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View Full Version : How far could you get econ wise without gold buildings ?



transfer
03-05-2012, 03:31 PM
Hey

Pretty sure this question has been asked tons of times in the past, however I'm just curious about how many people actually manage to make it to the high-end levels (that has to be 110+ nowadays ?) yet manage to pull it without the very powerful gold buildings ? (Pirate Tavern, Gentlemen's Club, Palm Hotels)

So far, almost every mafia over 110 in my list have either very strong economy and the above buildings (most in the range of 1500+ gold spent) or totally abandoned hoods and horrendous econ (sub 20k) aka probably quitted.

The highest (almost only) free player I have in my list is a guy named Jay, lv.134 with an econ of 152k/hr, that's quite far from the numbers I see regularly from members of this forum. He also had been playing for 6+ months.

I'm 64 and close to 40k/hr, only gold buildings I owe are Ice Cream Shop x2, Smoke Shop x2, Chicken and Waffles due Tapjoy.
I might buy gold and support Funzio with it, but I can't really afford nor do I see myself spending more than 8 to 15 euros on it which is like 1 high end Gold Building.

Please tell me there's hope and not only decimation on that road up there ;)

Nicholost
03-05-2012, 03:35 PM
Please tell me there's hope and not only decimation on that road up there ;)
Definitely. I see no reason why the lack of gold buildings would prevent you from succeeding at any level. It's a combination of building/upgrade knowledge, dedication, and a plan that gets your economy into good form.

Swifty
03-05-2012, 03:37 PM
You can play the game and have fun, but you are never going to compete with the big gold spenders who also know how to play the game.

emcee
03-05-2012, 04:19 PM
With Tapjoy the playing field is leveled or close to. Even on my secondary account without any gold spend I'm at 67057 income per hour without any camping from level 24 to 43 in the last 2 weeks. When I hit 300 farmed M4s then I will camp to add the night clubs.

My main camper account at level 8 should have a night club in less than a month. This account has Tapjoy gold; 259 and counting. This was a pure non gold account as well up until several weeks ago when I discovered Tapjoy and added 2 ice cream shops. I anticipate getting the top tiered gold buildings with Tapjoy gold in the future. In the end I will have a gold build with zero dollars spent in game.

Swifty
03-05-2012, 04:28 PM
@emcee

We are going to have to agree to disagree on this one.

I do the Tapjoy gold also, and the playing field is not even close to leveled.

transfer
03-05-2012, 04:39 PM
emcee : I've followed a little bit your camping adventures.
While I camped for a short 2 weeks myself and certainly respect people who do so, I can't help but imagine that by the time you finally get into action, the people that are already sharks atm will be even more powerful, it just seems like the tortoise and the hare fable will not apply here.

For exemple, just 2 days ago, I did get attacked by a lv62 that has 127k/hr, no Nightclubs but high level Lofts/MT and while less common, he also has very high level History Museum, Wholesale Warehouse, Internet Company and very high stats for his level. No gold spent.
While the income is indeed very impressive, he has been playing for 6 months.

Let's suppose he keeps playing this way, he might reach super income in another 6 months of time, let's say he'll be lv.124 and earns 300k/hr.
By this time, the current hi-level players would be even sicker, some closing 2 million / hr likely, it just seems camping that long won't be that great.
(All numbers thrown out randomly for the sake of having a exemple)

emcee
03-05-2012, 04:40 PM
Well leveled for me as I won't spend the gold until the top tiered buildings are available. The key for a non gold build to be competitive against a medium gold spend player is to develop their economy and buy every available non gold building. Never sell anything and expand your hood to accommodate all buildings.

However, if anyone is already over level 100 or a little less without a good economy you will have to worry about heavy gold, medium gold and small gold spenders not to mention camper accounts that have took time to develop.

Level 134 as the OP has mentioned with an income of 134K should be easy to attain if anyone camps for any length of time.

emcee
03-05-2012, 04:49 PM
emcee : I've followed a little bit your camping adventures.
While I camped for a short 2 weeks myself and certainly respect people who do so, I can't help but imagine that by the time you finally get into action, the people that are already sharks atm will be even more powerful, it just seems like the tortoise and the hare fable will not apply here.

For exemple, just 2 days ago, I did get attacked by a lv62 that has 127k/hr, no Nightclubs but high level Lofts/MT and while less common, he also has very high level History Museum, Wholesale Warehouse, Internet Company and very high stats for his level. No gold spent.
While the income is indeed very impressive, he has been playing for 6 months.

Let's suppose he keeps playing this way, he might reach super income in another 6 months of time, let's say he'll be lv.124 and earns 300k/hr.
By this time, the current hi-level players would be even sicker, some closing 2 million / hr likely, it just seems camping that long won't be that great.
(All numbers thrown out randomly for the sake of having a exemple)

Crime City is not a race to level 200. Take your time to develop your economy. Please read my tortoise guide as I have given some recent updates. My level 43 account may shed some light into end game strategy.

Everyone will be stronger with time. However if you are progressing a level a day or even a level a week with just a solid 2 weeks spent on camping imo that is not enough.

My level 8 account has been camping since Nov 24 2011. Level 43 account created a week or 2 prior has camped for a solid 3 months or so. Even though this account progressed from level 24 to 43 in the last 2 weeks or so which is more than 1 level a day I already have developed a strong economy to sustain this surge. My surge will continue indefinitely until I lose 1 fight or get robbed. This has yet to happen; knock on wood.

A general rule of thumb to follow is if you are losing fights or getting robbed to a degree that is upsetting you or causing any unease it is a clear indicator that you should stop leveling and just focus on your economy.

Rocky35
03-05-2012, 04:59 PM
My level 8 account has been camping since Nov 24 2011.

Wow. You just don't use any energy/stamina, and just build/upgrade your buildings in one level for all this time?

Can I ask how long are you planning to play this game? And are you planning to bring that lv 8 account up to lv 200 someday?

transfer
03-05-2012, 05:07 PM
While I agree it's not necessary a race, I also want to level and see the world as it is in the higher grounds. Reason I actually made this thread is to reassure me it's actually still a playable field for someone that don't intend to heavily camp.

Call me impatient but I'm looking at a little more action that what I went through so far, I also don't have a second account and Modern War turned out to be less enjoyable in the long term so I'm just looking at actually playing ;p I've camped a little as I said, certainly developed my econ back then, and even by now, I'm leveling pretty slowly, not spending all my energy nor my stamina, I usually gain around 3 lvls a week.

It's rare enough that I lose a fight atm and it doesn't bother me, I do get robbed more often by people with half my def numbers but from what I gather, that's just something I have to accept since it seems random. My income is average as I said, not as great as yours, but I'll still be able to build the newly unlocked buildings as they come (except maybe Upscales which will take several days to save) so I just thought why not go all the way from now on.

emcee
03-05-2012, 05:14 PM
Level 8 account has been playing since Nov 24 2011. Of course the real enjoyment will be to level up once my economy has developed fully. So level 200 someday but I don't see it happening for at least 5 years from now.

Fortunately I am enjoying this game more fully on my level 43 account so having the tortoise account stay at level 8 or so indefinitely is not a problem.

I can't see anyone trying to camp for a year or longer with just 1 Funzio account.

white frog
03-05-2012, 05:43 PM
Actually, emcee, I have only one account and I have been camping from lvl. 40-41 since September or so... I fully plan on camping here for another few months... I have specific goals that are fun for me. I like to build things a lot more than I like to beat people in a game, so this strategy suits me just fine, but I think for most people my strategy would be incredibly boring!

Euchred
03-05-2012, 05:49 PM
The best building in the game doesn't cost gold and can be built at any level and it only takes about 4 weeks to save for one with an econmy of about 70 k an hour.

Swifty
03-05-2012, 06:10 PM
@Euchred

4 weeks seems like an eternity.

Is that in addition to saving the $15 million to farm double deckers?

Chironex
03-05-2012, 06:19 PM
Hey

Pretty sure this question has been asked tons of times in the past, however I'm just curious about how many people actually manage to make it to the high-end levels (that has to be 110+ nowadays ?) yet manage to pull it without the very powerful gold buildings ? (Pirate Tavern, Gentlemen's Club, Palm Hotels)

So far, almost every mafia over 110 in my list have either very strong economy and the above buildings (most in the range of 1500+ gold spent) or totally abandoned hoods and horrendous econ (sub 20k) aka probably quitted.

The highest (almost only) free player I have in my list is a guy named Jay, lv.134 with an econ of 152k/hr, that's quite far from the numbers I see regularly from members of this forum. He also had been playing for 6+ months.

I'm 64 and close to 40k/hr, only gold buildings I owe are Ice Cream Shop x2, Smoke Shop x2, Chicken and Waffles due Tapjoy.
I might buy gold and support Funzio with it, but I can't really afford nor do I see myself spending more than 8 to 15 euros on it which is like 1 high end Gold Building.

Please tell me there's hope and not only decimation on that road up there ;)

Without sounding offensive, I don't think you're asking what you really want or I'm not really understanding you. Having a strong economy is not a prerequisite to attaining levels 110+.


While I agree it's not necessary a race, I also want to level and see the world as it is in the higher grounds. Reason I actually made this thread is to reassure me it's actually still a playable field for someone that don't intend to heavily camp.

Call me impatient but I'm looking at a little more action that what I went through so far, I also don't have a second account and Modern War turned out to be less enjoyable in the long term so I'm just looking at actually playing ;p I've camped a little as I said, certainly developed my econ back then, and even by now, I'm leveling pretty slowly, not spending all my energy nor my stamina, I usually gain around 3 lvls a week.

It's rare enough that I lose a fight atm and it doesn't bother me, I do get robbed more often by people with half my def numbers but from what I gather, that's just something I have to accept since it seems random. My income is average as I said, not as great as yours, but I'll still be able to build the newly unlocked buildings as they come (except maybe Upscales which will take several days to save) so I just thought why not go all the way from now on.

I don't know why it would be an unplayable field if you didn't camp? What are you trying to achieve from camping that leveling faster will not get you?

Euchred
03-05-2012, 06:33 PM
@Euchred

4 weeks seems like an eternity.

Is that in addition to saving the $15 million to farm double deckers?

Well my camper will never get to level 102 but if it ever did 15 million would be nothing.

4 weeks doesn't seem to long when you've been camping for 3 months already.

I was just trying to say that the best way to have an amazing economy without gold is to try and get nightclubs.

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03-05-2012, 06:44 PM
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emcee
03-05-2012, 06:55 PM
Actually, emcee, I have only one account and I have been camping from lvl. 40-41 since September or so... I fully plan on camping here for another few months... I have specific goals that are fun for me. I like to build things a lot more than I like to beat people in a game, so this strategy suits me just fine, but I think for most people my strategy would be incredibly boring!
I should have said I don't see anyone camping straight for more than a year while actively playing the game. That means no missions, no attacks or robberies.
Anyone camping for 6 months straight and is an active player should have a minimum economy of 100k/hr. This will be a challenge for someone starting off at level 1 because they have limited buildings earning income. However, it gets progressively easier as you level up. Of course you can argue that the higher you level you will be subject to attacks and robberies and its like 1 step forward and 2 steps back. That's true if have a large mob and have to constantly equip or fend off like size mobs. The best thing to do is drop all alliance members so you only have henchmen. Unless you are in the upper 100+ levels it may be already too late with HL and how brackets behave. But I would guess anything under level 100 or so should be fine. You would just need to hunker down and build that economy.

By the way I am the same like you. I love building things. That's why just camping, building and upgrading is enjoyable enough. However, on my level 43 account doing the same but now having the ability to implement my strategy and seeing the fruits of my labor is quite rewarding.

Nudie
03-05-2012, 07:30 PM
To each his own. I was gold free (other than one ice cream shop from free gold) until level 126. Bought some gold which was on sale and bought two G clubs and saw my economy literally explode. Now I can afford to expand and upgrade when before I was really having to struggle moneywise. Could I have done it without the gold? Yeah but it would have taken a lot, and I mean A LOT more time. Plus I'm no turtle and impatient to boot.

transfer
03-06-2012, 06:35 AM
@ Chironex : I agree that it might sound confusing as I turn around the pot for a while. As you said, one doesn't need a good economy at all to reach the high levels, however what I implied is that a good economy allows you to buy better gear for your mafia, ultimately increasing your stats and making you more competitive, hence the "playing field" part.

Of course, 90% of one's economy (including mine at the moment) is just being reinvested into more income buildings. One can argue that the best gear do come from farming (M4a1), Respect and PvP loots are often better and cheaper than thei money equivalent. It's very rare to see people outfit their mafia with non-negligeable loot at lower levels but I can imagine that anyone in the high levels prolly has Steel Garotte or better and you'd need a good econ to afford these. Also, the Double Decker car might comes from farming, but you still need 15M to unlock the spot and that's also econ-dependant.
Ultimately, this is what I meant and someone without the Taverns/Clubs will have a harder time to follow.

The topic derived quite fast to "camp or not camp" but what I was looking for iniitally was just testimonies from people that are actually hi-levels without the very powerful buildings, yet are still competitive.
From what I see in my mafia list, most people reach these high levels and end up buying gold in the end.

From the economy thread, I suppose Tramp Stamp will be able to get into really high income numbers by the time he hits these high levels even without gold but he's one among hundreds and definitely not the average player.

Max Power
03-06-2012, 07:24 AM
By the way I am the same like you. I love building things. That's why just camping, building and upgrading is enjoyable enough. However, on my level 43 account doing the same but now having the ability to implement my strategy and seeing the fruits of my labor is quite rewarding.

I am with you on this one. I like both styles, and lets face it, so many people have more than one device these days, it's easy to have a camper and an active. I have decided my camper is my free account on an iPod so access doesn't bother me, and my stupid spending habits gold account is on my phone, so I can make my multi-million dollar collections from anywhere.

About the only difference from me to you is that I have not cut my mob. Yes, that means more attacks, and has leveled me to level 10 from 8, but I enjoy the green wall and equipping my mob as much as I enjoy building my economy. The guys with really good stats who can beat me are also campers down there anyway, and the dummies just coming up seem to have full pockets when robbing me, so it is a source of side income.

The only bad habit I cant shake is banking. I feel it might be too tempting for a HL to nab me, in spite of their desire to camp.

I started the camper in January, I have two level 4 MTs and 2 level 1 lofts, about to upgrade the first Loft. I am enjoying having both styles of accounts immensely.

Nicholost
03-06-2012, 07:28 AM
The only bad habit I cant shake is banking. I feel it might be too tempting for a HL to nab me, in spite of their desire to camp.
If I'm reading this right and your camper account is lvl 10, no one above lvl 14 or so should have visibility to you. As long as you are stronger than the lvl 10-14 players, there's no reason to bank.

Max Power
03-06-2012, 07:53 AM
If I'm reading this right and your camper account is lvl 10, no one above lvl 14 or so should have visibility to you. As long as you are stronger than the lvl 10-14 players, there's no reason to bank.

There are guys at level ten that have the skills to beat me in a PvP. Gold buyers, but they are there. My defense is 900, but some of that is building defense.

white frog
03-07-2012, 05:37 AM
I should have said I don't see anyone camping straight for more than a year while actively playing the game. That means no missions, no attacks or robberies.
Anyone camping for 6 months straight and is an active player should have a minimum economy of 100k/hr. This will be a challenge for someone starting off at level 1 because they have limited buildings earning income. However, it gets progressively easier as you level up. Of course you can argue that the higher you level you will be subject to attacks and robberies and its like 1 step forward and 2 steps back. That's true if have a large mob and have to constantly equip or fend off like size mobs. The best thing to do is drop all alliance members so you only have henchmen. Unless you are in the upper 100+ levels it may be already too late with HL and how brackets behave. But I would guess anything under level 100 or so should be fine. You would just need to hunker down and build that economy.

By the way I am the same like you. I love building things. That's why just camping, building and upgrading is enjoyable enough. However, on my level 43 account doing the same but now having the ability to implement my strategy and seeing the fruits of my labor is quite rewarding.

I didn't start camping at all until level 35 or so... when I did I hadn't the slightest clue about a great economy, so I had a little disadvantage already that I decided to overcome. My hourly is now around $62k. The issue with ridding your account of all your mob is that you'll never be able to build the NC until you get 300. I've considered getting to 300, building my NC's, and then scaling down, but after having such a large mob for a while I had no choice but to equip them well (at least in the defense area). That is also another problem... the time it takes to equip the mob.

I guess a great strategy would be not to grow your mob until you start saving for your night clubs, and then find a way to get a lot of mob members FAST! By this time you would probably have a ton of invites, if you didn't dismiss them when they showed up.

ShawnBB
03-07-2012, 10:07 AM
emcee... How is your modern war camping now? I was the one that strongly against your camping strategy, hope you still remember.

Still, I have to say here. Camping is not about boring or something. It is the "greatest" way to slow down your Econ instead of helping you.
One fact you have to notice is that in early mid game and even late game, major part of the income is from stamina and energy bar.
Return of investment means you won't get profit after a certain amount of time. And during that time you will have to use extra income method to supply your early base development. You can only self support on base construct in late game.

As long as you control your mafia size and keep a good mafia density, your are fine everywhere.
Camp is just a very low efficient way of negative play style. It teaches people how to get behind.
A 3 month normal player can surpass a 4 to 5 month camper with no problem, I mean on I/H(if that's what you care the most)

I think human society cares more about efficiency rather than absolute amount, right?
You don't compare two company's profit with different time consuming.Why loan is everywhere and credit cards are full of the world? Because extra money can higher the efficiency on higher the potential or production, even it needs to be paid back more along with interest. Let alone those extra cash is totally free in CC.Time defines the meanings of everything, so to speak.
:)

Just an easy question, did you do any calculations on building upgrade order? Or anything like a plan stuff.
If so, what is the reason you did that? Isn't that all come down to the common theme of efficiency?

Also, when are you gonna start the m4a1 and double decker looting? Next year?

jaywalker
03-07-2012, 01:55 PM
How far could you get econ wise without gold buildings?

$5 359 782,29 each hour.

$7 618 744,79 with gold.

If it is possible to have 2 x all buildings.
If you camp it will take a lot of time. If you do level some, only by robbing, it will take slightly less time.
I usually stay to laundromats and collection agencies, but I do rob a few Dominicans, Internet Companies, Houses etc...

nvbealone
03-07-2012, 08:05 PM
by the time campers are done camping, others would have already quit this game and moved on. LOL

Alice
03-07-2012, 08:32 PM
You can play the game and have fun, but you are never going to compete with the big gold spenders who also know how to play the game.

May be we could spent every penny on def buildings and just outmatch the att of gold players

Euchred
03-07-2012, 08:42 PM
May be we could spent every penny on def buildings and just outmatch the att of gold players

Defense won't save you, what you're implying is impossible.

madawgg
03-07-2012, 09:04 PM
speaking of experience, at lvl 185, with no gold buildings, my hourly income is 150k/hr. I aim for 300k. at that level i can easily replenish my bombs and other stuff such as def equips so on. just saying...you should take the path u feel comfortable with.

emcee
03-08-2012, 06:23 AM
There are guys at level ten that have the skills to beat me in a PvP. Gold buyers, but they are there. My defense is 900, but some of that is building defense.

Max that's why I recommend dropping all alliance and just go with henchmen. Gold players generally want to purchase a lot of equips. It would not make sense for them to have no mob and have 100 super guns. They can only bring as many items into battle as their alliance. Also, gold heavy players want to be strong and dominate. I think there is a general misconception that you need to mob up to be competitive. That's not true as its all about alliance brackets. Being level 10 with no alliance and 900 defense for instance is much stronger than having max alliance at level 10 with the same defense. Even if you lose half of your defense by trimming your mob you will be stronger than the majority with a little to no mob members as you have the added benefit of having towers to augment your defense score. So even lets say a gold player just in the process of arming their small mob has the best purchasable gold equips you may actually be able to fend off their attack by just having a lot of upgraded defense buildings. This becomes progressively difficult with a larger mob as the sheer number of extra equips they take into battle will have a greater chance to negate your non gold equips and upgraded defense buildings.

Moreover, there is also the added benefit of what I have surmised that by dropping all mob you can be placed in the inactive "dead zone" bracket which is fantastic for not leveling.

Max Power
03-08-2012, 06:41 AM
Yeah, I understand the dynamics of cutting the mob, but eventually I will need them back and I am too lazy to do it. Banking doesn't bother me that much. And as dead zones go, I have zero mob in Modern Warfare at level 6 and still get hit many times daily.

emcee
03-08-2012, 06:43 AM
The issue with ridding your account of all your mob is that you'll never be able to build the NC until you get 300. I've considered getting to 300, building my NC's, and then scaling down, but after having such a large mob for a while I had no choice but to equip them well (at least in the defense area). That is also another problem... the time it takes to equip the mob.
I guess a great strategy would be not to grow your mob until you start saving for your night clubs, and then find a way to get a lot of mob members FAST! By this time you would probably have a ton of invites, if you didn't dismiss them when they showed up.

I've managed to build movie theaters and lofts on 2 accounts without getting attacked or robbed. We are not talking about being attacked or robbed and winning the battle. I managed to stay in the dead zone by preemptively posting my code here and more on other sites and having the incoming request queue up. When I was ready to build I mass added all the members started construction then immediately dismissed my mob. Thereafter started with a brand new invite request and having members queue up for the 2nd construction.

This works fine for MT and lofts but for a night club will be more of a challenge. On my level 8 tortoise account I have 27 million saved and have 241 incoming request to join my mob. It takes a while to accumulate these request if you are not posting your code quite frequently. So chances are in a few weeks when I will build my first night club that I may not dismiss my mob until the 2nd night club is built. However, if I notice that having a large mob is attracting too much attention then I will want to go back to the dead zone. After all I wouldn't be able to build the second night club for at least another few weeks which will be plenty of time to send out more friend requests.

For most this seems so inefficient and borderline crazy but I just have a goal to build 2 night clubs at level 8.

On a side note, it is always more beneficial to build a night club sooner than later. For obvious reasons it increases your income per hour dramatically but also at lower levels you wouldn't need to fully equip a mob of 300. In my situation I just need to worry about buying the best 40 items across the board.

emcee
03-08-2012, 07:01 AM
emcee... How is your modern war camping now? I was the one that strongly against your camping strategy, hope you still remember.

Still, I have to say here. Camping is not about boring or something. It is the "greatest" way to slow down your Econ instead of helping you.
One fact you have to notice is that in early mid game and even late game, major part of the income is from stamina and energy bar.
Return of investment means you won't get profit after a certain amount of time. And during that time you will have to use extra income method to supply your early base development. You can only self support on base construct in late game.

As long as you control your mafia size and keep a good mafia density, your are fine everywhere.
Camp is just a very low efficient way of negative play style. It teaches people how to get behind.
A 3 month normal player can surpass a 4 to 5 month camper with no problem, I mean on I/H(if that's what you care the most)


I'll post an update on my camping accounts in Modern War later. The main tortoise account is still level 6. Fights won 6. Loss 0 and no activity on raids. Income/hour 195425.

I have to disagree with your argument regarding the inefficiencies of camping. Camping is only inefficient if Funzio only allowed each account a finite amount of time to play. Since there is no time limit and I am fairly young my own mortality is the limiting factor.

Dumping skill points into energy and stamina in my opinion is a waste. To be a powerful non gold build all you need is at max 180 energy and about 10 stamina. This allows 3 clicks at the junkyard to farm M4s. The rest dump into attack to augment your overall attack score.

So to reiterate, playing Crime City is not a race to level 200 or a race to farm 500 M4s. With that said I expect to get 500 M4s within the next 3-4 months provided the current problem is fixed.

Having a strong economy will negate any income from attacks and robberies. As you mob up you will run into more experienced rivals and especially gold players. Having to fend off reprisals and then banking is inefficient.

I don't know how to explain the merits of camping any clearer.

Swifty
03-08-2012, 07:11 AM
@emcee

I appreciate your analysis.

But there is a "fun" factor that is different for every player. For me, it is putting my points into stamina and energy, and doing those activities that require stamina and energy.

emcee
03-08-2012, 07:24 AM
@emcee

I appreciate your analysis.

But there is a "fun" factor that is different for every player. For me, it is putting my points into stamina and energy, and doing those activities that require stamina and energy.

Swifty, fun is a relative term.

Shawn is not talking about fun in his argument against the merits of farming.

I can argue that I am having more fun once I exit camping mode.

My level 24 account which has been camping for 3 months is now at level 46. I've jumped 22 levels in the last 2 weeks or so.

I think the best analogy is having a one night stand with someone random or dating a special person for a few months before taking the plunge. Both can be great but in the latter example the delayed gratification and the release is much more satisfying imo.

Also, I hate to lose in life and in play. Losing is absolutely not fun. So with my above scenario coupled with winning is immensely fun for me. I haven't lost one fight or robbery since level 24 which includes the 3 months of previous camping before the surge.

ShawnBB
03-08-2012, 09:45 AM
I'll post an update on my camping accounts in Modern War later. The main tortoise account is still level 6. Fights won 6. Loss 0 and no activity on raids. Income/hour 195425.

I have to disagree with your argument regarding the inefficiencies of camping. Camping is only inefficient if Funzio only allowed each account a finite amount of time to play. Since there is no time limit and I am fairly young my own mortality is the limiting factor.

Dumping skill points into energy and stamina in my opinion is a waste. To be a powerful non gold build all you need is at max 180 energy and about 10 stamina. This allows 3 clicks at the junkyard to farm M4s. The rest dump into attack to augment your overall attack score.

So to reiterate, playing Crime City is not a race to level 200 or a race to farm 500 M4s. With that said I expect to get 500 M4s within the next 3-4 months provided the current problem is fixed.

Having a strong economy will negate any income from attacks and robberies. As you mob up you will run into more experienced rivals and especially gold players. Having to fend off reprisals and then banking is inefficient.

I don't know how to explain the merits of camping any clearer.


Fair enough brother. Everyone has a different point of joy here.

I totally understand your preference in this game, let's say, game dignity.:)
You camp a little while and level up later like a boss among other players around,being reckless and overwhelming everywhere on the way. You know
But my life is more like a low class worker, squeeze into the place that is too mature for me and doing every step cautious and silently in my dark apartment, weep everyday for being robbed a bit, just for the faster growth.LoL

idk bro, maybe my lifestyle is kinda similar to the game style. I don't really care how bad the surrounding is, just do the best to upgrade self strength.
My joy is watching myself surpass players who started this game 1 month 2 month or even 3 month before me.
I reached 10000 i/h on my 13th play day.


Btw, 180 energy is technically speechless as for me...my bar will usually stays wasting even it's 1000+
What I was saying is the I/H race, not lvl or weapon stuff race. All the energy and stamina, looting stuff is just a supportive way to provide income to boost buildings.

Anyway, wish you all good

Swifty
03-08-2012, 10:07 AM
@emcee

I bank my 40% and go rob someone else. Losing does not bother me. Don't misunderstand me, I am building up my defense and trying to win, but I refuse to let it bother me when someone robs me, or if someone attacks me and I lose.

Win/loss stats mean zero to me.

emcee
03-08-2012, 06:24 PM
My joy is watching myself surpass players who started this game 1 month 2 month or even 3 month before me.
I reached 10000 i/h on my 13th play day.
Anyway, wish you all good

As long as you are having fun playing that is key.

Cheers

emcee
03-08-2012, 06:31 PM
@emcee

I bank my 40% and go rob someone else. Losing does not bother me. Don't misunderstand me, I am building up my defense and trying to win, but I refuse to let it bother me when someone robs me, or if someone attacks me and I lose.

Win/loss stats mean zero to me.

Most don't care about stats. If it was a major concern most will either camp, find this forum, spend real dollars, spend more real dollars, restart or quit. Don't get me wrong, I'm not saying my way of playing is the right way. Maybe only 0.1% off all players will have the same mindset as myself.
As long as you are enjoying playing this game that's all that counts.
We both have this in common :)

theONE
04-19-2012, 06:03 AM
@emcee

I bank my 40% and go rob someone else. Losing does not bother me. Don't misunderstand me, I am building up my defense and trying to win, but I refuse to let it bother me when someone robs me, or if someone attacks me and I lose.

Win/loss stats mean zero to me. I take my hat off to you, because I am like 80 to 90 percent of the people who play this get mad i.e get massively pissed if robbed or attacked

you may go, "well get over it its just a game" well this "just a game" ACTUALLY effects your real time, waiting 48hrs in-game is really waiting 48hrs in real time. It's f*cking annoying if you've spent all that time just to get enough cash to build a cool building just for the cash to be r@ped out of you, and if you have explosives like me have your defensive explosives ripped apart and since explosives cost more now (thanks alot funzio you jerks) each lost item costs you dearly. IT pisses me off more if they are loser gold buyers that push there stats to 50,000 and even up to 100,000

I have saw two losers with so much gold crap its not funny both had over 100 hellfire missiles which i am sure is around $1000 REAL money, so they are hacking or REALLY retarted with no lives

I finally have gold bought buildings but guess what, they were made using FREE gold option. I collect 1 piece of free gold every 1hr....I EARNT my buildings not these losers who got there stats out of buying it and having no respect for real cash. I earnt 1 pirate tavern and 1 gentlemens club...i am saving for 1 profile upgrade. I earnt everything i got

pisses me off more so as a added insult is given when these douches have ALL event items, normal players don't stand a chance at all. I could complain but then again its a) part of the game b) funzio encourages it, more gold bought more profit they make

but its SUPER imbalanced.......no M4's, jacked up price of explosives, gold buying players with unrealistic stats that you can't fight back.....eventually I'll turn into one of those players that sell everything and delete the game