The_Legend_Shall_Live_On
08-17-2012, 06:23 PM
Please vote which one you would like to see, from your viewpoint, as the most valuable in-game change. Then, add a response to the thread, giving any information you would like, and you’re your second preference, then third preference. If you have a forth, and so on, you can add that, too.
Explanation of the above answers:
1 and 2 – Able to sell back unused or unwanted units or equipment at 1/10th of the value obtained
3 – Able to select the gear that your hero equips during PvE
4 – The added effect would be elemental or something similar, to the weapon. If fire, would damage ice monster more; if ice, then damage fire monster more. Electrical for water, etc.
5 – At random times, for a day or two, specials for in-game playing are done by GREE. E.g.: All gold buildings produce 10% more for the day. Or all units are 5% cheaper for the day. Or 10% more honor from PvP attacks for two days.
6 – Larger quests are added to the quests on PvE or PvP that require more effort on the player’s part. Or additional map quests, such as mastery level 5, and you receive 2 gems for completing them.
Explanation of the above answers:
1 and 2 – Able to sell back unused or unwanted units or equipment at 1/10th of the value obtained
3 – Able to select the gear that your hero equips during PvE
4 – The added effect would be elemental or something similar, to the weapon. If fire, would damage ice monster more; if ice, then damage fire monster more. Electrical for water, etc.
5 – At random times, for a day or two, specials for in-game playing are done by GREE. E.g.: All gold buildings produce 10% more for the day. Or all units are 5% cheaper for the day. Or 10% more honor from PvP attacks for two days.
6 – Larger quests are added to the quests on PvE or PvP that require more effort on the player’s part. Or additional map quests, such as mastery level 5, and you receive 2 gems for completing them.