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War Priest
04-16-2012, 06:40 PM
Just for fun. Interesting to see what everyone thinks...

Would you prefer event goal items (bars, doc, parts) to be set rather than random?

Yes you would, or no you wouldn't. (Sorry for accidental mistake in poll question)

Example of what I mean:

Open 3: 1st Drop
*
Open 9: 3rd Drop
*
*
Open 78: 10th Drop

vball
04-16-2012, 06:49 PM
Oh that is an interesting concept WP. If it was fixed, would encourage more pvp and pve.

If it was fixed, does your suggestion mean that every time you click it opens? Otherwise 78, as an example, would seem to be insurmountable unless you spent a lot of gold.

JohnnyR
04-16-2012, 06:51 PM
Random, more fun that way.

War Priest
04-16-2012, 06:52 PM
Oh that is an interesting concept WP. If it was fixed, would encourage more pvp and pve.

If it was fixed, does your suggestion mean that every time you click it opens? Otherwise 78, as an example, would seem to be insurmountable unless you spent a lot of gold.

No. The chance of opening remains the same, just if it is your 3rd open, then it is a drop. Weather it takes 10 tries to get your third open or not. The event would seem exactly the same, except with set drops rather than random drops.

And 78 is just a random number I picked for an example. Could be less, could be more.

In this suggestion, the gambling is gone because you know you will reach the 10th goal drop after so much gold is spent and boxes opened, depending on the opens number you are at. Yet, it is still a game of chance when it comes to opening with the free or cash option.

bigflan
04-16-2012, 07:12 PM
Then they would have to make the events last longer though

bigflan
04-16-2012, 07:14 PM
To make the idea even better get rid of the grunts seriously no one wants them nut this could be interesting though

Mastermind
04-16-2012, 07:28 PM
Interesting concept. I would be more inclined to buy gold in the last day of the event if it meant I was sure to get the prize. Don't think funzio would go for this though. Seems like it would be a game balance issue.

War Priest
04-16-2012, 07:33 PM
Interesting concept. I would be more inclined to buy gold in the last day of the event if it meant I was sure to get the prize. Don't think funzio would go for this though. Seems like it would be a game balance issue.

I know man, it's too bad. I sure would use gold the last day to get to 10. If they were to ever use that idea, they could always bump the price from 15 to maybe 30 to help balance it out a little more.

bigflan
04-16-2012, 07:34 PM
I voted yes cause last event I would have gotten the ten I deserved opened 60+ boxes

negotiator
04-16-2012, 07:42 PM
Random, if it is set and you know X amount of gold will get to the tenth item then why not just put a gold price on it and buy it.

War Priest
04-16-2012, 07:45 PM
Random, if it is set and you know X amount of gold will get to the tenth item then why not just put a gold price on it and buy it.

That is pretty much the point. Gold buyers who want to buy it rather than earn it can without spending thousands of gold for nothing. Remember, gold makes funzio go round.

Jp lfs
04-16-2012, 07:46 PM
Your idea of set drops is a win-win for everyone, especially Funzio. The gold players know the cost, and can make an informed risk/reward decision. The free players will definitely buy gold for the last few bars if they know it is within reach if they just spend a little real money. And you know as well as I do, that once you buy a little gold, you buy a little more, and more, and more. So Funzio would turn free players into gold players, making more money, and keep the gold players happy, ensuring the constant spending that we do. This seems like a simple change where everyone wins. I find it hard to imagine a solid counter argument to this idea.

Jp lfs
04-16-2012, 07:48 PM
And if they offered the 10-bar prize for a set amount, most gold players would buy it without blinking an eye. I would still buy the upgrade boost helicopter if given a chance at any price.

Jp lfs
04-16-2012, 07:50 PM
Furthermore, it would remove all needless frustration from what is supposed to be a fun game and fun event. And remove any feeling of being cheated for those of us who are willing to "pay-to-play."

Dreno33
04-16-2012, 07:51 PM
Your idea of set drops is a win-win for everyone, especially Funzio. The gold players know the cost, and can make an informed risk/reward decision. The free players will definitely buy gold for the last few bars if they know it is within reach if they just spend a little real money. And you know as well as I do, that once you buy a little gold, you buy a little more, and more, and more. So Funzio would turn free players into gold players, making more money, and keep the gold players happy, ensuring the constant spending that we do. This seems like a simple change where everyone wins. I find it hard to imagine a solid counter argument to this idea.

+1 well put.

I do like the idea and had voted yes already. Doubt they would go for it buuuuut we can only hope(:

War Priest
04-16-2012, 07:51 PM
Yeah, but we wouldn't know the "exact" drop numbers. We just know it is reachable rather than ''gambling'' our gold for maybe nothing. But yes that is how I see it, a win-win...

War Priest
04-16-2012, 07:56 PM
And if they offered the 10-bar prize for a set amount, most gold players would buy it without blinking an eye. I would still buy the upgrade boost helicopter if given a chance at any price.

I know man. I offered that perk idea to L Fizzle for a reason. If they were to sale those bonus (just the bonus, no units) for like 300-450 gold, they would be a hot item. And at that price, Funzio will be getting more purchases.

bigflan
04-16-2012, 07:59 PM
Hey hope for tomorrow the turret operator is one of the LE units released tomorrow

War Priest
04-16-2012, 08:00 PM
Hey hope for tomorrow the turret operator is one of the LE units released tomorrow

They should be released tonight buddy.

War Priest
04-16-2012, 08:06 PM
+1 well put.

I do like the idea and had voted yes already. Doubt they would go for it buuuuut we can only hope(:

Haha, yeah. I just want to see a post from a dev in here on "why" this idea wouldn't work.

I believe it would work. They would have to bump up the reset and gold open prices obviously, but otherwise, the events would all look the same, and act the same, except for set drops which would only be known by Funzio staff.

Jp lfs
04-16-2012, 08:07 PM
*sigh* and of course now Dreno is last-wording me here, too, but switching it up and saying I'm right now. Anyways, great idea WP, and who knows, today has proved that they really are listening to us. So hopefully this suggestion goes somewhere.

bigflan
04-16-2012, 08:08 PM
Haha, yeah. I just want to see a post from a dev in here on "why" this idea wouldn't work.

I believe it would work. They would have to bump up the reset and gold open prices obviously, but otherwise, the events would all look the same, and act the same, except for set drops which would only be known by Funzio staff.Hey that is a good idea so the hard workers like me get the best chance of getting 10 that would be great beneficial to me

negotiator
04-16-2012, 08:13 PM
That is pretty much the point. Gold buyers who want to buy it rather than earn it can without spending thousands of gold for nothing. Remember, gold makes funzio go round.

I see your point however it is not an event then, and you are just buying the item. The only "event' would be attempting to locate boxes etc...I read your thoughts on the previous event and how you spent lots of gold and didn't get item 10. I guess this is where we will not agree. Using gold should not guarantee the tenth item and it only guarantees a lot more opens which give you a higher chance. I am well aware of what funzio wants as before these events I was a free player however I no longer can say that.

War Priest
04-16-2012, 08:15 PM
Hey that is a good idea so the hard workers like me get the best chance of getting 10 that would be great beneficial to me

Pretty much yes. If you spend more time opening/trying to open boxes, then you will be "more likely" to reach the prize as long as the 10th drop isn't set for like 200. People lose sleep doing this event and rarely get to show off the 10th unit for it.

bigflan
04-16-2012, 08:18 PM
I know it sucks when someone gets 10 from only 25 boxes opened and I opened over 60 it sucks

War Priest
04-16-2012, 08:19 PM
I see your point however it is not an event then, and you are just buying the item. The only "event' would be attempting to locate boxes etc...I read your thoughts on the previous event and how you spent lots of gold and didn't get item 10. I guess this is where we will not agree. Using gold should not guarantee the tenth item and it only guarantees a lot more opens which give you a higher chance. I am well aware of what funzio wants as before these events I was a free player however I no longer can say that.

Yes, you are right, we do not agree on that. However, I still believe it is an event. You DON'T have to use gold on the event and can use the other options. Using gold wouldn't guarantee a drop either, just that you managed to open the box. And in theory, if you opened the 10th set number of boxes you get the 10th item. It is still a game of chance. You can use gold and not get it, just depends on how much gold you use.

The only difference here is there is no gambling of gold going on what so ever because everybody has to reach the same amount of opens to get it. The unfairness of someone getting 10 after 50 opens won't happen anymore.

bigflan
04-16-2012, 08:22 PM
This idea is good cause it encourages people to use gold and gives people like me a shot at ten this should be implemented right now some may disagree the charge for a box open should be 30 this would help funzio earn money and hard workers could get it too this is not a silly idea funzio make money with this idea win-win hurray

Dreno33
04-16-2012, 08:30 PM
*sigh* and of course now Dreno is last-wording me here, too, but switching it up and saying I'm right now. Anyways, great idea WP, and who knows, today has proved that they really are listening to us. So hopefully this suggestion goes somewhere.

this is a different subject. you were complaining in the other thread to Funzio about how it was unfair with the outcome of your decision. Now you are bringing in a good point that I agreed on and stated so. Its quite simple really.

Maverick50727
04-16-2012, 08:57 PM
Random. The fixed thing would just be abused as it would be set way to high and just make it more available to gold spenders. Unless it was set down to the 25-30 the average free player would never have a chance to open enough within the event window.

Dreno33
04-16-2012, 09:08 PM
Random. The fixed thing would just be abused as it would be set way to high and just make it more available to gold spenders. Unless it was set down to the 25-30 the average free player would never have a chance to open enough within the event window.

good point Maverick. Didn't think of it that way...

War Priest
04-16-2012, 09:09 PM
Random. The fixed thing would just be abused as it would be set way to high and just make it more available to gold spenders. Unless it was set down to the 25-30 the average free player would never have a chance to open enough within the event window.

According to your post in the other poll, on the Ammo box event you opened 47 boxes, and on the briefcase event you opened 43.

How many times did you attempt during the events?

War Priest
04-16-2012, 09:10 PM
good point Maverick. Didn't think of it that way...

That isn't a major point. My example of 78 is just a random pick. Doesn't mean the devs would go that high.

Dreno33
04-16-2012, 09:16 PM
That isn't a major point. My example of 78 is just a random pick. Doesn't mean the devs would go that high.

i know, but it still is a factor that needs to be considered

War Priest
04-16-2012, 09:23 PM
i know, but it still is a factor that needs to be considered

Yeah, but it is still more achieveable than what it is now. Sure some people manage to get all 10 after 60 opens now, but most people have to spend a LOT of gold if they really really want the tenth. The way I am seeing it, all the people who spend a lot of gold and don't get it, email Funzio and get gold back. This way, Funzio wouldn't have to refund any gold because it is more achievable for gold players, and free players if they work hard enough at it. If your only attempting to open 10 times a day sure you probably won't get it, but if your losing sleep and attempting every hour on the hour most likely you will get it. It isn't like you are going to lose anything. Mav said he never got to ten before, so what is he really risking.

Mcdoc
04-16-2012, 09:44 PM
I know that CC Mark made mention that this was just their 3rd event and they are still making adjustments. I think there could be a way to incorporate a part of this into the plan and make the event still have an element of chance, and at the same time give more hope for the top prize.

IF every successful OPEN was a straight forward 20% chance for a Diamond, Titanium Bar, Airplane part etc and was reset back with each open, then you would KNOW that it would take a maximum of 50 opens. With that being said, the chance for an open would still be completely random.

By random, I mean:

A FREE open could be set at a 1 in 20 chance for an OPEN - which is still now a 1 in 5 chance for the item - so the odds are still pretty high.

A PAID open could be a 1 in 10 chance for an open - which would still be a 1 in 5 chance again for the item. Better odds.

A GOLD open is a guaranteed open - but still the 1 in 5 chance for the needed item. Still a chance, but a favored risk and definitely a huge motivator to buy gold for the 1st time or even for the 100th time.

So the real risk now is do you grind on the event in the beginning to stack up crates and try for free opens and or paid opens before jumping to gold - OR - if you are a Gold player already, then you just go for it from the get go.

As I have posted in other threads, the loot should have some real value. In another thread, Mark mentioned that they are not passing out a box of tissue, but 99% of us would view the worthless grunt Ally as a roll of used toilet paper. Some of the loot items Funzio has handed out are actually pretty cool stats, but they seem to die way too easy. It is a special event, why not give out special loot with special stats, like the "Super Low" casualty rate mentioned several times now. I only know of one Air Unit with a "Very Low" casualty rating - so can you imagine HOW EXCITED people would be to post in threads about the amazing items and fuel a frenzy of people trying harder to get more opens, which in the 11th hour would make the cash register at Funzio ring a fantastic profit.

It is a special event - so once again why not make everyone feel special. The events really serve two purposes:
1) Entice people to spend money for gold/
2) Keep people engaged in the game when they might otherwise have taken a break.

Like WP - I would REALLY like to see a counter argument to this idea as to why it wouldn't be Win-Win for everyone. At the same time, I would love for the players who love this idea to chime in with a +1 voice of support so that FUNzio will get a pulse of how much more FUN this would bring to the game versus the headaches and complaints on the last three.

My 32 cents worth :)

War Priest
04-16-2012, 09:55 PM
Nicely put Mcdoc.

Also like you said about CC Mark, they are still adjusting it but it is still to late. There probably won't be another event with the same 20% faster upgrade bonus, so those who didn't get it are screwed with that one no matter what.

Colonelbob
04-17-2012, 04:08 AM
And at really is the issue for most of us who are still griping . . . The 20% upgrade bonus. Everything takes so long in this game, that getting that unit was a huge draw. I poured everything I had into it to get that item. This last event with the 2+ valor seems pretty useless by comparison. Set drops is by far the way to go, then everyone can make their own educated decision about spending real cash or not. If I wanted to gamble I could just go to a casino.

bilbo baggins
04-17-2012, 05:54 AM
IF every successful OPEN was a straight forward 20% chance for a Diamond, Titanium Bar, Airplane part etc and was reset back with each open, then you would KNOW that it would take a maximum of 50 opens. With that being said, the chance for an open would still be completely random.

How can something with a 20% chance of opening (1 in 5) have a statistical guarantee of all 10 prizes with 50 opens?

If you have a 50 boxes with 5 different coloured (colored) balls inside and you have to try and pick the red one (plane part/bar/document) out then each time you pick from the box you have a 1 in 5 chance of picking out the red one.

you could pick a blue ball out of all 50 boxes. No red
you could pick a green ball out of all 50 boxes. No red

you could pick a red ball out of the first 10 boxes although the odds on this would be 5 to the power of 10 or 1 in 9765625 chance.

The only way you can guarantee a 10th part would be to set a number of attempts that you have to achieve in the event time e.g. 90% of available attempts so if the event is 7 days then (7x24).9=151.2 you would need to attempt to open 151 boxes out of 168.

Aidan
04-17-2012, 07:24 AM
Yes, you are right, we do not agree on that. However, I still believe it is an event. You DON'T have to use gold on the event and can use the other options. Using gold wouldn't guarantee a drop either, just that you managed to open the box. And in theory, if you opened the 10th set number of boxes you get the 10th item. It is still a game of chance. You can use gold and not get it, just depends on how much gold you use.

Not quite sure i follow u there. If it is set n not random then there is no longer element of chance in it. For example; say i use gold fr open. I know i WON'T get part in 1st n 2nd open but i WILL get part on the 3rd open. So no chance there.

If ur idea is to implemented it would need to be bit more expensive n lesser open certainly not at 78 since tht will make it almost impossible to the free plyrs.

Fr example: open should cost 40 gold, reset will be 10 gold n at 50 open, u will get part number 10. Tht way gold pkyrs will now tht if they want the bonus it will cost them 2000 gold or 2500 if they reset timer on all open. It's not too cheap tht it will give too much unfair advantage to gold plyr n it wont be too expensive either fr the gold plyr.

Anything tht funzio decide or do, they should consider n address both the gold players n free player's concern. Both r funzio stakeholders n hv huge impact on the company. Both need to be content not just the gold players. People who studied business will know how important n influential stakeholder is to any company.

Sure, there wont be a game if not for gold plyrs but the game wont be much fun n popular either if not for free players since they r the majority. Not sure if folks will like the game as much if there r little players playing this game. Not to mention tht every free player is a potential customer for funzio.

It's like u hv a shop selling clothes or whatever. Not everyone who enter your shop will buy anything from it but u need to attend them, be nice n polite. U cant just attend the regular customers n ignore or be rude to the window shoppers. Pretty soon ur business will go bust. The window shoppers might buy something if u hv nice clothes or u hv excellent customer service n they will tell their friends bout ur shop.

War Priest
04-17-2012, 10:06 AM
Not quite sure i follow u there. If it is set n not random then there is no longer element of chance in it. For example; say i use gold fr open. I know i WON'T get part in 1st n 2nd open but i WILL get part on the 3rd open. So no chance there.

If ur idea is to implemented it would need to be bit more expensive n lesser open certainly not at 78 since tht will make it almost impossible to the free plyrs.

Fr example: open should cost 40 gold, reset will be 10 gold n at 50 open, u will get part number 10. Tht way gold pkyrs will now tht if they want the bonus it will cost them 2000 gold or 2500 if they reset timer on all open. It's not too cheap tht it will give too much unfair advantage to gold plyr n it wont be too expensive either fr the gold plyr.

Anything tht funzio decide or do, they should consider n address both the gold players n free player's concern. Both r funzio stakeholders n hv huge impact on the company. Both need to be content not just the gold players. People who studied business will know how important n influential stakeholder is to any company.

Sure, there wont be a game if not for gold plyrs but the game wont be much fun n popular either if not for free players since they r the majority. Not sure if folks will like the game as much if there r little players playing this game. Not to mention tht every free player is a potential customer for funzio.

It's like u hv a shop selling clothes or whatever. Not everyone who enter your shop will buy anything from it but u need to attend them, be nice n polite. U cant just attend the regular customers n ignore or be rude to the window shoppers. Pretty soon ur business will go bust. The window shoppers might buy something if u hv nice clothes or u hv excellent customer service n they will tell their friends bout ur shop.

We WON'T know what the set opens are. It will remain a secret to us. And the chance is still there when you open with the free or money option. There is a CHANCE it won't open. I had also already stated the the gold open and timer resets would need to be increased. The number 78 was just a random pick for my example. Did you read anything before you posted...?

Also, your right about every free player being a potential customer, and this would encourage more gold purchases.

Aidan
04-17-2012, 10:37 AM
Ahh ok i got u but it wouldnt be fair to the free players then if the chance element only applied to them. Besides if plyrs both gold n free dont know the sets of open wouldnt it be just like last 3 events? I mean wht if they set it too high? The gold plyrs wont be too happy with tht especially the light gold spender.

War Priest
04-17-2012, 10:42 AM
Ahh ok i got u but it wouldnt be fair to the free players then if the chance element only applied to them. Besides if plyrs both gold n free dont know the sets of open wouldnt it be just like last 3 events? I mean wht if they set it too high? The gold plyrs wont be too happy with tht especially the light gold spender.

Well they would have to find the right set number to set it at of course. And no it wouldn't be like the last three events. I mean it would look, feel, and act just like the last event except everyone gets an item at the same open number. No body will get 10 with 60 opens and another get only 9 after 200 opens. It would make it fair. And the gamble of gold players spending thousands of gold for nothing would be gone. Same event, but more fair and without the gold gambling.

Aidan
04-17-2012, 11:03 AM
Thts the thing. They hv to find the right set which require more tests. They probably need to do another 3-4 of set events before they cn find the right setting. It's nt as simple as we think. If it is simple then we wudnt be talking bout this in the 1st place. I wud rather tht they used the data tht they hv collected so far in the last 3 events to make it better. More sensible n cost/time effective to them n less stress fr us

War Priest
04-17-2012, 11:11 AM
Thts the thing. They hv to find the right set which require more tests. They probably need to do another 3-4 of set events before they cn find the right setting. It's nt as simple as we think. If it is simple then we wudnt be talking bout this in the 1st place. I wud rather tht they used the data tht they hv collected so far in the last 3 events to make it better. More sensible n cost/time effective to them n less stress fr us

I know it isn't as "simple" as we think but but either way, it to high or just right, it is still achieveable after so much gold is spent.