P4TR1C14N
01-28-2012, 02:06 AM
I've been reading here now for a couple of weeks nothing else as huge casualty rates.
Effectively... i'm suffering from the same thing. It's just ridiculous to loose sometimes about 300k for a simple raid.
It disturbs me personally the most, the developers seem not to admit the problem, and probably aren't too bothered to get it fixed as it 'pushes' players to buy stuff in order to get back on the same level or better.
I'm wondering if the developers realize that the huge negative feedback is going to hurt their game and their cash flow over time.
Strange decisions by development and a very bad communication about this issue.
If this doesn't get fixed in the near future, i'm just going to stop with the game (as many already did it seem). Pitty as i like it... but playing in a way that forces you to lose and don't getting any compensation for it, is just over the top.
Effectively... i'm suffering from the same thing. It's just ridiculous to loose sometimes about 300k for a simple raid.
It disturbs me personally the most, the developers seem not to admit the problem, and probably aren't too bothered to get it fixed as it 'pushes' players to buy stuff in order to get back on the same level or better.
I'm wondering if the developers realize that the huge negative feedback is going to hurt their game and their cash flow over time.
Strange decisions by development and a very bad communication about this issue.
If this doesn't get fixed in the near future, i'm just going to stop with the game (as many already did it seem). Pitty as i like it... but playing in a way that forces you to lose and don't getting any compensation for it, is just over the top.