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Burnt
04-02-2013, 05:43 PM
could it be that the casualty rate, referred to as "consume_percent" in the data files, now is off by a factor of 100? super hornet reads consume_percent=0.0015, a number which usually is interpreted as 0.15%. but maybe it actually was intended as an real percentage number, ie. to mean 0.0015%? that number would make alot more sense. that way, the chance to lose a hornet if attacking with 500 would be 0.75%, ie every 100 odd attacks? maybe that was the no-no glitch? also, if im right and some gree engineer reads this, id like one of those 30% health reduction pounders - thx!

Hombre, you might be up to something! I'm next in line for the 30% health reduction unit.

Note: No, I won't say the P word for obvious trolling reasons.

sparckle
04-02-2013, 05:44 PM
This is good news for campers. I'm glad there's an effective deterrent to make attackers think twice before acting. I can rest well in the knowledge that I'll be able to peacefully save up for the next LE building. Hopefully this "glitch" remains with everyone indefinitely.

bloving
04-02-2013, 05:45 PM
It's called: Strategize>Survive>Thrive

I thought I was by purchasing indestructible and "low casualty" units. If I had known this would happen I would have stuck with the scouts. At least I can afford to replace those and not use real money to do it. :)

Poopenshire
04-02-2013, 05:53 PM
I propose to Gree that during this issue remain active, suspend the accounts of the ones affected or at least for now dont include them in war lists of others players.I lose each hour 500 A/D for attacks I receive. In one day I can lose, making nothing, 12,000 A/D.I hope you return our unfair lost units!!!Please answer, we have only one post in 12 hours of CJ54!!!Hahahahahahahahaha

Funniest post in a long time. We said the samething over a year ago. You noobs have no clue but this has all been covered many times.

Burnt
04-02-2013, 06:15 PM
I thought I was by purchasing indestructible and "low casualty" units. If I had known this would happen I would have stuck with the scouts. At least I can afford to replace those and not use real money to do it. :)

Well, if you can provide screenshots showing that your entire military unit is comprised of indestructible and (your sarcastic quotes included) "low" and "very low" Units, then you have a gripe. I suspect you have a mixture of varying levels of destructibility. You are on the right track with the scouts, they are called "meat shields".

Another point that seems to have eluded people.....

1. If there shouldn't be a high casualty rates then then why would do low casualty rates cost so much more than high? In fact, why would gree post casualty rates?

Letsgoravens
04-02-2013, 06:20 PM
Well on the upside it's like everyone quit, I haven't been attacked in 10 hours. Losing units might not be an issue with everyone on the sidelines.mission accomplished if gree wanted to turn this into a looooong boring wait to collect from your buildings game

slashand1
04-02-2013, 06:26 PM
like the flick of a light switch, the onslaught began. I do not get attacked much but I cant attack as I lose 10-12 in the 3 raids to clear a building.

mjptexas
04-02-2013, 06:40 PM
Get used to it...it is a war game and in war you lose casualties. That is where strategy comes into play. You have to know the casualty rates when you farm units. You have to know who to raid and attack for the least amount of losses. You need a high IPH to continually buy new high !

Oh, so easy for you to say. But the are a lot of us that have been playing a different game for over a year. I've never heard of the 'no-no' glitch until this week. Regardless of the position Gree takes there will be a lot of players left in a difficult position based on their experience with the game.

bloving
04-02-2013, 06:41 PM
Well, if you can provide screenshots showing that your entire military unit is comprised of indestructible and (your sarcastic quotes included) "low" and "very low" Units, then you have a gripe. I suspect you have a mixture of varying levels of destructibility. You are on the right track with the scouts, they are called "meat shields".

Another point that seems to have eluded people.....

1. If there shouldn't be a high casualty rates then then why would do low casualty rates cost so much more than high? In fact, why would gree post casualty rates?

Wow, I wasn't trying to be sarcastic with the quotes no more than I interpret your quotes around meat shields as being acrimonious. I simple was trying to describe my units as Gree describes them as low casualty.

With casualty rates I can understand losing high casualty rate units. I have lost plenty of high rate items such as the chemical weapon specialist. I expect that when I get them. My observation is that all the units I am losing are described by Gree as low casualty rate items or indestructible. Why would they even differ in the description if a player is going to lose them at the same or higher pace as the high rate units.

Truly sorry that I offended you with the quotes. No harm intended.

Monkigrass
04-02-2013, 06:42 PM
Ive never understood how you guys could attack all day without heavy troop loss.

I hear you guys whining but Im fairly certain over half of you guys have all the LE buildings plus several high end buildings at level 5 or higher (Nano, space center, etc). You guys want to quit. Youre still 3 steps ahead. You just cant PLAY this game. Youre gonna have to wait it out.

If Gree fixes this issue, I want the super low casualty rate. Dead serious.

HunterKiller
04-02-2013, 07:01 PM
Ive never understood how you guys could attack all day without heavy troop loss.

I hear you guys whining but Im fairly certain over half of you guys have all the LE buildings plus several high end buildings at level 5 or higher (Nano, space center, etc). You guys want to quit. Youre still 3 steps ahead. You just cant PLAY this game. Youre gonna have to wait it out.

If Gree fixes this issue, I want the super low casualty rate. Dead serious.

+1

I never understood how when I looked at other players profile they would only have 150k IPH and have a huge army, far bigger than I could ever build with my 650k IPH, makes perfect sense if they never had to replace units like I did, it makes sense now though!
During wars I do not attack a huge amount because I do not usually use gold, but still lose $20mil of units every day.
I would love to know what Gree intended for the casualty rate to be (high or low) so we know what to expect when they make it the same for everyone. I suspect it is supposed to be high though, otherwise people wouldn't bother getting golden armies.

Burnt
04-02-2013, 07:02 PM
Wow, I wasn't trying to be sarcastic with the quotes no more than I interpret your quotes around meat shields as being acrimonious. I simple was trying to describe my units as Gree describes them as low casualty.

With casualty rates I can understand losing high casualty rate units. I have lost plenty of high rate items such as the chemical weapon specialist. I expect that when I get them. My observation is that all the units I am losing are described by Gree as low casualty rate items or indestructible. Why would they even differ in the description if a player is going to lose them at the same or higher pace as the high rate units.

Truly sorry that I offended you with the quotes. No harm intended.

Haha! All good, we must've crossed planes somewhere. You were using quotes the same way I was, as a delineation. I suspect, if you truly look at every casualty, you will find that you lose both, but the predominant losses should be high casualty rate items. You (using something other than quotes) should never lose indestructibles. Same for gold items, hint, hint. Again, this is coming from somebody who has zero gold in ther military other than the free gold unit from BfG and my proud cement factory. Never thought I would ever spend gold, but I do spend a light amount on the WD events. It's just too fun!

ModernWar123
04-02-2013, 07:02 PM
Is this a glitch or is it a real thing that has been put into the game? Better be a glitch.

Burnt
04-02-2013, 07:04 PM
+1

I never understood how when I looked at other players profile they would only have 150k IPH and have a huge army, far bigger than I could ever build with my 650k IPH, makes perfect sense if they never had to replace units like I did, it makes sense now though!
During wars I do not attack a huge amount because I do not usually use gold, but still lose $20mil of units every day.
I would love to know what Gree intended for the casualty rate to be (high or low) so we know what to expect when they make it the same for everyone. I suspect it is supposed to be high though, otherwise people wouldn't bother getting golden armies.

+2. Werd....

aether100
04-02-2013, 07:05 PM
According to poop and a few others this is the new normal . But We haven't heard from CJ. In over 24 hours hmmm

ModernWar123
04-02-2013, 07:06 PM
It just started after the war it cant be normal and it better not be.

Col.Jessup
04-02-2013, 07:10 PM
Ive never understood how you guys could attack all day without heavy troop loss.

I hear you guys whining but Im fairly certain over half of you guys have all the LE buildings plus several high end buildings at level 5 or higher (Nano, space center, etc). You guys want to quit. Youre still 3 steps ahead. You just cant PLAY this game. Youre gonna have to wait it out.

If Gree fixes this issue, I want the super low casualty rate. Dead serious.

I don't have all the high end buildings nor what I do have at level 5 or higher, and I am losing units at a considerable rate. I expect to lose units wether high or low casualty, but not 3 or 4 on every single attack/raid/mission. I don't call it whining to be honest. I call it having concerns over something that isn't right. If this is how the game is supposed to be played, then so be it, but have it the same way for everybody across the board, not just for a select group of people.

Burnt
04-02-2013, 07:13 PM
It just started after the war it cant be normal and it better not be.

It's the new normal. This is war...the way it was designed....not like a movie where a thousand bullets wiz past you and yet, shockingly, you remained unscathed.

Sorry, but this is like a bloodletting for me.

ModernWar123
04-02-2013, 07:16 PM
Some people on the forum claim that the casualty rate is normal. I find that very hard to believe. If I have 8200 units and attacked 10900 times (not including raids) and I loose at least 1 unit per attack I'd be with no army at all. - Someone from faction posted this.

ModernWar123
04-02-2013, 07:17 PM
It's the new normal. This is war...the way it was designed....not like a movie where a thousand bullets wiz past you and yet, shockingly, you remained unscathed.

Sorry, but this is like a bloodletting for me.

How do you know its the new normal?

PIRATE JUSTICE
04-02-2013, 07:20 PM
You win some, you lose plenty.

This feels so, right!

This has been a great read.

The NO-NO is dead, long live the YES-YES!!!!

ModernWar123
04-02-2013, 07:23 PM
What does that mean?

bloving
04-02-2013, 07:25 PM
Ive never understood how you guys could attack all day without heavy troop loss.

I hear you guys whining but Im fairly certain over half of you guys have all the LE buildings plus several high end buildings at level 5 or higher (Nano, space center, etc). You guys want to quit. Youre still 3 steps ahead. You just cant PLAY this game. Youre gonna have to wait it out.

If Gree fixes this issue, I want the super low casualty rate. Dead serious.

I've been reading and posting to this thread for a day now and I'm more confused than ever. So this no-no glitch that is referenced is something that has kept a player from losing a lot of units? Have you been losing indestructible units, units won from wars and gold units all along? I really want to know. If that's how the game was suppose to be and now is a reality for all of us, then I have a decision to make about how much money I put into the game. I'm not a high spender. I don't have any of the buildings you mentioned above. I do have the boost and unit buildings. A few of those are higher than level 5 but the only cash building I have that's above that is one military market. I have a low IPH compared to many. It's 130 k. My att/def is 90k/103k. Does any of that make a difference? I gained a lot of my att/def from valor units which, of course, I was losing heavily before I stopped playing the game. I also lost three units that I spent gold on (I've bought about 7 units with gold) and one unit from the WD event.

Maybe through all this I can learn to play the game different than before.

seaagg
04-02-2013, 07:38 PM
I vote we change the name of the game to "Modern Camping", who's with me?

King Fox
04-02-2013, 07:45 PM
You win some, you lose plenty.

This feels so, right!

This has been a great read.

The NO-NO is dead, long live the YES-YES!!!!

Ah, can I have what your smoking???

Ironman3503
04-02-2013, 07:48 PM
What bullcrap!!! How can you lose 2 low casualty items per attack? This is supposed to be a fighting game not a camper game!

Ironman3503
04-02-2013, 07:52 PM
If this was the norm we wouldn't have any units after a wd event!

Burnt
04-02-2013, 07:53 PM
How do you know its the new normal?

I've been around for a while, just not active on the forum. I would venture to say that everyone complaining in this thread is in the minority.

ModernWar123
04-02-2013, 07:55 PM
I've been around for a while, just not active on the forum. I would venture to say that everyone complaining in this thread is in the minority.
Thinking its just a glitch and it will get fixed soon.

Major4324
04-02-2013, 07:56 PM
Same here. I'm losing up to three Brigand Lightnings per single attack on opponents with much smaller stats than mine. Foes with 100k att/def less than me are killing my big valor units. Wtf.

I am experiencing exactly the same thing. If this had happened right from the start - then fine - but it didn't, it only started immediately after the battle for China finished! Wish Gree would do something about it

Monkigrass
04-02-2013, 07:57 PM
I've been reading and posting to this thread for a day now and I'm more confused than ever. So this no-no glitch that is referenced is something that has kept a player from losing a lot of units? Have you been losing indestructible units, units won from wars and gold units all along? I really want to know. If that's how the game was suppose to be and now is a reality for all of us, then I have a decision to make about how much money I put into the game. I'm not a high spender. I don't have any of the buildings you mentioned above. I do have the boost and unit buildings. A few of those are higher than level 5 but the only cash building I have that's above that is one military market. I have a low IPH compared to many. It's 130 k. My att/def is 90k/103k. Does any of that make a difference? I gained a lot of my att/def from valor units which, of course, I was losing heavily before I stopped playing the game. I also lost three units that I spent gold on (I've bought about 7 units with gold) and one unit from the WD event.

Maybe through all this I can learn to play the game different than before.

Ive never lost a gold unit but i lose about 1 valor unit everyday just off defending. I probably get attacked three times a day. I usually lose 20 units a day.

I will add though that i gutted my army a few months ago and started using inexpensive infantry as my 1700-2000th units. Definitly noticed they get killed way more frequently than anything else. Im guessing a lot of you guys dont have the weakness to employ cheap troops with high casualty rates.

IlliniFan1
04-02-2013, 07:57 PM
So if this is the new norm (for me at least), any tips?

Rebeca
04-02-2013, 08:02 PM
I believe that the casualty rate problem is the Gree servers problem solution.

It is not a coincidence that at beginning of China war, servers failed and too many players couldnt connect them and at the end of it the casualty rate increased disproportionately.

Their servers need less work and the solution is to induce players who fight too much to do it less.

If you lose more than you win you leave.

I believe they dont want to admit their swamped servers problem.

Vballmadam
04-02-2013, 08:02 PM
I've been reading and posting to this thread for a day now and I'm more confused than ever. So this no-no glitch that is referenced is something that has kept a player from losing a lot of units? Have you been losing indestructible units, units won from wars and gold units all along? I really want to know. If that's how the game was suppose to be and now is a reality for all of us, then I have a decision to make about how much money I put into the game. I'm not a high spender. I don't have any of the buildings you mentioned above. I do have the boost and unit buildings. A few of those are higher than level 5 but the only cash building I have that's above that is one military market. I have a low IPH compared to many. It's 130 k. My att/def is 90k/103k. Does any of that make a difference? I gained a lot of my att/def from valor units which, of course, I was losing heavily before I stopped playing the game. I also lost three units that I spent gold on (I've bought about 7 units with gold) and one unit from the WD event.

Maybe through all this I can learn to play the game different than before.

No....you should never lose indestructable or gold units. If you do...you definitely need to send in a ticket. This is why SOME players use gold to buy units.to build their army along with indestructable units from crate and boss events!

Burnt
04-02-2013, 08:03 PM
What bullcrap!!! How can you lose 2 low casualty items per attack? This is supposed to be a fighting game not a camper game!

Haha. This is the second best read other than Poopenshire's call out. War, battle, fight, melee, I've never seen someone come out of it without a causality. Again, I can't believe so many people are coming out about this. And no, I'm not going to ask for a special reward. Now I know what it took to get me where I am and that's good enough for me.

Vballmadam
04-02-2013, 08:06 PM
Burnt...I think we could be friends. We think alike!

Burnt
04-02-2013, 08:08 PM
I believe that the casualty rate problem is the Gree servers problem solution.

It is not a coincidence that at beginning of China war, servers failed and too many players couldnt connect them and at the end of it the casualty rate increased disproportionately.

Their servers need less work and the solution is to induce players who fight too much to do it less.

If you lose more than you win you leave.

I believe they dont want to admit their swamped servers problem.

Poop, I think she bested her own post....

Cha
04-02-2013, 08:14 PM
Seems like gree are saying this is as the game should be.

If the bug was that we weren't losing units in the past then we will have a lot of units. Now that is fixed we will be losing more than those that never had the bug. I guess this will continue until we reach a much lower number of non-indestructable units. I would guess the strategy would be to reduce the number of allies to reduce the army size. If you are high up on the pvp quest ladder - then it's probably not worth pvp for valour points as you won't keep up with the loss - similarly for raiding.
Don't know what those that think this is the norm have been doing but if they have 498+ allies I guess maybe they are going to be surprised and don't yet realise their casualty rate has also increased.

I'm guessing it's possible to maintain maybe 5-10 brigand lightenings and transport raiders and maybe the same for valour units.

Will mean that all those low stats units come into play.

Myself - think I will give up on the game.

jjm521
04-02-2013, 08:21 PM
Why in the world would you repeatedly do something that's so damaging? It took you 100 super hornets, 100 elite water cruisers, and other units to finally stop raiding and attacking? hahahahaha :rolleyes::rolleyes:

Someone needs to introduce him to Vaas Montenegro 😜

Poopenshire
04-02-2013, 08:23 PM
There are plenty of ways to get indestructible units. Bosses are the best and have some of the lowest exp per unit earned. Your unit make up should be a balance of all types of units. Diversify, you will thank me later. Of course there is always buy an all gold army.

bloving
04-02-2013, 08:42 PM
There are plenty of ways to get indestructible units. Bosses are the best and have some of the lowest exp per unit earned. Your unit make up should be a balance of all types of units. Diversify, you will thank me later. Of course there is always buy an all gold army.

Why get indestructible units? That's what I'm losing when someone attacks me.

Appraiserchris
04-02-2013, 08:50 PM
I feel the same way, I have completely stopped attacking in all also, and being attacked I lose even more than normal now, and about 80% of the time I am losing attacks by players who once could never beat me and are still with less stats than my account. Also the same issue has gotten worse with Kingdom Age I have almost 200,000 in attack and defense and I am losing to players that barely have 120,000 in attack and defense.

I understand there Is allot to fix, but before it gets launched make sure what you fix doesn't change the results on something else.

I will not attack anymore nor raid until these issues are corrected, why lose 2,000 to 6,000 in stats to go and purchase 1200 in stats with Valor makes no sense to do something like that, or Raid for 3 to 5 million in MW money to lose over 400 in stats and then go buy 100 in stats.

Just my experience which seems allot of there are experiencing it also.

JMills109
04-02-2013, 08:51 PM
Some of you seem confused confused that the rate of valor and loot unit attrition will continue forever. What ends up happening is if you adapt and play optimally, you can reasonably end up in the range of 400-700 valor units in battle. The rest are comprised of indestructibles and cash units. I loaded up on expensive cash low casualty naval units, and a ton of cheap infantry with high attack like biowarfare troops. You hope to lose mostly PvP loot units and cheap infantry units instead of aircraft carriers and water cruisers or whatever, and stay ahead of "the rake".

In other words, attrition will slow (I lose three or four units per 20 stamina based on targets I select), but you must still adapt.

Is a slow process, and requires careful choices on who to engage.

I'm frankly amazed at how prevalent this so called no-no is. The game would be like the Staples Easy Button with nearly zero casualties. But I can finally stop banging my head against the wall trying to figure out how some have 1400 water cruisers and I can't seem to keep more than 275 alive, and why my 1.5 iph army is dwarfed by one with 137k.


All of that said, industructible units should never be lost. As others have mentioned, send a ticket.

ertrifo
04-02-2013, 09:05 PM
It started since Egypt and I've entered level 77 for me

Burnt
04-02-2013, 09:12 PM
I feel the same way, I have completely stopped attacking in all also, and being attacked I lose even more than normal now, and about 80% of the time I am losing attacks by players who once could never beat me and are still with less stats than my account. Also the same issue has gotten worse with Kingdom Age I have almost 200,000 in attack and defense and I am losing to players that barely have 120,000 in attack and defense.

I understand there Is allot to fix, but before it gets launched make sure what you fix doesn't change the results on something else.

I will not attack anymore nor raid until these issues are corrected, why lose 2,000 to 6,000 in stats to go and purchase 1200 in stats with Valor makes no sense to do something like that, or Raid for 3 to 5 million in MW money to lose over 400 in stats and then go buy 100 in stats.

Just my experience which seems allot of there are experiencing it also.

Ummmmm, sounds normal to me. Attack someone at 80k and let me know your loses.

Burnt
04-02-2013, 09:17 PM
Some of you seem confused confused that the rate of valor and loot unit attrition will continue forever. What ends up happening is if you adapt and play optimally, you can reasonably end up in the range of 400-700 valor units in battle. The rest are comprised of indestructibles and cash units. I loaded up on expensive cash low casualty naval units, and a ton of cheap infantry with high attack like biowarfare troops. You hope to lose mostly PvP loot units and cheap infantry units instead of aircraft carriers and water cruisers or whatever, and stay ahead of "the rake".

In other words, attrition will slow (I lose three or four units per 20 stamina based on targets I select), but you must still adapt.

Is a slow process, and requires careful choices on who to engage.

I'm frankly amazed at how prevalent this so called no-no is. The game would be like the Staples Easy Button with nearly zero casualties. But I can finally stop banging my head against the wall trying to figure out how some have 1400 water cruisers and I can't seem to keep more than 275 alive, and why my 1.5 iph army is dwarfed by one with 137k.


All of that said, industructible units should never be lost. As others have mentioned, send a ticket.

True dat. This will now change my recruiting philosophy. I always wondered why no-gold-low IPh players, did so well. Now I have another reason...

kray77
04-02-2013, 09:25 PM
I have lost more high valor and loot units today than I have lost since I started playing my attack and defense stats dropped over 4k today. Please fix this I have stopped attacking and will probably stop playing if this keeps up. Please fix this bug(I hope its a bug)

Burnt
04-02-2013, 09:37 PM
True dat. This will now change my recruiting philosophy. I always wondered why no-gold-low IPh players, did so well. Now I have another reason...

Here is a classic example:

XXX XXX XXX seeks strong top 25 faction

here are my stats:

level 79
missions 2248
fight w-l: 5425-767
raid w-l: 5741-51
(My income from raids is about $5 - 10 M per day)
# of alliance members: 724
# of units: 3823
alliance attack: 71386
alliance defense: 71554
income per hour: 215864

PM me or invite me in game to start a more personal conversation

on a side note, I guarantee $2M daily (usually 3) and 3-5 concrete daily donations.

All I have to say is lo freagin l.

Monkigrass
04-02-2013, 09:38 PM
Ive only been attacked once today. Thank god.

Col.Jessup
04-02-2013, 09:48 PM
Seems like gree are saying this is as the game should be.

If that were the case, I wouldn't think CJ would come out and say they would look into it. If it is supposed to be how the game is supposed to be, I hope he wouldn't sugar coat it by saying that.

Mastert55
04-02-2013, 10:50 PM
This really needs to be fixed, it took me weeks just to accumulate enough valor to buy some units and I lost them all in ten minutes. That's 8K valor out the door! WTF?!?

solo.modernwar
04-02-2013, 11:16 PM
Likely, the most interesting thread I've read through in a while. But I relish in the thought that many, many other players are now experiencing the same game parameters as I have been accustomed to for over 15 months.

This is the game that I know, and it's always been that way for me. I'm surprised it's gone on for this long as it has (for other players). But when you're not aware of it, you don't complain. As mentioned aptly before... "welcome to my World."

HFreeman
04-02-2013, 11:56 PM
Likely, the most interesting thread I've read through in a while. But I relish in the thought that many, many other players are now experiencing the same game parameters as I have been accustomed to for over 15 months.

This is the game that I know, and it's always been that way for me. I'm surprised it's gone on for this long as it has (for other players). But when you're not aware of it, you don't complain. As mentioned aptly before... "welcome to my World."

This is my 1st post on the forum and it comes since I just can't stay silent on this one.
I've been playing and enjoying the game for I'd say 8-9 months now. For me, the game has changed dramatically the minute china ended. Suddenly, each attack resolves in 2-3 casualties of low rated strong units including loot units.
I've never experienced such a rate before.
Say your right and this is the real world.
It doesn't matter what my stats are, what lvl I'm on or how many allies I have.
Fact is that if I had been in this casualty rate from day one I would had definitely played the game differently.
Why would I stack up on stamina if using it is so not worth it? In order to cover casualty losses from 10 raids or attacks I'd have to raid a level 5 arctic mining rig once every 10 attacks !! (And go find some of those to raid...)

Why would one make 50 attacks to earn 2000 valor and loose the valor unit in 2 attacks?

I would obviously have a totally different map of skill points.

I would obviously do upgrades in a totally different order and do a totally different selection of units to buy!

You just can't change the rules as if they were a pare of dirty socks.

Saying "welcome to the real world" is easy getting me to believe it is not.

Hooligany
04-03-2013, 12:21 AM
This is my 1st post on the forum and it comes since I just can't stay silent on this one.
I've been playing and enjoying the game for I'd say 8-9 months now. For me, the game has changed dramatically the minute china ended. Suddenly, each attack resolves in 2-3 casualties of low rated strong units including loot units.
I've never experienced such a rate before.
Say your right and this is the real world.
It doesn't matter what my stats are, what lvl I'm on or how many allies I have.
Fact is that if I had been in this casualty rate from day one I would had definitely played the game differently.
Why would I stack up on stamina if using it is so not worth it? In order to cover casualty losses from 10 raids or attacks I'd have to raid a level 5 arctic mining rig once every 10 attacks !! (And go find some of those to raid...)

Why would one make 50 attacks to earn 2000 valor and loose the valor unit in 2 attacks?

I would obviously have a totally different map of skill points.

I would obviously do upgrades in a totally different order and do a totally different selection of units to buy!

You just can't change the rules as if they were a pare of dirty socks.

Saying "welcome to the real world" is easy getting me to believe it is not.

I believe you attacked/raided rival too closely matched with you.
Everytime I lose a cash unit its million or more $ gone. And when I lose an air craft carrier, it makes theattk/raid useless.

However, when I take on rivals much lower stats than mine, I dont lose any units.

Vballmadam
04-03-2013, 12:26 AM
This is my 1st post on the forum and it comes since I just can't stay silent on this one.
I've been playing and enjoying the game for I'd say 8-9 months now. For me, the game has changed dramatically the minute china ended. Suddenly, each attack resolves in 2-3 casualties of low rated strong units including loot units.
I've never experienced such a rate before.
Say your right and this is the real world.
It doesn't matter what my stats are, what lvl I'm on or how many allies I have.
Fact is that if I had been in this casualty rate from day one I would had definitely played the game differently.
Why would I stack up on stamina if using it is so not worth it? In order to cover casualty losses from 10 raids or attacks I'd have to raid a level 5 arctic mining rig once every 10 attacks !! (And go find some of those to raid...)

Why would one make 50 attacks to earn 2000 valor and loose the valor unit in 2 attacks?

I would obviously have a totally different map of skill points.

I would obviously do upgrades in a totally different order and do a totally different selection of units to buy!

You just can't change the rules as if they were a pare of dirty socks.

Saying "welcome to the real world" is easy getting me to believe it is not.

With the knowledge that we have learned from when we all started modern war I'd guess we all could say we'd play the game differently. We constantly have to adapt our gameplay. That's what makes this game frustrating yet exciting. Until you realize that the best army is indestructable units and gold units then you will always say I should have...........
( fill in the blank). The best army is an all gold army but we all can't afford it or it takes many of us a long time to get it. Even then as time goes by your indestructable and gold units become obsolete because new and better units come out constantly. The saving grace is you will not lose units if your 2000 units you take into battle are indestructable!

I played for a long time using valor on high end units only to find out that I was hurting my army because the high end valor units were replacing my low gold units in battle. I was losing valor units like crazy...when I stopped buying them and I raided boost buildings to get rid of them...I stopped losing units.

Morale of the story...study up and know what you take into battle. Use Khimsoo's Modern War Toolkit!

mickymacirl
04-03-2013, 12:34 AM
According to poop and a few others this is the new normal . But We haven't heard from CJ. In over 24 hours hmmm

I sent Gree/CJ an email just after China detail something I found around diminishing casualties, that only select people had, I suspect (I'm not sure) that they found a bug in the code that was giving some players very low casualties. Right how this is conjecture and may have nothing to do with it, as of yet, I haven't received a response back from CJ, passed him saying he received it and was passing onto the developers.

Lets hope this solves the low cas glitch for a select number of players who have/had it, no more fake ind non-golden armies!

Cha
04-03-2013, 01:13 AM
If that were the case, I wouldn't think CJ would come out and say they would look into it. If it is supposed to be how the game is supposed to be, I hope he wouldn't sugar coat it by saying that.

They will look into it but responses coming out are just saying there is a casualty rate so I suspect there will be found to be no problem.

The issue is that things have changed for a lot of us. It means that we lose a lot of units until the count gets down to a sustainable level.
The problem is that we have levelled and ranked based on old attrition rates which are now invalid. I don't think there will be any way to get back to reasonable stats so maybe better to start again with a new character.

JavoLee
04-03-2013, 01:22 AM
So what some of you are saying is...
Example U.S. attacks a country Fedeexistan with 10 B2 bombers which cost 2 billion each. After attacking them 3 times they have 1 B2 bomber left because Fedexistan which is still using bows shot 9 of them diwn with a longbow. Thats whats happening here. Makes no sense that someone who is far weaker to be able to kill a far superior units. US would never attacked Afganistan if they wete going to loose 2 B2 bombers every sortie to an RPG.

ghh
04-03-2013, 02:33 AM
I sent Gree/CJ an email just after China detail something I found around diminishing casualties, that only select people had, I suspect (I'm not sure) that they found a bug in the code that was giving some players very low casualties. Right how this is conjecture and may have nothing to do with it, as of yet, I haven't received a response back from CJ, passed him saying he received it and was passing onto the developers.

Lets hope this solves the low cas glitch for a select number of players who have/had it, no more fake ind non-golden armies!

If this is correct the game is dead! There is no point in fighting if you lose more than you gain.
This is supposed to be a war game after all and it's built around fighting and raiding.
Not anymore.

mickymacirl
04-03-2013, 02:41 AM
If this is correct the game is dead! There is no point in fighting if you lose more than you gain.
This is supposed to be a war game after all and it's built around fighting and raiding.
Not anymore.

You didn't read what I said, the game is far from dead in my option.

I guess we shouldn't be making assumptions until we hear from CJ on what is actually going on. From my stand point I am not losing anymore units than I normally do, and if a fix was put in place to bring all players inline, then that's fair enough, you need to change your playing style.

mickymacirl
04-03-2013, 03:14 AM
I contacted Gree support about this issue and the response that I got back is almost condescending.
I have attached it for your reading.

Thank you for the report. We understand people are sometimes concerned about the
casualty rate in the game, and we will make sure to pass all feedback on this to the
developers. Also, there are some things about the casualty rate that everyone
should know:

-Everyone in the game has the same casualty rate (adjusted by items or boost effects
that grant casualty reductions).

-Casualties are determined randomly by the game, which looks at what units someone
is actively bringing to battle. You bring 4 of your own units per ally that you
have to battle, and the game picks the best ones you have; it is from this pool that
casualties are selected. A casualty from a combat is not uncommon.

-Casualties can be reduced by items and effects as above.

-Units can be lost to casualty from attacking or defending, and the relative
strength of the players involved (i.e. if one is much stronger than the other) does
not affect casualty.

Regards,

That's all well and good, I just, as a test, attacked two KNOWN No No'ers, ie, people who lose 1 unit out of 300 attacks, NO MATTER WHO ATTACKS them, they now lose units every 3 or 4 attacks, they never had before. Interesting!

McCoy
04-03-2013, 03:19 AM
Same problem here, after china i lose valor units on every attack or raid. Fix this, you win some you lose some but this isn't normal my stats are crashing here !!!

EZRyder
04-03-2013, 03:34 AM
I to received the same BS response from support. If this casualty rate continues, I won't have an army to participate in Ireland. After that I'm done with the game... It's a shame because at this point I was playing many time during the day and finally spending some gold...

If this is the new normal, then it's no fun anymore and not realistic in my view...

PIRATE JUSTICE
04-03-2013, 03:35 AM
As I said, the no-no was deployed to thwart the very people Funzio was attempting to exhort to spend money. Somehow, Gree (then Funzio) gave near invincibility to many to thwart a few. The few just took it for a very long time.

One day Gree consumed Funzio. Gree observed the few had grown to many. Gree saw the stupidity of Funzio's Folly, the no-no. Gree created and deployed the YES-YES. The many received what they had bought, NOTHING.

The few, which by now had grown by many, were spending a pretty penny. The few, were freeloading. Gree is very financially savvy. Gree believes in giving customers ONLY what they buy, sometimes.

Actually, that's very smart, but also kinda creepy. If you buy a pound of coffee, you don't expect two pounds. But, when you buy a pound of coffee sometimes, you just spend the money to buy the coffee, and never get the coffee. But, I digress.

If you want an indestructible army, buy one is the message. Otherwise, those other trinkets ain't nothing but popcorn waiting to run into someone's popper.

The few no longer cared, but the many became displeased. The gnashing of teeth by the many has begun. That's why Funzio deployed the no-no. Funzio would sometimes listen, rarely cared, but hated noise.

Gree cares about one thing, profit. As the coins fall on the counting room floor, the noise isn't heard, just the jingle of profit. The few are smiling, the many are whining, and a silly game still gets played. Gree knows a few things.

The YES-YES is here to stay. But, if the no-no returns, so what? Either way, I just don't care. You shouldn't either.

Poopenshire
04-03-2013, 04:11 AM
To all the people complaining and threatening to quit, SEE YA!

Now that the gane is on a fair and levem playing field you want to run around and cry about how its now fair.

I shed my tears over a year ago on this issue. Just play the game. Get over it. Do what most people do and buy some gold and have a gold army.

bloving
04-03-2013, 04:18 AM
As I said, the no-no was deployed to thwart the very people Gree sought to spend money. Somehow, Gree (then Funzio) gave near invincibility to many to thwart a few. The few just took it for a very long time. One day Gree saw the few had grown to many. Gree saw the stupidity of Funzio's Folly, the no-no. Gree created and deployed the YES-YES. The many received what they had bought, NOTHING.

Gree believes in giving customers ONLY what they buy. Actually, that's very smart. If you buy a pound of coffee, you don't expect two pounds.

If you want an indestructible army, buy one. Otherwise, those other trinkets ain't nothing but popcorn.


The few no longer cared, but many became displeased. The gnashing of teeth by the many has begun. That's why Funzio deployed the no-no. Funzio would sometimes listen, rarely cared, but hated noise.


Gree cares about one thing, profit. As the coins fall on the counting room floor, the noise isn't heard, just the jingle of profit. The few are smiling, the many are whining, and a silly game still gets played. Gree knows a few things.


The YES-YES is here to stay. But, if the no-no returns, so what? Either way, I just don't care. You shouldn't either.

Pirate, that explains a lot. Now I get what everyone means by No-No and Yes-Yes. Stupidly, I sort of did spend real money on those worthless units when I spent gold refilling my stamina or energy. Lesson well learned.

Thanks for taking the time to help make sense out of it. I've decided to play until all that I have is gone. I will not spend anymore money on the game just because of how this was all played out(played being the key word there). I don't like the fact that everyone wasn't treated the same in the beginning even if I was one of the No-No's and got lucky. It wasn't fair to any player.

As you put so perfectly, its a game and doesn't matter. Once my units are gone I will be packing up camp, stomping home like an angry child LOL :) and taking what little money I was putting into the game with me. I am sure that will leave no dent in Gree's pocket. Someone else will come along that is not aware of this to replace me. But I do have a big mouth and word of mouth is the fastest way to gain or lose business.

Commander Chief
04-03-2013, 04:36 AM
To all the people complaining and threatening to quit, SEE YA!

Now that the gane is on a fair and levem playing field you want to run around and cry about how its now fair.

I shed my tears over a year ago on this issue. Just play the game. Get over it. Do what most people do and buy some gold and have a gold army.

First i really think you are stupid becuase its a glitch because THE DESERT NIGHT WATCHMEN The price whas 10% casualty Reduction!!!! thats what i see before i win the prize and what i see when going to inventory but when i look add my invidual bonus is see +10 Casualty rate So there is something WRONG!!!

DESERT NIGHT WATCHMEN is our problem GUYS GREE change the Value pleasse like it supose to be!!
I know you can do this because you changed my XIAN DESTROYER as well And hurry PLEASE you can noty play the game anymore because of that glitch !!

And the faction bonus are not working ass wel i get a unit 3% reduction on building upgrade when i look at bonus i see +3% building upgrade those prize are killing me and all others!!

DESERT NIGHT WATCHMEN GREEEEEEE FIC THIS!!!!!!!!!! Or no more gold and manny people delete the game GREE bye bye So mkae a choice PLEASEEEEEEEEEE

hombre
04-03-2013, 04:36 AM
another explanation would be that just like the valor bonus unit that had 1000% bonus instead of 10% for a day, the 10% casualty reduction unit has 1000% and its in the wrong direction, ie increase.

i mean does anyone outside of top 250 have an increased casualty rate? the yes-yes seems to have started with china reward deployment.

Davo69
04-03-2013, 04:43 AM
Complained to gree about lost units,bull**** answer,everyone has same casualty rate,lol,in 1attack I lost 6 units,come on gree get your fingers out !!!!

Commander Chief
04-03-2013, 04:43 AM
another explanation would be that just like the valor bonus unit that had 1000% bonus instead of 10% for a day, the 10% casualty reduction unit has 1000% and its in the wrong direction, ie increase.

i mean does anyone outside of top 250 have an increased casualty rate? the yes-yes seems to have started with china reward deployment.

this game whas fun lose one unit every 50/100 battles thats way i bought cold just to edge things up but now you must buy it to play the game like whe did before !!

This is a big mistake i got 50 frends do more playing this is this is treu the YES YES the all stop and we all bought gold every month 200/500 dollar and ith us thousand and thousands of people!!!

IF this is treu GREE you are really STUPID im sorry so i hope this is not TREU

Com rob
04-03-2013, 04:59 AM
If this is right I just attacked someone and lost 600 att/def points and they lost none how is that fair I checked the battle results after every hit and the lost not one unit and I lost two or three how is that fair your all talking out your arses about the no-no gree need to sort it out soon

PIRATE JUSTICE
04-03-2013, 05:25 AM
I've got a question if anyone knows the answer.
Are you able to loose indestructible units via PvP battles or if you get raided?

The answer is Emperor Gree says indestructible and Gold Units can't be destroyed.

Yet, players report losing indestructible units lately.

Poopenshire
04-03-2013, 05:27 AM
If this is right I just attacked someone and lost 600 att/def points and they lost none how is that fair I checked the battle results after every hit and the lost not one unit and I lost two or three how is that fair your all talking out your arses about the no-no gree need to sort it out soon

ah what your seeing is something different.

my understanding of def is the dice roll for a unit is actually less than that for the attacker.

the metrics are weighted to make the attacker have higher casualties than the defender. this is a very wise choice as in the long run you can mititgate losses by wise target choices as an attacker, but as a defender you have no choice.

SGT Rud
04-03-2013, 05:32 AM
I just attacked someone and lost 600 att/def points and they lost none how is that fair I checked the battle results after every hit and the lost not one unit and I lost two or three

I was checking the results after every time as well, and I lost 2 or three units every time I attacked or raided, while the defender lost none. My stamina only holds 27, in respect, I lost atleast 54 units dropping me 3000A/D. I have quit using stamina. Doing map missions is the same, I lose 1 or 2 units every time I hit a guy. With the Xian Destroyer, I was getting 22-44 valor per hit during a raid, after yesterday, I am now only getting 2. I get more valor for attacking than raiding, and I dont have a bonus for valor on attacking.

ghh
04-03-2013, 05:39 AM
Pirate, that explains a lot. Now I get what everyone means by No-No and Yes-Yes. Stupidly, I sort of did spend real money on those worthless units when I spent gold refilling my stamina or energy. Lesson well learned.

Thanks for taking the time to help make sense out of it. I've decided to play until all that I have is gone. I will not spend anymore money on the game just because of how this was all played out(played being the key word there). I don't like the fact that everyone wasn't treated the same in the beginning even if I was one of the No-No's and got lucky. It wasn't fair to any player.

As you put so perfectly, its a game and doesn't matter. Once my units are gone I will be packing up camp, stomping home like an angry child LOL :) and taking what little money I was putting into the game with me. I am sure that will leave no dent in Gree's pocket. Someone else will come along that is not aware of this to replace me. But I do have a big mouth and word of mouth is the fastest way to gain or lose business.


Great plan I was just thinking of quiting. But your idea sounds good I will really p*ss some people off by wiping them out and myself at the same time. I currently have over 10k of units but it won't take long at this rate.
I will keep you posted on how it goes I'm going to enjoy disappearing into the abyss I suggest you follow my lead.
On my mark Charge.

Com rob
04-03-2013, 05:44 AM
Great plan I was just thinking of quiting. But your idea sounds good I will really p*ss some people off by wiping them out and myself at the same time. I currently have over 10k of units but it won't take long at this rate.
I will keep you posted on how it goes I'm going to enjoy disappearing into the abyss I suggest you follow my lead.
On my mark Charge.

I am with you let's get attacking this is going to be fun fun fun CHARGE

LowCostMonkeys
04-03-2013, 05:52 AM
A know a lot people seem to beleive that this is the normal casualty rate but I really beg to differ. I have 3 accounts and only one of them has had this sudden dramatic increase. My other 2 accounts do still lose units like they have always done but it's more like 1 unit in 4 attacks (so certainly not part of this NO NO concept). And the units they lose seem to be random. They also seem to lose units less frequently when attacking much weaker players.

To be clear (and you have my solem word there is no exageration here) since the end of china, my main player looses 1 or 2 units each and every single attack. Even on players with 1 sixth my stats. The units lost are my absoloute best ones. Mainly transport raiders, elite water cruisers & in particular, the attack drone vechicle. So each time I attack someone my stats fall by 200-400. Obviously I have stopped attacking for now.

A couple of my friends have also said exactly the same thing to0.

So I'm not convinced by this whole "this is what it's like for everyone else" because I know full well that is not the case.

PIRATE JUSTICE
04-03-2013, 05:55 AM
A know a lot people seem to beleive that this is the normal casualty rate but I really beg to differ. I have 3 accounts and only one of them has had this sudden dramatic increase. My other 2 accounts do still lose units like they have always done but it's more like 1 unit in 4 attacks (so certainly not part of this NO NO concept). And the units they lose seem to be random. They also seem to lose units less frequently when attacking much weaker players.

To be clear (and you have my solem word there is no exageration here) since the end of china, my main player looses 1 or 2 units each and every single attack. Even on players with 1 sixth my stats. The units lost are my absoloute best ones. Mainly transport raiders, elite water cruisers & in particular, the attack drone vechicle. So each time I attack someone my stats fall by 200-400. Obviously I have stopped attacking for now.

A couple of my friends have also said exactly the same thing to0.

So I'm not convinced by this whole "this is what it's like for everyone else" because I know full well that is not the case.

The qualifier here is EVERYONE above level 100, or so.

For the YES-YES or NO-NO to work, the target population must be above a certain level 100, or so.

RicM
04-03-2013, 05:59 AM
I have 3 accounts and only one of them has had this sudden dramatic increase. My other 2 accounts do still lose units like they have always done

IOS or Androïd ??

Com rob
04-03-2013, 06:02 AM
Why goes GREE not just come out and say something then everyone can start to change there tactics to compensate or stop playing all together I agree it only started happening once my level got so high but there is the answer they won't say any thig other wise people would stop playing and they would lose money gree tossers it always comes downtown money

Col.Jessup
04-03-2013, 06:15 AM
The qualifier here is EVERYONE above level 100, or so.

For the YES-YES or NO-NO to work, the target population must be above a certain level 100, or so.

Level 81 and I am having the same problem since China.

PIRATE JUSTICE
04-03-2013, 06:15 AM
Why goes GREE not just come out and say something then everyone can start to change there tactics to compensate or stop playing all together I agree it only started happening once my level got so high but there is the answer they won't say any thig other wise people would stop playing and they would lose money gree tossers it always comes downtown money


Money, money, money....

Why do politicians lie/

Why do most people lie?

Money, money, money...

freshtouch
04-03-2013, 06:38 AM
Money, money, money....

Why do politicians lie/

Why do most people lie?

Money, money, money...

In fact, how much money did u spend on this game ? :-)

Spectre23
04-03-2013, 06:39 AM
My army is all low or very low casualty valor units plus some gold units. I also have casualty reduction bonuses on top if that. I was, for a very long time, losing maybe one unit every 20 attacks. Now, overnight, I lose a unit every other attack. Something is definitely amiss here.

I'm done playing until they fix it, as are many others.

If its a glitch, they need to fix it.

If its on purpose to push gold buying, then epic backfire on their part...

PIRATE JUSTICE
04-03-2013, 06:42 AM
In fact, how much money did u spend on this game ? :-)


As I once told my wife, what I buy with my money is none of your business.

She never asked that question again.

PIRATE JUSTICE
04-03-2013, 06:43 AM
In fact, how much money did u spend on this game ? :-)


As I once told my wife, what I buy with my money is none of your business.

She never asked that question again.

No player is another player's enemy.

There is a real enemy here.

Think about it.

Q Raider
04-03-2013, 06:45 AM
Quite an interesting read.

My take is the same as most of the long term players in that the "No-casualty" glitch was finally uncovered and "eradicated" after China.

Attacking or raiding a player close to or even slightly above your stats SHOULD result in you receiving casualties and often multiples, making a "risk/reward" choice as a component of the game. You want those high BP's then it's going to have to be supported by replacing units lost in battle.

One thing I will point out though is that IF you are losing multiple units when being attacked then this does indicate there is a problem with the mechanics related to your specific game.

My HLP was what I would consider a "normal" game in that I could rationalize my unit losses Vs the opponent I was attacking or was being attacked by. When the phantom faction member correction was released that all changed as I started losing multiple high value units when other players unsuccessfully attacked me which I do not believe is how the mechanics of the defensive side of the game is supposed to operate. Attacks were out of the question as the losses there were radical (3-5 a go) and oddly enough always top end units even though the percentages SHOULD have led to other units dropping (I do use Khimsoo's app).

That game is currently undergoing some changes to see if I can work a combination which will enable it to continue to play. As I set it up based on a genre I chose to play and want to continue that it's going to take some time.....


And to the player who stated they lost INDESTRUCTIBLE units, send in a ticket, as others have stated that should not happen.

freshtouch
04-03-2013, 06:52 AM
As I once told my wife, what I buy with my money is none of your business.

She never asked that question again.

No player is another player's enemy.

There is a real enemy here.

Think about it.

"If you tell the truth, you don't have to remember anything. ~ Mark Twain"

I am sure, u never said that to your wife she will leave you.. :) --> dont think about it, it will be hard !

PIRATE JUSTICE
04-03-2013, 06:59 AM
"If you tell the truth, you don't have to remember anything. ~ Mark Twain"

I am sure, u never said that to your wife she will leave you.. :) --> dont think about it, it will be hard !

I said it, I sure as heck did say it.

I don't answer questions.

No one has to answer questions.

LowCostMonkeys
04-03-2013, 07:00 AM
IOS or Androïd ??

Both. 1 of each.

ModernWar123
04-03-2013, 07:06 AM
Are they going to get rid of this glitch? Everyone is quiting it makes no sense to keep it if they are losing people.

mickymacirl
04-03-2013, 07:06 AM
And to the player who stated they lost INDESTRUCTIBLE units, send in a ticket, as others have stated that should not happen.

I'd agree completely here, the code does not allow for ind units to be destroyed. I'd have to see proof of this before I believe it.

LowCostMonkeys
04-03-2013, 07:08 AM
Quite an interesting read.

My take is the same as most of the long term players in that the "No-casualty" glitch was finally uncovered and "eradicated" after China.

Attacking or raiding a player close to or even slightly above your stats SHOULD result in you receiving casualties and often multiples, making a "risk/reward" choice as a component of the game. You want those high BP's then it's going to have to be supported by replacing units lost in battle.


I have an attack of 160k. I attacked someone with a defence of 30k and fair few levels lower than me. I lost 2 of my absouloute best units. I have not attacked a single person and not lost at least 1 high value unit since china.

This is what I'm saying. I'm not at all convinced that this is a bug fix.

If CJ or anyone from Gree could confirm or deny this then I would be really appreciative.

I really enjoy modern war. I think it's a great game.

freshtouch
04-03-2013, 07:08 AM
I said it, I sure as heck did say it.

I don't answer questions.

No one has to answer questions.


Questions ? Answers ?
If you want to find out anything from the Pirates about the methods they use, I advise you to stick closely to one principle: don't listen to their words, fix your attention on their deeds.

StevieBoy
04-03-2013, 07:54 AM
Dear Pirate Justice: You're not living in the REAL world my friend...you might believe you are...but you're NOT.

StevieBoy
04-03-2013, 08:00 AM
The game is not FUN anymore...I will go into permanent Camping mode...there is NO LOGIC in attacking or raiding when you lose MORE than you gain, regardless on who you attack or raid. No More Gold purchases from now on....See you Gree.

StevieBoy
04-03-2013, 08:05 AM
A know a lot people seem to beleive that this is the normal casualty rate but I really beg to differ. I have 3 accounts and only one of them has had this sudden dramatic increase. My other 2 accounts do still lose units like they have always done but it's more like 1 unit in 4 attacks (so certainly not part of this NO NO concept). And the units they lose seem to be random. They also seem to lose units less frequently when attacking much weaker players.

To be clear (and you have my solem word there is no exageration here) since the end of china, my main player looses 1 or 2 units each and every single attack. Even on players with 1 sixth my stats. The units lost are my absoloute best ones. Mainly transport raiders, elite water cruisers & in particular, the attack drone vechicle. So each time I attack someone my stats fall by 200-400. Obviously I have stopped attacking for now.

A couple of my friends have also said exactly the same thing to0.

So I'm not convinced by this whole "this is what it's like for everyone else" because I know full well that is not the case.

I totally agree with you...I am going thru the same thing...I will camp until someone at Gree with Brain's realizes this and makes the fix...but we could be in for a LOOONNNGGG wait if that's the case.

Rebeca
04-03-2013, 08:33 AM
Gree has now three problems:

1. Failed Connections to server: it appears to be solved but some players still report errors ...

2. Android players cannot fight in current Ireland event: Originally Posted by CJ54: I'm sorry for the delay, guys. Our deploy method went down in the middle of the deploy, in-between when iOS had already gone out but Android hadn't (the way data deploys are set up, we always have to push iOS slightly before). We got Android out as soon as possible.

3. Casualty Rate of some players grow incongruously: the hypothesis of several veteran members that explain this error like that we have landed in the real world and before, during most than one year, we have profited from:

a. An strategy of gree to convert us in addicts with the propose to induce us to buy gold.
b. Or, there was an error that now is solved.


I think Gree is giving priority to solve problem 2, becouse they cannot afford to lose the Android market.

I think is so simple (and programmers working all night in this problem, like CJ54 indicated in his post, is an evidence of that).

solo.modernwar
04-03-2013, 08:38 AM
I have an attack of 160k. I attacked someone with a defence of 30k and fair few levels lower than me. I lost 2 of my absouloute best units. I have not attacked a single person and not lost at least 1 high value unit since china.

This is what I'm saying. I'm not at all convinced that this is a bug fix.

If CJ or anyone from Gree could confirm or deny this then I would be really appreciative.

I really enjoy modern war. I think it's a great game.


LCM - what were the two best units you lost, what level is that account at, and how many attacks resulted in those two lost units?

I'm curious as I'm just trying to keep an open mind to this so I can evaluate whether or not this update has an "over-correction" for some players; the reverse of the status quo, so to speak.

Poopenshire
04-03-2013, 08:45 AM
Since everyone here is an expert how about reading these! Those of you who still want to play dumb and ignorant please keep doing so. its not gonna change and your all out of luck and time. welcome to the real world of MW!

http://www.funzio.com/forum/showthread.php?37900-Short-Casualty-Glitch-Thought&highlight=casualty+glitch
http://www.funzio.com/forum/showthread.php?44021-A-solution-to-the-quot-no-no-glitch-quot-.&highlight=casualty+glitch
http://www.funzio.com/forum/showthread.php?42551-I-want-my-No-Caualty-Mathmatics-(its-not-a-glitch)&highlight=casualty+glitch
http://www.funzio.com/forum/showthread.php?41828-Casualty-rate-glitch&highlight=casualty+glitch
http://www.funzio.com/forum/showthread.php?38737-The-game-is-tweaked-against-attackers-now&highlight=casualty+glitch
http://www.funzio.com/forum/showthread.php?38552-what-would-YOU-do-with-the-casualty-glitch&highlight=casualty+glitch
http://www.funzio.com/forum/showthread.php?38187-Madbach...-french-no-cas-glitch&highlight=casualty+glitch
http://www.funzio.com/forum/showthread.php?37342-No-casualty-glitch&highlight=casualty+glitch
http://www.funzio.com/forum/showthread.php?36375-Ridiculous-casualties-forcing-me-to-quit.&highlight=casualty+glitch
http://www.funzio.com/forum/showthread.php?36712-What-s-up-with-Valor-unit-casualties&highlight=casualty+glitch
http://www.funzio.com/forum/showthread.php?36236-Is-it-odd-I-almost-never-lose-units-in-battle.&highlight=casualty+glitch
http://www.funzio.com/forum/showthread.php?35953-ATTN-DEVS-low-casualty-glitch&highlight=casualty+glitch
http://www.funzio.com/forum/showthread.php?32341-What-are-your-biggest-issues-with-the-game&highlight=casualty+glitch
http://www.funzio.com/forum/showthread.php?34349-Run-in-with-a-zero-casualty-player&highlight=casualty+glitch
http://www.funzio.com/forum/showthread.php?32187-Casualty-rate-valor-units-is-too-high&highlight=casualty+glitch
http://www.funzio.com/forum/showthread.php?30273-It-is-time-to-fix-the-darn-casualty-glitch-now-FUNZIO!!&highlight=casualty+glitch
http://www.funzio.com/forum/showthread.php?29192-FUNZIO!!!-fix-the-glitch-players!!!!!&highlight=casualty+glitch

Poopenshire
04-03-2013, 08:45 AM
Those are just the posts going back to May. guess what, they go back much further

PIRATE JUSTICE
04-03-2013, 08:53 AM
Shall we all have a moment of silence for your old pal, NO-NO.

NO-NO is in a better place.

Your faithful and obedient servant, Sir Insane of Idiocy

https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcT54z0tuaiSPECLxoUzQWICcNRLTjy5L 70ccjCrdhfP_QAwD7oyHw
https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcQFLaLCKDyLgkb5kJYYytupriCAx8_2Z TDJRBc2B3z3D7qG0KkcNw

LowCostMonkeys
04-03-2013, 08:53 AM
LCM - what were the two best units you lost, what level is that account at, and how many attacks resulted in those two lost units?

I'm curious as I'm just trying to keep an open mind to this so I can evaluate whether or not this update has an "over-correction" for some players; the reverse of the status quo, so to speak.

Hiya. The 2 units lost were a Transport Raider & an Elite Water cruiser. They were lost in 1 attack I made on a significantly weaker player. I attacked a few other times (different players) initially thinking i was a freak occurance. I lost at least 1 unit each time. I'm not sure the exact counts but the main 2 units that i seemed to lose the most were the drone attack vechicle and Elite water cruiser. But I also lost an Elite Helicopter Unit and a couple of transport raiders.

As I say, I lost something i think every single time I attacked anyone (maybe once I didn't lose something) and I spread those attacks out over the last day. Obviously I've barely attacked anyone the last couple of days.

Unlike other people though, I haven't lost any units from people attacking me. I've only been attacked a couple of times though.

My stats are :
Level: 175
Attack: 136,001
Defence: 228,104

Hope this helps :)

Cheers,

Richard

Ziklag
04-03-2013, 08:56 AM
First off I want to thank all the long term members that have been productive in their comments to help us understand the problem or at least develop a plan to deal with such high loses and refraining from belittling us. Gree on the other hand has been silent, why not help your members and give us the true answer?

The irony of this that some don't get is this is as inequitable as before . instead of the non no no losing big numbers now we are losing even larger numbers of units then they ever did . This only keeps the game as un balanced as before.

If i got this right Gree had a bug that benefited a lot of players for over a year and then just fixed it without any warning or foresight into how it would change individuals games. It would have been nice to ease into this new playing . Is this still possible Gree? Please respond ...

I have a solution. Give all players the No No but have a reasonable casualty rate for all. This camping is interminably boring after only one day. Not even any attacks or raids against me BORING!

bloving
04-03-2013, 09:01 AM
I have put a ticket in the Gree for the indestructible units and I didn't bring up the other casualties of valor units. Have no response as of yet.

I wish I knew how to do the print screen thing...I would have done it.

I did do a test yesterday just to see how bad things were and what I could expect. I performed 48 raids on high cash buildings on players with at least 20 to 30 k less of defense than my attack. Not sure I can get anymore scientific. I'm not that experienced at all this.

In those 48 raids I lost 26 units. All were valor units of 400 or more and 1 Viper Pilot Jet that's 1.2 mil cash. Sorry I have it written down at home so I can't list them all now. Does a 54% casualty rate sound right? Just want to know. I did stock up on the high casualty items before I did this...about 9 mil worth but none of those were lost and don't know that it made a difference.

Xjarhead
04-03-2013, 09:01 AM
What a climate this society has created, every body has rights, every body wants something for nothing!!!Perhaps it may be GREE is finally fixing or attempting to fix the game the way THEY INTENDED it to work, not the way you or any body that willfully down loaded and decided to spend or not..Perhaps just perhaps it now comes down to whether or not you staked your game on worthless trinkets or bought or earned value units. Maybe just maybe it now comes down to your boost and faction boost...cmon quit crying and play the game or pick up your toys and go home, after all it is just a GAME.


and yes my game for the last year had a slight infection of the nono glitch, I lost units just not at the rate of others, however I built my game around defense so now as I am losing more units than before it seems like not as much as some based on the call on the forum and game to stop the attacking...Cmon folks get a grip

Q Raider
04-03-2013, 09:11 AM
What level are you Ziklag and wha tis your in-game name.

I am sure that someone here can visit and "relieve" you of your boredom. :p

Letsgoravens
04-03-2013, 09:13 AM
I’m now up to 1 day since i have been attacked (longer since i have attacked or raided anyone myself)
It seems like a lot of people are quitting since i cant remember ever going this long without getting attacked; anyone else notice a huge drop off in activity?

Hopefully they fix this and lower the loss rate for EVERYONE because valor and loot units are now worthless.
the big gold army spenders on here seem to like the new game gree has created and want an even bigger separation in power over us in the poor masses

solo.modernwar
04-03-2013, 09:14 AM
Hiya. The 2 units lost were a Transport Raider & an Elite Water cruiser. They were lost in 1 attack I made on a significantly weaker player. I attacked a few other times (different players) initially thinking i was a freak occurance. I lost at least 1 unit each time. I'm not sure the exact counts but the main 2 units that i seemed to lose the most were the drone attack vechicle and Elite water cruiser. But I also lost an Elite Helicopter Unit and a couple of transport raiders.

As I say, I lost something i think every single time I attacked anyone (maybe once I didn't lose something) and I spread those attacks out over the last day. Obviously I've barely attacked anyone the last couple of days.

Unlike other people though, I haven't lost any units from people attacking me. I've only been attacked a couple of times though...

Apologies, but I forgot to ask how many of those units do you possess in your arsenal (the TR and EWC). For me, in my experience, I try not to reach too close to the diminishing returns on stockpiling of Valor units or other higher stat cash units. Overall, on average, I rarely go over 265 units of a particular Valor unit in my arsenal (I'm over lvl 100 and max allies).

Q Raider
04-03-2013, 09:15 AM
One thing about this.....going to make all those Tree Snipers lounging around the base Veerrryyyy nervous...

Rebeca
04-03-2013, 09:18 AM
We have suffered a drastic change, and we want to know if it is a glitch or not. No more.

If you feel good saying that we are crying, say it, but it is only waste time.

That will end when Gree respond, but at the present moment we have not a convincint reply.

Xjarhead
04-03-2013, 09:19 AM
One thing about this.....going to make all those Tree Snipers lounging around the base Veerrryyyy nervous... lol, see now you get it...

Xjarhead
04-03-2013, 09:23 AM
I’m now up to 1 day since i have been attacked (longer since i have attacked or raided anyone myself)
It seems like a lot of people are quitting since i cant remember ever going this long without getting attacked; anyone else notice a huge drop off in activity?

Hopefully they fix this and lower the loss rate for EVERYONE because valor and loot units are now worthless.
the big gold army spenders on here seem to like the new game gree has created and want an even bigger separation in power over us in the poor masses There was always,from day 1 a separation of gold spenders from the no gold spenders, that is by design. There have been some that have even built a game without spending a dime and do quite well as I have loss to some even with gold units...how can anyone in there right logical mind expect to get the same thing for nothing as do the ones that spend...this is a game/business not welfare.

Flying haggis
04-03-2013, 09:27 AM
I have noticed this to when attacking players a lot lower than myself even when they have half the units I have

StevieBoy
04-03-2013, 09:27 AM
First off I want to thank all the long term members that have been productive in their comments to help us understand the problem or at least develop a plan to deal with such high loses and refraining from belittling us. Gree on the other hand has been silent, why not help your members and give us the true answer?

The irony of this that some don't get is this is as inequitable as before . instead of the non no no losing big numbers now we are losing even larger numbers of units then they ever did . This only keeps the game as un balanced as before.

If i got this right Gree had a bug that benefited a lot of players for over a year and then just fixed it without any warning or foresight into how it would change individuals games. It would have been nice to ease into this new playing . Is this still possible Gree? Please respond ...

I have a solution. Give all players the No No but have a reasonable casualty rate for all. This camping is interminably boring after only one day. Not even any attacks or raids against me BORING!

It's time to find a NEW game that is more fun than this it (It will be easy)...CAMPING is a TOTALLY BORE!!! BOOOOOOORING --- Bye GREE-D

Ziklag
04-03-2013, 09:30 AM
What level are you Ziklag and wha tis your in-game name.

I am sure that someone here can visit and "relieve" you of your boredom. :p


:-O When I am so bored that I want my base to be turned to ashes I will post my screen name :)

come to think about it im not very far from that.

thanks for bringing some humor into this discussion .

Rough Neck
04-03-2013, 09:31 AM
Buy 2000 gold units and you will never lose any unit again, this is the best solution with no casualty of war

Ratronicus
04-03-2013, 09:37 AM
Buy 2000 gold units and you will never lose any unit again, this is the best solution with no casualty of war

Not quite 2000, there are indestructible units handed during Boss, Crate or other events. But once this is done the valor and the in-game dollars become irrelevant

StevieBoy
04-03-2013, 09:37 AM
I’m now up to 1 day since i have been attacked (longer since i have attacked or raided anyone myself)
It seems like a lot of people are quitting since i cant remember ever going this long without getting attacked; anyone else notice a huge drop off in activity?

Hopefully they fix this and lower the loss rate for EVERYONE because valor and loot units are now worthless.
the big gold army spenders on here seem to like the new game gree has created and want an even bigger separation in power over us in the poor masses

GREE-D only ever cared about the big dummies who are in the top 10 factions who spend thousands of real dollars on a virtual game (How stupid can these people actually be?...well, look at their world domination points and you get the picture how dumb). Have fun with all your virtual toy's boy's...let me see, do I buy a new car, or get me one of those on-screen images?...I know the answer...I are smart!!!

StevieBoy
04-03-2013, 09:41 AM
Yes, this is true, however,... MOST people are more intelligent than to spend that kind of real money on a virtual image.

Ratronicus
04-03-2013, 09:48 AM
Yes, this is true, however,... MOST people are more intelligent than to spend that kind of real money on a virtual image.
Some people are independently wealthy, for them spending 5k in a month is like 50 bucks for average Joe. Its all about perspective and the perceived benefit

Ziklag
04-03-2013, 09:49 AM
What a climate this society has created, every body has rights, every body wants something for nothing!!!Perhaps it may be GREE is finally fixing or attempting to fix the game the way THEY INTENDED it to work, not the way you or any body that willfully down loaded and decided to spend or not..Perhaps just perhaps it now comes down to whether or not you staked your game on worthless trinkets or bought or earned value units. Maybe just maybe it now comes down to your boost and faction boost...cmon quit crying and play the game or pick up your toys and go home, after all it is just a GAME.

g..Cmon folks get a grip

I usually don't respond directly to such negativity but why are you and others that aren't interested is useful productive communication and problem solving even posting in here? to show how petty and detached you are? Or is it to dictate and intimidate others actions and when they can speak? If that's the case you have accomplished this. move on and let the community work their issue out without distracting us from solving our problem or in the least understanding it. We get it you are smarter, know the game better then everyone and know what's the best strategy for every player congratulations.

StevieBoy
04-03-2013, 10:00 AM
There are plenty of ways to get indestructible units. Bosses are the best and have some of the lowest exp per unit earned. Your unit make up should be a balance of all types of units. Diversify, you will thank me later. Of course there is always buy an all gold army.
Only dummies purchase armies with real money.

Xjarhead
04-03-2013, 10:01 AM
I usually don't respond directly to such negativity but why are you and others that aren't interested is useful productive communication and problem solving even posting in here? to show how petty and detached you are? Or is it to dictate and intimidate others actions and when they can speak? If that's the case you have accomplished this. move on and let the community work their issue out without distracting us from solving our problem or in the least understanding it. We get it you are smarter, know the game better then everyone and know what's the best strategy for every player congratulations. Fact or negative? in no way did I respond negative or demeaning. Put the device down for a second and look around what I said is a daily fact that has found its way into the game. Now if I hurt your feelings perhaps instead of looking around you may need to look in a mirror, as the once great theologian "Michael Jackson" referred to....

Yes you do have a right to complain and I do have a right to debate why you are complaining. I on the other hand choose to see what is happening and are merely trying to shed some light, You are trying to get a game changed to pacify your want and likes...see nothing negative or derogative about that...

StevieBoy
04-03-2013, 10:04 AM
I vote we change the name of the game to "Modern Camping", who's with me?

I also like 'Modern Bore"

PIRATE JUSTICE
04-03-2013, 10:14 AM
Only dummies purchase armies with real money.

Only a DUMMY would convince itself that he has an army.

Daclaymorekid
04-03-2013, 10:26 AM
No only a dummy would spend thounds of dollars on this game,or any other one for that matter!

PIRATE JUSTICE
04-03-2013, 10:35 AM
No only a dummy would spend thounds of dollars on this game,or any other one for that matter!

Maybe a DUMMY ain't so dumb. There are many ways to get many things.

charles norris
04-03-2013, 10:36 AM
Gree -

You need to fix this. It is no longer fun to play this game when you can't do PVP attacks and raids
without losing more than you gain. You will receive no more of my money until this has been resolved.
Period...

At least Crime City doesn't suck in this fashion...

CJ D
04-03-2013, 10:40 AM
Been playing this game well over a year. For well over a year, my casualties are exactly what are described here. 50-100 attacks without losing a unit??? Are you kidding me? No wonder I have found it so puzzling for so long now why guys put so much into stamina and attack inscesintly. Unless I manage to triple up someone in my attack vs their defense, that is a guaranteed 1-3 unit loss per attack, and has always been that way. So Gree is leveling the playing field? Finally, I say! Now, lets get them to start displaying what rivals true stats are with their boost units and faction boosts, and guys won't be complaining about losing to a guy they outmatch by 40k points....

Daclaymorekid
04-03-2013, 10:47 AM
Then why have,low,medium and high rates on units.I am losing 2-3 low level units on most attack win or lose.so why not the high rate units those seem safe.

Ziklag
04-03-2013, 10:47 AM
Fact or negative? in no way did I respond negative or demeaning. Put the device down for a second and look around what I said is a daily fact that has found its way into the game. Now if I hurt your feelings perhaps instead of looking around you may need to look in a mirror, as the once great theologian "Michael Jackson" referred to....

Yes you do have a right to complain and I do have a right to debate why you are complaining. I on the other hand choose to see what is happening and are merely trying to shed some light, You are trying to get a game changed to pacify your want and likes...see nothing negative or derogative about that...

Thanks for your concern for my feelings but words can not hurt my feelings . I try to use words to fix things or communicate effectively .

if you can not see your statements

cmon quit crying and play the game or pick up your toys and go home,
Cmon folks get a grip

as negative and non productive please listen to more Michael Jackson to learn more.

1. You dont know for sure why this is happening to others. no one does except for Gree. Its arrogant to think so and say you know exactly why this is happening ..
2. your characterization of everyone crying/complaining (another negative statement) others might consider trying to understand and\/or fix a problem that makes the game less fun .

" You are trying to get a game changed to pacify your want and likes " OMG what a horrible thing to do trying to make a game more enjoyable and fun to play. you've convinced me everyone get a grip quit crying or go home.

antcashy
04-03-2013, 10:49 AM
ya this is crazy, im losing a brigand lightning every attack. needs to be fixed. Lost all 50 in 3 days.

Poopenshire
04-03-2013, 10:52 AM
This is me.

This is me losing units as always.

This is you.

This is you losing units as...... Oh i guess you are afterall.

Lets all move along learn to play this game without the No No.

bloving
04-03-2013, 10:55 AM
Great plan I was just thinking of quiting. But your idea sounds good I will really p*ss some people off by wiping them out and myself at the same time. I currently have over 10k of units but it won't take long at this rate.
I will keep you posted on how it goes I'm going to enjoy disappearing into the abyss I suggest you follow my lead.
On my mark Charge.

Yep, I have 13,000 units and decreasing at a phenomenal rate. Won't take long but I'll have fun doing it. :) Where's the declare war button? Let's go!!!!

Daclaymorekid
04-03-2013, 10:56 AM
Maybe it been wrong for you Poop boy ever think of that.Your one of the few.

General Mayhem
04-03-2013, 11:17 AM
I can't wrap my head around how this silly game has suddenly changed. I have played since Dec 2011 and thought I had a good strategy of building up the right mix of units and buildings, and being careful about who I attacked. I had a high casualty rate at first and I stopped attacking until I had better defense units with very low casualty rates and defense buildings that were leveled-up a little. I don't have time to read these forums constantly, but this dramatic change brought me here. I considered gold-buying as a way to skip the waiting for buildings to complete, for building up MW$ to buy units by getting the high-$-output buildings, for buying indestructible units, and to refresh health for event attacks. I am a patient man and was just playing this game as a time-filler, so I never spent a dime of real $ on it. I just slowly built up everything over time and continued to be careful about attacks. I have always lost units, especially doing map attacks, and loss less units doing PVP but I thought it was just careful playing. I never heard that there were basically 2 different games going on inside MW. Now all my strategy seems worthless and all my time wasted. Why bother acquiring Valor Points when anything you buy with them gets destroyed so fast. I guess most frustrating of all is how Gree handled it, or didn't handle it. Quietly change major dynamics of the game with no warning or explanation is terrible customer service. I sent an e-mail to Gree and got the same response as others:

Apr 01 17:27 (PDT): I am suddenly losing units with almost every attack on opponents of any level, especially good units too, like Brigand Lighting and Elite Ops Helicopter. Losing same when others attack me. What is going on? I have not had losses like this in the 1.5 years of playing this game.

Viet, Apr 03 02:37 (PDT):
Hello Fred,

Thank you for the report. We understand people are sometimes concerned about the casualty rate in the game, and we will make sure to pass all feedback on this to the developers. Also, there are some things about the casualty rate that everyone should know:

-Everyone in the game has the same casualty rate (adjusted by items or boost effects that grant casualty reductions).

-Casualties are determined randomly by the game, which looks at what units someone is actively bringing to battle. You bring 4 of your own units per ally that you have to battle, and the game picks the best ones you have; it is from this pool that casualties are selected. A casualty from a combat is not uncommon.

-Casualties can be reduced by items and effects as above.

-Units can be lost to casualty from attacking or defending, and the relative strength of the players involved (i.e. if one is much stronger than the other) does not affect casualty.

Regards,

Viet

I don't know yet what I will do, stay or go, but I have one suggestion I haven't seen here yet. If you don't like what happened, go to the App store on your device, lookup MW, and put a review in there. At least new people will be warned about what they are getting into. For now, I am camping too until I make a decision. I am leaning toward quitting completely and find better things to do with time.

GM

lordnuker
04-03-2013, 11:17 AM
Is there a logic to this madness? I have lost enough to think about leaving this game now. Staying put until this issue is resolved is no fun.

Maybe that's Gree's way to force us to spend gold on indestructible units! Bad Gree!

Xjarhead
04-03-2013, 11:43 AM
Okay on a completely different topic but a common thread on this thread, Why is most every one scared to comment on forum..I see way to many new accounts just to post to a thread. and when they do its under an assumed name not associated with game name at all. Am I missing the impact of a GAME on peoples real life that I don't know about ?

Xjarhead
04-03-2013, 11:50 AM
Thank you for the report. We understand people are sometimes concerned about the casualty rate in the game, and we will make sure to pass all feedback on this to the developers. Also, there are some things about the casualty rate that everyone should know:

-Everyone in the game has the same casualty rate (adjusted by items or boost effects that grant casualty reductions).

-Casualties are determined randomly by the game, which looks at what units someone is actively bringing to battle. You bring 4 of your own units per ally that you have to battle, and the game picks the best ones you have; it is from this pool that casualties are selected. A casualty from a combat is not uncommon.

-Casualties can be reduced by items and effects as above.

-Units can be lost to casualty from attacking or defending, and the relative strength of the players involved (i.e. if one is much stronger than the other) does not affect casualty.


This is what I thought this game was supposed to be since it's inception and played my game accordingly like you did, I guess if I was given something for so long that (even though I wasn't suppose to have it) it would be noticed if it was taken away.......now I understand your pain ziklag..i will move along off your soapbox and wont interrupt your right to rant

MODERNWAR.COMMANDER
04-03-2013, 11:57 AM
General Mayhem
Warped perception

I can't wrap my head around how this silly game has suddenly changed. I have played since Dec 2011 and thought I had a good strategy of building up the right mix of units and buildings, and being careful about who I attacked. I had a high casualty rate at first and I stopped attacking until I had better defense units with very low casualty rates and defense buildings that were leveled-up a little. I don't have time to read these forums constantly, but this dramatic change brought me here. I considered gold-buying as a way to skip the waiting for buildings to complete, for building up MW$ to buy units by getting the high-$-output buildings, for buying indestructible units, and to refresh health for event attacks. I am a patient man and was just playing this game as a time-filler, so I never spent a dime of real $ on it. I just slowly built up everything over time and continued to be careful about attacks. I have always lost units, especially doing map attacks, and loss less units doing PVP but I thought it was just careful playing. I never heard that there were basically 2 different games going on inside MW. Now all my strategy seems worthless and all my time wasted. Why bother acquiring Valor Points when anything you buy with them gets destroyed so fast. I guess most frustrating of all is how Gree handled it, or didn't handle it. Quietly change major dynamics of the game with no warning or explanation is terrible customer service. I sent an e-mail to Gree and got the same response as others:

Apr 01 17:27 (PDT): I am suddenly losing units with almost every attack on opponents of any level, especially good units too, like Brigand Lighting and Elite Ops Helicopter. Losing same when others attack me. What is going on? I have not had losses like this in the 1.5 years of playing this game.

Viet, Apr 03 02:37 (PDT):
Hello Fred,

Thank you for the report. We understand people are sometimes concerned about the casualty rate in the game, and we will make sure to pass all feedback on this to the developers. Also, there are some things about the casualty rate that everyone should know:

-Everyone in the game has the same casualty rate (adjusted by items or boost effects that grant casualty reductions).

-Casualties are determined randomly by the game, which looks at what units someone is actively bringing to battle. You bring 4 of your own units per ally that you have to battle, and the game picks the best ones you have; it is from this pool that casualties are selected. A casualty from a combat is not uncommon.

-Casualties can be reduced by items and effects as above.

-Units can be lost to casualty from attacking or defending, and the relative strength of the players involved (i.e. if one is much stronger than the other) does not affect casualty.

Regards,

Viet

I don't know yet what I will do, stay or go, but I have one suggestion I haven't seen here yet. If you don't like what happened, go to the App store on your device, lookup MW, and put a review in there. At least new people will be warned about what they are getting into. For now, I am camping too until I make a decision. I am leaning toward quitting completely and find better things to do with time.

GM

+1

Well said General!


The part they changed was the part I enjoyed the most. Attacking/raiding 200 - 300 times a day! Now it is sooooo slow....

It is just a game, but it was one I really enjoyed playing.

Poopenshire
04-03-2013, 11:59 AM
Okay on a completely different topic but a common thread on this thread, Why is most every one scared to comment on forum..I see way to many new accounts just to post to a thread. and when they do its under an assumed name not associated with game name at all. Am I missing the impact of a GAME on peoples real life that I don't know about ?

becuase they are experts at a game in which they had no clue they had an unfair advantage.... but I digest ( yes thats right).

I garuntee many of you knew about, and I garuntee many of your ran up against such people. where was all the outrage for the least year when we demanded the No No be removed. You were sitting there hoping and praying it wasn't true. For every person who has been playing this game more then 6 month to have claimed they didn't know better, well shame on you. Ignorance is no defense (you lawyers know what I am talking about, hint hint, wink wink, nudge nudge).

Time to move on. its done. if your gonna quit, well don't let me stop you. Your not wanted here anyway. Less talk more action.

ghh
04-03-2013, 12:00 PM
Maybe a DUMMY ain't so dumb. There are many ways to get many things.

No I agree with the first reply time for some people to get a life in the real world. Do you think you could manage it?

PIRATE JUSTICE
04-03-2013, 12:07 PM
No I agree with the first reply time for some people to get a life in the real world. Do you think you could manage it?

Why do you care?

Make a fist, extend your thumb, drop your skirt, take off any undergarments, insert that extended thumb YOU KNOW WHERE.

Knightrider
04-03-2013, 12:07 PM
I posted on page 2 at my annoyance with gree and what's happening here but the worst is still to come!!!
Yes that's right worse to come
Work this out
If all stays the same at present Ireland faction war would give me min 6 k in loses A/D working on the best result
The worst result for me would be 32k Loss in A/D and to be fair I'm crap no where near the level you guys are!
Work yours out and see if you still wanna play bear in mind just being in a faction that declares war means your open to being destroyed you don't even need to take part in attacks to get wiped out!
And those of you that have major weapondry not bought with gold watch it wiped out before your eyes I would imagine with the stats. Some of you are saying you could lose 100k upwards I'm only a minnow but hell I'd like to keep what I've worked hard on!

Interesting how many will take part in Ireland's war if this is not resolved I'm FEELING AN EPIC FAIL ON GREES PART !
Ps IT DOESN'T TAKE 3DAYS TO SOLVE A BUG/PROGRAMMING ISSUE

MODERNWAR.COMMANDER
04-03-2013, 12:09 PM
Hey Poopenshire. Why would you demand the "No No" be removed instead of demanding everyone be add to the "No No"?

PIRATE JUSTICE
04-03-2013, 12:12 PM
Hey Poopenshire. Why would you demand the "No No" be removed instead of demanding everyone be add to the "No No"?


No one demanded anything.

Emperor Gree decreed the NO-NO be banned and deployed the YES-YES.

Poopenshire
04-03-2013, 12:13 PM
Hey Poopenshire. Why would you demand the "No No" be removed instead of demanding everyone be add to the "No No"?

We did that and got turned down ooooo, say 1 year ago and every month since. now that its gone all is good.

keep up man. read the post I put up earlier documenting the history (atleast from May foward) that the No No was not only well known but well discussed and demanded to be made universal.

ghh
04-03-2013, 12:14 PM
Why do you care?

Make a fist, extend your thumb, drop your skirt, take off any undergarments, insert that extended thumb YOU KNOW WHERE.

If you can't fight in the game why not start one here!

Daclaymorekid
04-03-2013, 12:16 PM
Why do you care?

Make a fist, extend your thumb, drop your skirt, take off any undergarments, insert that extended thumb YOU KNOW WHERE.



Theres nothing wrong with living in your grandmothers basement,you can spend money on a game.maybe you guys could change your name too basement brothers united.

PIRATE JUSTICE
04-03-2013, 12:18 PM
Theres nothing wrong with living in your grandmothers basement,you can spend money on a game.maybe you guys could change your name too basement brothers united.

I see the operative word "kid" embedded in your name.

No wonder.

PIRATE JUSTICE
04-03-2013, 12:19 PM
If you can't fight in the game why not start one here!


Just a suggestion.

But, why not look me up, hero?

You beat me once, I'll give you $500 in iTunes cards.

My in game name is the same as my forum name.

Daclaymorekid
04-03-2013, 12:21 PM
I see the operative word "kid" embedded in your name.

No wonder.

That's your come back,lol grandmas calling you for supper go now.

PIRATE JUSTICE
04-03-2013, 12:22 PM
That's your come back,lol grandmas calling you for supper go now.

No, I'm serious.

Daclaymorekid
04-03-2013, 12:26 PM
No, I'm serious.

Ya me too your supper is getting cold.

PIRATE JUSTICE
04-03-2013, 12:30 PM
Ya me too your supper is getting cold.


You see, you just revealed your lower class economic status.

We call it dinner.

Daclaymorekid
04-03-2013, 12:37 PM
You see, you just revealed you lower class economic status.

We call it dinner.
Wow your the king of come backs.

Poopenshire
04-03-2013, 12:42 PM
Wow your the king of come backs.

and your the king of trolls.

add something or leave.

MODERNWAR.COMMANDER
04-03-2013, 12:43 PM
No one demanded anything.

"where was all the outrage for the least year when we demanded the No No be removed." Excerpt from Poopenshire quote.

Emperor Gree decreed the NO-NO be banned and deployed the YES-YES.

All hail the Emperor!

Daclaymorekid
04-03-2013, 12:44 PM
You see, you just revealed you lower class economic status.

We call it dinner.

Maybe grandma can drive you too your pirates friends house to eat DINNER tonight,
All so there's no way your near my economic status you spend too much money on first place.

Daclaymorekid
04-03-2013, 12:46 PM
and your the king of trolls.

add something or leave.

Oh poor poop boy,who names them self after crap?

MODERNWAR.COMMANDER
04-03-2013, 12:54 PM
We did that and got turned down ooooo, say 1 year ago and every month since. now that its gone all is good.

keep up man. read the post I put up earlier documenting the history (atleast from May foward) that the No No was not only well known but well discussed and demanded to be made universal.

"where was all the outrage for the least year when we demanded the No No be removed." Excerpt from Poopenshire quote.

I'm trying to keep up. :cool:

I will regretfully admit to an unexcusable ignorance of the "No No" however....Not losing many units was always the norm.

ghh
04-03-2013, 12:58 PM
This is my take on this issue.
This game is now beyond GREE they have lost control, hackers and software issues have made this game unplayable.
I'm not just talking about this unit loss issue. Look at the crash in the first few hours of the China campaign and then the unbelievable cock up with the summer time clock change. ( they knew about this ) remember why Brazil was delayed!
I don't think they want to commit to more server power and want to loss say 50% of the players that's manageable.
How do you do this well just look around you they are doing a first class job at that.
Gree have made enough from this lost cause and have plenty of other money spinners going on, they are concentrating on them and that is why there has been no response on this issue other than we're looking in to it!
As I said this is my take on this and I would love for CJ to come out and tell me I talking c**p I would also love to hear him say he's fixed it. But I very much doubt it!
I have bought a lot of gold in my time but that was when I was enjoying the game. I'm not enjoying it any more.
Please give us an answer or just something to go on GREE!

PIRATE JUSTICE
04-03-2013, 01:04 PM
Wow your the king of come backs.

Sigh, now you've shown your lack of a proper education.

You're (that's what YOU meant to use) not doing well, dummy.

The possessive pronoun "your" was used improperly above.

You should have used the contraction, "you're".

hombre
04-03-2013, 01:05 PM
they are just looking at the responses and waiting until or if people will accept it or not. theres already a remedy thread on how to not lose so many high cost units, acceptance has already started. in a few days all will be back to normal and we will live on to play the yes-yes game like some have managed to do for a year now. i dont believe those threats of people saying they gonna quit if gree doesnt this or that, and so does gree.

PIRATE JUSTICE
04-03-2013, 01:06 PM
Maybe grandma can drive you too your pirates friends house to eat DINNER tonight,
All so there's no way your near my economic status you spend too much money on first place.


Sigh, just sigh.

You're (I used it correctly again) right, there is NO frigging way I'm even remotely close to YOUR (the word YOU used incorrectly) lower socio-economic status.

NastyFaceNinja
04-03-2013, 01:07 PM
same here loosing more then I could possibly gain in valor to replace.

MODERNWAR.COMMANDER
04-03-2013, 01:09 PM
You see, you just revealed you lower class economic status.

We call it dinner.

Stones and glass houses. errr Glass pirate ships.

MODERNWAR.COMMANDER
04-03-2013, 01:10 PM
@NastyFaceNinja

It may just be a brave new world. After we lose enough valor units they can be replaced with meat shield units. Valor no longer seems to be our main source of units.....

NastyFaceNinja
04-03-2013, 01:11 PM
sweet baby jesus i just lost a wavebreaker this is bs

jjm521
04-03-2013, 01:16 PM
Wait, so the kid is insinuating that anyone who makes good enough money that they can spend it on whatever the hell they want is living in grandma's basement? Damn, didnt think grammy would still pay my bills after she passed on.

Daclaymorekid
04-03-2013, 01:17 PM
Sigh, just sigh.

You're (I used it correctly again) right, there is NO frigging way I'm even remotely close to YOUR (the word YOU used incorrectly) lower socio-economic status.

True you must have a maid to clean the basement,good for you.

Daclaymorekid
04-03-2013, 01:20 PM
Wait, so the kid is insinuating that anyone who makes good enough money that they can spend it on whatever the hell they want is living in grandma's basement? Damn, didnt think grammy would still pay my bills after she passed on.

And you taking me serious lol

MODERNWAR.COMMANDER
04-03-2013, 01:22 PM
Unfortunately, I think Hombre will be correct. Acceptance has started, even for some in this thread. I may or may not continue depending on the new game play but I'll give it a try. It just still pisses me off....

jjm521
04-03-2013, 01:24 PM
Dont worry kid, i doubt anyone could take you seriously

Ziklag
04-03-2013, 01:29 PM
becuase they are experts at a game in which they had no clue they had an unfair advantage.... but I digest ( yes thats right).

I garuntee many of you knew about, and I garuntee many of your ran up against such people. where was all the outrage for the least year when we demanded the No No be removed. You were sitting there hoping and praying it wasn't true. For every person who has been playing this game more then 6 month to have claimed they didn't know better, well shame on you. Ignorance is no defense (you lawyers know what I am talking about, hint hint, wink wink, nudge nudge).

Time to move on. its done. if your gonna quit, well don't let me stop you. Your not wanted here anyway. Less talk more action.

Are you playing the character of the school yard bully that

-dictates to everyone how they should think act post and the correct way to play the game
-decrees the moment when members must start and leave the game or thread if something annoys you
-spews nothing but conceit for no positive or constructive purpose but to amuse yourself

I applaud you sir for the entertainment value if that is the intent.

SJAMBEK
04-03-2013, 01:29 PM
Wat een schijt spel is het nu ik verlies veelste veel......
Men kapt er massaal mee ben benieuwd hoe lang dit gaat duren...

Essam
04-03-2013, 01:30 PM
Is there any solution for this problem I lose more than 40 units from my two accounts please GREE help us and we need to return our units we lose the attack and defense power or we stop playing

Daclaymorekid
04-03-2013, 01:35 PM
das saugt auch hier ich hoffe, sie beheben es bald.

thunder
04-03-2013, 01:38 PM
das saugt auch hier ich hoffe, sie beheben es bald.

Everybody listen to this guy. I have no clue what he said

Dropkicky0u
04-03-2013, 01:40 PM
.........every time I attempt a Rival Attack. I am losing 1-3 units every time. Very counter productive as it discourages players from participating. I have limited, soon to be eliminating, my attacks. I can only assume that others are just as frustrated per the posts and the fact that I am longer being attacked.

ghh
04-03-2013, 01:40 PM
becuase they are experts at a game in which they had no clue they had an unfair advantage.... but I digest ( yes thats right).

I garuntee many of you knew about, and I garuntee many of your ran up against such people. where was all the outrage for the least year when we demanded the No No be removed. You were sitting there hoping and praying it wasn't true. For every person who has been playing this game more then 6 month to have claimed they didn't know better, well shame on you. Ignorance is no defense (you lawyers know what I am talking about, hint hint, wink wink, nudge nudge).

Time to move on. its done. if your gonna quit, well don't let me stop you. Your not wanted here anyway. Less talk more action.

Poopenshire I could believe you if you were able to spell. You need to get a lesson in spelling from Pirate Justice you are clearly up his arse from you earlier comments or are you what has just come out of his arse?

hombre
04-03-2013, 01:45 PM
Everybody listen to this guy. I have no clue what he said

me neither, and i learned this language from my mother ;)

edit: ok on second thought, he said "this also sucks here i hope, they fix it soon"

hombre
04-03-2013, 01:47 PM
Unfortunately, I think Hombre will be correct. Acceptance has started, even for some in this thread. I may or may not continue depending on the new game play but I'll give it a try. It just still pisses me off....

also, this thread is digressing at an alarming rate ;)

ghh
04-03-2013, 01:58 PM
also, this thread is digressing at an alarming rate ;)

Your right, GREE is the enemy here, they are our government we are the rebels. Is this the start of the revolution?
As a reply to you earlier comment, I am very serious that this will be the end for me I will go out in a blaze of glory and people will be crying. There will be no regret or remorse! The end is nigh!

Poopenshire
04-03-2013, 02:34 PM
Are you playing the character of the school yard bully that

-dictates to everyone how they should think act post and the correct way to play the game
-decrees the moment when members must start and leave the game or thread if something annoys you
-spews nothing but conceit for no positive or constructive purpose but to amuse yourself

I applaud you sir for the entertainment value if that is the intent.

yes in a way I am because this has been talked about and discussed so often its has made me sick.

MODERNWAR.COMMANDER
04-03-2013, 02:38 PM
ghh

I'm not too sure about the evil empire/rebel alliance angle but if you ever, ever, had a doubt about the dollar not being in charge this should clarify things. It IS a business. Of course without hearing back from CJ(?) and/or gree d we can't confirm that a change was purposefully made.

Then again, why say anything at all? Why take the abuse and heat from unhappy customers when your silence will cause the customers to turn on each other?

The only thing I can say with any certainty is Gree d will have to do something extraordinary before I'll buy another gold bar. At this point in time I simply wouldn't put it past them to shut the game down entirely if they could save a buck re-purposing the servers...no trust.

hombre
04-03-2013, 02:38 PM
The end is nigh!

thats how im starting to feel aswell. with all the hackers, the 0 information policy, the inability to get anything straight on their product, i am seriously losing interest in this game, and thats the first time i feel this way since factions started. before i just played along for about a year, at times checking in only weekly. i may just go back to that, i dunno. while it is a good game, it feels like their quality management is just non-existant. i think this also is due to the fact that they have _one_ codebase for 4 or more games, and i strongly believe that they are highly understaffed. but it doesnt matter because they still made huge bucks on this game.

for a revolution/boycott, there first and foremost needs to be an uncensored information channel, it wont work with big brother watching and deleting at will. maybe some long time forumites already have some experience in that department? i believe recalling that there has been a successful boycott in the past?

oh my, this post so gonna get removed..

MODERNWAR.COMMANDER
04-03-2013, 02:40 PM
yes in a way I am because this has been talked about and discussed so often its has made me sick.

Sorry you have been having to deal with this for so long. At least you hung in there under crappy (no pun intended:D) conditions...

Poopenshire
04-03-2013, 02:45 PM
you have to understand from the minute this issue was discovered I championed either its destruction or distribution for all. I cannot begin to tell you how often I have dealt with this issue. Its really been enought to drive people away from the game. I have dealt with fightin No No's a long time. at some point there has to be equality and for it doesn't matter if its all us with no losses or all of us with full losses. just make it something.

MODERNWAR.COMMANDER
04-03-2013, 03:00 PM
you have to understand from the minute this issue was discovered I championed either its destruction or distribution for all. I cannot begin to tell you how often I have dealt with this issue. Its really been enought to drive people away from the game. I have dealt with fightin No No's a long time. at some point there has to be equality and for it doesn't matter if its all us with no losses or all of us with full losses. just make it something.

Absolutely! A level playing field should be expected!

How they handled this is pathetic however. I have often attributed the players bad mouthing Gree d to poor playing, poor social skills or misdirected angst. Looks like I was wrong.

Poopenshire
04-03-2013, 03:03 PM
Absolutely! A level playing field should be expected!

How they handled this is pathetic however. I have often attributed the players bad mouthing Gree d to poor playing, poor social skills or misdirected angst. Looks like I was wrong.

Buddy we could write a book, those of us who have been here a while. but have faith the guys in support really do try.
for the bad things people hurl at them, they really try. this type of things is just out of their hands.

Cha
04-03-2013, 03:19 PM
Problem is that we have developed characters based on the previous gameplay. Now it is changed rank and level are far too high for what I will be able to sustain. Ok I have had an unfair advantage over some around me but now it will mean I am in the wrong place and the only way to correct this would be to start a new character.

MODERNWAR.COMMANDER
04-03-2013, 03:35 PM
Problem is that we have developed characters based on the previous gameplay. Now it is changed rank and level are far too high for what I will be able to sustain. Ok I have had an unfair advantage over some around me but now it will mean I am in the wrong place and the only way to correct this would be to start a new character.

I feel your pain. My stats were always designed for single minded attack....How to change when you are already level 140+. And I wasn't playing for $$$. Always went for battle points and valor.

Poopenshire
04-03-2013, 03:39 PM
I feel your pain. My stats were always designed for single minded attack....How to change when you are already level 140+. And I wasn't playing for $$$. Always went for battle points and valor.

my code is in my signature look at my account. it will guide you. it will show you have to deal with the losses. yes I have gold in my army but its far from all good. you need to balance cash with Valor and loot. spread your units out. never have more then 250 of a single kind and if the casualty rate is a larger one (use the toolkit) have even less of them. never have enough units to have your total casualty rate for that particular unit be above 75%. i prefer lower still but 75% is sometimes sustainable. and for heavens sake DO NOT RAID NON-CASH BUILDINGS!!!!!!! Raid only cash buildings and attack head shots only. these are the lowest in terms of losses.

Ziklag
04-03-2013, 03:47 PM
my code is in my signature look at my account. it will guide you. it will show you have to deal with the losses. yes I have gold in my army but its far from all good. you need to balance cash with Valor and loot. spread your units out. never have more then 250 of a single kind and if the casualty rate is a larger one (use the toolkit) have even less of them. never have enough units to have your total casualty rate for that particular unit be above 75%. i prefer lower still but 75% is sometimes sustainable. and for heavens sake DO NOT RAID NON-CASH BUILDINGS!!!!!!! Raid only cash buildings and attack head shots only. these are the lowest in terms of losses.

Thanks for these tips. I didnt know most of them. oh, or need them a week ago :)

MODERNWAR.COMMANDER
04-03-2013, 03:55 PM
my code is in my signature look at my account. it will guide you. it will show you have to deal with the losses. yes I have gold in my army but its far from all good. you need to balance cash with Valor and loot. spread your units out. never have more then 250 of a single kind and if the casualty rate is a larger one (use the toolkit) have even less of them. never have enough units to have your total casualty rate for that particular unit be above 75%. i prefer lower still but 75% is sometimes sustainable. and for heavens sake DO NOT RAID NON-CASH BUILDINGS!!!!!!! Raid only cash buildings and attack head shots only. these are the lowest in terms of losses.

I appreciate the advice.
Is your attack and defense accurate in your signature line?
Non-cash buildings always gave the best valor....lol.

Poopenshire
04-03-2013, 04:49 PM
I appreciate the advice.Is your attack and defense accurate in your signature line?Non-cash buildings always gave the best valor....lol.At full ally I am way stronger. Yes i know noncash pays more.but has higher casualty built into it. I am above 300k att and def.

Rebeca
04-03-2013, 04:54 PM
The only conclusion I can get is that the Android problem is bigger than expected, for these reasons:

1. Thread of casualty rate problem is the second most important in answers in only 24 hours. Players affected are too many.

2. No answer from Gree to this thread, only one ridiculous post.

3. The engineers work all night long in Android problem.

Perhaps it is a great opportunity to kick the habit!

bloving
04-03-2013, 05:04 PM
The only conclusion I can get is that the Android problem is bigger than expected, for these reasons:

1. Thread of casualty rate problem is the second most important in answers in only 24 hours. Players affected are too many.

2. No answer from Gree to this thread, only one ridiculous post.

3. The engineers work all night long in Android problem.

Perhaps it is a great opportunity to kick the habit!

Totally agree. I'm on my way out...lost 76 units in 65 attacks/raid...just have 13,400 more to go. My faction is going to love me before I go with all the money I'm donating. LOL It's kind of like trying to quit smoking....weaning myself off of it a little at a time. :) I'll play until I have nothing left and I spend Gree's 100 Gold bars that they so graciously gave me after the war.

SSgt_Wells
04-03-2013, 05:30 PM
I have been playing this game daily for well over a year and I barely lost any units before the battle for China. One of the many units I earned after the BfC was an infantry unit with the title, "Desert Night Watchman". The stats are 500 attack / 573 defense. The bonus applied to this unit was supposed to be 10% casualty reduction, however, this "reduction" has actually increased the casualty rate. I strongly believe this is either a programming error or Gree's way of making us buy more gold units to replace the units we have lost. I would strongly encourage Gree to actually read the complaints being sent to them instead of picking out key words and sending out blanket emails in hopes that it answers most of the questions. I can probably count on one hand how many times I have submitted a ticket to Gree and had it answered correctly the first time. Each one of us has worked very hard to get our stats to where they were before and immediately after the BfC. We deserve an answer, a fix action, and some major compensation. If you don't start caring about your customers... most of us will probably just delete the game and get back to real life. There are about 45 other guys in my Faction that share my sentiments. I can only imagine what the rest of the Modern War community is contemplating at the moment. Tick tock, Gree... Tick tock!

Daclaymorekid
04-03-2013, 05:37 PM
I have been playing this game daily for well over a year and I barely lost any units before the battle for China. One of the many units I earned after the BfC was an infantry unit with the title, "Desert Night Watchman". The stats are 500 attack / 573 defense. The bonus applied to this unit was supposed to be 10% casualty reduction, however, this "reduction" has actually increased the casualty rate. I strongly believe this is either a programming error or Gree's way of making us buy more gold units to replace the units we have lost. I would strongly encourage Gree to actually read the complaints being sent to them instead of picking out key words and sending out blanket emails in hopes that it answers most of the questions. I can probably count on one hand how many times I have submitted a ticket to Gree and had it answered correctly the first time. Each one of us has worked very hard to get our stats to where they were before and immediately after the BfC. We deserve an answer, a fix action, and some major compensation. If you don't start caring about your customers... most of us will probably just delete the game and get back to real life. There are about 45 other guys in my Faction that share my sentiments. I can only imagine what the rest of the Modern War community is contemplating at the moment. Tick tock, Gree... Tick tock!

Great post well said.

Philly982
04-03-2013, 05:43 PM
I have always lost between 3 - 4 units every battle for well over a year. This occurs against opponents even with 50k less defense than I have attack. Nothing seems to have changed for me

Speed ump
04-03-2013, 05:45 PM
The no no is dead. Long live the yes yes. This is how the loses were in the very beginning. These forums were full of people complaint about it not being worthwhile to attack, because of loses. I never stopped attacking, and figured out how to adapt long before I was all gold. There was no one to teach this, as none of us had been there yet. Much speculation, little facts. Then the no no showed up. Then many people complained about that. Players who did not lose the more valuable units. It was like they got gold units for free, when many of us had to pay good money for them. I prefer it this way. So I vote that it stay the way it is right now.learn what the rest of us had to, the hard way.

PIRATE JUSTICE
04-03-2013, 05:51 PM
YES-YES, welcome back, old friend.

I've missed you.

Glad to see they activated you.

YES-YES, don't ever leave us, we need you.
https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcShcXLAIWkE61hpT8jUMr0whBYOPar7Z kDhdsdFM5QZICIi65lZzQ

https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcQz6NUrogFXtmtvatchg4zg2TGuhs20I-oy8X6qTOP_hS1rRk3jlA

https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTKMUF5mshbrpWrP0-ocSPjE2qtJRX7WcRl1ZeFerFBqXtoA2xP

https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcQ13wkO23gv6k_js7EGgLv647-WumlVsjQkFS3KEZClPuZ5qJuv

NUSGUY
04-03-2013, 06:10 PM
Ive been playing this game for well over a year. I have lost more troops these past two days then i lost these past 6 months and i have hardly been playing. This new casualty rate is insane. Not much of a war game if you lose more then you gain every time you attack or raid someone. Frankly, I've almost walked away from this game a couple of times because of boredom. I may walk away now just because its just not fun. No interest in being a farmer. Gree needs to fix this issue fast!

gcooldude
04-03-2013, 06:23 PM
This is why I like Crime City way more than Modern War. The only "consumable" items in Crime City are explosives. I am like many that have already said, I've played this game well over a year and I have lost more stats now than I have the entire time playing this game. If Gree doesn't shape up and correct this, they are going to lose many players. If they are not careful and listen to players, this game will die.

IlliniFan1
04-03-2013, 06:24 PM
Time to build up an indestructible army

CJ D
04-03-2013, 07:13 PM
Again, this is how the rest of us have lived for quite a while! I lost 200 units in one war alone in China. And did I mention I attacked a total of 8 times in that war? Was hit 200+ times. Pretty consistent to how it's been for over a year.

Y'all want it returned to the way of the invincible for some of you? Fine. I want the umpteen thousand units I've lost now for over a year playing it "normal"...the problem you guys will have is that you won't find very many folks you have such an advantage over. And you'll still be camping or losing units left and right because everyone in your rivals list will actually be evenly matched. And you'll be getting hit 10x more than you are now cause those of us who don't do it because of unit loss will have no reason to sit back any more!

mjptexas
04-03-2013, 07:28 PM
The no no is dead. Long live the yes yes. This is how the loses were in the very beginning.

I beg to differ. I have been playing for well over a year and have experienced the low loss rate from the beginning. Let me state this one more time: There are a lot of us that have been playing a DIFFERENT GAME for a very long time and this change really is not appreciated. I had not even bothered to look up this forum until after the change so I wasn't even aware of the controversy.

Seems to me that the developers could at least strike a compromise.

fragball
04-03-2013, 07:37 PM
can confirm that, lost 7 very expensive units in only 12 attacks... that sucks big time.
normally i lose maybe 1 in 200 attacks and then not even those million bucks or valor units (railgun destroyer, stealth bomber and shadow fighter.
i dont even expect compensation (would be nice thou...), but fix it soon, so that i can hunt for more boxes out there...

CJ D
04-03-2013, 07:41 PM
And perhaps you are speaking from the vantage point of a guy who has been attacking and raiding with invincible cash and valor units who has no clue what I have upgraded, or where I have invested my resources.

aether100
04-03-2013, 08:21 PM
I decided today to see if I could build my army with cash And see if that could be the plan for my future growth I started with 5 million in mid level units MY STATS WENT DOWN I then purchased 40 million in the highest cost units unlocked for me and my stats went up by 21/19 . While I was purchasing those I was attacked and lost 2 valor units. Worth 105/100.
Cash isn't going to work
Valor is completely useless when raids give me 10 valor and cost me at least one unit of at least 500 valor
I am not buying any more gold units if that's what they are nudging us to do.
I camped today and found out camping is not very exciting unless you attack superfaction once

.oh wait that isn't camping.

I guess I'll farm cash for the faction wait for boss events and pick up the guitar again and let the yes yes attrition degrade my army and will to play .

CJ D
04-03-2013, 08:40 PM
Department, I understand what you're saying. But that's not me. My iph is not even 300k. But my stats aren't anywhere close to 100k either. Now, I'm a 100% free player, so I can't complain too much, but when you've had to play under the system I've played under, you kinda get numb to other's plights when I hear about out-statting someone by 50k points and losing a couple units per attack. My stats would literally be 20-30k points higher if I had the "glitch" that some of you have had. Conversely, many of yours would be 20-30k points lower if you've had the "glitch" that I've had....

SSgt_Wells
04-03-2013, 09:13 PM
A bit more further info. My last communication strings with Gree support as follows.

First support message sent:
Describe the issue here...
My raid valor payout has dropped from 1000% to 20% since the end of the last World
Domination event. I also seem to loose 1-3 high valor or expensive units on every
raid or attack on rival bases. Why is this?

Response:
Hello *****
Thank you for the report. We understand people are sometimes concerned about the
casualty rate in the game, and we will make sure to pass all feedback on this to the
developers. Also, there are some things about the casualty rate that everyone
should know:

-Everyone in the game has the same casualty rate (adjusted by items or boost effects
that grant casualty reductions).

-Casualties are determined randomly by the game, which looks at what units someone
is actively bringing to battle. You bring 4 of your own units per ally that you
have to battle, and the game picks the best ones you have; it is from this pool that
casualties are selected. A casualty from a combat is not uncommon.

-Casualties can be reduced by items and effects as above.

-Units can be lost to casualty from attacking or defending, and the relative
strength of the players involved (i.e. if one is much stronger than the other) does
not affect casualty.

Regards,

Chris

Second support message sent:
To Gree.
Thank you for the response but this does not really answer my question and
I think your missing the point.
This never used to happen before the last World Domination event.
I am a fairly strong player who chooses his battles carefully.
It doesn't matter whether I am 3 times as strong as my opponent, even
known I would win the battle, I would still loose 2-3 high valor or
expensive units which means that overall, I am the really the looser.
I don't know whether this is a part of current Mission Chest Event,
whether it is a fault in the system or whether my account along with other
players accounts have been hacked.
I have been following online forums and it seems that I am not the only one.
I know how to play the game and this is not how the game was before.
I have 4 Modern War profiles and until this issue is fully explained or
fixed, I will not be playing or making any further purchases.
Regards
Unhappy player.

Second response:
Hello *****
Thank you for the further info. We're investigating this now.
Regards,
Team GREE

Now, whether this is just a blanket response, an effort to bide time or whether there is an actual problem with the software, hopefully we'll soon know.

That's the same blanket email that I received from Gree. They are to lazy to actually read what anyone has to say. I'll give them one week. If this isn't fixed by then, I will sell everything on my base and purchase enough barrels to spell "**** YOU GREE" before I bounce.

Ziklag
04-03-2013, 09:13 PM
There seems to be two main posters in this thread.

On the one side is the yes yes faction. They have had a significant and drastic degradation of their gameplay after over a year playing a certain way. They are voicing their displeasure and are asking for answers and solutions

On the other side you have the no-no faction. Purging some pent up casualty frustrations

There are no refs (gree) to settle this dispute but what I do know is there has been more battles in here then in modern war because of the yes-yes.

The winner?
Drum roll please.... Our wallets

SSgt_Wells
04-03-2013, 09:18 PM
There seems to be two main posters in this thread.

On the one side is the yes yes faction. They have had a significant and drastic degradation of their gameplay after over a year playing a certain way. They are voicing their displeasure and are asking for answers and solutions

On the other side you have the no-no faction. Purging some pent up casualty frustrations

There are no refs (gree) to settle this dispute but what I do know is there has been more battles in here then in modern war because of the yes-yes.

The winner?
Drum roll please.... Our wallets

And that, my friend, is all that GREE(D) cares about!

Col.Jessup
04-03-2013, 10:15 PM
The winner?
Drum roll please.... Our wallets


And that, my friend, is all that GREE(D) cares about!

I am sure with this recent turn of events, the wallets won't be opening as freely as they once did. I know mine wont be.

Totenkopf
04-03-2013, 10:57 PM
Ok, can the communists please get over the fact the the people who put their time, effort and expertise into the game also deserve to make money from it? Please children, when you grow up, you will discover that employment pays the bills, not whining.

That being said, Gree needs to fix this or it will impact their bottom line. I can think of 2 other games that I have played in the past, spent money on and when a serious game mechanic change occurred and it became apparent that there was no point to playing, they stopped making money from me.

It is either a bug or a horrible decision be the devs. Either way, address it and we can move on and enjoy the game. Or choose to let it ride and watch people drop off. The choice is yours Gree.

ghh
04-03-2013, 11:36 PM
That's the same blanket email that I received from Gree. They are to lazy to actually read what anyone has to say. I'll give them one week. If this isn't fixed by then, I will sell everything on my base and purchase enough barrels to spell "**** YOU GREE" before I bounce.

Me too, but I'm going to bring the pain to everyone on my list as I'm going to attack until I'm dead. I like your idea with the barrels nice. And that's a date one week!)

bloving
04-04-2013, 02:56 AM
My final words on this subject is just a suggestion. Instead of posting our opinions, frustrations or praises (whichever group you fall into) here, where apparently no one of any real power seems to care to do anything about it, take your words to the street. Reviews are the best. :) Why does this game have a 4 1/2 star rating in the App Store? Most of us have been playing this game for over a year. I think we've all learned a thing or two about how to attack our opponent online. Let's go forth and spread the word...whether it be good or bad and see who wins.

An old marketing saying...A happy customer might tell one person about it but an unhappy customer will certainly tell at least ten people or more about it.

Write as many reviews as the number of units that you're losing. Your choice as to whether they be good or bad reviews.

keyfro
04-04-2013, 04:36 AM
I have been playing this game since it came out...i was one of the lucky players of the supposed no-no club...i dont get on threads like this because i believe complaining gets you nowhere in life...that being said here is my solution for gree

First no indestructible units...they dont exist in real life and they shouldnt exist in your game...change their casualty rate to rare and make it to where you lose one of these units one per 1 million attacks

Second have the casualty rating mean something...for example: very low 1 per 100,000 attacks, low 1 per 10,000, medium 1 per 1,000, high 1 per 100, and very high 1 per 10 attacks

That way your valor units are not worthless like they are now...you still give ppl a reason to buy units...and i think most ppl will agree this method is a lot more acceptable than the way it is now

Gree if you like my solution and want to use it great...all i want in return is 100,000 gold for my idea

893498522

mickymacirl
04-04-2013, 04:47 AM
I have been playing this game since it came out...i was one of the lucky players of the supposed no-no club...i dont get on threads like this because i believe complaining gets you nowhere in life...that being said here is my solution for gree

First no indestructible units...they dont exist in real life and they shouldnt exist in your game...change their casualty rate to rare and make it to where you lose one of these units one per 1 million attacks

Second have the casualty rating mean something...for example: very low 1 per 100,000 attacks, low 1 per 10,000, medium 1 per 1,000, high 1 per 100, and very high 1 per 10 attacks

That way your valor units are not worthless like they are now...you still give ppl a reason to buy units...and i think most ppl will agree this method is a lot more acceptable than the way it is now

Gree if you like my solution and want to use it great...all i want in return is 100,000 gold for my idea

893498522

Are you losing units now?

factasy
04-04-2013, 05:23 AM
Yes we are losing Units now gree have not done anything to solv this problem yet.
I have losing units worth 10-20 milj before i know about this problem
I have even lose 25k of attack and 25k of def,how can i build this up

mickymacirl
04-04-2013, 05:33 AM
Yes we are losing Units now gree have not done anything to solv this problem yet.
I have losing units worth 10-20 milj before i know about this problem
I have even lose 25k of attack and 25k of def,how can i build this up

Sorry I was talking to keyfro.

Poopenshire
04-04-2013, 05:41 AM
Yes we are losing Units now gree have not done anything to solv this problem yet.I have losing units worth 10-20 milj before i know about this problemI have even lose 25k of attack and 25k of def,how can i build this upThe probkem has been solved. Your losing units is the solution. Read up for heavens sake. Most of us have lost units like this since it started. If you cannot get with the program then your doomed.

klonik
04-04-2013, 05:41 AM
I think most of u loosing too many units are loosing them because your profile show funny figures nowhere close to reality.

If your faction has attack bonuses on units those numbers can be as much as 100% off!
ie your real value is half!

Check if you see different value in profile and in battle and there u have it :)

Other than that your opponet values may be a little off too as there sometimes faction bonuses are not counted in at all :D

Depends on what client do you run, generally ios is more precise than android ...

seaagg
04-04-2013, 05:55 AM
Ok to summarize what I'm hearing:

1. Valor units are pointless, you lose them faster than you gain valor.
2. PvP is to be avoided at all costs, you will only lose more than you gain, unless maybe you find a lvl 10 mining rig.
3. If you want to play, you need to spend the 6 grand or so to buy an indestructible army, otherwise it's just farming and hoping you don't get attacked.

Is that about right?

Poopenshire
04-04-2013, 06:11 AM
Ok to summarize what I'm hearing:

1. Valor units are pointless, you lose them faster than you gain valor.
2. PvP is to be avoided at all costs, you will only lose more than you gain, unless maybe you find a lvl 10 mining rig.
3. If you want to play, you need to spend the 6 grand or so to buy an indestructible army, otherwise it's just farming and hoping you don't get attacked.

Is that about right?

not quite, its about 10 grand if you want to be competitive. and thats just for the army not counting events and refils.

luke8989
04-04-2013, 06:20 AM
I sent a ticket to gree to complain about the high casualty rate and received the standard reply below from gree. All I can say is the gree is lying.

-Everyone in the game has the same casualty rate (adjusted by items or boost effects that grant casualty reductions).
I do not have high casualty rates before the end of BFC, something had been changed since the end of the war. LIE

-Casualties are determined randomly by the game, which looks at what units someone is actively bringing to battle. You bring 4 of your own units per ally that you have to battle, and the game picks the best ones you have; it is from this pool that casualties are selected. A casualty from a combat is not uncommon.
Randomly?? Maybe its partially true, but all I can say is that it is randomly from only high valor or high value units with low casualty rate. You don't lose much low cost/valor high casualty units. LIE AGAIN

-Casualties can be reduced by items and effects as above.
Lvl 1 infirmary - little losses, lvl 3 infirmary - tons of losses. LIE AGAIN

-Units can be lost to casualty from attacking or defending, and the relative strength of the players involved (i.e. if one is much stronger than the other) does not affect casualty.
I have 135K attack, 3 raids on money building on player with 80k defence, lose 5 units namely brig lightning, combat specialist (3k valor), expert attack drone (500 valor).
I attacked and raided another player 20 times with 25k defence, ZERO loses. BIG FAT LIE

Gree, its better for you to admit mistakes than to LIE LIE LIE.

seaagg
04-04-2013, 06:21 AM
Ok, thanks for the info.

klonik
04-04-2013, 06:38 AM
-Units can be lost to casualty from attacking or defending, and the relative strength of the players involved (i.e. if one is much stronger than the other) does not affect casualty.
I have 135K attack, 3 raids on money building on player with 80k defence, lose 5 units namely brig lightning, combat specialist (3k valor), expert attack drone (500 valor).
I attacked and raided another player 20 times with 25k defence, ZERO loses. BIG FAT LIE

Gree, its better for you to admit mistakes than to LIE LIE LIE.

Hmm there is nothing wrong with this ... i would not specify but above some multiplier your att / rival deff u loose more or none units ...
when you get above this number every 1k of his defense will mean u lose more and more units ...

For example with 135k ATT of yours att guy 50k means no losse at 52k u lose 1 unit every 10 attacks, at 55k you lose one evey 5 atacks, from 60k u lose 1 every single attack at 80 u may loose 2 units every second attack ... at 110k u loose 3-5 unit every single attack

so there is nothing wrong with this
Oh btw defendant number i took from my a*****e so do not try take them for a face value ...

More units u have more loses u have... at 1000 units same difference u lose less than at 2000 units at same difference ...

So u may rethink this part.

But i agree with u that loosing single railgun destroyer or expert attack drone when u have multitude lets stealth ships (medium CR) is bit stupid ...

keyfro
04-04-2013, 07:04 AM
Are you losing units now?

Yes everytime i attack, raid, or dfend

factasy
04-04-2013, 07:08 AM
Thank you for the report. We're investigating this now.


In addition, here are some things that everyone should know about the casualty mechanic:

-Everyone in the game has the same casualty rate (adjusted by items or boost effects that grant casualty reductions).

-Casualties are determined randomly by the game, which looks at what units someone is actively bringing to battle. You bring 4 of your own units per ally that you have to battle, and the game picks the best ones you have; it is from this pool that casualties are selected. A casualty from a combat is not uncommon.

-Casualties can be reduced by items and effects as above.

-Units can be lost to casualty from attacking or defending, and the relative strength of the players involved (i.e. if one is much stronger than the other) does not affect casualty.

Regards,
Shawn
Team GREE

Shadow11
04-04-2013, 07:12 AM
Right after china war, I only lose valor units when I do PVP.
I have already lost close to 5k A/D.
I've stopped fighting until this is fixed.
I also need some kind of compensation for all my units lost
Or put my game where it was right the china war.

As a result, no blocks, no ranking up. I'm stuck.

mxz
04-04-2013, 07:20 AM
I'm having less casualties now, strangely enough.

MODERNWAR.COMMANDER
04-04-2013, 07:23 AM
The players that are stating that they have always had the ridiculously high loss rates so that is the norm and the rest should just hush, or man up and take it, are nuts. If you have always lined up to get hit between the eyes with a bat, that's on you. It does not mean I will happily get in the same line when told to.

Others say it is better and more representative with the increased loss....Have any of these same people played with the low loss rates? (Yes, I've spent a week attempting the "corrected" way.) Since I have firsthand experience with both ways of playing, my opinion is, this "fixed" way sucks dishwater. It is slooowww and boring.

There was a still a great deal of strategy involved with the low loss rates and it was a faster paced game if you chose to play it that way. Other low loss players would play a slower paced, well thought out, game and raked in 100s of millions because of their advanced tactics. At least you had a choice because of options.

How are you supposed to collect 174 MILLION battle points for the new ranks? Why put up a valor unit(Eternity Fighter) with a "Very Low" casuality rate that cost 25,000 valor when you can only get a few valor points at a time? And then immediately lose it to a weaker player? I don't think this would apply for gold players. Why would they care since their units are forever?

Since I have all this new free time Gree d supplied me I have been contacting Gree d, completing help desk tickets, writing reviews to App store and websites and posting on players walls. (With my screen name and ID#) At least it is a change from the "Post this 45 times for free money" crap.

Don't just come here and complain with the hopes Gree d may read this. What? 40 or 50 page thread? Copy what you write and send it to them. Put it as the body of the tickets. Email them. Post it in other Modern War websites.

Let them know the $$$ that will be lost.

Commander 885 276 224

mickymacirl
04-04-2013, 07:40 AM
Yes everytime i attack, raid, or dfend

Welcome to MW, been like that for the rest of us since day dot.

luke8989
04-04-2013, 08:13 AM
Hmm there is nothing wrong with this ... i would not specify but above some multiplier your att / rival deff u loose more or none units ...
when you get above this number every 1k of his defense will mean u lose more and more units ...

For example with 135k ATT of yours att guy 50k means no losse at 52k u lose 1 unit every 10 attacks, at 55k you lose one evey 5 atacks, from 60k u lose 1 every single attack at 80 u may loose 2 units every second attack ... at 110k u loose 3-5 unit every single attack

so there is nothing wrong with this
Oh btw defendant number i took from my a*****e so do not try take them for a face value ...

More units u have more loses u have... at 1000 units same difference u lose less than at 2000 units at same difference ...

So u may rethink this part.

But i agree with u that loosing single railgun destroyer or expert attack drone when u have multitude lets stealth ships (medium CR) is bit stupid ...


It is perfectly ok to lose units, but it is not acceptable to lose it at such a rate. I had reduced the number of raids n attacks. But if I were to continue to do want I had been doing before the increase in casualty rate, I probably will be left with 50k attack/def at the end of this month.

It is stupid for those players advocating for "equal miserly concept". We want the game to be better, not worse for all players!!!

BeardedBubba
04-04-2013, 08:14 AM
Welcome to MW, been like that for the rest of us since day dot.
It looks to me like the majority of players were not like you. Once again the minority has the biggest mouth and now everyone has it the way of the few. If I started out like you did and was losing multiple valor units on every raid and attack I would have never invested more than 3-4 hours in the game. Only a moron would continue to play with odds like that.

PIRATE JUSTICE
04-04-2013, 08:27 AM
It might not be a good idea to openly post emails you've received from Gree or PMs from Gree staff. It violates Gree's TOS, and it probably agitates them. If you're trying to negotiate with someone, or asking them to help you, it hurts to be a tough guy.

It isn't my fight. I am no on here. I am just a player, so I am not telling anyone what to do. I am merely trying to help you. If I have offended anyone, I apologize and will stay out of your business.

CJ D
04-04-2013, 08:28 AM
Only a moron would continue to play with odds like that.

Welcome to the club. We have meetings every 2nd Thursday in the conference room. Sandwiches are provided, but byob.

Indocore
04-04-2013, 08:30 AM
It looks to me like the majority of players were not like you. Once again the minority has the biggest mouth and now everyone has it the way of the few. If I started out like you did and was losing multiple valor units on every raid and attack I would have never invested more than 3-4 hours in the game. Only a moron would continue to play with odds like that.

Didn't have to recharge my I-pad battery after the China event anymore.
Time to find another addiction.

mickymacirl
04-04-2013, 08:30 AM
Ya, OK, I clearly know far more about it than you do, but that's OK too! Valor has always been on the high loss side, I've lost 100,000 of valor units in the year and a bit since I started playing. Now it looks like everyone is losing them, thank god I don't have anymore valor units.

groovdog
04-04-2013, 08:31 AM
I am quite surprised to learn that the No-No existed. See I have been playing a whopping 2 months. I always wondered how some guys built their forces. See I have a Masters in Finance and use the Toolkit supplemented by spreadsheets. I could never make the math work on many of you bigger players. My IPH after 2 months is around 250K (optimized growth with some gold spent and and a focus on staying raid unfriendly) and there is no way after a year I could build what many of you have built.

I too lose a unit most attacks unless <40% stats. Fortunately my actual loses are low as I 1) have lots of indestructibles via events (prob 60% of my pathetic attk/def) and have optimized my allies for that and 2) I opted for the low casualty strat (UK, sea based defensive power with lowest cas rates).


And for those who doubt it. Some simple math.

Most of you think it from the sounds of it should be unusual to lose when you take 1000-2000 units in to battle. Using the Super Hornet as a reasonable base (what type doesnt matter its all about the casualty rate as you all know) its 0.15%. So 1/.0015 = 666.67. If I took that many in I would on average (call it over more than 30 fights to rule out the occasional freakish event) always lose one period. Taking 1000-2000 units in with that same cas rate would guarantee a loss of 1.5-3 units (1000x0.0015 to 2000x0.0015). Even assuming you have 500 indestructibles, boosts, etc it would still be unusual to not lose a unit. Reductions are multiplicative not additive. So 5 20% reductions in CAS (via infirmiary, faction, items, etc) is not 100% (ie no losses) its a 68% reduction in the cas which in this case would make it 0.0005 or a loss every 2034 deployed or once every 4 fights for those using 500 each fight.

So what is the implied casualty rates you guys have had? Assuming 1 loss every 100 fights (math is easier), 1000 destructible units your loss rate is 0.001% vs the 0.15% in the files for Super Hornet. So if the reports of these kinds of losses are true No-No def existed and likely it was an error of 100-1 in the program code.

Not sure what the right answer is, personally level playing field is what matters but I would lean more towards somewhere in the middle even though the brave new world clearly would benefit me......

BeardedBubba
04-04-2013, 08:38 AM
Ya, OK, I clearly know far more about it than you do, but that's OK too! Valor has always been on the high loss side, I've lost 100,000 of valor units in the year and a bit since I started playing. Now it looks like everyone is losing them, thank god I don't have anymore valor units.
I bet when you fill up your Vespa with petrol and half way through the price changes from $8 per liter to $12 per liter you just nod your head yes that is fine and happily pay it. From the looks of it many fellow MW players and I are saying this is total BS and you can't change the rules half way through our game.

Poopenshire
04-04-2013, 08:42 AM
I am quite surprised to learn that the No-No existed. See I have been playing a whopping 2 months. I always wondered how some guys built their forces. See I have a Masters in Finance and use the Toolkit supplemented by spreadsheets. I could never make the math work on many of you bigger players. My IPH after 2 months is around 250K (optimized growth with some gold spent and and a focus on staying raid unfriendly) and there is no way after a year I could build what many of you have built.

I too lose a unit most attacks unless <40% stats. Fortunately my actual loses are low as I 1) have lots of indestructibles via events (prob 60% of my pathetic attk/def) and have optimized my allies for that and 2) I opted for the low casualty strat (UK, sea based defensive power with lowest cas rates).


And for those who doubt it. Some simple math.

Most of you think it from the sounds of it should be unusual to lose when you take 1000-2000 units in to battle. Using the Super Hornet as a reasonable base (what type doesnt matter its all about the casualty rate as you all know) its 0.15%. So 1/.0015 = 666.67. If I took that many in I would on average (call it over more than 30 fights to rule out the occasional freakish event) always lose one period. Taking 1000-2000 units in with that same cas rate would guarantee a loss of 1.5-3 units (1000x0.0015 to 2000x0.0015). Even assuming you have 500 indestructibles, boosts, etc it would still be unusual to not lose a unit. Reductions are multiplicative not additive. So 5 20% reductions in CAS (via infirmiary, faction, items, etc) is not 100% (ie no losses) its a 68% reduction in the cas which in this case would make it 0.0005 or a loss every 2034 deployed or once every 4 fights for those using 500 each fight.

So what is the implied casualty rates you guys have had? Assuming 1 loss every 100 fights (math is easier), 1000 destructible units your loss rate is 0.001% vs the 0.15% in the files for Super Hornet. So if the reports of these kinds of losses are true No-No def existed and likely it was an error of 100-1 in the program code.

Not sure what the right answer is, personally level playing field is what matters but I would lean more towards somewhere in the middle even though the brave new world clearly would benefit me......

Rate reduction is the rate assigned to the unit itself. Casualties are determined by more than just that factor, but you have the basics very well in hand. Infact better than these so called year long veterans who could not figure it out.

here is a fun one, look at the Brigand lighting, it has a 2.5% casualty rate. I see people 500 plus of these and they wonder why they are dropping like flies. I see people 200 or more for that matter.

Survey Troops 10% rate, Desert Soldier has 33% rate, Desert Leader has 25% rate, Minisub (common meat shield) has an 8% rate. it doesn't take too many of these units to cause high casualties. oh and by the way these are all low level units everyone one of us started with long ago aned when you were not losing these something in your mind should have said something was wrong.

so you see from the start you had your blinders on.

keyfro
04-04-2013, 08:43 AM
Ya, OK, I clearly know far more about it than you do, but that's OK too! Valor has always been on the high loss side, I've lost 100,000 of valor units in the year and a bit since I started playing. Now it looks like everyone is losing them, thank god I don't have anymore valor units.

Look if you read my first post you would see im not on here to complain...was simply answering a question from another member

That being said your quote above just begs the question why even have valor units in the game? Just remove everything valor all together...or as my solution stated have the casualty rate actually mean something

MODERNWAR.COMMANDER
04-04-2013, 08:44 AM
Welcome to MW, been like that for the rest of us since day dot.

Doesn't make it right or fun.

Poopenshire
04-04-2013, 08:44 AM
I bet when you fill up your Vespa with petrol and half way through the price changes from $8 per liter to $12 per liter you just nod your head yes that is fine and happily pay it. From the looks of it many fellow MW players and I are saying this is total BS and you can't change the rules half way through our game.

your missing the point, your the mistake. the bulk of the players in this game do not have your advantage. the only reason you seem so loud on the forums is your games were affected not the general populace. The forum is less than 1% of all the people in the game and guess what, those who are dissatisfied the most come here. Right now the No No's are the ones upset.