Coog
04-08-2012, 10:56 PM
Yes, I played Mafia Wars for several years before I got fed up and left. Now I'm starting to get seriously hooked on Crime City but there is some things I need help figuring out before I invest some serious time in this game.
I´m guessing I'm far from the only one who abandoned MW for Crime City so I think a lot of you will understand my questions.
In MW the hard currency was called Reward Points, in CC it's gold. In MW you would get a RP every second level but I have yet to see any possibility to earn gold in CC? The only way to get it is to buy it then?
In MW the path to domination was kind of straightforward; put the majority of your skill points in to attack an defence. If using the credit card, you were a fool to buy anything that couldn't effectivly be converted to skill points. Buying gear with RP:S was considered the most stupid thing of all, because no mather how shiny that new gun was, no mather how good it stats was, eventually, it would go obsolete.
In MW building your personal stats was king while gear was, well not unimportant, but at least of secondary importance. I've searched but hasn't really found any black and white answer to the importance of personal stats in CC, but from what I've understood it is of lesser importance here while gear is in the front seat? It's about the economy, stupid, about getting it going and buy the stuff you want, right?
But regarding skill points, where is the best place to put them if you want to be strong in long run? Energy to do more jobs and help the economy, or attack or defence? I'm not asking about stamina because that one is clear cut but I can't use it while I'm weak so I won't bother with it to much right now.
If this was MW I would go the "glass cannon route" build energy and attack, only, until a given level and then start to bulk up on defense, but that would put me in a world of **** in this game, eyh?
So,what are the elite players in CC spending their gold on? I couldn't be gear can it? I would be reluctant to use real cash for anything that wouldn´t benefit me for the rest of the game. But better moneybuildings maybe?
I´m guessing I'm far from the only one who abandoned MW for Crime City so I think a lot of you will understand my questions.
In MW the hard currency was called Reward Points, in CC it's gold. In MW you would get a RP every second level but I have yet to see any possibility to earn gold in CC? The only way to get it is to buy it then?
In MW the path to domination was kind of straightforward; put the majority of your skill points in to attack an defence. If using the credit card, you were a fool to buy anything that couldn't effectivly be converted to skill points. Buying gear with RP:S was considered the most stupid thing of all, because no mather how shiny that new gun was, no mather how good it stats was, eventually, it would go obsolete.
In MW building your personal stats was king while gear was, well not unimportant, but at least of secondary importance. I've searched but hasn't really found any black and white answer to the importance of personal stats in CC, but from what I've understood it is of lesser importance here while gear is in the front seat? It's about the economy, stupid, about getting it going and buy the stuff you want, right?
But regarding skill points, where is the best place to put them if you want to be strong in long run? Energy to do more jobs and help the economy, or attack or defence? I'm not asking about stamina because that one is clear cut but I can't use it while I'm weak so I won't bother with it to much right now.
If this was MW I would go the "glass cannon route" build energy and attack, only, until a given level and then start to bulk up on defense, but that would put me in a world of **** in this game, eyh?
So,what are the elite players in CC spending their gold on? I couldn't be gear can it? I would be reluctant to use real cash for anything that wouldn´t benefit me for the rest of the game. But better moneybuildings maybe?