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Jammed Up
04-03-2013, 03:48 PM
This isnt going away gree...

Why are you so quiet on this and the casualty problem? Still in the Caribbean smoking $100 bills?

LagBolt, are you seeing the same thing? (that is, where raiding now costs you far more than you get from it)

I'm almost ready to abandon the game at this point...I'll give it a couple more days and if nothing changes then it'll just get deleted from my ipad. And once that happens there's not a chance in hell that I'd ever play another Funzio/Gree game. It's not like it's the only game available for the ipad. :)

Ljepoje
04-03-2013, 03:56 PM
Ever since the WD event I've been losing massive amounts of units for nearly every attack I make regardless of my opponent's level.

For example, I attack someone who has roughly half my A/D stats, and I might lose a $560K Rapid-Fire Attack vehicle, 2 Eagle jets and a $330K Harrier. Yeah, a million bucks out the door for a few valor points.

Or, I raid a base and hit a target that gives me $30K...but I lose a GIGN, another $560K Rapid-Fire Attack vehicle, a KC-135 Stratotanker, and a Chinook (or similar units).

The point is I'm losing about 10 or 20 times what I'm able to bring in, and it happens ON NEARLY EVERY ATTACK. I can't even shoot a storage silo without losing a million bucks worth of inventory.

There's no way this is sustainable. There's no way I'll be able to buy or field enough units to do anything. If this keeps up I'm done with this game.

---------------------------------------------------
My stats for those who might be interested:

Level 87
1320 allies
Attack: 40,100
Defense: 48,200


I have the same problem/issue. I´m at lvl 89 (90 tomorrow) myself and my stats are 35K A & 43K D. Everytime someone tries/attempts to attack me (but fails) I lose high market/valour units. Just today I lost more then 8 units on 1hit, which he lost and I won (marked green).

Its just sadly pathetic that they "tweaked" the game engine. Will not spend a £ on this game no more

Jammed Up
04-03-2013, 10:29 PM
Its just sadly pathetic that they "tweaked" the game engine. Will not spend a £ on this game no more

It's gotten so bad that I dare not even attack a storage silo on a player with 5000 A/D (approximately 1/10 my stats). Doing so will cost me 2 to 4 high-value units (maybe 1 to 2 million dollars).

It's insane. How they expect me to keep any interest in this game when it behaves like this is beyond me.

DunkNL
04-04-2013, 04:02 AM
I just lost 2 transport raiders on a single attack against a player with half my stats...

LagBolt
04-04-2013, 12:05 PM
It's gotten so bad that I dare not even attack a storage silo on a player with 5000 A/D (approximately 1/10 my stats). Doing so will cost me 2 to 4 high-value units (maybe 1 to 2 million dollars).

It's insane. How they expect me to keep any interest in this game when it behaves like this is beyond me.


I just dont understand gree. They make idiotic changes to the rival list, I think this was done to try and get people to attack more.

Then, two weeks later the casualty rate goes through the roof, stopping people from attacking. This will not make people buy gold (hopefully). If they do, they have not thought through this new algorithm

Jammed Up
04-04-2013, 12:17 PM
This will not make people buy gold (hopefully). If they do, they have not thought through this new algorithm

Buy gold with real money just so I can play and lose more? That's not gonna happen.

I'd like to think this is just a bug, but if it's not then they've basically crippled the game and made it unplayable (at least for me).

BigD@wg
04-04-2013, 04:09 PM
Just got a reply from CJ saying he will make some type of announcement later today regarding the rivals list. Now whether it will be good news or bad news that I do not know. But at least it seems we may get some type of official response.

Jammed Up
04-04-2013, 04:24 PM
What about the casualty rate, did he say anything about that? Are they going to fix it or...?



Just got a reply from CJ saying he will make some type of announcement later today regarding the rivals list. Now whether it will be good news or bad news that I do not know. But at least it seems we may get some type of official response.

BigD@wg
04-04-2013, 04:29 PM
What about the casualty rate, did he say anything about that? Are they going to fix it or...?

I didn't ask. I only inquired about a response for rivals list. One thing at a time.

freeforever
04-04-2013, 05:43 PM
I didn't ask. I only inquired about a response for rivals list. One thing at a time.
Hey, D@wg...much respect ...FFP say puppets.

BigD@wg
04-04-2013, 05:58 PM
Thanks for asking....I'll be very interested to hear what he says. When he makes the announcement, would you please place a link here so I can take a look? Thank you!

Hoping he just posts in this thread but if it is elsewhere I will post link if I see it.

freeforever
04-04-2013, 06:10 PM
Hoping he just posts in this thread but if it is elsewhere I will post link if I see it.
Hoping is a good thing. Hope means you have no control over your life. No worries D@wg...just a matter of time
before FFP pisses off EVERYBODY!

GREE Official Updates
04-04-2013, 06:53 PM
Our developers are looking into this issue. We are rolling back our servers to a time before we started receiving the reports. Once we determine the issue we will improve casualty rates for all players.