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View Full Version : Discussion: Epic battle Russia vs United Kingdom!! Whoa.



JackoV
03-12-2012, 06:29 AM
Best defence unit = Aircraft carrier (46 defence, Sea unit)
Best attack unit = Stealth bomber (50 attack, Air unit)

UK = sea = 10% boost
RUS = air = 10% boost
--------------------------------------------------

Highest possible attack? (Russia)
50 attack * 1.10 (10% nation boost) = 55 attack
55 attack * 1.20 (20% boost from Hangar) = 66 attack (max!)

66 * 2000 units = 132.000 maximum attack.
Price=> 2000 * 3.6mil = 7.200.000.000

Highest possible defence? (UK)
46 defence * 1.10 (10% nation boost) = 50.6 ~ 51 defence
51 defence * 1.20 (20% boost from Naval Research) = 61.2 ~ 61 defence

And there comes the composite factory = +20% extra boost! XD
61 * 1.20 = ~ 73 defence

2000 * 73 = 146.000 defence.
Price=> 2000 * 5.4 = 10.800.000.000


Conclusion..?


Your opinion! (be serious >_>)

JackoV
03-12-2012, 06:43 AM
Endgame:
Attack - Defence
100% - 110%

I'd suggest.. put alot points in attack.. to have a chance to defeat Mr. Defence XD

War Priest
03-12-2012, 06:44 AM
Endgame:
Attack - Defence
100% - 110%

I'd suggest.. put alot points in attack.. to have a chance to defeat Mr. Defence XD

...and my U-Boat. :D

JackoV
03-12-2012, 06:58 AM
...and my U-Boat. :D

lol.

Does anyone know the casualty rate of: Railgun Destroyer?
That ship is so good balanced for endgame lol..

46 * 1,1 * 1,2 = ~61 attack
39 * 1,1 * 1,2 * 1,2 = ~62 defence

2000 * 61 = 122k attack
2000 * 62 = 124k defence

price: 16.000.000.000

I should play UK >_< instead of Russia... but damn gold units... all air units :/ ****sakes!! lol

War Priest
03-12-2012, 06:59 AM
Wonder how well 1,000 of each would play out. JackoV, want to do the honor of posting that since your mighty well at it. :)

JackoV
03-12-2012, 07:16 AM
Wonder how well 1,000 of each would play out. JackoV, want to do the honor of posting that since your mighty well at it. :)

- 1000 Stealth bombers (50/16)
- 1000 Aircraft carriers (27/46)

As Russian:
Stealth Bombers=>
50 * 1.1 * 1.2 = 66 * 1000 = 66k
16 * 1.1 * 1.2 * 1.2 = 25 * 1000 = 25k

Aircraft Carrier =>
27 * 1.2 = 32 * 1000 = 32k
46 * 1.2 * 1.2 = 66 * 1000 = 66k

So...
66k + 32k = 98k attack
25k + 66k = 91k defence


As UK:
Stealth Bombers=>
50 * 1.2 = 60 * 1000 = 60k
16 * 1.2 * 1.2 = 23 * 1000 = 23k

Aircraft Carrier=>
27 * 1.1 * 1.2 = 36 * 1000 = 36k
46 * 1.1 * 1.2 * 1.2 = 73 * 1000 = 73k

So...
60k + 36k = 96k attack
23k + 73k = 96k defence


Russia: 98k/91k
UK: 96k/96k

JackoV
03-12-2012, 07:22 AM
And again... UK pwns :x

War Priest
03-12-2012, 07:47 AM
That might be the way to go for somebody who doesn't have a country bonus.

JackoV
03-12-2012, 07:57 AM
That might be the way to go for somebody who doesn't have a country bonus.

that is for Russian and UK (so they have boosts) :P

for people who dont have a boost... it is much lower lol.

War Priest
03-12-2012, 07:59 AM
that is for Russian and UK (so they have boosts) :P

for people who dont have a boost... it is much lower lol.

I mean the 1,000 of each one. Or did you carry the boost over and just not type it up.

JackoV
03-12-2012, 08:10 AM
I mean the 1,000 of each one. Or did you carry the boost over and just not type it up.

I took 1000 stealth bombers + 1000 aircraft carriers.
And looked what would happen if you were Russian or UK. (including their nation boosts)

JackoV
03-12-2012, 08:50 AM
This is interesting..

Russia:
- Budget 18.000.000.000
- 2000 Stealth Bombers (50/16)
- 2000 Aircraft Carriers (27/46)

Boosts:
10% Nation boost for Air
20% Hangar boost for Air
20% Naval boost for Sea
20% Composite Factory for overal Defence

}2000 Stealth Bombers
For highest attack = 50 * 1.1 * 1.2 * 2000 = 132k attack

}2000 Aircraft Carriers
For highest defence = 46 * 1.2 * 1.2 * 2000 = 132k defence

In balance! o.O

132k/132k


United Kingdom:
- Budget 18.000.000.000
- 2000 Stealth Bombers (50/16)
- 2000 Aircraft Carriers (27/46)

Boosts:
10% Nation boost for Sea
20% Hangar boost for Air
20% Naval boost for Sea
20% Composite Factory for overal Defence

}2000 Stealth Bombers
For highest attack = 50 * 1.2 * 2000 = 120k attack

}2000 Aircraft Carriers
For highest defence = 46 * 1.1 * 1.2 * 1.2 * 2000 = 146k defence

120/146


-OR-

Going United Kingdom and have 2000 Railgun destroyers.

10% Nation boost for Sea
20% Naval boost for Sea
20% Composite Factory for overal Defence

}2000 Railgun Destroyers
For highest attack = 46 * 1.1 * 1.2 * 2000 = 122k
For highest defence = 39 * 1.1 * 1.2 * 1.2 * 2000 = 124k

^ Price 16.000.000.000


DAAAAAAAAAAMNnnnnnn

3 options:

1) Play as Russian
attack = 132k
defence = 132k
costs = 18bil

2) Play as UK
attack = 120k
defence = 146k
costs = 18bil

3) play as UK
attack = 122k
defence = 124k
costs = 16bil


Help me choose one lol.. Option 1 or 2.. (**** that 2bil lol)

JohnnyR
03-12-2012, 09:10 AM
I think defense will always take it away since one also has to consider defense towers as well. However, there's no way to account for skill points, maybe a maniac can throw every point at attack and conquer that English fleet. 84/14 a/d here, getting there. :-)

JackoV
03-12-2012, 09:16 AM
Yeah.. I want to know how the skill points work. :/

vitus79
03-12-2012, 09:20 AM
is it just me?

i thought those 2000 max units are mixed with all types. every ally can bring one of each type to battle, so at 500 allies its like u can max bring 500 air, see, ground, inf.

am im so wrong about that ?

kuku
03-12-2012, 09:43 AM
is 2k units the maximum to bring in battles?

JMC
03-12-2012, 09:44 AM
You bring your strongest attack/defence units. Maximum stats for a free player will be 2000 stealth bombers AND 2000 oil aircraft carriers.

JackoV
03-12-2012, 11:10 AM
Like JMC said.. you bring the best 2000 attack units when you attack someone... and when your defending you bring your best 2000 defence units.

My view to the nations...:

Iran,USA = faster energy/stamina gain.. hurray..
- it is only noticable if you stick to your ipad/iphone and do missions/pvp every time you have enough energy/stamina..
(in the night = useless.. full=full)

China, Germany
- There is no unit with high attack or high defence.. pretty much moderate... (aka useless)

UK, Russia
- pure win.. (you choose.. defence / offence)

Soo for those people who are asking which nation is best blablabla.. 2 options: UK / Russia


^Dat my opinion.. im sure 90% ppl agree with it ;p

JMC
03-12-2012, 12:11 PM
if you have a composites factory than russia = better, since your defence will get another boost from the factory. That way u can have high attack and defence. All depends what you're going for though.

Ramshutu
03-12-2012, 12:23 PM
I can't remember the loss rate of the Bomber vs aircraft carrier.

It could be that with those units, Russia may win the first attack, but will loose 90% of all units in the first click...

JackoV
03-12-2012, 12:27 PM
if you have a composites factory than russia = better, since your defence will get another boost from the factory. That way u can have high attack and defence. All depends what you're going for though.

uhm.. Could you explain why Russia is better ?
because in my calculations I took all buildings at level 10.

And this is the result:

Russia = 132k atk / 132k atk
UK = 120k atk / 146k def

Attacker - Defender
1) RUS (132k) vs UK (146k)
2) UK (120k) vs RUS (132k)

In both actions.. defender wins.

difference
#1 = 14k
#2 = 12k

I'd say also Russia is better.. only for the reason that it has the chance to own someone who is going for 2000 railguns.

132k vs 124k = Russia wins.

JMC
03-12-2012, 12:54 PM
Going russia gives a bigger boost since the stealth bombers give more attack score than the aircraft carriers do defence. Also balances it out better since with the composites factory your total defence boost will be 40% already with a 30% attack boost. Instead of a 20% attack boost and 50% defence boost. Depends what you think is more important though.

Balance or stacked defence.

Mcdoc
03-12-2012, 01:12 PM
I'm Russia building up a good Air Attack but I have the Air Hanger AND the Naval Research Center because I also like the Sea Units for Defense & lower casualty rates. I have a lot of defense buildings around my base to help against raiders Got the composite factory too - so I'm trying to get the best of all benefits allowed for a well rounded force.

If there was a "very low" casualty on some Air Unit - that would be the most awesome unit to own.

Hey Funzio - there are certain levels in the Airfield upgrade with only one new unit and on the advanced airfield there are upgrade leeks with o unit at all.

IF you want to add some AWESOME units for each attack category and re-energize the game, give us some Über Units that have a balanced A/D stat, strong against each of the attack units types, and Very Low Casualty rates.

Wish List: Air Unit. 25 attack / 22 Defense, strong against ground (another one strong against Infantry, another one strong against Sea, and even one Strong Against Air) very low casualty rate

Sea Unit - same as above

Ground Unit - Same as above

infantry Unit - Same As Above

SO - Adding those 16 new units would add amazing excitement to the game Not to mention a NEW Diversity and challenge to the game as people will take time to build up their forces based on the new units and we'd see a lot more diverse forces forming up. It would add a whole new dimension to the game.

16 units - think about it as an investment to renew interest in the game at a time where Many are moving on because it seems we have peaked already and the game is becoming stagnet.

JohnnyR
03-12-2012, 01:16 PM
Hey guys (JackoV, JMC), what about pvp loot items? Don't they factor into stats too? I mean, I thought I remember seeing it posted that they don't have to go in the attacking units list, but that they still count.

JohnnyR
03-12-2012, 01:24 PM
McDoc, I like to think those holes in the unit list are there to be filled, maybe they got some ideas in the pipe waiting to unleash on us, hopefully like those uber units. :-) Let's hope.

Personally, I think Chinas problem should be solved in a different way-increase their allowable unit count or ally number to allow them to bring more to the table. Maybe for Iran, bring out a super expensive nuke option, requiring valor and cash with a medium attack rate but with massive attack stats. Germany I'm having a tougher time with, maybe offer them a cheap, disposable bomber unit like the inflateable boat but instead a zeppelin or something with higher stats.

Love the dream lists. :)

JackoV
03-12-2012, 01:41 PM
Hey guys (JackoV, JMC), what about pvp loot items? Don't they factor into stats too? I mean, I thought I remember seeing it posted that they don't have to go in the attacking units list, but that they still count.

PVP loot items are weak ****. (well atleast for me)

They don't show up because your cash-units are better than pvp loot items.. so they dont show up.
You can deploy 2000 units if your lvl is 100 and have 500 allies.

JohnnyR
03-12-2012, 01:48 PM
PVP loot items are weak ****. (well atleast for me)

They don't show up because your cash-units are better than pvp loot items.. so they dont show up.
You can deploy 2000 units if your lvl is 100 and have 500 allies.

Heh, yes-I know how weak they are and I'm reasonably aware of game basics. What I am saying is that I've read that they contribute even while not showing up on the list of attacking units, acting like bonus units without taking up space. Not talking bout the 45 unit type max you see on the result screen, but the actual unit makeup one takes to battle. I'll attempt to dig up the thread.

JackoV
03-12-2012, 01:50 PM
Heh, yes-I know how weak they are and I'm reasonably aware of game basics. What I am saying is that I've read that they contribute even while not showing up on the list of attacking units, acting like bonus units without taking up space. Not talking bout the 45 unit type max you see on the result screen, but the actual unit makeup one takes to battle. I'll attempt to dig up the thread.

Ah I understand what you mean.. sorry
Well there is no 100% proof.. only speculations..

kuku
03-12-2012, 01:53 PM
You bring your strongest attack/defence units. Maximum stats for a free player will be 2000 stealth bombers AND 2000 oil aircraft carriers.

so then the people they have spend money can bring more? like 2000 stealth bomber and the gold units?
i'm right?

Mcdoc
03-12-2012, 01:53 PM
Hey guys (JackoV, JMC), what about pvp loot items? Don't they factor into stats too? I mean, I thought I remember seeing it posted that they don't have to go in the attacking units list, but that they still count.

Hey Johnny - haven't we already determined that there are lots more units beyond the top 45 listed that we just have no way of seeing other than a manual account of all your inventory and sorting them out but their attack values to see what else is working behind the scenes?

I.E. - add up all the unit stats you CAN see in the Battle Summary report, subtracting those units from the total units shown as brought into battle - and figuring out your sorted attack unit inventory list manually.

The easiest way would be for someone to experiment with a lower player account and maybe just buy 10 units from the store and build up a loot force for spits and giggles to see what units are brought into battle according to the after action report. Then we could definitely say that you ONLY bring in the exact number shown on the report (allies x 4).

It's been a while since we were at the levels below 10 with allies below 20 to remember those jungle Helicoptors, tree snipers, and jungle joe's with the Gatling Gun showing up in the battle report.

I can't imagine that in addition to your allowed units (allies x 4) you also bring in an unlimited number of loot units. If however that IS the case - I would love to know as I will bank 10000's more :)

JohnnyR
03-12-2012, 02:05 PM
so then the people they have spend money can bring more? like 2000 stealth bomber and the gold units?
i'm right?
2k period. If a stealth bomber is stronger than a gold unit though, I wonder which goes to battle. Would rather have indestructables go in. That's why I like someone's idea of getting Funzio to allow us to customize our attack force.




I.E. - add up all the unit stats you CAN see in the Battle Summary report, subtracting those units from the total units shown as brought into battle - and figuring out your sorted attack unit inventory list manually.

The easiest way would be for someone to experiment with a lower player account and maybe just buy 10 units from the store and build up a loot force for spits and giggles to see what units are brought into battle according to the after action report. Then we could definitely say that you ONLY bring in the exact number shown on the report (allies x 4).

I can't imagine that in addition to your allowed units (allies x 4) you also bring in an unlimited number of loot units. If however that IS the case - I would love to know as I will bank 10000's more :)

Yeah, clarified that for JackoV in my last post about the top 45. I'm talking about the actual battle list.

Anyway, damn, maybe I shoulda kept quiet till figuring this out, lol. Would be awesome if our stats weren't limited here but by our patience. Great way to spur pvp, but I think this wouldn't last forever if it were exploited, if it's even a possibility that is.

JackoV
03-12-2012, 02:07 PM
so then the people they have spend money can bring more? like 2000 stealth bomber and the gold units?
i'm right?

No.
Example: I have 500 gold units (100+ attack) and 2000 Stealth Bombers

**You can bring maximum 2000 units if you are level 100 and have 500 allies**

So,, I can bring 500 gold units and 1500 Stealth Bombers into battle.. other 500 Bombers = useless.. waste of cash :P



edit: gold unit (attack power :P)

War Priest
03-12-2012, 02:15 PM
So,, I can bring 500 gold units and 1500 Stealth Bombers into battle.. other 500 Bombers = useless.. waste of cash :P

Depends on the unit. The cheap gold units have low stats.

kuku
03-12-2012, 02:16 PM
@JackoV ah ok, thank you. ;)

Mcdoc
03-12-2012, 02:17 PM
McDoc, I like to think those holes in the unit list are there to be filled, maybe they got some ideas in the pipe waiting to unleash on us, hopefully like those uber units. :-) Let's hope.

Love the dream lists. :)

I posted this as a new thread under the Suggestions / Feedback section. Hopefully it will get some attention by the devs :)

JackoV
03-12-2012, 02:23 PM
I posted this as a new thread under the Suggestions / Feedback section. Hopefully it will get some attention by the devs :)

I'm sure they are working on it..

Like the elite training... (infantry) it is now pointless to have that building higher than level 6. I'm sure soon there will come more units..

Like we had a few weekes ago.. KC-135 stratotanker etc..

iansgkim
03-12-2012, 10:17 PM
talking about gold bar units.. lot more limited air units are attack-focused, like love bomber(A168/D87), B29 (A106/D44), etc.
Whereas limited Sea units generally have att and defence equally or don't have a big difference, u know what i mean..?

might be just me not seeing some high-attack sea units.. (been only playing for 5 months)
well, the ones with over 600 golds all have higher att, no matter wat kind of unit is.. so i did not think about tat.

War Priest
03-12-2012, 10:32 PM
talking about gold bar units.. lot more limited air units are attack-focused, like love bomber(A168/D87), B29 (A106/D44), etc.
Whereas limited Sea units generally have att and defence equally or don't have a big difference, u know what i mean..?

might be just me not seeing some high-attack sea units.. (been only playing for 5 months)
well, the ones with over 600 golds all have higher att, no matter wat kind of unit is.. so i did not think about tat.

The highest stat unit, doesn't matter which catagory, always has around 100 more in attack than defense. It's like that for all not just air units.

Maverick50727
03-13-2012, 07:02 AM
Ah I understand what you mean.. sorry
Well there is no 100% proof.. only speculations..
You can only lose what you take into battle (at this point, the only constant is change in this game LOL). A few people stated that they thought their lowest attack value was higher than their loot items, but later discovered they were wrong so they were taking in loot items when they thought they weren't. The list only shows the top 45 units so it is easy to think they are added to the stats since they don't show and are beyond the 45 actually.

I calculated my X strongest attack and def units via excel sorts to determine my theoretical units I should be taking. I was doing some ally count testing so my unit type count was below 45 so all of my units showed. I matched them 100%. In 1,000 attacks I never lost a unit outside of what I was taking into battle (per excel/attack results screen). My losses to incoming attackers also matched my theatrical def units I determined via excel. Unfortunately you can't see the units you take into defensive action, but the losses always matched what I thought.

I could be wrong, but my data in 1,000 attacks never deviated. Makes sense though that you can only lose what you take. In PVE you only can lose the requirement units for that mission.