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Nick-Clark1
08-19-2012, 11:52 PM
I'm just wondering how many people on the forum upgrade their Lumber Mill? I had pretty much forgotten about it until just moments ago. Currently upgrading it from Lv.3 to Lv.4
When I had checked what the upgrade times and costs were, I was pleasantly surprised.
$270,000 (less because of discount...?) to go to from Lv.8 to Lv.9 is a good price I think and it also makes upgrades over 330k a little less dangerous to save for.
Lv.3 Manor, Lv.5 Lender, Lv.6 or 7 Gold Mine to name a few.
Whether lower level folks can make use of it I'm not sure.

So yeah, kind of a pointless thread, but I guess if anything it could serve as a reminder that the Lumber Mill shouldn't be overlooked (like I did).

GetItOn
08-20-2012, 12:15 AM
I got mine to 10. I wasn't going to at first but then I thought what the hell it will start saving money in a month or two. They'll come a point where there's nothing left but pricey upgrades, so the sooner the better on something like that.

P4TR1C14N
08-20-2012, 04:04 AM
Mine is on lvl7. Will upgrade later on when going for upgrading manors etc and BD to 9 + 10

marebear
08-20-2012, 05:21 AM
Mine is lv 10.

Samantha Turtle
08-20-2012, 07:00 AM
I think 6.. but will up to 10 well before I upgrade anything above 100k again!!!

Sludgeboy
08-20-2012, 07:41 AM
10 - Agree, it will be worth it in the long run.

albeezy
08-20-2012, 07:52 AM
Mine is at level 9. It was one of the first things I upgraded

Coog
08-20-2012, 08:45 AM
I'm working on getting it to level 10. It's a good investment because it's basically the same as upgrading the vault capacity beyond 330 000, at least when doing the heavy upgrades. The less money I need to have in the open, the less time it is for someone to steal them from me.

The_Legend_Shall_Live_On
08-20-2012, 09:53 AM
10 here as well. Did it about a month ago. First building to 10. Definitely have saved a lot because of it.

Vile Lynn
08-20-2012, 09:54 AM
I'm upgrading my LM to 10 so I can save on the upgrade cost & time to get my BD to 10. I think getting the BD to 10 is most important, imho. Having the LM at 10 is a good idea.

John Snow
08-20-2012, 10:12 AM
I'm upgrading my LM to 10 so I can save on the upgrade cost & time to get my BD to 10. I think getting the BD to 10 is most important, imho. Having the LM at 10 is a good idea.

We're taking the same approach. I just finished the lvl 10 upgrade for my LM a couple of weeks ago.

ShawnBB
08-20-2012, 10:22 AM
Lvl 10 cost 455000 to upgrade and raise that 1%.
Good luck on breaking it even after you spent 45500000 gold.
You need 6 months perfect collect with a 10000iph to earn 45500000 gold.

Meanwhile,the time waste and IpH fall behind caused by the lvl10 LM upgrade will take you a lot longer than 6 months to break even.

Please wake up guys...

The_Red
08-20-2012, 10:27 AM
Lvl 10 cost 455000 to upgrade and raise that 1%.
Good luck on breaking it even after you spent 45500000 gold.
You need 6 months perfect collect with a 10000iph to earn 45500000 gold.

Please wake up guys...

I agree with this as well, just really doesnt make sense at some of the later stages of
the lumber mill. For the amount of TIME it takes to ugrade you could just raid a few times
and collect the couple of K discount it gives you.

Vile Lynn
08-20-2012, 10:28 AM
Lvl 10 cost 455000 to upgrade and raise that 1%.
Good luck on breaking it even after you spent 45500000 gold.
You need 6 months perfect collect with a 10000iph to earn 45500000 gold.

Please wake up guys...

So are you saying it is impossible?

The_Red
08-20-2012, 10:36 AM
So are you saying it is impossible?'

I think Shawn's suggesting its an "investment" for the math challenged.

ShawnBB
08-20-2012, 10:43 AM
So are you saying it is impossible?

It is possible, but you will be permanently economically behind by upgrading to lvl10 LM(even 8 and 9)
Because by the time you break even,your IpH is still behind since we spent same amount and I invested the 455000 in money buildings but you did in LM. The snowball effect of that extra 455000 initial investment in raising iph is way more profitable.

In game gold in KA is inflating incredibly fast, so the present value and future value issue should really get some attention. That being said,the earlier(weaker IpH) you upgrade you LM to high level but give up on money buildings,the more hurt your Econ will got.
Opportunity cost for focusing on LM is lot more than the 1% upgrade cost.

Well,I guess the point of LM itself was to help Econ :(

Also, don't forget the cost of dragon and items has nothing to do with LM.

BadNews
08-20-2012, 10:50 AM
totally agree with ShawnBB.

The_Legend_Shall_Live_On
08-20-2012, 10:51 AM
Lvl 10 cost 455000 to upgrade and raise that 1%.
Good luck on breaking it even after you spent 45500000 gold.
You need 6 months perfect collect with a 10000iph to earn 45500000 gold.

Please wake up guys...

The LM early on to level 10, you save TONS. For the purposes of upgrading the breeding den to level 10, you break even (if you don't start building the BD until your LM is level 10, you save 473,700 gold once the BD is level 10).

However, if your other buildings are lower level (like mine were, most being under level 4 when my LM was gotten to 10), you save a LOT more gold overall.

There are plenty of strategies being thrown up on the Forum now covering ideas and workable ones to get your den to 10. Why not save gold where you can?

d_nickels
08-20-2012, 11:04 AM
I agree with both sides of the argument here.

Yes, it is a good long term investment. It can save you money, but it will probably take you a really long time to get that investment back.

I think the best advantage of the lvl 10 lumber mill is the reduction in unvaulted gold needed when going for upgrades over 330k. This is an advantage you can't really get elsewhere or even buy. It might make or break an expensive upgrade for somebody dodging attackers. This too is just a gamble and while the whole 10% seems like a good advantage, that last 1 or 2% probably doesn't make a huge difference.

I stopped at level 8 lumber mill and what was causing me to stop was the time required to upgrade it. I feel like my most precious commodity in the game is my upgrade time. (yes I really wish I had the two upgrade dragon) I felt the opportunity cost of upgrading that LM those last two times was too great, so I stopped. A year from now when I'm trying to upgrade my manors to lvl 10 I might go ahead and upgrade my lumber mill though! haha :p

GetItOn
08-20-2012, 11:17 AM
Lvl 10 cost 455000 to upgrade and raise that 1%.
Good luck on breaking it even after you spent 45500000 gold.
You need 6 months perfect collect with a 10000iph to earn 45500000 gold.

Meanwhile,the time waste and IpH fall behind caused by the lvl10 LM upgrade will take you a lot longer than 6 months to break even.

Please wake up guys...

I agree the 9 to 10 upgrade is pricey for 1% but I wanted another lvl 10 building. LoL only have a few. Plus, 10% is more authetically pleasing. Wow I butchered that word.

In general, most lvl 10 upgrades are absurdly expensive. The lvl 10 manor upgrade takes over 3 months to finally see a profit as well.

John Snow
08-20-2012, 11:19 AM
You absolutely have to take your own level, IPH, and building levels into consideration. For me, at level 47, it's a no-brainer to upgrade the LM - I haven't even unlocked the BD yet. For higher level players with higher level manors and BDs, the pay-off's questionable.

ShawnBB
08-20-2012, 11:33 AM
One more point to add here.:)

the amount of time you expose your unvaulted money is really not that big of a difference.

Assume a player has a 8000 actual IpH which is pretty normal when he needs to do those upgrades that cost 330000+
for a lvl4 manor,1.1m cost. The 1% less which is 11000 will need just a little bit more than an hour exposure.
However, how long he has already exposed his money on the way saving? I did the math, it's about 95 hours.

If you are terrified for exposing your money 1 more hour,then how about the 95 hours?

John Snow
08-20-2012, 11:43 AM
One more point to add here.:)

the amount of time you expose your unvaulted money is really not that big of a difference.

Assume a player has a 8000 actual IpH which is pretty normal when he needs to do those upgrades that cost 330000+
for a lvl4 manor,1.1m cost. The 1% less which is 11000 will need just a little bit more than an hour exposure.
However, how long he has already exposed his money on the way saving? I did the math, it's about 95 hours.

If you are terrified for exposing your money 1 more hour,then how about the 95 hours?

1% not so impressive, but at 10% the cash is $110,000, which makes a difference.

ShawnBB
08-20-2012, 02:36 PM
1% not so impressive, but at 10% the cash is $110,000, which makes a difference.

I think I'm just trying to convince ppl that it is not worth to upgrade LM from 9 to 10, didn't deny the great deal of LM somewhere around lvl5. Meanwhile,the raise of IpH for not upgrading high lvl LM will make the exposure time less as well.

Talkazar
08-20-2012, 03:11 PM
Just a note that in the interests of maximising confusion there either are two versions of the lumber mill floating around one of which costs 75%(!) less than the other, or funzio revised it at some point but a lot of people haven't noticed. MY level 9-10 upgrade was 136,000.

Mine is level 10. While the merits of the last couple of upgrades is debatable, you do tend to earn back the earlier upgrades fairly quickly once everything starts costing 100k+ to upgrade. It also simplifies the 400k upgrades considerably.

John Snow
08-20-2012, 03:17 PM
I think I'm just trying to convince ppl that it is not worth to upgrade LM from 9 to 10, didn't deny the great deal of LM somewhere around lvl5. Meanwhile,the raise of IpH for not upgrading high lvl LM will make the exposure time less as well.

Fair point - makes sense. I try to save these long upgrades for the times I'm out of town and know I won't be able to play for a couple of days. That way I feel like I accomplishing something in the game.

GetItOn
08-20-2012, 03:22 PM
Just a note that in the interests of maximising confusion there either are two versions of the lumber mill floating around one of which costs 75%(!) less than the other, or funzio revised it at some point but a lot of people haven't noticed. MY level 9-10 upgrade was 136,000.

Mine is level 10. While the merits of the last couple of upgrades is debatable, you do tend to earn back the earlier upgrades fairly quickly once everything starts costing 100k+ to upgrade. It also simplifies the 400k upgrades considerably.

Yes I don't recall the last upgrade being more than That either, come to think of it. The whole 1-10 was only 400k or so

marebear
08-20-2012, 03:24 PM
Lvl 10 cost 455000 to upgrade and raise that 1%. Good luck on breaking it even after you spent 45500000 gold.You need 6 months perfect collect with a 10000iph to earn 45500000 gold.Meanwhile,the time waste and IpH fall behind caused by the lvl10 LM upgrade will take you a lot longer than 6 months to break even.Please wake up guys...Okay I suck at math, but I don't get this at all. My final upgrade from 9-10 lm was a little over the vault limit. I robbed someone for the cash for my last upgrade after I was at the vault limit, and the upgrade from 9-10 didnt take long. In fact the whole upgrade ( i think i went 5-10) took less than a week?? Now every single building I upgrade from now on will cost me less. I took my bd from 5-6 during that same week. I feel like iph doesn't matter as much as other people seem to. Every time I need cash I go out and rob people. Idk, just my two cents.

GetItOn
08-20-2012, 03:31 PM
Every time I need cash I go out and rob people. Idk, just my two cents.

Word. 90% of my income is thru PVp.

Nick-Clark1
08-20-2012, 04:06 PM
Good to see some good discussion going on here :)
I was just impressed with how little amount of time and money it took to take a LM to Lv.9
9 days total isn't something that I personally consider a long time, and 270k is fairly reasonable. Even a Lv.8 upgrade is worthwhile for 165k.
I'll be quite happy to halt my IPH while this happens.
Although I probably won't be taking mine to Lv10, that 455k is just a little too steep for 1% :p

SeqWins
08-20-2012, 04:08 PM
http://i30.photobucket.com/albums/c332/SeqTheMesiah/Modern%20War%20Crime%20City%20and%20Kingdom%20Age/017A79C9-C5D6-491A-853E-F243F84493CC-806-000001DA5F3F167E.jpg

I don't know what you guys are talkin about but to go from 9-10 it cost me 136k and only 39 hours altogether it
Took me about a week to go from 1-10 sounds worth it to me..

This is my 12th LVL 10 building

John Snow
08-20-2012, 04:15 PM
http://i30.photobucket.com/albums/c332/SeqTheMesiah/Modern%20War%20Crime%20City%20and%20Kingdom%20Age/017A79C9-C5D6-491A-853E-F243F84493CC-806-000001DA5F3F167E.jpg

I don't know what you guys are talkin about but to go from 9-10 it cost me 136k and only 39 hours altogether it
Took me about a week to go from 1-10 sounds worth it to me..

This is my 12th LVL 10 building


I know I didn't have to clean out my vault to get lvl 10. $136k seems about right because it was a no-brainer for me to do the upgrade.

Nick-Clark1
08-20-2012, 04:18 PM
I know I didn't have to clean out my vault to get lvl 10. $136k seems about right because it was a no-brainer for me to do the upgrade.

Well there you go. I was reading directly from the spreadsheet :p
I'll be going to Lv.10 if this is the same on my game (why wouldn't it anyway)

asdfg12345
08-20-2012, 04:41 PM
if its only 136k then its worth doing.

ShawnBB
08-20-2012, 06:39 PM
Wth... The whole this is messed up!
http://i1075.photobucket.com/albums/w421/ShawnBBB/38365E56-BE8D-4FFA-A441-1777F97320B9-15467-00000FE65ABA2FE6.jpg

Nick-Clark1
08-20-2012, 07:11 PM
Yeah, gave us a bit of a bum-steer hey? My Lv.5 Upgrade is 11,520, not 35k :rolleyes:

Talkazar
08-20-2012, 09:03 PM
@ShawnBB. Look for the lumber mill (discounted) entry. (assuming you are using the datasheet and not an old copy)

ShawnBB
08-20-2012, 09:41 PM
Sorry nick and guys, the misleading info made me a total clown here. (first link in ghost's beginning guide...)
The lvl1 cost is only 1440 instead of 4500. So the lvl10 only cost around 130000 like seq mentioned.

130000 still not worth the upgrade for me, but for a camper that's definitely a good deal.

Nick-Clark1
08-20-2012, 09:59 PM
Sorry nick and guys, the misleading info made me a total clown here. (first link in ghost's beginning guide...)
The lvl1 cost is only 1440 instead of 4500. So the lvl10 only cost around 130000 like seq mentioned.

130000 still not worth the upgrade for me, but for a camper that's definitely a good deal.

lol I was reading the same spreadsheet Shawn. I'm still taking mine to 10 though, the cheap upgrades give me a chance to build up some more HP's on my way to 500 allies

YLL
08-21-2012, 01:05 AM
Anyone got accurate numbers for each of the levels? I was planning to get my lumber mill upgrades done while collecting taxes, tributes and plunder towards the funding of my BD 9 and 10, and that info would be helpful for budget setting and scheduling.

Talkazar
08-21-2012, 02:03 AM
Lumber Mill (discounted) 1 12 1500
Lumber Mill (discounted) 2 12 2475
Lumber Mill (discounted) 3 12 3920
Lumber Mill (discounted) 4 12 6790
Lumber Mill (discounted) 5 12 12520
Lumber Mill (discounted) 6 12 18050
Lumber Mill (discounted) 7 12 30550
Lumber Mill (discounted) 8 12 51150
Lumber Mill (discounted) 9 12 82800
Lumber Mill (discounted) 10 12 136500

from https://docs.google.com/spreadsheet/ccc?key=0Aj9pi1nr5A99dFF0UWZKZWxzSGVyZkh5ekhnUnh0e lE#gid=50

The 12 is the level the building is available at - forgot to cut it out.

YLL
08-21-2012, 02:42 AM
Lumber Mill (discounted) 1 12 1500
Lumber Mill (discounted) 2 12 2475
Lumber Mill (discounted) 3 12 3920
Lumber Mill (discounted) 4 12 6790
Lumber Mill (discounted) 5 12 12520
Lumber Mill (discounted) 6 12 18050
Lumber Mill (discounted) 7 12 30550
Lumber Mill (discounted) 8 12 51150
Lumber Mill (discounted) 9 12 82800
Lumber Mill (discounted) 10 12 136500

from https://docs.google.com/spreadsheet/ccc?key=0Aj9pi1nr5A99dFF0UWZKZWxzSGVyZkh5ekhnUnh0e lE#gid=50

The 12 is the level the building is available at - forgot to cut it out.

Thanks! Like Shawn, I'd be using the link in Ghost's pinned thread. :)

echus14
08-21-2012, 03:12 AM
Does anyone have the info showing how long each level of upgrading takes?

Funkey monkey
08-21-2012, 03:26 AM
The upgrade time is on the spreadsheet as well
12
15
18
21
24
27
30
33
36
39

Vile Lynn
08-21-2012, 07:11 AM
Good, I'm glad this got settled... very helpful discussion. The math is only good if the numbers are right. Now, having the right numbers, it makes more sense.

My LM costs & upgrade times seem very reasonable & practical at my level & iph.

I'll be taking the LM to lvl10 in between upgrades on different buildings... a discount is a discount, even if it just 1%, but a 10% discount is best! :)

Vile Lynn
08-21-2012, 07:18 AM
Lumber Mill (discounted) 1 12 1500
Lumber Mill (discounted) 2 12 2475
Lumber Mill (discounted) 3 12 3920
Lumber Mill (discounted) 4 12 6790
Lumber Mill (discounted) 5 12 12520
Lumber Mill (discounted) 6 12 18050
Lumber Mill (discounted) 7 12 30550
Lumber Mill (discounted) 8 12 51150
Lumber Mill (discounted) 9 12 82800
Lumber Mill (discounted) 10 12 136500

from https://docs.google.com/spreadsheet/ccc?key=0Aj9pi1nr5A99dFF0UWZKZWxzSGVyZkh5ekhnUnh0e lE#gid=50

The 12 is the level the building is available at - forgot to cut it out.

Thank you, Talkazar, for your post! Excellent!

ezinap
08-21-2012, 11:55 AM
Good, I'm glad this got settled... very helpful discussion. The math is only good if the numbers are right. Now, having the right numbers, it makes more sense.

My LM costs & upgrade times seem very reasonable & practical at my level & iph.

I'll be taking the LM to lvl10 in between upgrades on different buildings... a discount is a discount, even if it just 1%, but a 10% discount is best! :)
Ehm, no. more income is best.
However when you're looking at multiple upgrade/build costs above 40k, the lumber mill upgrade becomes profitable.

rareay84
08-21-2012, 12:06 PM
There are certain cash buildings I want to get to level 10 before I quit playing this game. Adding up the costs of levelling them up, it comes to a bit more than $79 million. (Maybe another million or five for the non-cash buildings.)

Lvl 10 LM = I spend half a million and a week, in order to save almost $8 million by end game. Level 9 is cheaper and quicker, and I'll still save over $7 million.

Maybe I'm math challenged, but it looks like a good idea to me...

Njwmrb
08-21-2012, 03:51 PM
I think to be completely optimal you would level the Lumber Mill sporadically depending on your daily income, I lvled my lumber mill to lvl 4 early on until it seemed to be too expensive/too time consuming to keep lvling it, but a few months later some of my upgrades are 500k+ and the 35k to upgrade it is now pocket change.

So it would probably not be best to lvl it 1-10 early on in the game or keep it at a low lvl too late in the game.

echus14
08-21-2012, 08:10 PM
Tend to agree with Njwmrb in that the savings on some of the gold producers would be relatively small (eg, silos) compared to getting them levelled up quickly at undiscounted cost and producing gold. Personally, after levelling up the silos, I would probably level up at least half-way the leatherworks before pursuing the LM. LM definitely worthwhile when you start considering buildings like the Lenders where even the first upgrade is relatively expensive.

Had suggested to GREE to allow simultaneous upgrading of a gold producer, a boost building and a unit building to allow smoother transition through the game (I actually think this would help GREE because the time when people really think about buying gold with real money is when the cost of upgrading significantly outstrips their vault limit, so the faster people get to that point, the better the real revenue potential for GREE). Unfortunately, just the usual silence ...

Hello Kitty
08-21-2012, 08:12 PM
yes, get the LM.

ezinap
08-22-2012, 02:23 AM
There are certain cash buildings I want to get to level 10 before I quit playing this game. Adding up the costs of levelling them up, it comes to a bit more than $79 million. (Maybe another million or five for the non-cash buildings.)

Lvl 10 LM = I spend half a million and a week, in order to save almost $8 million by end game. Level 9 is cheaper and quicker, and I'll still save over $7 million.

Maybe I'm math challenged, but it looks like a good idea to me...

You're right, looking from the end.
Now look at the beginning:
I can upgrade the Pottery Maker from 1 to 2 for 5940 gold, or first upgrade Lumber Mill to level 2 for an investment of 2475, and then level up the Pottery for 5.880. Saving 60.
But the first action wil gain me higher income in 12 hourse: to 500 from 250 = + 250 in 12 hours. 250 is obviously more than 60.

War Eagle
08-22-2012, 09:14 AM
Mine is lvl 10. I think it's a no-brainer for anyone who eventually plans to go for the high priced upgrades (breeding den, manors, etc.). It only takes 10 days to level... and you'll quickly make your money back on all those expensive upgrades.

Sludgeboy
08-22-2012, 10:44 AM
Had suggested to GREE to allow simultaneous upgrading of a gold producer, a boost building and a unit building ...... Unfortunately, just the usual silence ...

I can see why it fell on deaf ears. That is just absurd to suggest that idea to a company. Did you forget about the unit that gives two upgrades? I bet anything that brought in more $$$ than to give everyone in the game the ability to upgrade 3 buildings at once.

d_nickels
08-22-2012, 10:50 AM
Here's another thought.

If it takes 10 days to upgrade the LM to lvl 10, and you do it early in the game, then every single upgrade you do after that "could" have been done 10 days earlier. So the oppurtunity cost of spending 10 days to upgrade the LM is actually 10 full days of collecting at max IPH (if you end up playing long enough to upgrade everything).

So what gives the greatest benefit? 10% savings on all future upgrades minus the cost of upgrading your LM, or 10 days of collection at what ever your max IPH would eventually be?

I don't have the time to figure that one out right now. =)

ezinap
08-23-2012, 03:58 AM
@d_nickels: excellent thought!
And yes, upgrading everything till 10 is much higher than 10 days of maximum income.
So the Lumber Mill seems the way to go...

But now take 1 Silo:
Total upgrading cost = 55.975, maximum savings with Lumber Mill = 5.596
However, daily income = 9.900! And 10 days = 99.000
So its much more profitable to upgrade a Silo to 10 first.

Of course this can be calculated for each building.

Talkazar
08-23-2012, 05:06 AM
Silo is a bad example, as its cheap (indeed, there are only a few building cheaper). Compare to say, building the manor is 250,000 (and upgrading it to level 2 is 420,000, level 3 is 700,000). The high level unit and boost buildings also start to get pricey at mid levels.

As an aside, from memory if you only focused on income buildings and ignored the lender/manor (and any gem building) you wouldn't need the lumber mill for some time, as the cheapest buildings tend also to have the highest return to using the upgrade timer (outside of lender/manor/gem buildings...). Except you don't really have that option if you aren't camping at low levels.

ezinap
08-23-2012, 06:29 AM
Silo is a bad example, as its cheap ...
What do you mean 'bad example'? You're too dumb to understand the concept?

As a service I calculated the level per money building when you should go upgrade your Lumber Mill:
Castle 10
Apothecary 3
Bazaar 10
Farm 10
Gold Mine 3
Bakery 10
Silo 10
Jewelcrafter 2
Tailor 10
Tavern 9
Library 8
Stable 7
Leatherworker 6
Cartographer 5
Pottery Maker 3
Fish Market 3
Wine Maker 3
Butcher Shop 2
Shipyard 2
Merchant Caravan 8
Playhouse 1
Inn 1
Printing Press 1
Trading Post 1
Brothel 1
Lender 1
Manor 1

echus14
08-23-2012, 07:26 AM
@ezinap
Good grief! Chill man. Talkazar had a point and certainly didn't warrant that kind of rebuttal.

Your table is interesting. I think for a more accurate picture, any consideration would also need to factor in the likely collection rate. So, for a merchant caravan which churns out hourly, we know that no one can do this 24 hrs a day. So the income would actually be lower and the usefulness of the LM would kick in earlier.

Also, it's likely that some of the buildings that would benefit from the LM when they are at lvl 1 would come about before other buildings who don't need the LM are still below their respective 'entry' point. So, they would also benefit from the LM.

Hideous
08-23-2012, 12:46 PM
I've only upgraded to level 4 and find it useful.

ezinap
08-23-2012, 01:23 PM
@ezinap
Good grief! Chill man. Talkazar had a point and certainly didn't warrant that kind of rebuttal.

Your table is interesting. I think for a more accurate picture, any consideration would also need to factor in the likely collection rate. So, for a merchant caravan which churns out hourly, we know that no one can do this 24 hrs a day. So the income would actually be lower and the usefulness of the LM would kick in earlier.

Also, it's likely that some of the buildings that would benefit from the LM when they are at lvl 1 would come about before other buildings who don't need the LM are still below their respective 'entry' point. So, they would also benefit from the LM.

You Sir, are right.
@Talazar, my apologies. I hope you can accept them.

Collection rate indeed! I maintain a spreadsheet with income according to my own harvest frequency. That changes stuff. Unit buildings dito. Also the difference between build and upgrade should be considered. Strategy (camping)
But I liked the elegance of the formula for the switching level per building
where 0.1*{cumulative upgrade cost} = 10*{daily income}

Dr. Dengus
08-23-2012, 01:34 PM
If the lumber mill (discounted) price is correct in this spreadsheet (https://docs.google.com/spreadsheet/ccc?key=0Aj9pi1nr5A99dFF0UWZKZWxzSGVyZkh5ekhnUnh0e lE#gid=50) then it totals 346,225 gold to get the LM to level 10. If you focus on solely upgrading the LM to 10 for 10/11 days or however long it takes, then it will be worth it in the long run. This is because it's very easy for a long term player to spend 3,462,250 gold on upgrades, which is what you will need to eventually spend for the LM to pay for itself.

But in other terms, you are losing 10/11 days of upgrade time that could be spent on your income. So I think it just boils down to preference. In my opinion, I don't think a 10% discount is THAT much in reality. I forget if there is a KA event item that reduces upgrade costs by 30%. But if there was/is, then it'd be nice to add an extra 10% on top of that. But when it comes to the expensive upgrades, sure it saves some gold, but not to the extent where you are getting a steal. By the time you're able to afford a level 10 breeding den (which costs 1.9m), you probably already have a great IPH to the point where saving up another 190k isn't really that hard.

So a LM at 10 can and will eventually save you money. I'm just not patient enough to spend 10/11 days upgrading the building to save a tiny bit of gold. I'm sure my opinion would differ if I was in whale territory, as I could see the advantage to not having to go over vault as much. But if you're able to go over vault and fend off rivals easily, there isn't a HUGE benefit to a lvl 10 LM.

Talkazar
08-23-2012, 08:18 PM
@ezinap 'tis all good.

echus14
08-23-2012, 08:31 PM
I can see why it fell on deaf ears. That is just absurd to suggest that idea to a company. Did you forget about the unit that gives two upgrades? I bet anything that brought in more $$$ than to give everyone in the game the ability to upgrade 3 buildings at once.

Hi Sludgeboy
If I understand how the 2 free upgrades prize worked, then that would be a different issue ... that's super useful when tackling an expensive upgrade which will bring you way above your vault limit (eg, breeding den 8, 9, 10 or the manors 3, etc). What I was looking for was the ability to just speed up the game a little so that people don't have to camp quite so much. Also, as per my original post, this could be financially beneficial to GREE. That's my 2 cents worth anyway ... and I don't think its absurd for you to suggest otherwise.

festivus
08-24-2012, 10:31 AM
Thanks for the reminder. I wasn't upgrading it and didn't realize it saves on the upgrades, not just the initial building. Now I am pushing it towards 10.