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duder
01-19-2012, 01:18 PM
What is the best piece of farmable/lootable/purchasable/repeatably obtainable non-gold bar equipment in each slot in terms of attack and defense?

There are scads of posts around getting to a solid place in terms of gear which are tremendously helpful. I'm surprised that there don't seem to be very many (if any) posts about perfect known gear. Now, if any of this gear is loot, please don't feel you need to divulge drop locations, I'm just trying to get a sense of what the perfect attack/defense per mafia would be, given known equipment, and given an infinite timeline.

Here's what I have so far, if folks could let me know about pieces I'm missing, I'd sure appreciate it (I promise to update this post as that info comes in, I swear I will!)

Attack (139 per mafia + explosives):
Gun = RPG (1,000 respect lvl 100 36/14)
Melee = Chain Whip (750 respect lvl ? 25/19)
Armor = Full Combat Gear (800 respect lvl ? 17/27)
Explosives = Sarin ($325k lvl ? 30/0)
Vehicles = Excelero (1,200 respect lvl 115 31/17)

Defense (131 per mafia + explosives):
Gun = M4 A1 (loot as early as lvl 30 20/22)
Melee = Chain Whip (750 respect lvl ? 25/19)
Armor = Full Combat Gear (800 respect lvl ? 17/27)
Explosives = Land Mine ($150k lvl ? 0/25
Vehicle = Jet (?) ($84m level 195 ?/36)

Perfect non-gold repeatably obtainable equipment attack = 139*500 = 69,500
Perfect non-gold repeatably obtainable equipment defense = 131*500 = 65,500

Additional limited availability pieces:
Golden Grenade Launcher (gun, 60/40 +24/+18)
-Reward for 'Weapons of Mass Destruction' goal (attain mafia attack of 28,000)
Titanium Guard (armor, goal:russian roulette (?), 11/32 +0/+5)
Golden Chain Gun (?) (gun, 1x reward (?), 40/60 +4/+38)
-Reward for 'Immortal' goal (attain mafia defense of 36,000)

Perfect non-gold equipment attack 69,528
Perfect non-gold equipment defense 65,561

Joeycool
01-19-2012, 01:25 PM
For vehicles you also have the apache at def 20

and a jet (dont know what its called - unlocked at 195) and its 36 def... only costs $84 mil!

whocareswhatmynameis
01-19-2012, 01:28 PM
What is the best piece of farmable/lootable/purchasable/repeatably obtainable non-gold bar equipment in each slot in terms of attack and defense?

There are scads of posts around getting to a solid place in terms of gear which are tremendously helpful. I'm surprised that there don't seem to be very many (if any) posts about perfect known gear. Now, if any of this gear is loot, please don't feel you need to divulge drop locations, I'm just trying to get a sense of what the perfect attack/defense per mafia would be, given known equipment, and given an infinite timeline.

I'll take a stab (ok, I'm going to posit the top end respect gear is the best), if folks could let me know about pieces I'm missing, I'd sure appreciate it (I promise to update this post as that info comes in, I swear I will!)

Attack (109 per mafia + explosives):
Gun = RPG (1,000 respect lvl 100 36/14)
Melee = Chain Whip (750 respect lvl ? 25/19)
Armor = Full Combat Gear (800 respect lvl ? 17/27)
Explosives = ?
Vehicles = Excelero (1,200 respect lvl 115 31/17)

Defense (87 per mafia + explosives):
Gun = M1A4 (loot as early as lvl 30 20/22)
Melee = Chain Whip (750 respect lvl ? 25/19)
Armor = Full Combat Gear (800 respect lvl ? 17/27)
Explosives = ?
Vehicle = Armored Police Van (pvp drop 4/19)

Perfect non-gold equipment attack = 109*500 = 54,500 + explosives
Perfect non-gold equipment defense = 87*500 = 43,500 + explosives

great scenario of best endgame weapons however unrealistic.

*unrealistic: because you will need to spend years to get RPs for high-tier weapon purchase.

Ram
01-19-2012, 01:35 PM
http://img440.imageshack.us/img440/429/67072642.png

duder
01-19-2012, 01:35 PM
@whocareswhatmynameis
hm, do you think it's more unrealistic to collect 3750*500 = 1,875,000 respect or 500 armored police vans?

@Ram
Er, I didn't think that was repeatably obtainable (i.e. you have one, will you ever have 500?)

Ram
01-19-2012, 01:38 PM
@Ram
Er, I didn't think that was repeatably obtainable (i.e. you have one, will you ever have 500?)

Forget it!

BBz
01-19-2012, 01:41 PM
Ram I don't like you.................. BUT your hood is lookinbg pretty pimp man............... its very toiwt!

duder
01-19-2012, 01:45 PM
Sorry Ram, what I meant to say was "ooo, shiney!"

...I do wish we could have 500 of those, but that's not what this thread is about!

whocareswhatmynameis
01-19-2012, 01:46 PM
@whocareswhatmynameis
hm, do you think it's more unrealistic to collect 3750*500 = 1,875,000 respect or 500 armored police vans?



it is probably more realistic to collect 500 armored police vans. i have seen a few players with hundreds. i have 60.

Dorian Gray
01-19-2012, 02:00 PM
[QUOTE=duder;97584
@Ram
Er, I didn't think that was repeatably obtainable (i.e. you have one, will you ever have 500?)[/QUOTE]

Doesn't it still have an effect on your 'Perfect non-gold equipment' numbers? It's not a gold item and it does raise your endgame stats.

54,540
53,018

I know at the beginning of your post you're asking about farmable/lootable/purchasable/repeatably obtainable non-gold bar equipment.

But if you're trying to "get a sense of what the perfect attack/defense per mafia would be, given known equipment, and given an infinite timeline" then it might be worth including one time items like that, no?

duder
01-19-2012, 02:01 PM
hm... interesting point

...wait a tick, I'm going to have to comb through stuff like allhaildiscordia's map reward post and syn's random goal reward post to pull that all out...

darn it to heck

Ram
01-19-2012, 02:10 PM
Ram I don't like you.................. BUT your hood is lookinbg pretty pimp man............... its very toiwt!
Nobody care about you madhatter!

Dorian Gray
01-19-2012, 02:12 PM
I just came here to make your job harder. ;)

duder
01-20-2012, 05:40 AM
added info from Syn's random rewards and allhaildiscordia's mission drops

...any others that should be added?

i need muney
02-22-2012, 06:32 PM
Lockbox items?

duder
02-23-2012, 10:52 AM
er... but... are they really repeatable? I'm kind of treating those as a special class of gold equips in my mind. I hope they have the event again, you know, now that I'm not fully camping any more.

i need muney
02-23-2012, 05:36 PM
Yeah, youre right. I forgot about it since so many people have them

TemplarX
02-23-2012, 11:27 PM
The key word here is "perfect"...but rather unrealistic. Excluding the jet and RPGs (assuming you just use M4A1s), you need a lifetime respect earning of 1,400,000 respect points just to amass 500 each of Exeleros, FCG, and Chains. Quite a tall order.

Also, arming yourself with all respect point weapons is not 'efficient'. It eliminates the use of $$ in the game...what's the point of boosting your income to hundreds thousand of $$/hr and not use the $$ at all??

A more useful exercise is to assume (i) realistic RP earned in lifetime (ii) supplemented by $$ weapons (iii) that you want to achieve this optimal, realistic 'end game' inventory in the shortest possible time.

My findings after running a number of optimizer is that (assuming 500 M4A1s):

(i) Cash is quite useless if you can get 700k respect points... because there are few cash weapons thats better than RP weapons, or if they are better they are crazily expensive

(ii) With 700k respect points, the best allocation is 500 Chains, 500 NVBs, 485 Yamaha and 15 Exeleros... for total mafia ATT / DEF of 37257 / 34571

(iii) Optimal allocation strongly favors Yamaha and NVBs from very early on in your career as a respect earning gangster. Chains come into play only after you earn 350k RPs or above. Exeleros become part of the allocation only at 700k RPs and above. FCG is very late game weapon, coming into play only at 1.2m RP earned and above.

(iv) you can speed up the process of reaching the optimal end-game inventory with cash weapons like tasers, garrots and blast guard helmets, but $42m and 600k rp is about all you need. This will give you ATT / DEF of 35k / 33k. This excludes use of explosives and other loot items.

For my own game, I am building an inventory of NVBs up to 300, Yamaha up to 300, Chains up to 300. This is because there will be loot and farmable items to supplement my inventory. I am using cash to buy Tasers, Steel Garots, Blast Guard Helmets. If I play the game far longer than I think I would, I will then add Exeleros.

Full Combat Gear does not come into play, at all.

TemplarX
02-23-2012, 11:37 PM
And it seems to me the best (or destined) use of $$ in CC is to spend on explosives. 500 Napalm and 500 landmines, for $107m, which will boost ATT / DEF by 9000 / 12500.

AppleMacGuy
02-24-2012, 12:37 AM
And it seems to me the best (or destined) use of $$ in CC is to spend on explosives. 500 Napalm and 500 landmines, for $107m, which will boost ATT / DEF by 9000 / 12500.

Why not 500x Sarin which has +12 over Napalm? Cost I assume?

TemplarX
02-24-2012, 01:35 AM
Why not 500x Sarin which has +12 over Napalm? Cost I assume?

Because sarin isn't unlocked for me yet, and I didn't know that's what it's called! But yeah, there's no better use for money than to buy explosives, regardless of cost.

duder
02-24-2012, 06:45 AM
@TemplarX

... hey, no one thought you'd still be playing at this point. What are you doing responding to this thread??? I'm just kidding, your insights are always appreciated (even if you keep kidding yourself into believing long term planning isn't worth it).

While I agree nvb's and yama's are more a more efficient use of rp in the short term, I think if you have the option of skipping them for whatever reason it is worth holding off spending rps until the chain whip becomes available. Mostly this is because the chain whip has no end of life in terms of usefulness.

@applemacguy
Do you happen to have the stats (name, level unlock, cost, atk/def) on the top end attack and defense explosives?

Max Power
02-24-2012, 06:50 AM
@TemplarX

... hey, no one thought you'd still be playing at this point. What are you doing responding to this thread??? I'm just kidding, your insights are always appreciated (even if you keep kidding yourself into believing long term planning isn't worth it).

While I agree nvb's and yama's are more a more efficient use of rp in the short term, I think if you have the option of skipping them for whatever reason it is worth holding off spending rps until the chain whip becomes available. Mostly this is because the chain whip has no end of life in terms of usefulness.

@applemacguy
Do you happen to have the stats (name, level unlock, cost, atk/def) on the top end attack and defense explosives?

The problem with planning RP for end game is that it leaves you weak in the interim, and if you are a non-gold player, it is inevitable that you will be weak in the long term as well.

So, in summary, a whole lot of weak.

duder
02-24-2012, 06:59 AM
@Max Power

You're probably right. But I keep hoping that with a good earning economy and a maximum sized mafia it'll be possible to buy equips that offset nvb's and yama's throughout the game. If I'm right, then I should be able to hold out, but we'll see...

AppleMacGuy
02-24-2012, 07:56 AM
@applemacguy
Do you happen to have the stats (name, level unlock, cost, atk/def) on the top end attack and defense explosives?

Can't tell you the level unlock, but:
Anthrax Grenade - Att = 12, Def = 0, Cost = $32,000
Napalm - Att = 18, Def = 0, Cost = $64,000
Sarin - Att = 30, Def = 0, Cost = $325,000
Land Mine - Att = 0, Def = 25, Cost = $150,000

Also:
Hazard Grenade - Att = 8, Def = 8, Cost = $35,000

erik
02-24-2012, 08:01 AM
Templar the biggest challenge might be your 50k/hr end game income strategy if you are sticking to it! Have you amended that?

TemplarX
02-24-2012, 08:39 AM
@TemplarX
... hey, no one thought you'd still be playing at this point. What are you doing responding to this thread??? I'm just kidding, your insights are always appreciated (even if you keep kidding yourself into believing long term planning isn't worth it)
Lol, you're observant duder! I myself never thought I would still be playing at this point, but I haven't found a good alternative game to replace CC yet. And yes, the lack of long enough planning has hurt my game indeed. But, I still don't think I will play long enough to accumulate RPs for 500 exeleros and 500 FCG to replace Yama and NVBs! :p

Tramp Stamp
02-24-2012, 08:45 AM
@Max Power

You're probably right. But I keep hoping that with a good earning economy and a maximum sized mafia it'll be possible to buy equips that offset nvb's and yama's throughout the game. If I'm right, then I should be able to hold out, but we'll see...

Where's the mystery? If you look at the respect points spending thread you'll see me and several others doing exactly as you suggest. Cash gear can easily float a player mid-game.

TemplarX
02-24-2012, 08:46 AM
Templar the biggest challenge might be your 50k/hr end game income strategy if you are sticking to it! Have you amended that?
I am at $62k/hr and still going for the upscale art decor and gentlemens club (from free tapjoy gold). But that's because I am bored and there's nothing much else to do in the game IMHO. I still think economy is quite useless in the game as cash weapons are either too weak or too expensive. Anyways, there's a chance funzio would add some good cash weapons in the future, so I might as well prepare for it.

i need muney
02-24-2012, 09:37 AM
Anyways, there's a chance funzio would add some good cash weapons in the future
Yeah, fat chance! A B-2 Spirit for it's actual price.

duder
02-24-2012, 11:47 AM
black market mark ups, what are you gonna do?