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View Full Version : Help pls!



Sonny1
03-23-2013, 12:26 AM
Can someone pls tell me which job drops the japanese firework in Japantown? Thanks in advance!

Carmine74
03-23-2013, 12:55 AM
The limo job

derchef
03-23-2013, 02:39 AM
japan town:
ambush the tiger gang
reduce dragon `s gang numbers
kill the dragon boss

gambet1234
04-12-2013, 01:52 PM
The limo job (reduce dragon gang's numbers) pays out the most items per energy spent

Bala82
04-29-2013, 08:57 AM
Don't waste you time with japanese fireworks go for homemade TNT has same stats.

Trackside Slum - Aaren Pierce (292 - 2 click job )

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05-24-2013, 12:46 PM
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yeah spam in my area too

moreendanes
06-19-2013, 08:24 AM
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Flyingsquad23
06-19-2013, 10:52 AM
I've been farming those and other good loot since GREE fixed the muti-click job loot drops and have acquired quite a few then I noticed that my stats would go up and then later go down. After doing spread sheet of all inventory I have found that all the loot I farmed is no linger added to my stats. Anyone else notice this?

lucky83
06-19-2013, 10:57 AM
With all the stat inflation going on i don't see why one should farm items like those? They are worth next to nothing imo. If your'e not looking to level up asap, then it's a good job.

cditti
06-19-2013, 12:22 PM
non consumable explosives are better than nothing for most.

BigMoney
06-19-2013, 03:23 PM
With all the stat inflation going on i don't see why one should farm items like those? They are worth next to nothing imo. If your'e not looking to level up asap, then it's a good job.


I haven't farmed explosives since the start of LTQs (always prehitting jobs now), but it's still worth it IMO as long as you don't already have 500 nonconsumable explosives. Never have to buy a Sarin grenade again if you you have enough Homemade TNTs/Japanese Fireworks. The landmines still give a marginal benefit over TLCs/TNTs/JFs/etc, but not enough to be worth 7-10 points per $150k cash each unless you have an absurdly high IPH. Basically the point is to save a lot of cash on wasted explosives in the long run.

Sirius
07-10-2013, 04:50 PM
/closing thread