groovdog
02-17-2013, 01:36 AM
After three weeks some things are pretty clear. Its nearly impossible to make significant rapid progress past a certain point. I understand the rationale for this in the first yr of the game but at this point the barrier for new players without unlimited funds is pretty big.
It shows most in the time invested in early building/bank/land upgrades. I am completely stuck in place by day+ upgrades with gold costs in the 100s. I can't get enough vault fast enough to build funds to upgrade quickly and have to resort to PVP for cash which levels me faster than I would like. I am not asking for the world here but I truly think if Gree and its existing players want people to join in the future than something needs to be done in the very early game.
I see two fairly easy solutions. You can either cut the expansion/upgrade/build times on some early buildings or dramatically cut the gold costs for immediate finishes. It would be capped so as to not really impact players who have been around 6+ months and anyone more recent would benefit as well just not quite as much as newbies. I would point to Kingdom Age as an example for land expansion as I am not physically constrained there just time/cash constrained. The reality is this should be done for all Gree games if they want new players to join.
And if its bad for me than its particularly bad for free players as I have spent at least 1500 gold (frankly far more) on each of the three I play (MW, CC, KA). I have basically plateaued where I am going to have to spend weeks to make upgrades. I will never get to 50% of where the older players are even outspending them (on a relative basis) so I have to ask myself is it worth it? Gree will lose a good sum and there will be less competition if I (and others like me) decide its just not worth it. Fewer players = fewer resources spent on the games we like to play.
Just my 2 gold bars...
It shows most in the time invested in early building/bank/land upgrades. I am completely stuck in place by day+ upgrades with gold costs in the 100s. I can't get enough vault fast enough to build funds to upgrade quickly and have to resort to PVP for cash which levels me faster than I would like. I am not asking for the world here but I truly think if Gree and its existing players want people to join in the future than something needs to be done in the very early game.
I see two fairly easy solutions. You can either cut the expansion/upgrade/build times on some early buildings or dramatically cut the gold costs for immediate finishes. It would be capped so as to not really impact players who have been around 6+ months and anyone more recent would benefit as well just not quite as much as newbies. I would point to Kingdom Age as an example for land expansion as I am not physically constrained there just time/cash constrained. The reality is this should be done for all Gree games if they want new players to join.
And if its bad for me than its particularly bad for free players as I have spent at least 1500 gold (frankly far more) on each of the three I play (MW, CC, KA). I have basically plateaued where I am going to have to spend weeks to make upgrades. I will never get to 50% of where the older players are even outspending them (on a relative basis) so I have to ask myself is it worth it? Gree will lose a good sum and there will be less competition if I (and others like me) decide its just not worth it. Fewer players = fewer resources spent on the games we like to play.
Just my 2 gold bars...