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View Full Version : The point of in game money



Crazyscorp
03-21-2012, 01:35 PM
Serious question, there is so much focus on building an economy etc but really what is the point?
I am now at over 500k per hour (real income not including anything but 12, 24 and 48 hours which are 100% collection) and raising fast which is pretty much the point where it’s not even worth the hassle to find people to rob anymore since a good find is a pirate tavern or rock club, which hardly anyone seems to level so you can get a whopping $44k towards your next 75m upgrade...big deal even finding casinos and palm hotels seem like more hassle for little reward.

Anyway I digress back on point, most people want to build their economy, but for what? In most cases it seems to be to further build their economy. Like stated I have an above average economy but up to this point and as far as I can see for a very long time to come every cent earnt goes straight back into building the economy further so doesn’t really achieve anything except further building an economy...but again what for.

The couple of things that most would say.
- Explosives: this is probably the one use but they are used way too fast for what they cost and would need an income of at least 3M per hour to support the most useful ones and since they can’t be turned on off, using high value explosives kills robbing and fights anyway since why would you rob anything if you are going to most likely use 650k in two explosives.
- End game items apart from the jet at a whopping $84M which is out of the reach of 99.99999% of players (and even then attack wise an exo is a lot better for a lot lower cost) there is nothing that would be an upgrade for most players by the time they can afford them
- Defence buildings the most expensive is 500k and no economy is even needed to keep these building

So overall the economy side of crime city is probably the part Funzio has done the best job with however with nothing worthwhile to be purchased with in game money it is really just wasted. I have built mine in the blind hope that new useful items would be added later but with the latest changes it seems more and more apparent that this is never going to happen as Funzio seems determined to make the only way to compete is to spend more on gold items than others which doesn’t make for a fun game for anyone. Personally I would love and I’m sure most players would prefer to see more gold money buildings (so they make their money) and a lot more decent in game cash items on par with respect items.
The way the game is now I find myself getting very sick of it since there is no strategy left just a case of who is prepared to spend more on gold. I am currently having a lot more fun with modern war since you can buy very good items for in game currency....just a pitty they die so fast but at least it make an economy worthwhile

Bruiser
03-21-2012, 01:45 PM
I read and re read this post and still find it hard to agree with your argument. Building a strong economy is vital to the game, not just for end game equipment or explosives but to make the game easier for yourself. 500k is above average at this point for you but the idea is to grow. Expand your hood, purchase high end equipment (FBI shields help out alot) and maximise payouts by upgrading.

Rob people for respect if you believe money has no meaning..You mention Excelros, how many do you have? I doubt 500 so make that a goal. Set yourself targets instead of whining about money. There are a multitude of facets to this game and you dislike many of them...Rethink why you play

Santa
03-21-2012, 01:47 PM
If you're at 500k an hour you could stock up on FBI shields and other equipment, upgrade a nightclub, or buy a crapload of decorations. I think the reason most players heavily prioritize economy over map quests and PvP is because economy can speed up both map quests and PvP. With a strong economy, you could buy stronger weapons, armor, etc and own everyone else. Also, saving up for expensive farming buy in's should be easier for someone witha stronger economy.

mnju_03
03-21-2012, 02:58 PM
I couldn't agree more with each of the posts before me, maybe just take a break?

Hank
03-21-2012, 03:57 PM
OP, the point of "in game money" is to allow those who understand how to use it, take advantage of those who don't. In game money is one of the main reasons I can dominate those on my rivals list.

Burn
03-21-2012, 04:16 PM
Concentrate all of your efforts on building an economy. Never waste time on PVP or farming.

You buy buildings with your money, you build them on your hood, you level them up.

All I want is my 40%. In return I promise to visit you every single day. You'll never be lonely. xxx

Euchred
03-21-2012, 04:27 PM
I consider the economic aspect of the game just that. Another aspect of the game. For example if there were leaderboards i would strive to be in ther top XX amount of players. Will it help me out with PvP later on? sure it will, not to the level of major gold spender but maybe up to the level of minor gold spenders.

And besides you got your palm hotels I'm sure if you didn't care you wouldn't have bought them.

Crazyscorp
03-21-2012, 04:27 PM
If you're at 500k an hour you could stock up on FBI shields and other equipment, upgrade a nightclub, or buy a crapload of decorations. I think the reason most players heavily prioritize economy over map quests and PvP is because economy can speed up both map quests and PvP. With a strong economy, you could buy stronger weapons, armor, etc and own everyone else. Also, saving up for expensive farming buy in's should be easier for someone witha stronger economy.

Upgrade a night club for what? More money

Guns: none offer a stat increase for me or most players
Armour: FBI sheilds are a def improve over NVG but not FBA, but are only 1.5M each so don't need a decent ecconomy to get 500 pretty quickly
Melle: none offer a stat increase for me or most players
Cars: none other than jet and helicopter offer a stat increase and cost is well out of reach for most for now.

So if in game money is vastly increasing your stats and giving you an advantage over your oponents they must have very low stats. Since nothing other than the 3 items listed will offer any stat advantage to any near end game player.

Explosives are a diffrent stroy but already covered above.

TLDR: This post was directed at end game players L150+ with 40k+ attack defence not low level players fighting people with poor stats.



And besides you got your palm hotels I'm sure if you didn't care you wouldn't have bought them.

As mentioned originally I had hoped new money weapons would be added, this now looks less and less likely

mnju_03
03-21-2012, 04:33 PM
So take a break?

Euchred
03-21-2012, 04:35 PM
So i guess you just had this epiphany because you only got them about a week ago.

My advice just have fun with it, and if it isn't fun to you then try playing without it my guess is the game will be a lot less fun and rewarding.

AppleMacGuy
03-21-2012, 05:12 PM
Serious question, there is so much focus on building an economy etc but really what is the point?
I am now at over 500k per hour (real income not including anything but 12, 24 and 48 hours which are 100% collection) and raising fast which is pretty much the point where it’s not even worth the hassle to find people to rob anymore since a good find is a pirate tavern or rock club, which hardly anyone seems to level so you can get a whopping $44k towards your next 75m upgrade...big deal even finding casinos and palm hotels seem like more hassle for little reward.

I disagree - I am at 616K per hour and I will still look for PTs, RCs, NCs etc and anything with high RP (even if payout is low) to rob. There is plenty about. My priority is fighting but I still make $1-2 million most days from robbing, IMO it's worth the effort.


The couple of things that most would say.
- Explosives: this is probably the one use but they are used way too fast for what they cost and would need an income of at least 3M per hour to support the most useful ones and since they can’t be turned on off, using high value explosives kills robbing and fights anyway since why would you rob anything if you are going to most likely use 650k in two explosives.

Definitely disagree. I have been kitting out my mafia with explosives since my economy went past $400K. I started at the bottom and pyramided up. Initially I directed all of my robbing income to purchasing them, so it was all free. You have to be smart about explosives though. Only equip them when your attack/defence are above 40K IMO since you will be attacked less frequently. Also, be smart about who you attack - the closer they are to you in terms of stats the more likely it is that you will consume explosives. I am fully equipped on attack side all the way up to Napalm now, half way through on defence side with Land Mines but I could fully equip any time wth cash on hand, but I choose not to. No Sarin yet, but I will start on that soon. I rarely get attacked, mostly be randoms who end up losing. I lose a few explosives occasionally when I get robbed as I neglect my 6 hours buildings sometimes. So, you definitely do not need an economy of $3million, $500K or so is quite sufficient.

OG Kush
03-21-2012, 05:33 PM
I personally love to build my hood and economy. I like how I can rearrange and design my hood how I want. And I liketo be the best so why not have all my buildings to 10?

Plux
03-21-2012, 06:02 PM
I disagree with the originator post, I have nearly double your $500k income at $809k per hr and looking forward to passing the $1m per hr mark. Having hourly and 3 hourly buildings helps fund your explosives spending so using them becomes fun. Who cares about being robbed, it's part of the game, the fun part is revenging those who dare to enter and try to take. My hood can only lose $1.5m in any 6hr period, design and synching is key. Then go out and build respect points and a beautiful hood like mine.
Like above comment, designing, re-designing, decorating and taking time for the Economy look, hiding building levels etc is very enjoyable. OG Kush, you couldn't have said it better, i fully agree.
Note: Yes I love the splash of red phone boxes display! A good co-mafia member who looks like a very good hood artist suggested it needed more bang, My Economy now has a very distinctive and very unique look. I've spent over $2m on decoration and its money well spent (in-game of course).

Crazyscorp
03-21-2012, 07:04 PM
Everyone seems to be missing the point.

Not saying I don't enjoy building an economy and like I said it is one of the best implemented part of the game.

- Palm hotels yes was about a week ago but was prior to the MA41 nerf and DD change which is what indicated the way Funzio is most likely heading. I don't regret it since don't really care about $100 and it is a goal to get economy as high as possible, just wondering why apart from the share acheivment of it.
-AppleMacGuy to be fair from memory you have a large amount of gold items so your explosive use will be lower than most, most have indicated here explosive use is quite excessive lately.

The point of this thread was not to complain about the economy aspect of the game but to say apart from the share achiement of it or vanity reasons there doesn't seem to be any point stats wise. Consdiering all the comments here you have all basically aggreed, even though you think you are disagreing you have all said the same thing with the exception of explosives a good ecconomy does nothing for your attack or defence and only aids to further expanding your ecconomy so you can further expand your ecconomy.

Guess the reason is playing modern war more lately where you can buy units that are better than the best valour unit (respect equivalant) and some gold units is very refreshing and makes a good economy essential and seems to add a lot of fun to the game that crime city is currently lacking. Since crime city all in game cash items with the exception of 3, 2 of which are too expensive for almost everyone are absolute garbage reduces the requirement for any decent economy.

Euchred
03-21-2012, 07:08 PM
I see what you're saying now. I also think that there should be better rewards for having a good economy. Especially in the melee department aquiring chain whips isn't too hard but still.

kinghansen
03-21-2012, 07:21 PM
Crazy, I agree with everything you have posted throughout the thread. There really is no point in a strong economy other than buying explosive. All the respect equipment is better than the in-game money equipment.

That being said, I do also enjoy building my economy but I really do hope that Funzio adds some more powerful in-game money equipment that isn’t ridiculously priced.

mnju_03
03-21-2012, 07:22 PM
Crazy, I agree with everything you have posted throughout the thread. There really is not point in a strong economy other than buying explosive. All the respect equipment is better than the in-game money equipment.

That being said, I do also enjoy building my economy but I really do hope that Funzio adds some more powerful in-game money equipment that isn’t priced ridiculously.

Got the nail on the head with this one guys!

TemplarX
03-21-2012, 07:44 PM
Crazy, completely agree with you. funzio has not caught up with players' increasing sophistication. At lower levels, a strong economy affords you good weapons to keep ahead of rivals. But at higher levels, there is diminishing rewards for ever higher income. If Funzio does not add new weapons to the list, high level players will lose interest.

mnju_03
03-21-2012, 07:46 PM
All in good time...

kinghansen
03-21-2012, 07:51 PM
All in good time...

Agreed. Hopefully it doesnt take too long for them to smarten up.

mnju_03
03-21-2012, 07:54 PM
Or us to dumben (spelling lol) down.

Burn
03-21-2012, 11:53 PM
I've said it before, I think this whole current trend about focusing on economy is like The Emperors New Clothes, people buy into it because so many are talking about it.

There is almost nothing worth buying in terms of stat improvement. Your squillions of monies are worthless.

Further, anyone who embarked on a 'long term strategy' should have realised when things started getting nerfed, that you are better grabbing what you can, when you can, as fast as you can - camping and economy building, no thanks.

Unless Funzio suddenly release a whole bunch of high end weapons, purchased with ingame money. Then all you high rollers suddenly look like the real smart people.

So keep your fingers crossed, because here and now, your monies ain't worth sh!t, other than making you a target for robbery farming.

Respect points, and money, for robbing rich people, it's the very essence of criminality :)