ShawnBB
06-04-2012, 10:34 PM
Collection agency 5-6 RP drop per hit(was 4) 2exp(was 2)
Colthes store 11 RP drop per hit(was 9-10)11exp(was 14)
Shoe store 5-6 RP (was 4)
Lvl 10 laundromat 4 RP (was 3?)
Lots of 2exp 1rp buildings now become 2exp 2rp
Obviously with the income event and +1 RP from rob melee reward
Funzio decided to let players build up more juicy bases and meanwhile increase the RP gain/exp to totally ignite the wasted robbery part of the crime city game play. When you can't attack, rob is all that left
:) Just a thought
Colthes store 11 RP drop per hit(was 9-10)11exp(was 14)
Shoe store 5-6 RP (was 4)
Lvl 10 laundromat 4 RP (was 3?)
Lots of 2exp 1rp buildings now become 2exp 2rp
Obviously with the income event and +1 RP from rob melee reward
Funzio decided to let players build up more juicy bases and meanwhile increase the RP gain/exp to totally ignite the wasted robbery part of the crime city game play. When you can't attack, rob is all that left
:) Just a thought