View Full Version : What Money buildings to upgrade to 10 first
erik41141
08-26-2012, 04:18 PM
Alright lets start up this discussion since once players finish upgrading their towers to 7 for high priests and their lumber mills it can be difficult to decern which way to go. Most people upgrade their solos to 5-7 and leave their manors at 1 then work on other buildings like that fruit stand. Realistically there are 3 player styles that should reflect how they work on buildings.
1st player type- The occasional updater. The person that checks their kingdom every day either randomly or when they know their 1 day and 2 day buildings are ready to collect. Problem with this is that IPH isnt really a factor for these players who dont take advantage of collecting every hour.
2nd player type- The hourly checker or close to it. The person that knows to check their phone/ipad at 12:00, 1:00, 2:00 and so on. The players that will guestimate when their upgrade buildings are ready to be done so they can work on something else. The players that wake up and use all their energy meter to farm for gold and let it regen throughout the day.
3rd player type-The players who can check every 5 mins or take advantage of cottages. The ones who actually play this came on a more or less consistent basis. Ill let you be the judge of this class but lets basically the "whales" or soon to be aspiring whales
Personally i fall into the 2nd player type but id be intersted to hear all your opinions
Vile Lynn
08-26-2012, 04:25 PM
Nice thread, Erik :)
I am between player type 2 & 3.
I would suggest NOT to upgrade Silos: make them a low priority after upgrading them to level 5 or 6, because they are targets for raiders, imho. If you are a 100% perfect collector, they by all means, take them to level 10.
Talkazar
08-26-2012, 05:05 PM
1st player type - well if its literally every 24 hours then its lender to 3-4 (if possible), leatherworker then silo (just going by benefit per upgrade hour). If they manage twice then the tavern > leatherworker. That said, as VL said, they are probably better off spreading the love in any event, as high level 24 hour buildings are gifts for raiders.
2nd player type - bazaar, bakery, farm(possibly). The merchant caravan is also good, but I think it starts getting pricey at high levels.
3rd: - well I guess it depends on how often they hit their cottages, but at 100 times a day they may be a good investment.
Obvious aside, these aren't suggestions to raise one building to 10 while leaving everything else at one - nearly all buildings have better returns from early levels than later ones. Interested people can use the spreadsheet in Ghost's sticky post.
erik41141
08-26-2012, 05:21 PM
Well i was more interested in this post concerning people with all buildings, possible not double manor but still. This thread is intended for the people just entering the phase of having all buildings and working on upgrades and army building. Personally im around level 100 something but thats just because I hardly miss pve opportunities and focus in level 5 mastery. I would love to see this thread get some attention from the more knowledeable players since I believe everyone has a different play style and it would be interesting to compare the pros and cons of our individual methods. Hello kitty id love to hear what you have to say about this ^^
whiterider
08-26-2012, 06:06 PM
I have posted a reply here: http://www.funzio.com/forum/showthread.php?25499-Beginners-Guide-For-Kingdom-Age&p=389507&viewfull=1#post389507
Hope it helps you.
1st player type - well if its literally every 24 hours then its lender to 3-4 (if possible), leatherworker then silo (just going by benefit per upgrade hour). If they manage twice then the tavern > leatherworker. That said, as VL said, they are probably better off spreading the love in any event, as high level 24 hour buildings are gifts for raiders.
2nd player type - bazaar, bakery, farm(possibly). The merchant caravan is also good, but I think it starts getting pricey at high levels.
3rd: - well I guess it depends on how often they hit their cottages, but at 100 times a day they may be a good investment.
Obvious aside, these aren't suggestions to raise one building to 10 while leaving everything else at one - nearly all buildings have better returns from early levels than later ones. Interested people can use the spreadsheet in Ghost's sticky post.
Well the price of the caravan upgrades isn't the big issue but rather the time. It takes FOREVER! Level 3 is 42 hours and level 10 is something like 90 hours. I'm grinding it out on level 4 for the time being.
echus14
08-27-2012, 08:06 AM
Caravan upgrades can be expensive and lengthy, but I do love them for one funny reason .... during box events I like to tie it to when the box will open. It's silly, but it just makes me feel better that I covering or subsidising the cost of my gold opens. Other than that I would still go for silos, leatherworks and lenders.
ADDITION - I think you also need to consider if you are a free player or not. If you are someone will very deep pockets, you can just buy gold and upgrade stuff, which would make the manors a good choice.
BrodawgCanada
08-27-2012, 08:16 AM
I have my silos at level 10, first ones!!! My lenders are at 4, leather workers 4, stables are at 6 and working on my manors to level 2, I've been attacked 1 time in the last month. I have all my one day buildings on a timer and the 2 day ones same time every other day!! The one days are the best no matter what player you are, set the alarm and be done!! I personally am a hourly player!!! (lots of time at work lol)
Clay01
08-27-2012, 09:24 AM
Caravan upgrades can be expensive and lengthy, but I do love them for one funny reason .... during box events I like to tie it to when the box will open. It's silly, but it just makes me feel better that I covering or subsidising the cost of my gold opens. Other than that I would still go for silos, leatherworks and lenders.
ADDITION - I think you also need to consider if you are a free player or not. If you are someone will very deep pockets, you can just buy gold and upgrade stuff, which would make the manors a good choice.
I tend to follow this as well, if you're religious about doing the box events and opening almost every hour or a great majority, upgrading the bazaars and merchant caravans are a good choice, since you're playing almost every hour for 10+ hours in the day, you're collecting 10+ times or every time you open a box during the events.
when box events arent going, I dont play as often, and tend to regress back to more between player type 1 and 2, where I play probably every 3 hours or so...
something else to consider for deciding what to upgrade are your longterm unit type goals. if you're going for hydras or higher, you have to strongly consider upgrading your big ticket producers like the manors, the lenders, the silos, the stables, etc, so that you can eventually generate a big one-time collection to minimize your unprotected gold when going for upgrades 330k+
Njwmrb
08-27-2012, 09:40 AM
I'm not a fan of caravans, it takes 24 days of upgrading to get one of them to lvl 10.
I upgrade the 24 and 48 hour buildings because I don't believe anyone is truly always a type 2 or type 3 player. At least I'm not, I go through phases where I play more than others but I almost always check it at least once a day.
So at the beginning of the game I did all the upgrades that took less than 24 hours to complete and from there on it has been all 24/48 hour buildings. both silos lvl 10, both leather workers lvl 9+, bother lenders lvl 5+, bother manors lvl 2 etc. It has been a couple of weeks since I have upgraded these though because I've been working on the breeding den
The_Red
08-27-2012, 10:19 AM
I'm not a fan of caravans, it takes 24 days of upgrading to get one of them to lvl 10.
I think they're better stopped around 5-7. The time cost and ROI isnt as good. I'm a fan of the caravans for offsetting the costs of gold option openings in box events. I time mine to the box event and open them right before fiddling with the box. Its a good reminder when the event shows up as well.
Chups
08-27-2012, 01:17 PM
I think they're better stopped around 5-7. The time cost and ROI isnt as good. I'm a fan of the caravans for offsetting the costs of gold option openings in box events. I time mine to the box event and open them right before fiddling with the box. Its a good reminder when the event shows up as well.
True....bazaar and caravan are box reminders and off-setters.
tcapi
08-27-2012, 05:32 PM
I time mine to the box event and open them right before fiddling with the box. Its a good reminder when the event shows up as well. .
Good idea, why I have not thought of that.
John Snow
08-27-2012, 06:31 PM
Alright lets start up this discussion since once players finish upgrading their towers to 7 for high priests and their lumber mills it can be difficult to decern which way to go. Most people upgrade their solos to 5-7 and leave their manors at 1 then work on other buildings like that fruit stand. Realistically there are 3 player styles that should reflect how they work on buildings.
1st player type- The occasional updater. The person that checks their kingdom every day either randomly or when they know their 1 day and 2 day buildings are ready to collect. Problem with this is that IPH isnt really a factor for these players who dont take advantage of collecting every hour.
2nd player type- The hourly checker or close to it. The person that knows to check their phone/ipad at 12:00, 1:00, 2:00 and so on. The players that will guestimate when their upgrade buildings are ready to be done so they can work on something else. The players that wake up and use all their energy meter to farm for gold and let it regen throughout the day.
3rd player type-The players who can check every 5 mins or take advantage of cottages. The ones who actually play this came on a more or less consistent basis. Ill let you be the judge of this class but lets basically the "whales" or soon to be aspiring whales
Personally i fall into the 2nd player type but id be intersted to hear all your opinions
Here's a PvPer's perspective. In any given day, probably 90-95% of my income comes from PvP, so collection time and gold/collection are my most important criteria. I bounce between upgrading 24 and 48 hour buildings depending on how much gold I have on hand when something finishes upgrading. Sometimes I just choose a building to upgrade simply because it will be done faster than another building. I know the spreadsheets show you the ROIs for different upgrades but that just feels too much like...work.
Njwmrb
08-27-2012, 06:56 PM
Here's a PvPer's perspective. In any given day, probably 90-95% of my income comes from PvP, so collection time and gold/collection are my most important criteria. I bounce between upgrading 24 and 48 hour buildings depending on how much gold I have on hand when something finishes upgrading. Sometimes I just choose a building to upgrade simply because it will be done faster than another building. I know the spreadsheets show you the ROIs for different upgrades but that just feels too much like...work.
90-95%? My best day of PVPing didn't yield that, much less any given day.
John Snow
08-27-2012, 07:18 PM
90-95%? My best day of PVPing didn't yield that, much less any given day.
I should qualify this. On days when I can actively play I can usually do about $200k to $300k from PvP. That was about 90 to 95% of my collectable income early last month when I actually calculated it. On work days, of course, that's not the case. I also neglected to factor in some new additions, particularly manors, which I just got both to level 3 in the past week, so that changes the contribution from my regular economy.
tcapi
08-27-2012, 07:49 PM
I should qualify this. On days when I can actively play I can usually do about $200k to $300k from PvP. That was about 90 to 95% of my collectable income early last month when I actually calculated it. On work days, of course, that's not the case. I also neglected to factor in some new additions, particularly manors, which I just got both to level 3 in the past week, so that changes the contribution from my regular economy.
$200k-$300K from PvP? Give the man an eye patch, throw in a parrot!
How much stamina do you have in order to achieve that kind of income?
GetItOn
08-27-2012, 08:20 PM
I should qualify this. On days when I can actively play I can usually do about $200k to $300k from PvP. That was about 90 to 95% of my collectable income early last month when I actually calculated it. On work days, of course, that's not the case. I also neglected to factor in some new additions, particularly manors, which I just got both to level 3 in the past week, so that changes the contribution from my regular economy.
Yeah PVp > iph. Those slow days have ya wanting to upgrade tho. I can't make myself upgrade my manors yet. Those won't earn that 400k first upgrade back for 3 months..(I haven't even played 3 months total lol) I usually dump everything into my army (or boost bldgs) but 75-100k for an upgrade. What's the best day you've ever had? My personal record was this last weekend; 1.6 million in a 30 hr period. Tho it makes every normal day depressing now. LoL
Hobtuse
08-27-2012, 08:39 PM
Yeah PVp > iph. Those slow days have ya wanting to upgrade tho. I can't make myself upgrade my manors yet. Those won't earn that 400k first upgrade back for 3 months..(I haven't even played 3 months total lol) I usually dump everything into my army (or boost bldgs) but 75-100k for an upgrade. What's the best day you've ever had? My personal record was this last weekend; 1.6 million in a 30 hr period. Tho it makes every normal day depressing now. LoL
you can't actually look at upgrades over manors that way.. they are more like annuities over a certain period of time where you exchange a large sum for constant payouts of a decent amount especially in the short term (1-3 months).
for e.g. level 2 manor. not everyone can keep 420k, leaving 90k unvaulted all the time, the investment into manor upgrades allows you to make good use of the 30k payout from a level 2 manor.
One can argue that the 420k can be spent on units/equipment (I would agree to a certain extent) but for the majority of players, even if they improve their army significantly, they are still easy prey for high stats/gem players. hence it's ideal to be able to stay under the vault limit of 330k and having constant payouts to pay for high cost upgrades and purchases.
PS: Good luck for the box event! Are you still going for top 50??
echus14
08-27-2012, 08:51 PM
Haha ... when it comes to John Snow, GIO and the like ... better have them for allies ... or lock up your money (and your daughters)! :D
GetItOn
08-27-2012, 08:51 PM
you can't actually look at upgrades over manors that way.. they are more like annuities over a certain period of time where you exchange a large sum for constant payouts of a decent amount especially in the short term (1-3 months).
PS: Good luck for the box event! Are you still going for top 50??
That's what is a struggle. I dont see how an extra 7.5k a day is any benefit (or 30k lump). Sink that 400k into your army and the full amount of your investment is working for you immediately. And that army boost will make you more than 400k in 3 months. This is all dependent on how much you PVp. Which for me is a lot.
This event is sucking for me and I shutter at a machine unit (blah). So prolly will just do t250.
John Snow
08-27-2012, 10:47 PM
$200k-$300K from PvP? Give the man an eye patch, throw in a parrot!
How much stamina do you have in order to achieve that kind of income?
I have 21 stamina. Don't ask what my hero strength is though.
John Snow
08-27-2012, 10:57 PM
Yeah PVp > iph. Those slow days have ya wanting to upgrade tho. I can't make myself upgrade my manors yet. Those won't earn that 400k first upgrade back for 3 months..(I haven't even played 3 months total lol) I usually dump everything into my army (or boost bldgs) but 75-100k for an upgrade. What's the best day you've ever had? My personal record was this last weekend; 1.6 million in a 30 hr period. Tho it makes every normal day depressing now. LoL
1.6 million? That's freaking awesome! I think my best is somewhere around 600k. I went from around 0 to 600k one day last week to get a manor upgraded to LV 3. That's probably the best I've ever done. I hear you about those slow days!
echus14
08-28-2012, 12:24 AM
Awesome? Awesome?! I'm just thinking of the wake of weeping players (or was it just one poor sod) left in GIO's wake! LOL
GetItOn
08-28-2012, 02:01 AM
Awesome? Awesome?! I'm just thinking of the wake of weeping players (or was it just one poor sod) left in GIO's wake! LOL
LoL. It was like 4 cows (200k each), a lvl 10 manor (270k), some 40-100k grabs, and lots of manors/gold mines, etc. HK was bringing me luck that day. I've only topped 1 million in a day one other time, so it's definitely not a common occurrence. But it was a blast while it was happening! :)
ezinap
08-28-2012, 02:53 AM
That's what is a struggle. I dont see how an extra 7.5k a day is any benefit (or 30k lump). Sink that 400k into your army and the full amount of your investment is working for you immediately. And that army boost will make you more than 400k in 3 months. This is all dependent on how much you PVp. Which for me is a lot.
Well at my level 43 I would invest 250.000 (which I dont have) immediately into building a Manor.
Since buying 200 units with 19/11 stats (highest attack value I have) is not giving me a good return in investment PvP wise: I am happy if I find another player with a level 1 Lender...
ezinap
08-28-2012, 03:38 AM
And more on topic, which implied you have already built each money building:
The same goes for the level 2 Manor upgrade of 420k.
Njwmrb
08-28-2012, 08:20 PM
I think they're better stopped around 5-7. The time cost and ROI isnt as good. I'm a fan of the caravans for offsetting the costs of gold option openings in box events. I time mine to the box event and open them right before fiddling with the box. Its a good reminder when the event shows up as well.
That makes sense, I've stopped participating in those events. I just use the free option every now and then, the investment does not seem to be worth the reward to me
albeezy
08-28-2012, 08:37 PM
That's what is a struggle. I dont see how an extra 7.5k a day is any benefit (or 30k lump). Sink that 400k into your army and the full amount of your investment is working for you immediately. And that army boost will make you more than 400k in 3 months. This is all dependent on how much you PVp. Which for me is a lot.
This event is sucking for me and I shutter at a machine unit (blah). So prolly will just do t250.
That makes sense, I've stopped participating in those events. I just use the free option every now and then, the investment does not seem to be worth the reward to me
As a non-gem player, such as myself, the benefit of working on IPH is the ability to grow your army slowly where unvaulted cash can be kept more easily. I am level 39 and at 50 allies I have more than twice the attack and defense of most of my rivals.
While I could go pillaging them for raids looking for cash, that would cause me to level, which brings me to my next point. As a free player I set a goal of trying to beat the boss 40 times without gems. On the first boss event I got 10 and thought that was lame, but I sat out the next auction event and started upgrading my army. In the second boss event I was strong enough to beat 17 bosses without gems picking up 4 rares and 6 uncommons along the way. That is about an average of 60-70 attack spread out across 10 units that are indys, yet almost have the attack stats of basilisks.
This past boss event I received 4 rares and 4 uncommons from the 20 bosses I defeated without gems. By camping and collecting/upgrading my money buildings, I will slowly build an army that will include many indys with good stats and have the ability to save unvaulted cash to upgrade manors, lenders, and a breeding den once I have unlocked those buildings.
echus14
08-28-2012, 08:44 PM
I really wonder if it is possible to beat the Boss 40x without gems AND without camping at a relatively low level to an extreme degree to build up your army (that is keeping below level 50 and having 500 allies, 1500 flaming cats or better, 1500 heavy axes and 1500 hawkslayer leathers)? If you had that kind of army at that level, it should be possible, but you probably run the risk of dying from boredom :D
albeezy
08-28-2012, 09:01 PM
I really wonder if it is possible to beat the Boss 40x without gems AND without camping at a relatively low level to an extreme degree to build up your army (that is keeping below level 50 and having 500 allies, 1500 flaming cats or better, 1500 heavy axes and 1500 hawkslayer leathers)? If you had that kind of army at that level, it should be possible, but you probably run the risk of dying from boredom :D
Do extra hero equipment raise your attack? I have been occasionally picking up astral bows (19/11) as my weapon of choice and using trebuchets 27 attack. I have 464 and can bring about 550 at max allies to accompany the 40 or so units I have with greater than 27 attack. After maxing out on trebuchets I will focus more on the weapons and armor as I can't even field a full armory or weaponry at max allies. I think I figured out that I would max out around 32k attack unboosted with that configuration at max allies at my current level. Reconfiguring to flaming catapults would add about 3k to that.
If I can't get to 40 with 32k attack, hopefully I could get with 5-9 at which point I would strongly consider purchasing some gems to get to 40.
echus14
08-28-2012, 09:11 PM
You may be right that the army equipment doesn't play a role in the Boss events ... think there was a mention about that somewhere. Can anyone confirm (and if I got this wrong, my apologies)?
albeezy
08-28-2012, 09:30 PM
You may be right that the army equipment doesn't play a role in the Boss events ... think there was a mention about that somewhere. Can anyone confirm (and if I got this wrong, my apologies)?
HAHA no worries. I was just curious because the extra 2 attack points from the battleaxe would be worth considering since it is only 1k more gold than the astral bow.
Njwmrb
08-28-2012, 10:36 PM
I really wonder if it is possible to beat the Boss 40x without gems AND without camping at a relatively low level to an extreme degree to build up your army (that is keeping below level 50 and having 500 allies, 1500 flaming cats or better, 1500 heavy axes and 1500 hawkslayer leathers)? If you had that kind of army at that level, it should be possible, but you probably run the risk of dying from boredom :D
I believe that the boss is tailored to your personal attack score, I was talking about that with someone on here a while ago. Idk if someone has tested this already by ally manipulation, I haven't been super active on the forums lately.
Talkazar
08-28-2012, 11:13 PM
Army equipment very much does play a role in the damage you do to the boss. You can see this if you pick up PvE loot between attacks.
However, boost buildings don't have an impact, while your attack skill does (although the amount is extremely small per point).
echus14
08-28-2012, 11:44 PM
Just an ancillary question - is there any particular reason why some players perfer the Astral Box over the Heavy Battleaxe? Is it a cost-benefit issue given the higher cost of the axe?
Funkey monkey
08-29-2012, 04:02 AM
KOD helped me figure out the attack formula for the boss events. Thanks again KOD!
Gold attack = raw attack score of units, weapons and armor (unboosted and this does include extra hero equipment) + 10 points for every attack skill. In order to calculate, you need to figure the raw score of every unit, weapon and armor you are bringing into battle.
Free attack = gold attack multiplied by .667
At full allies, I was bringing some cheap 1 attack weapons to battle. For every Heavy Battleaxe I added, I increased my attack score by 20 points (21 battleaxe attack -1 replacement point from cheap weapon no longer using that got replaced by Battleaxe).
Echus - I personally would rather not add the Heavy Battleaxe because the 21/14 because in the end game you will likely have most attack weapons at 20/10 from PVE loot, so you will only gain 1/4 from 20,000 purchase. However, when trying to boost the attack score using weapons, this is the highest attack weapon and I'm still at a low enough level that I think it is posible I could fit all my units with one. That being said, I haven't purchased a single Astral bow, since they will not be used in the end game. If it wasn't for the boss events, I would raise my attack by purchasing high attack armors not weapons. Thaumaturge Robe 14/23 at 18,000 will give you a boost of 4/3 in the end game. Most high armor loot is 10/20 drop.
I'm curious to what others are purchasing for weapons and armor and why?
ezinap
08-29-2012, 04:02 AM
I believe that the boss is tailored to your personal attack score, I was talking about that with someone on here a while ago. Idk if someone has tested this already by ally manipulation, I haven't been super active on the forums lately.
Don't think so. The successes of albeezy show that the strenght of the boss is determined by level.
That is: by staying at the same level and increasing your attack score you will beat more bosses next event.
Edit: I just realised this is totally off-topic. Sorry.
el_gringo
08-29-2012, 05:35 AM
I just upgrade anything as I can't access the server anytime between about 3pm and 10pm anymore :(
albeezy
08-29-2012, 06:59 AM
Don't think so. The successes of albeezy show that the strenght of the boss is determined by level.
That is: by staying at the same level and increasing your attack score you will beat more bosses next event.
Edit: I just realised this is totally off-topic. Sorry.
It's not completely off topic as the debate is to upgrade money buildings, boost buildings or unit buildings. Just out of curiosity though, I thought the hero equipment was just for your avatar? It seems some of you are posting that it is also used by your army as well? As for the boss event, yes the key is staying low level and having max allies when battling the boss, something I learned from MW where I had to use a medpack to beat boss 8, while lower levels are getting to boss 25 of 30 without gold. I thought I would adopt that strategy, but to be successful you have to build a strong IPH. Thus I recommend upgrading all money buildings once you have unlocked sufficient units from your unit buildings to build a strong army for fighting trhe boss. If you want to play the box events you can, but as a non-gem player you will level quickly and acquire a lot of XP for 1-3 free units, whereas by camping during the box events and adding to your attack you can pick up 20+ free units, many of them having equivalent or better stats than the 1-3 free units you would get doing the box event.
Thus, I advocate that non-gem players at low levels camp during box events, I have 0 boxes and 0 opens, and use the free and gold attack options during the boss events. To be successful you will need a strong IPH. As for the IPH, it doesnt matter what you upgrade, just try to upgrade buildings that will allow you to collect more gold. As others have stated, if you are on all the time the 1 hour, 3 hour, and 6 hour buildings are great but do not neglect the 12 and 24 hour buildings. If you are on infrequently focusing more on the 12/24/48 hour buildings would be more beneficial. If you spend gems heavily who needs gold. If you are a light gem spender mix in a little bit of IPH building to maximize your gem purchases.
Talkazar
08-29-2012, 07:45 AM
Just out of curiosity though, I thought the hero equipment was just for your avatar? It seems some of you are posting that it is also used by your army as well?
The only distinction for hero equipment is that it can be used by you personally whereas army equipment cannot. Your army can use it in the same way that all other equipment is used. As an aside, your list of army equipment for sale is the hero equipment of the other two classes (so eg mages have fighter & thief hero equipment as army equipment.)
albeezy
08-29-2012, 08:35 AM
The only distinction for hero equipment is that it can be used by you personally whereas army equipment cannot. Your army can use it in the same way that all other equipment is used. As an aside, your list of army equipment for sale is the hero equipment of the other two classes (so eg mages have fighter & thief hero equipment as army equipment.)
That is good to know. Thanks!
The_Legend_Shall_Live_On
08-29-2012, 09:52 AM
I'm going to throw my own pennies in on this, too:
While the current ultimate goal that can be reached insofar as units are concerned would be a BD of level 10 and catching and training dragons, I stuck it out with upgrading to open up basilisks, then HP with the Spire, and loading up on those. Currently at level 67, I've banked 730+ basilisks, now having an attack above 51k with full allies.
I got this done through having all money buildings (except gem ones), and since I am in the main one of those #2 players (trying to collect hourly, but probably average going on every 1h 45m throughout the day), I worked the 30m and 1hr building. Finally have level 10 bazzars and lumber mill (the discount is finally paying off), and going to get my level 5 caravans to level 7. This will make sure that even when I get to level 100, my hourly collection will still be greater than my hourly box opening (for box events), and would justify gold hits on boss events with an even exchange for the first 15 bosses (due to my attack being so high). Later on though, at the higher levels, I will have already started the upgrading on Manors, Lenders, etc, so even when I have to do many gold hits on boss events, because my collections hourly, 3-hourly, 8-hourly and 18-hourly are high, I still am higher on collections than gold spending on the events. That way I can still increase my units, continue upgrading, etc.
So... if you're a #2 player, get your hourly buildings to a collection of at least 2300/hr (2 level 10 bazzars, 2 level 5 merchants = 2300hr), then work the cheaper 3hr, 8hr or 18hr buildings until your A/D are at a level you really like, then start working the heavier pay-out buildings so you can get your BD up when the time comes.
Hope that all makes sense. :)
Powered by vBulletin® Version 4.2.2 Copyright © 2025 vBulletin Solutions, Inc. All rights reserved.