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View Full Version : Meat Shields?



Njwmrb
03-07-2012, 10:08 AM
My understanding of battle casualties is that each unit has a certain chance of death depending on its level (high, medium, or low). But a lot of people seem to be posting about keeping units that have high death rates to protect their more expensive units, what seems to be the case?

nighthunter
03-07-2012, 11:22 AM
Right now it seems that the high stat units is less likely to die in battle compared to low stat units. I lost about 20 super hornets and more than 80 avenger, and about the same number of combat boats over last >1000 fights (lvl 5 infirmary)
the causality rate doesn't really mean anything

Ramshutu
03-07-2012, 11:32 AM
99.99% of the time when attacking, I loose either mini subs, or ATs.

When I raid, I lose cruisers, and expensive equipment.

JMC
03-07-2012, 01:36 PM
you are a lot more likely to lose units with higher casualty, especially if you have a lot of them and they are the weakest units in your army. So people buy things like light gunners and scouts to make the chance of losing something like a super hornet lower. Obviously doesn't make your good units immune to death, but they help.

spytime
03-07-2012, 07:36 PM
From my experiences, if u keep only one for any unit. It won't die. But if u have alot, it will go to hell first. Regardless of low or high casualty rate, the program will eat ur high effective unit in the first or second battle. After u continue and accept ur loss more and more, the program will reduce the
casualty rate on units. However if u leave for few hours and do pvp again, it starts the whole thing again.
And I feel that the infirmary
will
work with only a weak player.
If u battle with a strong player that brought lots unit, the infirmary become useless.

JackRakan93
03-07-2012, 10:58 PM
From my experiences, if u keep only one for any unit. It won't die. But if u have alot, it will go to hell first. Regardless of low or high casualty rate, the program will eat ur high effective unit in the first or second battle.

I've actually experienced the same, as well as quite the opposite, but that may be because my army is devoid of meat shields. I carry with me 10 of each a Cruiser, Osprey, Mine-Launcher, and Amphibious Hovercraft. I'll have a casualty with one of them in about once every twenty battles but I'll mainly lose Chinooks and loot items.

I have also found that if I carry one Chem specialist and one biotroop, they won't die for about once every fifty-plus battles. Ironically, the moment I buy one and only one expensive unit, it'll die very rapidly. It happened a while ago with the ballistic missile sub (died within the first 15 battles). Happened again today with my first-ever aircraft carrier (died on the 9th battle).

In general though, I wouldn't be scared buying quality units in bulk.