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Burn
10-16-2012, 04:19 AM
Wouldn't it be cool if there was a way to officially designate your account as being in a Gang.

Not just a name change, but rather a switch thrown by Gree on request, that marks you as being in a Gang.

For all players thus designated, they can see their normal player bracket, but they can also see all other players who have toggled themselves as being in a Gang, from level 1 to 200, and with all mob sizes.

Chaos, and no hiding place. Just as Gang war should be :)

To stop people dipping in and out, you maybe toggle switch in game Settings, and once toggled it is greyed out for 30-days.

Could then supplement that with Gang-related Special Events and what not to make it pay off.

Business Case: Nice way for Gree to 'measure' whether Gangs spend more than individuals, prior to commiting to creation of more team-play functionality.

Wildfire
10-16-2012, 05:14 AM
lol nobody is going to fall for that Burn.

Let's be quite clear where Burn is coming from. I am part of a gang who are all normal strength players (50K or less) most of us are below level 170ish only 5-6 are in the 180-200 bracket. Burn's gang are nearly all in the 190s or 200 levels and 100K plus strength bracket up to 400Kish I think. They have taken it upon themselves to take exception to the fact that we include a tag in our player names so they attack us non stop 100 times plus a day. With strengths several times higher than us they constantly proudly proclaim 10-0 on our walls. They don't have any tags on their names so they can't be identified by anyone using CC HD who can't see rivals base decorations, in CC they have a visible base decoration as identification.

But here's the rub there are a lot of them and only a few of us they can hit as the others are too low a level to be seen by them and we can only be hit 10 times every 2 hours. Hence Burn's suggestion to make all the lower levels in a gang visible to them too so they can also be hit 10-0 non stop, basically they just want more cannon fodder. They would happily have their level 200 players hitting level 2 players 100 times a day.

Why does he want a 30 day time limit to dip out, kind of obvious really any level 2 player is going to want to escape as quickly as possible, getting 3000 plus losses in your first month wouldn't be a very encouraging way to start the game.


What I'd suggest Gree do is change the scoring for attacks so the points and valor reflect the relative strengths of the players, so hit someone around your own strength or higher for max 25 points and respect, hit someone half your strength for max 10 points and respect, hit someone a quarter of your strength for max 5 points and respect etc on a sliding scale. This would be fairer to all as getting a lot of respect from beating up someone who is defenceless against you hardly seems right.

Burn
10-16-2012, 05:48 AM
Firstly I don't really count TPK as a gang in the context of this thread. You've formed a mob with an agenda 'not to fight', which is at best odd, and at worst suggests you are actually playing completely the wrong game lol ;)

So really you should stop the foolishness and drop the letters, as you are only pandering to Wanderers inflated ego and making yourselves a target.

However, as you've raised the topic, and had a little whine (in the time honored 'Indians boo' manner) we might as well now discuss 'The Peace Keepers', and the reasons why you get attacked...

1. Your leader, {TPK}Wanderer, formerly (CK)- Gypsy, is specifically trying to recruit strong members and make TPK more than what it currently is. Aspirational gangs are targeted by Indians, that is simply part of the 'mob gameplay'.

2. Verbatim from Wanderers recruitment poster..."we need to recruit stronger players". What do the The Peace Keepers, who have 'no enemies', need strong players for? Why is she constantly asking you all to "keep recruiting"?

3. She has put wall requests in to both CK players and strong neutrals asking them to attack Indians.

4. She also had a little wall rant, which she went out of her way to post on numerous other peoples walls, abusing Noodles, and accusing the Indians of cheating and hacking.

That my friend is why TPK are currently on our hitlist.

And MOST IMPORTANTLY you have all been offered amnesty, by simply dropping your letters - even Wanderer has been offered that. If you choose not to take that option, that is your choice, not ours.

If you are in a mob, then expect to fight with other mobs. If you don't want to fight other mobs, drop the mob letters.

Indian DO NOT bully weaker players without provocation, in fact Indians spend far more time defending weak players from the games douche bags - but your leader has seemingly traded her desire to Keep Peace, for a more pressing desire to Keep Ranting ;)

Basically, you've been duped into joining a CK-friendly gang, by an ex-CK player, who has a clear agenda beyond the one she has sold to you and the other TPK members.

Burn
10-16-2012, 05:49 AM
Now, back on topic...

Any players in actual mobs, who actually want to be in a mob war, and want mob features, have any comments to make on OP ;)

Auxilium
10-16-2012, 06:06 AM
I'm not in a gang (sorry) but i think that the low levels that don't have the full knowledge of what they will face have a very difficult time to get decent stats? I would certainly not remove the level cap. Adjust, ok but not down to lvl 1.

Burn
10-16-2012, 06:12 AM
Adjust.

Granted.

Completely opening it up was just greedy of me ;)

Dravak
10-16-2012, 06:19 AM
So basically wildfire , You are saying there is no use in trying to compete , when you can't win !

That is wrong , this is the pure capitalistic system , you want to win pay a lot of money !
Outspent more then anybody else to win , don't come with the socialist or communist rules ... of it is unfair .
Supply and demand , if winning is needed above all other issues , then pay the money .. it is called pay to win not for nothing .

If you don't want to pay or want to pay less , it is possible too , then learn to play a different kind of game .
In the end the I need to win mentality of losers is getting to me , they all talk about fair play .
Well this game is very fair , spent more then others with a bit of brain power and you win .
Or learn to play a different game , less whinning more fighting .

Wildfire
10-16-2012, 06:20 AM
So really you should stop the foolishness and drop the letters, as you are only pandering to Wanderers inflated ego and making yourselves a target.

And MOST IMPORTANTLY you have all been offered amnesty, by simply dropping your letters - even Wanderer has been offered that. If you choose not to take that option, that is your choice, not ours.




So let's see you want people to be in gangs but so you can beat them up so that they drop out of gangs kind of odd logic isn't it?

Also I deliberately didn't mention any specific gangs by name and I have no knowledge of any events you speak about in the past so I can't comment on them. However, I will say that it says a lot about your values that you see recruiting stronger players who could go head to head with you strength wise as a reason to hit the weaker ones even harder rather than welcoming a challenge, I'm sure there's a name for picking on weaker people...

dudeman
10-16-2012, 06:20 AM
With some tweaks I could see the idea being pretty neat.

I have two conflicting arguments/points... Er, whatever.. I'm not exactly sure which!

Due to certain limitations, mostly in game time, it's not the most fair to have a system where a level 200 could stomp a level 20 all day and night. While I agree that gang membership should make a player visible to all rival gang members, it becomes an obviously stupid decision to join a gang at a low level unless you're going to put your money where your mouth is.

So I would suggest keeping some checks. Maybe not checks, something cool would be better. Maybe something like "Hitman points". Hitman points would basically be hit requests sent to you by players in your gang. Players could "call a hit" on a rival as an alternative to taking "revenge". Players on your gang rival list that are much weaker than you or at a much lower level would remain "untouchable" until you accumulate a certain number of Hitman points.

And in true Gree fashion, Hitman points could be purchased with gold. If you piss off the wrong rival nothing will matter. Not level, not stats, not "Hitman points"...

I haven't put a lot of thought into that, but the whole idea of a gang switch (and any spin off ideas) makes for an interesting discussion.

Burn
10-16-2012, 06:26 AM
Wildfire, you are not a gang, this thread honestly doesn't relate to you.

Please remove your letters, then we can stop hitting you - I guarantee you Indians DO NOT want to hit TPK.

But your leader running around shouting us down, making accusations, and asking others to attack Indians on her behalf, has made you a target.

Take the amnesty offered, please.

Deluxe
10-16-2012, 06:27 AM
Our group is an odd fit for that also because we are not really at war with other groups. Rather, we just interact to enhance our game experience and if needed we will roll on some fool with a loud mouth. Our neutrality is obvious by the fact that our big dog, alchemy, is friends with just about all top-stat indians while our other HL guy, geo, is also cool with many indians as well. Myself...friends with a handful of indians who are chill guys/gals, while also being friends with some ck folks because of the sheer fact that i rose up the ranks playing alongside them before they were even ck. So i understand the contradictions of TPK especially when considering their GA and their history but that is way off base from where we stand as a group so...how would we fit in?

Burn
10-16-2012, 06:29 AM
Dudeman yeah I agree - initial thread was just me doing some "wouldn't it be great if" daydreaming.

Double sized brackets for Gang toggled on?

Hitman - I like the idea of being able to pass your 'link' to a stronger player(s) in your mob - not only do you call on him to do the hit, but you pass on the link to make it possible. Love that.

Burn
10-16-2012, 06:38 AM
Deluxe, all other gangs are targets unless they are CK enemies which confers immediate amnesty.

But... and this is where people always get things twisted with the Indians - Indians do not attack people they have no beef with.

There is a big difference between a passive Indian enemy (by the rules of the game that is everyone who isn't an Indian) and being an active Indian enemy (specifically named on a hitlist of players that Indians are asked to attack on sight).

TPK are on our hitlist because of Wanderers actions. Your gang is not on our hitlist.

The problem starts if an Indian starts fighting one of your mob, and it gets vicious, then other Indians will get involved. Then our "Fight One, Fight All" rule comes into play - then it would probably get messy ;)

All I can say is this, Indians do not bully people for no reason.

Obviously those on our hitlist will disagree and say we are all the spawn of Satan. We can't do anything about that.

But the silent majority here on the forums that occupy the HL will know that they do not suffer from unprovoked attacks from bloodthirsty Indian hordes - it just doesn't work that way.

Jtstar7439
10-16-2012, 06:49 AM
See this is again why I would never join a gang in this game, i have enough people who hate me to begin with from robbing them constantly. I leave enough links for people, last thing I need is random gang members with stronger stats personaly looking for me :p

Deluxe
10-16-2012, 06:50 AM
Deluxe, all other gangs are targets unless they are CK enemies which confers immediate amnesty.

But... and this is where people always get things twisted with the Indians - Indians do not attack people they have no beef with.

There is a big difference between a passive Indian enemy (by the rules of the game that is everyone who isn't an Indian) and being an active Indian enemy (specifically named on a hitlist of players that Indians are asked to attack on sight).

TPK are on our hitlist because of Wanderers actions. Your gang is not on our hitlist.

The problem starts if an Indian starts fighting one of your mob, and it gets vicious, then other Indians will get involved. Then our "Fight One, Fight All" rule comes into play - then it would probably get messy ;)

All I can say is this, Indians do not bully people for no reason.

Obviously those on our hitlist will disagree and say we are all the spawn of Satan. We can't do anything about that.

But the silent majority here on the forums that occupy the HL will know that they do not suffer from unprovoked attacks from bloodthirsty Indian hordes - it just doesn't work that way.

I understand all that, no issue there. Ill have some licks to take one way or another and thats fine by me. I figure Lupo wont be able to control himself at some point and he will come say hi to me. Luckily there is a simple block feature to be used towards players of his caliber! :) more so, how would we fit into this proposal of yours?

Jian Carlo
10-16-2012, 06:59 AM
I laugh to myself when I read these gang threads they just as bad as reading trolls posts which Ive now stop doing

It's a bloody game, enjoy, but don't ram your gang bull down our throats. I've read walls in game for a very longtime and the things said by gang members are usually quite offensive. So one gang in my mind is no better than another.

I'm lvl 200 ..... 371 mafia (trying really hard to get to 500) so no doubt ill have a 10-0 on my wall soon, difference is I don't give a sh1t

Euchred
10-16-2012, 07:11 AM
In my experience the only reason you get 10-0 on your wall is if your in a gang and got hit by another gang or you're a douchebag.

Dravak
10-16-2012, 07:16 AM
I laugh to myself when I read these gang threads they just as bad as reading trolls posts which Ive now stop doing

It's a bloody game, enjoy, but don't ram your gang bull down our throats. I've read walls in game for a very longtime and the things said by gang members are usually quite offensive. So one gang in my mind is no better than another.

I'm lvl 200 ..... 371 mafia (trying really hard to get to 500) so no doubt ill have a 10-0 on my wall soon, difference is I don't give a sh1t


That is the spirit :) , just ignore threads and stuff you don't want to read .
Simple game so many people fail at , too many desperatly want to proof they are internet tough guys , when they are just chicken , you know they can dish out , but they can't recieve ;)

Burn
10-16-2012, 07:17 AM
Jian Carlo, I'll tell you what is more annoying than troll posts, people lumbering into threads that they admittedly have no interest in, only to whine.

I've said it before, and I'll say it again, I don't read economy threads, I don't need analytic threads, I don't read Event threads, I have not contributed to the threads about Never Ending Story, Drunk Thread, Marathon Thread or anything else that isn't of direct interest and relevance to me - but equally I don't go into them and complain about how they are a blight on the forums.

Like it or not, there are a mass of players for whom the 'mob' aspect of the game is increasingly important in terms of making a very dull game a little more interesting.

If it's not relevant to you, don't bloody well read it. It's so simple, that opting to rally against it in writing is in itself a form of both trolling, and frankly, stupidity.

Burn
10-16-2012, 07:20 AM
I understand all that, no issue there. Ill have some licks to take one way or another and thats fine by me. I figure Lupo wont be able to control himself at some point and he will come say hi to me. Luckily there is a simple block feature to be used towards players of his caliber! :) more so, how would we fit into this proposal of yours?

I dunno ;)

I made the thread as a speculative 'what if'.

You tell me how you would want it to work.

Dudeman contributed that way, and one of his ideas about calling a Hit is a corker that I think is really viable.

Jian Carlo
10-16-2012, 07:22 AM
Burn if I didn't know better I would think you taking a swipe at me. I'm not a troll, certainly not a whiner just stating my point of view and i'm not stupid either.

However I take you point and will not read or post on threads that are of no interest me.

Burn
10-16-2012, 07:28 AM
I'm not taking a swipe at you, rather that your post is just one of many making that point, so my reply was at that collective rather than at you specifically. But I don't see why just ignoring what you don't want to read is so hard? I do it all the time.

And let's face it, the title of this thread is fairly self-explanatory, and easily avoided if it is not your cup of tea :)

Honestly, I've just done a quick count, on front page currently are 3 different threads about crates. Two about economy, and two or three others showcasing peoples tireless desire to count and log things ;) None have posts by me in them, nor will they have.

Jian Carlo
10-16-2012, 07:31 AM
LOL now you know why I read yours :)

Burn
10-16-2012, 07:33 AM
Go and tell them all off ;)

You can say I sent you. Tell them I said campers and bean counters suck eggs out of chickens butts lol ;)

mxz
10-16-2012, 07:40 AM
Burn, did you ever see my post on a gang building to be used for gang-centric special events? Probably another concept that could be woven in.

The main issue I see with this idea, as is, is the business case. I get the feeling Gree isn't as interested in analytics as other app makers. Why? They, admittedly, don't even save the data from tournaments. If they don't care about that I can't imagine they'll care about whether gang members are spending more money. Adding in affiliations is likely non-trivial for an extra piece of data they probably wouldn't use anyway. The Hitman Points idea could use some refinement but I still think the marginal gain spent on that is a losing proposition.

TruthHurts
10-16-2012, 07:46 AM
I keep hitting the TPK on my level. They are killing me with kindness! Every time I rob or fight one I get a message, "great rob, I was putting my daughter to sleep" or "nice attack, I was helping my grandmother out of her wheelchair".

Burn
10-16-2012, 07:53 AM
Burn, did you ever see my post on a gang building to be used for gang-centric special events? Probably another concept that could be woven in.

The main issue I see with this idea, as is, is the business case. I get the feeling Gree isn't as interested in analytics as other app makers. Why? They, admittedly, don't even save the data from tournaments. If they don't care about that I can't imagine they'll care about whether gang members are spending more money. Adding in affiliations is likely non-trivial for an extra piece of data they probably wouldn't use anyway. The Hitman Points idea could use some refinement but I still think the marginal gain spent on that is a losing proposition.

Yes I liked it a lot. I only stayed out of your thread for fear that i would bring trolls with me and kill your thread.

Also the reason why I tend to start threads rather than join others currently - i don't mind my stalkers killing my threads, but i don't want to be the reason why other peoples threads get shot all to sh!t.

Burn
10-16-2012, 07:56 AM
I keep hitting the TPK on my level. They are killing me with kindness! Every time I rob or fight one I get a message, "great rob, I was putting my daughter to sleep" or "nice attack, I was helping my grandmother out of her wheelchair".

http://www.tshirthell.com/shirts/products/a817/a817.gif

mxz
10-16-2012, 07:56 AM
Haha, no worries on that front. More ideas = better forum. The thread-crappers can always go on ignore.

Burn
10-16-2012, 08:06 AM
I really do like Dudemans call though, about being being able to turn a Revenge link into a Call a Hit link.

Also that you can buy Hits with Gold.

How about Gree share the wealth, and let's say a Hit costs 15 Gold, the Hitman gets 5 of them - would need link to stay alive for minimum of 24 hours to make it worth the spend.

Mercenaries then become a factor. Getting paid to kill, what could be better ;)

btw Aaren Pierce, best for TNT?

Ghost818
10-16-2012, 08:36 AM
I back Burn! Great idea bro.

mxz
10-16-2012, 08:36 AM
Well, hold that thought. Gree doesn't seem too keen on transferring gold between accounts - and that would essentially create a loophole to do that.

They could implement a truce system in the hit list idea whereby people could use gold to make their self "too weak" for a period of time. Of course creating the hit would have to be free, or cost in-game cash (hey look, a use for it!). I think you'd make more $ by people calling truces than just off the hit link. This also opens it to non-gangs (so basically the other 95% of players).

fuzzy
10-16-2012, 09:00 AM
Well, hold that thought. Gree doesn't seem too keen on transferring gold between accounts - and that would essentially create a loophole to do that.

They could implement a truce system in the hit list idea whereby people could use gold to make their self "too weak" for a period of time. Of course creating the hit would have to be free, or cost in-game cash (hey look, a use for it!). I think you'd make more $ by people calling truces than just off the hit link. This also opens it to non-gangs (so basically the other 95% of players).

Would this work like a parking meter? Pay the same amount you pay to hit a boss for 2 hours of no attacks? Could your buildings still be robbed, or would just drop of the rivals list for that amount of time? What would happen to players that had a link to your hood through the revenge button? Could you pay more to off the hitlist for 2/4/6 hours lets say. Players would pay in heart beat if they new they could sleep all night with out there Night Clubs being hit.

dudeman
10-16-2012, 09:02 AM
A bit more thought into the Hitman points idea (though still not much!).

Instantly converting a revenge link into a hit call is too easy. I was thinking of something slightly different.

Every red news story would have, in addition to a revenge link, a "call hit" button. Calling a hit shouldn't be so instantly and easily done though, because it pretty much defeats the whole purpose of this idea. If you get a bit of red in your news, so what? Who cares, it happens. Just because jerk A caught you sleeping doesn't mean you get to call king kong to come pound him!

So I was thinking maybe you need to call a hit on the same rival several times for this to work, but this is still only half of the idea.

The other half is receiving Hitman points (getting called upon). In order to get Hitman points, one of your gang members would need to call you several times about the same rival. After you receive enough calls, this rival has obviously stepped out of line and it's time for someone to come set them straight.

Once you make/receive a call, there could be a progress bar or "goal" counter and tied to that some sort of option involving spending gold instead of spending time.

Dravak
10-16-2012, 09:05 AM
Well, hold that thought. Gree doesn't seem too keen on transferring gold between accounts - and that would essentially create a loophole to do that.

They could implement a truce system in the hit list idea whereby people could use gold to make their self "too weak" for a period of time. Of course creating the hit would have to be free, or cost in-game cash (hey look, a use for it!). I think you'd make more $ by people calling truces than just off the hit link. This also opens it to non-gangs (so basically the other 95% of players).


Not that system please it is typical asian , some people will stay forever in truce to just nanananana lalalalala at you .... really hate that . in F2P games .
Then you have to put in a break again of a none truce day to statisfy the rest , but in the end it causes more frustration then good , the game is based on PvP people beat up rob others weaker then them .
Loser just need to deal with it , like every pvp game , some people simply cannot handle losing .
Or they cannot handle pvp , they just have to deal with it .

Sorry most people hate trolls , but that is what happens with a truce system , they just sit in truce lalalala at you .

mxz
10-16-2012, 09:08 AM
Would this work like a parking meter? Pay the same amount you pay to hit a boss for 2 hours of no attacks? Could your buildings still be robbed, or would just drop of the rivals list for that amount of time? What would happen to players that had a link to your hood through the revenge button? Could you pay more to off the hitlist for 2/4/6 hours lets say. Players would pay in heart beat if they new they could sleep all night with out there Night Clubs being hit.Exactly. You could have 2 systems - 1 for rob and 1 for attack (or keep it simple and it works for both). Revenge links wouldn't matter. But you also cant attack/rob during your truce. I could see quite a few shark tankers employing this to save their NCs. During PVP/earner events this may get absolutely abused...and make Gree tons of money.

mxz
10-16-2012, 09:12 AM
Not that system please it is typical asian , some people will stay forever in truce to just nanananana lalalalala at you .... really hate that . in F2P games .I think you've missed the point. The point isn't to make Dravak happy - it's to create a more interesting and immersive experience that also makes Gree money. Most ideas that only benefit you are unlikely to make money. You have to have some give and take. If you're going to be unreasonable and just thread-crap what's the point of posting?

dudeman
10-16-2012, 09:13 AM
Exactly. You could have 2 systems - 1 for rob and 1 for attack (or keep it simple and it works for both). Revenge links wouldn't matter. But you also cant attack/rob during your truce. I could see quite a few shark tankers employing this to save their NCs. During PVP/earner events this may get absolutely abused...and make Gree tons of money.

I'm not a fan of this truce idea. It would only work if you also can't collect/build/upgrade your buildings during truce time.

Well, doing nothing is already pretty much free. It costs you one full hood clean out plus missed collections, but you get a full re-synch in exchange.

Ghost818
10-16-2012, 09:13 AM
Fuzzy the idea is good, however I think it would be more logical to purchase protection for EACH building not just 1 time pay for all buildings, and this protection would prevent your "name your building" from being robbed 5 hits for "x" price 10 hits for "x" price, etc. and the attacker/ robbed gets a sorry try again, and perhaps a would you like some protection too? lol atleast this way it's not possible to win forever.

mxz
10-16-2012, 09:17 AM
The above idea is good, however I think it would be more logical to purchase protection for EACH building not just 1 time pay for all buildings, and this protection would prevent your "name your building" from being robbed 5 hits for "x" price 10 hits for "x" price, etc. atleast this way it's not possible to win forever.Having a shield isn't going to work in this scenario, though. A high quantity gang sent on a hit mission could easily get 5 hits past someone's NC in a short period of time. No one would buy it knowing it will last 4 minutes except maybe the very top players who only have to worry about 1-2 rivals, so its a bad business case. Knowing you have a certain amount of time would have more mass appeal to it and generate more use.

Wildfire
10-16-2012, 09:18 AM
So basically wildfire , You are saying there is no use in trying to compete , when you can't win !

That is wrong , this is the pure capitalistic system , you want to win pay a lot of money !
Outspent more then anybody else to win , don't come with the socialist or communist rules ... of it is unfair .
Supply and demand , if winning is needed above all other issues , then pay the money .. it is called pay to win not for nothing .

If you don't want to pay or want to pay less , it is possible too , then learn to play a different kind of game .
In the end the I need to win mentality of losers is getting to me , they all talk about fair play .
Well this game is very fair , spent more then others with a bit of brain power and you win .
Or learn to play a different game , less whinning more fighting .

Not at all I wasn't having a whine, I think you've misunderstood where I'm coming from, I probably play as aggressive a game as anybody, it's my strategy as part of the "learn to play a different kind of game" you mentioned. The thing is it is all predictable and I'm using the same strategy as I was 100 levels ago as I still think it's the best way to play. As someone else mentioned in this thread it is somewhat "boring". I've had no interest in camping at any stage my objective in the game has always been to reach level 200 as quickly as possible. Thing is then what?

I actually agree with Burn on the concept of a true gang war, that would be a welcome added element and would be more in keeping with how the game reads before you actually play it and would give something to do after reaching 200. Allies are really not what you expect from building up a gang, more of a easy cop out for programmers. Combined with dudeman's ideas about hitlists I think it's the nucleus of a very good concept. The trick would be how to manage it so that one gang wouldn't become all powerful and cause everyone to lose interest, it would need to ebb and flow. It may be too late for Crime City but a game with these elements and more from Gree would be very welcome.

Ghost818
10-16-2012, 09:39 AM
Having a shield isn't going to work in this scenario, though. A high quantity gang sent on a hit mission could easily get 5 hits past someone's NC in a short period of time. No one would buy it knowing it will last 4 minutes except maybe the very top players who only have to worry about 1-2 rivals, so its a bad business case. Knowing you have a certain amount of time would have more mass appeal to it and generate more use.

That's true too. Meh, Dudeman knows what we went through along with Burn and a few others I had organized together a while back. GREE already has an agenda of what they will implement and what they won't. It will take a miracle if they listen to a suggestion. I guess it's worth a try though

Paulio
10-16-2012, 10:06 AM
Admittedly, I didn't read this thread in its entirety, but it's an interesting concept. In CK, our strongest few players are in the 200K attack range. None of us can compete with the likes of Sam, and soon, Trev. These guys are beasts, and they alone, can dominate this proposed gang war if they wanted to.

So to balance things out, here are a couple suggestions (as I said, I didn't read everything, so forgive me if I'm repeating anyone's ideas):

1) Players are limited to being a "hitman" to once per day

2) In real life, gangs jump people. So, allow a group of affiliated gang members to "gang up" on stronger rivals. Not really sure of how the mechanics of this would work (mxz?), but maybe if the beast gets hit enough times in the same hour, it will weaken him. This has the potential to create fun and interesting battle strategies. Also, it allows lower stat players to covet a small victory over a beast.

Paulio
10-16-2012, 10:09 AM
OT note to Indians: If you're gloating on my wall about robs/attacks, or posting comments and waiting for responses, it's because I lost the charger to my iPad and haven't been able to login for about 3 days. Don't worry tho, I'll be back :mad:

dudeman
10-16-2012, 10:20 AM
Limiting the Hitman idea to once per day defeats the purpose of that idea. With other limiting factors, there doesn't need to be a daily limit.

mxz
10-16-2012, 10:34 AM
The gang up and collectively attack someone idea is interesting. I'll have to think about how that would work in their architecture. Maybe it becomes a 20/40/60% stat reduction?

@Paulio: Almost posted on your wall asking where you were, today. Good to see you're not retired/banned.

WestLondon
10-16-2012, 10:48 AM
Burn and the Mong dravak trying to light the torch paper well now there's a surprise...

WestLondon
10-16-2012, 10:50 AM
Admittedly, I didn't read this thread in its entirety, but it's an interesting concept. In CK, our strongest few players are in the 200K attack range. None of us can compete with the likes of Sam, and soon, Trev. These guys are beasts, and they alone, can dominate this proposed gang war if they wanted to.

So to balance things out, here are a couple suggestions (as I said, I didn't read everything, so forgive me if I'm repeating anyone's ideas):

1) Players are limited to being a "hitman" to once per day

2) In real life, gangs jump people. So, allow a group of affiliated gang members to "gang up" on stronger rivals. Not really sure of how the mechanics of this would work (mxz?), but maybe if the beast gets hit enough times in the same hour, it will weaken him. This has the potential to create fun and interesting battle strategies. Also, it allows lower stat players to covet a small victory over a beast.

That gold hack comes in handy eh Paulio?

Dravak
10-16-2012, 11:36 AM
I think you've missed the point. The point isn't to make Dravak happy - it's to create a more interesting and immersive experience that also makes Gree money. Most ideas that only benefit you are unlikely to make money. You have to have some give and take. If you're going to be unreasonable and just thread-crap what's the point of posting?

The point is not making me happy but what makes the general population happy !
And a truce system based on $$$ in the long run , always comes out a dissapointment for all ..this taking from experience .
Basically once people found the holes in that system it is same as henchman for gold (which I never advocate to ,buy )

Well making money isn't hard in this game , .. ladder event each 2 week
Boss event 50 kills ..enough cash
it is making longtime customers that feel they are donating to something .
instead of buying air . loyal customers is happy productive customers .

Sure people can propose stuff , it is about what usefull feature it has on longterm .
So yes a hitman a day is nice , sell a hitman 1 hour protection is possible ..

But when player created stuff like 499 hunting is discouraged , when the last person to give away 2 gold player organised competition is chased away ..
One wonders what kind of players this community has become .
With mister fart not even willing to drop his childshe grudge on the main forum ..
Go play in offtopic dude .

He boss event 30 kills was more satisfying for all then 40 ..
He am atleast coming out for how mega stats are bought with bonus.
That it cost people a lot of $$$$ , means enough donators around .
So was the income beter before they found out ? or beter now with no sale for a while ?

Dravak
10-16-2012, 11:47 AM
Not at all I wasn't having a whine, I think you've misunderstood where I'm coming from, I probably play as aggressive a game as anybody, it's my strategy as part of the "learn to play a different kind of game" you mentioned. The thing is it is all predictable and I'm using the same strategy as I was 100 levels ago as I still think it's the best way to play. As someone else mentioned in this thread it is somewhat "boring". I've had no interest in camping at any stage my objective in the game has always been to reach level 200 as quickly as possible. Thing is then what?

I actually agree with Burn on the concept of a true gang war, that would be a welcome added element and would be more in keeping with how the game reads before you actually play it and would give something to do after reaching 200. Allies are really not what you expect from building up a gang, more of a easy cop out for programmers. Combined with dudeman's ideas about hitlists I think it's the nucleus of a very good concept. The trick would be how to manage it so that one gang wouldn't become all powerful and cause everyone to lose interest, it would need to ebb and flow. It may be too late for Crime City but a game with these elements and more from Gree would be very welcome.

Fair enough Wild , how about gangwar (guild war) events , since it then forces the winning gang to have only strong players all around in these events ... so your strongest makes up for the weakest .
Smooth things out in general ..

the side effects is that none gang related people cannot participate , side effect is that gangs will be recreated pure on spending power , But that had always been the issue in guild or gang wars .

Look Indians have Sam Trey Iceman and Xenoke known for there fabulous stats ... (xenoke hasn't gone up as hard as the rest , but he still plays once in a while ) .
indians , have more coming up who are now using the goldbonus program to the max benefit .

Look at the top 25 , next ammo crates group coming out , we are talking 50 vaults investment atleast from those people .
The game has heavily shifted to gold gaming so gangs should be aware of that too .

Sam @
10-16-2012, 01:03 PM
Gang war is fun and makes the game more interesting. If I wanted to peace talk and be friends with everyone living in a perfect utopian society, I'm playing the wrong game.

This is Crime City, mobs, gangs, attacking and robbing! 

I do find that having a name tag like Ck, TPK, etc makes you an easier target! I even spoke to a hacker and he said he loved hitting the guys with name tags because they were easy to spot. 

Deluxe
10-16-2012, 01:10 PM
Gang war is fun and makes the game more interesting. If I wanted to peace talk and be friends with everyone living in a perfect utopian society, I'm playing the wrong game.

This is Crime City, mobs, gangs, attacking and robbing! 

I do find that having a name tag like Ck, TPK, etc makes you an easier target! I even spoke to a hacker and he said he loved hitting the guys with name tags because they were easy to spot. 

You should create an all called 'Sam 'n Friends' where everyone gets to pick an avatar out of a selection of fluffy friendly animals and then go on quests to find rainbows and save people in precarious situations. You would earn game credits that you could donate to a made-up charity of your choice!

Username088
10-16-2012, 01:14 PM
Wouldn't it be cool, if there was one thread for gang **** talking, so that all the other useful threads wouldn't be pushed to the back pages.

Not just a forum change, but a switch thrown on by Gree upon request, that marks you as not giving a **** about internet gangs.

For all forum members thus designated, they can see their normal forum threads, but they can't see all other players who have posted about their being in a Gang, from 1 to 10,000 posts, and the can all just enjoy the forums the way they were intended.

Useful, peaceful, and troll less. Just as a forum should be.

To stop people dipping in and out, you maybe toggle a switch that lets you post stupid gang crap, in forum Settings, and once toggled it is greyed out for 30-days so you can't come back and litter up the normal people forums for the rest of us.

Could then supplement that with Gang-related Special banning and what not to make it pay off.

Business Case: Nice way for Gree to 'measure' whether Gangs are annoying and drive people from the forums, prior to commiting to elimination of all gang related posting.

Sam @
10-16-2012, 01:16 PM
You should create an all called 'Sam 'n Friends' where everyone gets to pick an avatar out of a selection of fluffy friendly animals and then go on quests to find rainbows and save people in precarious situations. You would earn game credits that you could donate to a made-up charity of your choice!

Hahaha OMG, I just laughed out loud!!!! Too freaking funny!  There will be special missions called "save the whales" or "help baby eagle find her momma's nest" 

The gang will be called the "get'along gang" because everyone gets along with everyone 

Deluxe
10-16-2012, 01:19 PM
Hahaha OMG, I just laughed out loud!!!! Too freaking funny!  There will be special missions called "save the whales" or "help baby eagle find her momma's nest" 

The gang will be called the "get'along gang" because everyone gets along with everyone 

Great additions, you got me to chuckle out loud just the same (its awkward when you do that in a public bathroom...)
To get out of tough spots in the game you could hug the antagonist in question and to build up your hug power you could purchase in-game 'smile-pops' with real money!

Sam @
10-16-2012, 01:23 PM
Great additions, you got me to chuckle out loud just the same (its awkward when you do that in a public bathroom...)
To get out of tough spots in the game you could hug the antagonist in question and to build up your hug power you could purchase in-game 'smile-pops' with real money!

I'm sure the guy in the next stall was giving you a weird look lol Jk.



jobadass
10-16-2012, 01:33 PM
I'm sure the guy in the next stall was giving you a weird look lol Jk.

OMG, Deluxe...That was you?
Personally, I kind of like the gang drama. As you all know, I'm nuetral, but I think it adds a lot of fun to the game for a lot of good people. I actually just suggested to PoarBear that we should start our own gang. We would be [PB&J}, go by and rob/attack people and leave messages like:

It's Peanut Butter Jelly Time! and
Choosey Mafia, choose Jiff.

PB got back to me and said he was taking some time off the game, so I guess I'm still riding solo :-(

Deluxe
10-16-2012, 01:39 PM
OMG, Deluxe...That was you?
Personally, I kind of like the gang drama. As you all know, I'm nuetral, but I think it adds a lot of fun to the game for a lot of good people. I actually just suggested to PoarBear that we should start our own gang. We would be [PB&J}, go by and rob/attack people and leave messages like:

It's Peanut Butter Jelly Time! and
Choosey Mafia, choose Jiff.

PB got back to me and said he was taking some time off the game, so I guess I'm still riding solo :-(

Yah that was me...sorry for the loud fart that went with the chuckle ;)

Peanut butter jelly time :)

http://youtu.be/Z3ZAGBL6UBA

jobadass
10-16-2012, 01:43 PM
Peanut butter jelly time :)

http://youtu.be/Z3ZAGBL6UBAYou get it bro!
My Daughter just walked into the room and cracked up, "bahahahaha, I've seen that!"
Definately would have been our gang theme song...Damn you Polar Bear!

Deluxe
10-16-2012, 01:47 PM
You get it bro!
My Daughter just walked into the room and cracked up, "bahahahaha, I've seen that!"
Definately would have been our gang theme song...Damn you Polar Bear!

This one is fun too cuz the pudgy little fella is so happy to have a sammy!

http://youtu.be/Q15fB7E28Zs

jobadass
10-16-2012, 01:57 PM
This one is fun too cuz the pudgy little fella is so happy to have a sammy!

http://youtu.be/Q15fB7E28ZsPriceless...Only problem is that kid looks like he likes McDonalds better than a good-ole PB&J

Mistress-T
10-26-2012, 06:13 AM
Can these hackers take money out of your bank???
You should create an all called 'Sam 'n Friends' where everyone gets to pick an avatar out of a selection of fluffy friendly animals and then go on quests to find rainbows and save people in precarious situations. You would earn game credits that you could donate to a made-up charity of your choice!