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montecore
08-15-2012, 03:53 PM
Have them both built. First one at level 2, second is 20 million away from an upgrade to level 2. I'd much rather upgrade my Rock Cafes (and the all in one spreadsheet says that's what I should do) but I won't do it because I know upgrading is the "right" thing to do. I suppose I'm supposed to keep going until they're both at level 3. At what level can you just focus on the rest of your hood assuming Casinos and Palm Hotels are several levels away?

A side question about white frog's spreadsheet - with 50MM saved up, the spreadsheet gives an upgrade vs time score of 536.68 for the NC level 2 upgrade and 560.17 for the Rock Cafe level 2 and level 3 upgrades. With 40MM saved up, the NC score drops to 410.16 while the Rock cafe scores are the same. At 60MM saved up, the NC upgrade score goes to 776.

Meanwhile, my estimate is that if i upgrade a rock club it will take 61 days to pay back - 242K added per day. Is the algorithm taking that into account? Or is it the simple fact that because my income per hour is 6.5MM per day (assuming I collect everything every time) that the ROI doesn't matter, as it will be upgraded and I'll have that money back (15MM) in just over two days?

It seems I could follow that logic until my entire savings is gone and building up 66 million isn't as easy as just waiting 10 days regardless of my income per hour.

sexkitteh
08-15-2012, 03:56 PM
When they are both lvl10... to answer your question that is...

jobadass
08-15-2012, 04:00 PM
I'm not trying to take this OT. I don't have any NCs, because of their collection time. I just finished upgrading my 2nd RC to level 3 and am leaning towards upgrading Gents clubs next.
My point is, I've read a little of the guides, but I think you have to go with your gut. IPH is only a stat, if you miss a collection, you're stats are wrong.

BTW, I don't regret upgrading my RCs, at all.

<3 Hz
08-15-2012, 04:00 PM
At some point you won't be able to afford it lol. The upgrade from level 4 is steeeep $$$$$$$!$$$$!!

jmeijer
08-15-2012, 04:04 PM
Meanwhile, my estimate is that if i upgrade a rock club it will take 61 days to pay back - 242K added per day. Is the algorithm taking that into account? Or is it the simple fact that because my income per hour is 6.5MM per day (assuming I collect everything every time) that the ROI doesn't matter, as it will be upgraded and I'll have that money back (15MM) in just over two days?

It seems I could follow that logic until my entire savings is gone and building up 66 million isn't as easy as just waiting 10 days regardless of my income per hour.ROI doesn't matter. Focus on the inc/hr increase. What is the upgrade that takes only 30 hours but adds 10k to your inc/hr? Did you get both of your Upscales to lvl 3? Did you get your Wedding Chapels to lvl 4? UC's and WC's are ideal.

If you really want to go for 66 mil now: saving up for this amount can be boring; I would upgrade your lofts until you have enough. Lofts take a long time to upgrade, but the reward is tempting.

montecore
08-15-2012, 04:07 PM
Lofts have very low scores on the goal calculator. I haven't upgrade my UCs. Don't have any WCs, but I do have churches. The UCs come in at 208, below the Rock Cafes and the NC BTW.

I'm already at 43 million so I've come awful close to quit now.

jobadass
08-15-2012, 04:11 PM
Upgrade your UCs to level 3 immediately...IMO

Sir Daniel
08-15-2012, 04:29 PM
Saving for lvl 7 NCs right now, the obsessing hasn't stopped for me, yet, even though income is worth f all in terms of equipment now. That aside, mix it up with RC, GC, hotel, office and casino upgrades and the saving quickly goes from 7-9 days downwards.

dudeman
08-15-2012, 04:51 PM
I put my NCs to level 3 and I'm not touching them for a long time.

Much rather upgrade 12/24 buildings, and they are way more affordable for now (for me anyways, with where I'm at).

Vile Lynn
08-15-2012, 06:12 PM
Does anyone have a level 10 NC?

Euchred
08-15-2012, 06:37 PM
I'll have a level 10 in about 3 months. Almost saved for my first level 8 just a couple more days to go. Then I'll get the other to level 8, then I'm going to put one straight to 10 and ya should take about 3 months.

There's something incredibly appealing to me about working backwards through the buildings.

BOS
08-15-2012, 07:25 PM
I'll have a level 10 in about 3 months. Almost saved for my first level 8 just a couple more days to go. Then I'll get the other to level 8, then I'm going to put one straight to 10 and ya should take about 3 months.

There's something incredibly appealing to me about working backwards through the buildings.

That's awesome, congrats. Without any Econ/Time modifiers.. I have a long way to go! Maybe a year or so, lol.

Euchred
08-15-2012, 07:35 PM
I remeber when the dice came out and I tried really hard to get them because I thought that the 10% faster was gamechanging, then they but the boost to 25% after I already got them. The striker is ridiculous though and that's all you can really say about it lol.

BOS
08-15-2012, 07:41 PM
My level 7 NC upgrade will take around 840 mil... Just got one to level 6, for a bargain of 519 mil... Now working on the next to level 6, wish I had the striker!

Euchred
08-15-2012, 07:53 PM
I got my striker deep into overtime. Almost 24 hours after the event officially ended. I broke down and bought 20$ worth of gold for opens and resets(I'd already spent 50$ at that point) cause I really needed full use of my phone back and I got lucky. It's funny I can remember that full day like it was yesterday.

BOS
08-15-2012, 08:01 PM
That's hilarious, glad you got it! I bet you about shat yourself finally getting it that far into OT! What's your level 8 upgrade costing?

mnju_03
08-15-2012, 08:02 PM
I had level 5.... HAD is the key word. Hard earned money too.

Euchred
08-15-2012, 08:10 PM
Ya it took me a bit to calm down after that, Second happiest moment playing this game. The first being getting the dice not sure why I guess it meant so much more after not getting the burner was still fresh in my mind.

The level 8 cost with the stiker is 1 billion and 14 million of which I have 830 million of.

Nick-Clark1
08-15-2012, 08:19 PM
Ya it took me a bit to calm down after that, Second happiest moment playing this game. The first being getting the dice not sure why I guess it meant so much more after not getting the burner was still fresh in my mind.

The level 8 cost with the stiker is 1 billion and 14 million of which I have 830 million of.

You rich people ;_;
I'd be happy with a Lv1 NC lol

BOS
08-15-2012, 08:22 PM
Good stuff, thanks Euchred

Tomatoneverdie
08-15-2012, 09:09 PM
I am in the wrong thread, you guys are speaking alien languages....=)

murf
08-15-2012, 11:25 PM
ROI doesn't matter. Focus on the inc/hr increase. What is the upgrade that takes only 30 hours but adds 10k to your inc/hr? Did you get both of your Upscales to lvl 3? Did you get your Wedding Chapels to lvl 4? UC's and WC's are ideal.

If you really want to go for 66 mil now: saving up for this amount can be boring; I would upgrade your lofts until you have enough. Lofts take a long time to upgrade, but the reward is tempting.

This isn't entirely true....

ROI is very, very important. You want your best bang for the buck. And ROI measures your Return on your Investment. My new strategy is simply described as doing the most expensive upgrade I can afford that has a better ROI then highest $$/Hr upgrade (always will be my NC upgrade). If I exhaust all the higher-level great ROI upgrades, I will be forced to start to doing mid-level upgrades, which will force me to save for my next NC upgrade because they cost less per upgrade hour then my hourly income.

This maximizes the return on your invested dollars, which is what you are trying to do when you invest in upgrades.

Currently after the adjustments to collection schedule I see my NC L5 upgrade giving me $106,944/hr with an ROI of 134 days. Instead of saving for that, I've chosen to upgrade other things because they are better investments. Like both my Casinos to L2 gave me only $37,000/hr but with an ROI of 118 days.

Since I have to save for either one, it doesn't make sense to pass over the Casino upgrades for the NC upgrade. Clearly the Casino is a better investment. And there were many others..my Palms to L3, my GClubs to L3 (maybe L4), my RCs to L4. Right now, I'm doing my Office Buildings from L1 to L3 (b/c I see the ROI as 109 days & 123 days for each upgrade).

I'm just sorry I didn't follow this strategy all along. I instead focused on the large $$/hr upgrades while doing very cheap/long upgrades and I feel like I could have a much larger economy today then I actually do.

emcee
08-16-2012, 03:49 AM
NCs staggered upgrades between the two up to level 10 except for the initial build and upgrade to level 2.

Depending on your level and access to gold buildings and or casino, murf seems to have the right path.

Those with NCs before hitting level 70 should take them straight to level 10 with the exception of some loft and/or movie theatere upgrades. However, lofts/mt should be sufficiently upgraded in order to build NCs in the first place (ideal minimum would be level 4/6, respectively).
Anyone with one or zero lofts/mt at low levels (1-3) and already have a nc or two are imo a likely hacking candidate.

mxz
08-16-2012, 04:30 AM
This isn't entirely true....

ROI is very, very important. You want your best bang for the buck. Whoa, hold on. You're using ROI wrong. The way it's used here for CC is basically a calculation of when you break even (that gripe is an entirely different topic). So while the Casino may pay for itself earlier that doesn't mean it's a better upgrade.

After you've broken even you can consider everything else profit (unless you're looking into investment cost, time-value of money then it's slightly more complicated). So while you've assumed breaking even quicker is good (it is) you've neglected the Net Present Value. If you're playing for 140 days...yes, the Casino is the better upgrade because you'll have made more profit when you quit. But if you expand that window, and sorry for not doing the math (on a train), you'll find the extra $/hr quickly makes the NC a better upgrade and more profitable one.

jmeijer
08-16-2012, 05:54 AM
This isn't entirely true....

ROI is very, very important. You want your best bang for the buck. And ROI measures your Return on your Investment. My new strategy is simply described as doing the most expensive upgrade I can afford that has a better ROI then highest $$/Hr upgrade (always will be my NC upgrade). If I exhaust all the higher-level great ROI upgrades, I will be forced to start to doing mid-level upgrades, which will force me to save for my next NC upgrade because they cost less per upgrade hour then my hourly income.

This maximizes the return on your invested dollars, which is what you are trying to do when you invest in upgrades.Ok, ok.. you use a different strategy.. that's alright. But I can't agree with your opinion. ROI doesn't include profit.. what does your building add up after the break even-point is reached? mxz had a good post about it, directly above mine.

murf
08-16-2012, 08:42 AM
Whoa, hold on. You're using ROI wrong. The way it's used here for CC is basically a calculation of when you break even (that gripe is an entirely different topic). So while the Casino may pay for itself earlier that doesn't mean it's a better upgrade.

After you've broken even you can consider everything else profit (unless you're looking into investment cost, time-value of money then it's slightly more complicated). So while you've assumed breaking even quicker is good (it is) you've neglected the Net Present Value. If you're playing for 140 days...yes, the Casino is the better upgrade because you'll have made more profit when you quit. But if you expand that window, and sorry for not doing the math (on a train), you'll find the extra $/hr quickly makes the NC a better upgrade and more profitable one.

I completely disagree. Yes the way we quote ROI here is how many days it takes to breakeven. But the reason it breaks even quicker is because you get a higher rate of return on your money. It's a higher-yielding asset. And I'm looking to get the greatest return on my invested dollars.

Let's look at it in real life terms. You can buy 2 apartments to rent out for income.

#1) Cost $200,000, Rent is $2,000 / month, ROI is 100 months
#2) Cost $100,000 Rent is $1,500 / month, ROI is 66.66 months.

The only way you can argue that #1 is the better investment is if these are the only 2 investments out there. And I'm arguing that I can invest in #2 and invest that extra $100,000 and earn more then the $500 / month I would get if I invested in #1. So, in the end I'm much better off.

Same logic applies to Crime City. ROI is the return you get on your investment, you can calculate as a breakeven amount, or a rate of return. The same logic applies. I want to invest in the highest yielding asset, I can afford.

murf
08-16-2012, 08:55 AM
Ok, ok.. you use a different strategy.. that's alright. But I can't agree with your opinion. ROI doesn't include profit.. what does your building add up after the break even-point is reached? mxz had a good post about it, directly above mine.

I used to agree with you, and I had built something that weighted ROI and $$/hr, and I had it dynamic, so in the early stages in weighted ROI more heavily and in the later stages it weighted $$/hr more heavily. But, now I've convinced myself that this new strategy is far superior.

If $$/hr is the only consideration. Then you will only be upgrading NC all the way to level 10 before anything else, upgrading anything else would be wasted investment. And I am 100% positive that is not the optimal strategy, even if you collect 100% of your NC collections.

ShawnBB
08-16-2012, 09:08 AM
wow, haven't seen exciting threads like this for a long time.

I actually realized this ROI problem 4 months ago. Glad to see mxz pointed something good here.
You can't simply follow the ROI list,but have to use something else as filter to dump some worthless upgrades.
The IpH/ROI, that's what I'm using for 4 months. Any upgrades has a IpH/ROI < 0.5 will be skipped, anything > 2 is considered a high value upgrade.

murf
08-16-2012, 09:18 AM
wow, haven't seen exciting threads like this for a long time.

I actually realized this ROI problem 4 months ago. Glad to see mxz pointed something good here.
You can't simply follow the ROI list,but have to use something else as filter to dump some worthless upgrades.
The IpH/ROI, that's what I'm using for 4 months. Any upgrades has a IpH/ROI < 0.5 will be skipped, anything > 2 is considered a high value upgrade.

I agree completely, that you need to dump the worthless upgrades, this is why I set my goal ROI at my top $$/HR upgrade, which will be my NC -> L5. I see it as having an ROI of 134 days for me. So, any upgrade that has an ROI better then that (quicker breakeven = higher rate of return) I see as a better use for my money.

So, in the case of Casino to L2, which has a better ROI (higher yield), I'd rather invest in that asset, then wait and save and invest in a lower-yielding asset. Then as I exhaust all of my higher income / better ROI investments, and I start upgrading something like a Pizza Parlor (exaggeration). I am forced to start saving for my NC -> L5.

So, right now, I will upgrade the building I can afford at the time in this order:

NC -> L5 $311mm upgrade cost - ROI 134 days
Casino - > L3 $167mm - ROI 132 days
Palm Hotel -> L2 $122mm - ROI 121 days
Office Build -> L2 $40mm - ROI 109 days
Hotel -> L2 $28mm - ROI 103 days
etc.

When I start upgrading the Office Building and lower, I am actually saving money (b/c upgrade costs less then I earn over the upgrade). So, as I do these upgrades, I save money and at some point I can afford the Palm upgrade...then I continue down the list until I have saved enough for the Casino upgrade, and so on.

Hope that makes sense.


edit: I wanted to show some buildings I've thrown out of the list:

Palm Hotel -> L3 $205mm upgrade cost - ROI - 152 days
Rock Cafe -> L5 $70mm - ROI - 141 days

These are worse investments then the NC (ROI = 134), so at this point I'd rather invest in cheaper upgrades and save for the NC -> L5

montecore
08-16-2012, 12:35 PM
Do any of these models take into account the opportunity cost of banked money? In this game the money in the bank (or non-banked if you prefer) is literally worthless.

You could save 100MM over 100 days and buy a 100MM upgrade (leaving you with zero cash), or you can spend 100MM over 100 days on upgrades and at the end of the 100 days you should have more than zero, as the upgrades have been paying off as you go.

But taking the red pill will mean that 100MM upgrade is going to take more than 100 days. So we need to understand how much longer you'll have to save starting on day 100 for that 100MM upgrade assuming you've spent 100MM over the 100 days (and banked all new upgraded income over the 100 days).

And what if instead of banking all of the upgraded income, that was reinvested as well? You will perpetually have a climbing income and perpetually have zero in the bank.

murf
08-16-2012, 01:13 PM
Do any of these models take into account the opportunity cost of banked money? In this game the money in the bank (or non-banked if you prefer) is literally worthless.

You could save 100MM over 100 days and buy a 100MM upgrade (leaving you with zero cash), or you can spend 100MM over 100 days on upgrades and at the end of the 100 days you should have more than zero, as the upgrades have been paying off as you go.

But taking the red pill will mean that 100MM upgrade is going to take more than 100 days. So we need to understand how much longer you'll have to save starting on day 100 for that 100MM upgrade assuming you've spent 100MM over the 100 days (and banked all new upgraded income over the 100 days).

And what if instead of banking all of the upgraded income, that was reinvested as well? You will perpetually have a climbing income and perpetually have zero in the bank.

I've toyed with the idea of adding the amount of days of saving somehow to the ROI, but for the most part it's a small rounding error. so I haven't added anything.

One thing I do add, is missed collections during the upgrade time. So I calculate how many collections I will forego to do an upgrade and add that to the upgrade cost.

BOS
08-16-2012, 01:35 PM
Whoa, hold on. You're using ROI wrong. The way it's used here for CC is basically a calculation of when you break even (that gripe is an entirely different topic). So while the Casino may pay for itself earlier that doesn't mean it's a better upgrade.

After you've broken even you can consider everything else profit (unless you're looking into investment cost, time-value of money then it's slightly more complicated). So while you've assumed breaking even quicker is good (it is) you've neglected the Net Present Value. If you're playing for 140 days...yes, the Casino is the better upgrade because you'll have made more profit when you quit. But if you expand that window, and sorry for not doing the math (on a train), you'll find the extra $/hr quickly makes the NC a better upgrade and more profitable one.

This is the way I think about it. I will be taking my NC's to level 10 each, while doing smaller upgrades in between. Everything else pales in comparison to the NC :D

murf
08-16-2012, 03:02 PM
This is the way I think about it. I will be taking my NC's to level 10 each, while doing smaller upgrades in between. Everything else pales in comparison to the NC :D

As a standalone yes, the NC is the best investment...but instead of upgrading NC from L9 to L10. I can upgrade about 5-10 other buildings, Casinos, Palms, GC, RC, OB, multiple times for the same amount of money and increase my $$/hr more.

I'm not sure why I can't explain myself better.

Nightclub to L10 bosts $4,041mm and $$/hr of $642,000/hr for an ROI of 262 days (assuming you collect all 4 collections...if you average 3 the numbers are 481,500/hr and 350 days

I can upgrade both my Palm's instead from L1-L6 for $1,314mm each. I get an increase in $$/hr $332,000 and a chain ROI of 165 days.

So choices

1) Upgrade NC from L9-L10 Cost 4.041mm income gain $642,000 (unrealistic all 4 collections)
2) Upgrade both Palms from L1-L6 Cost 2.628mm income gain $664,000

Why wouldn't I upgrade the Palms first???????

montecore
08-16-2012, 03:13 PM
As a standalone yes, the NC is the best investment...but instead of upgrading NC from L9 to L10. I can upgrade about 5-10 other buildings, Casinos, Palms, GC, RC, OB, multiple times for the same amount of money and increase my $$/hr more.

I'm not sure why I can't explain myself better.

Nightclub to L10 bosts $4,041mm and $$/hr of $642,000/hr for an ROI of 262 days (assuming you collect all 4 collections...if you average 3 the numbers are 481,500/hr and 350 days

I can upgrade both my Palm's instead from L1-L6 for $1,314mm each. I get an increase in $$/hr $332,000 and a chain ROI of 165 days.

So choices

1) Upgrade NC from L9-L10 Cost 4.041mm income gain $642,000 (unrealistic all 4 collections)
2) Upgrade both Palms from L1-L6 Cost 2.628mm income gain $664,000

Why wouldn't I upgrade the Palms first???????

Tying back into what I was saying earlier, I think it makes a lot of sense to do the Palms first. I think part of it is the mentality some of us have had since we first blew our weekly allowance/first paycheck versus the first time we saved for something. Delaying gratification is frustrating but very rarely does one regret it (in the game or real life) whereas it's easy to regret blowing each paycheck on small tchochkes along the way and to think of what you could have saved up for instead.

Some bonehead math to try to further explain my premise and hopefully someone can clarify if this has been explored previously:

I make 1 MM per day. The NC upgrade I want is 100 MM. I can save up for 100 days and get it.

But if I can make various 1 MM - 15 MM upgrades along the way, and let's say I can double my income between day 1 and day 50, I am now making 2 MM per day and that 100 MM upgrade will still be possible on day 100, even if my bank balance on day 50 is zero, because at 2 MM it will only take 50 days to save up.

We need a model that takes the opportunity cost into account, a model that takes the "big goal" and compares it to all the smaller goals along the way, and can tell you which path makes the most sense. I think White Frog's Goal Calculator either attempts to do this or partially does this, but the fact that the goals change based on how much you have saved makes me question if it's really what I'm looking for.

You could save up for a nightclub using nothing but basketball courts, but I think we all agree it makes more sense to build a bunch of buildings and do many upgrades along the way. That said, it doesn't make sense to wait until every single building you have is level 10 to start saving for the NC.

What model can weigh the opportunity cost?

murf
08-16-2012, 03:30 PM
Tying back into what I was saying earlier, I think it makes a lot of sense to do the Palms first. I think part of it is the mentality some of us have had since we first blew our weekly allowance/first paycheck versus the first time we saved for something. Delaying gratification is frustrating but very rarely does one regret it (in the game or real life) whereas it's easy to regret blowing each paycheck on small tchochkes along the way and to think of what you could have saved up for instead.

Some bonehead math to try to further explain my premise and hopefully someone can clarify if this has been explored previously:

I make 1 MM per day. The NC upgrade I want is 100 MM. I can save up for 100 days and get it.

But if I can make various 1 MM - 15 MM upgrades along the way, and let's say I can double my income between day 1 and day 50, I am now making 2 MM per day and that 100 MM upgrade will still be possible on day 100, even if my bank balance on day 50 is zero, because at 2 MM it will only take 50 days to save up.

We need a model that takes the opportunity cost into account, a model that takes the "big goal" and compares it to all the smaller goals along the way, and can tell you which path makes the most sense. I think White Frog's Goal Calculator either attempts to do this or partially does this, but the fact that the goals change based on how much you have saved makes me question if it's really what I'm looking for.

You could save up for a nightclub using nothing but basketball courts, but I think we all agree it makes more sense to build a bunch of buildings and do many upgrades along the way. That said, it doesn't make sense to wait until every single building you have is level 10 to start saving for the NC.

What model can weigh the opportunity cost?

My argument would be only to do upgrades that give you a better ROI then NC L2....those are hard to find because NC L2 (Type A - 3x's L1) is one of best upgrade in the game. I'm sure the only ones you will find with better ROI would be cheap upgrades. Yes, this doesn't take opportunity cost into account. But my thinking is with this one is the flip side of my other arguments...it's worth saving for the expensive, high yielding investments, instead of making smaller, lower yielding investments, as you can afford them. The smaller ones are better in the short term, but the larger, higher yielding one will be better in the long term.... This is the FLIP SIDE of my arguments against the higher level NC upgrades where the NC is the lower yielding asset.

Euchred
08-16-2012, 04:49 PM
Excuse my confusion but my ROI for the level 10 NC upgrade is 121.579 days. Granted that's with my bonuses factored in. Am I living in a fantasy world right now? (using white frog's all in one sheet)

murf
08-16-2012, 04:59 PM
The spreadsheet shows output from 10.587mm to 14.437mm. That's 641,667/hr or 15.4mm/day. Upgrade cost cost $4,041mm. 4,041 / 15.4 = 262.

Euchred
08-16-2012, 05:08 PM
Well I collect 57,750,000$ a day when it's level 10. in the sheet that's divided by the total cost to this point which for me is just over 7 billion.

So the calculation is 7,021,163,907 divided by 57,750,000 = 121.579

So that's total upgrade $ divided by how much I collect per day. Is this wrong because I don't think it would be in the sheet if it was.

murf
08-16-2012, 05:37 PM
Well I collect 57,750,000$ a day when it's level 10. in the sheet that's divided by the total cost to this point which for me is just over 7 billion.

So the calculation is 7,021,163,907 divided by 57,750,000 = 121.579

So that's total upgrade $ divided by how much I collect per day. Is this wrong because I don't think it would be in the sheet if it was.

I think that's chain ROI, so the sum of the past (or part of the past, depending what level you are up to). When making a decision about the future, that shouldn't impact your decision as to what the best upgrade is to do next. I only look at the next individual upgrade for each building and evaluate each of that, not what happened before or what's going to happen in the following upgrades.

There is an argument for looking at following upgrades at early and mid levels. But I think at my point, it's not going to show much benefit.

mxz
08-16-2012, 05:45 PM
What model can weigh the opportunity cost?You could do IRR and take into account cost of capital or do an MIRR on various levels of development (for instance, a building's 3rd upgrade may make a level 2 more attractive than a 4-6 for another. None of these are in the spreadsheets I believe but they're not difficult...just more tedious because you have to start factoring in time. They are native Excel functions, though.

Euchred
08-16-2012, 07:17 PM
Well regardless it doesn't change my strategy, I'm following MUI. But to be honest I don't even really think about it too much. I do savings upgrades following ROI on a custom list of all the buildings I like. The whole time my final goal is to save enough so I can upgrade the nightclub until it's level 10.

BOS
08-17-2012, 02:23 AM
As a standalone yes, the NC is the best investment...but instead of upgrading NC from L9 to L10. I can upgrade about 5-10 other buildings, Casinos, Palms, GC, RC, OB, multiple times for the same amount of money and increase my $$/hr more.

I'm not sure why I can't explain myself better.

Nightclub to L10 bosts $4,041mm and $$/hr of $642,000/hr for an ROI of 262 days (assuming you collect all 4 collections...if you average 3 the numbers are 481,500/hr and 350 days

I can upgrade both my Palm's instead from L1-L6 for $1,314mm each. I get an increase in $$/hr $332,000 and a chain ROI of 165 days.

So choices

1) Upgrade NC from L9-L10 Cost 4.041mm income gain $642,000 (unrealistic all 4 collections)
2) Upgrade both Palms from L1-L6 Cost 2.628mm income gain $664,000

Why wouldn't I upgrade the Palms first???????

No need to explain yourself better, I'm cool with the fact that my IPH will be higher than yours until I quit:). Just relax and play your own schedule. Nothing is "right" in this scenario, it all comes down to individual preference.

ShawnBB
08-18-2012, 04:32 AM
No need to explain yourself better, I'm cool with the fact that my IPH will be higher than yours until I quit:). Just relax and play your own schedule. Nothing is "right" in this scenario, it all comes down to individual preference.

I feel pity that people don't give a crap to murf's thoughts. Being more active and buying gold buildings could give you the IpH lead,but it doesn't mean that you are better at game Econ.


For type A buildings,lets assume the base IpH is X(32000 as NC), base cost is Y(40m),
their iph growth pattern is 2X, 3X,4X, 5X ,7X, 9X, 11X, 13X, 20X from lvl1 to 10
While cost growth pattern is 1.7Y, 2.8Y, 4.6Y, 7.7Y, 12.9Y, 21.4Y, 35.7Y, 59.5Y, 99.2Y.
so initially it is 8000iph+/10m,but at lvl10 that's only 1600iph+/10m. ROI is roughly 5 times longer.
this is an alternative way to explain ROI in case ppl don't realize it's importance. You don't get the best bang for your money when ROI goes up.

So from lvl4, 4/4.6 < 1 already(worse than lvl1). At higher level, the bucks are even worse for the IpH it brings.
And that's exactly why a lot of end typeB buildings are considered before going for high lvl NC.

That being said, when you camp at low lvl, go for NC all the way to lvl3,then switch between loft,MT and NC for the best bang of money.
But at high lvl, a lot of strong ass typeBs are definitely better worth your money after lvl 3 NC.

murf
08-27-2012, 12:28 PM
I feel pity that people don't give a crap to murf's thoughts. Being more active and buying gold buildings could give you the IpH lead,but it doesn't mean that you are better at game Econ.


For type A buildings,lets assume the base IpH is X(32000 as NC), base cost is Y(40m),
their iph growth pattern is 2X, 3X,4X, 5X ,7X, 9X, 11X, 13X, 20X from lvl1 to 10
While cost growth pattern is 1.7Y, 2.8Y, 4.6Y, 7.7Y, 12.9Y, 21.4Y, 35.7Y, 59.5Y, 99.2Y.
so initially it is 8000iph+/10m,but at lvl10 that's only 1600iph+/10m. ROI is roughly 5 times longer.
this is an alternative way to explain ROI in case ppl don't realize it's importance. You don't get the best bang for your money when ROI goes up.

So from lvl4, 4/4.6 < 1 already(worse than lvl1). At higher level, the bucks are even worse for the IpH it brings.
And that's exactly why a lot of end typeB buildings are considered before going for high lvl NC.

That being said, when you camp at low lvl, go for NC all the way to lvl3,then switch between loft,MT and NC for the best bang of money.
But at high lvl, a lot of strong ass typeBs are definitely better worth your money after lvl 3 NC.

Thanks ShawnBB...just saw that you responded to my ideas...