osubuckeye
12-23-2011, 08:09 AM
I've noticed that the categories for mortality rate seem to be "broad"
Meaning that while your Rangers (high) will die more often than your Bradleys (medium)... Your Avangers (low) seem to pretty much always die faster than your Combat Boats (low).
Also, it seems that since you are pretty much assured to lose a unit, there must be a point where these units become financially illogical investments. Like a "medium" $300,000 unit. If I lose a medium unit every 15 fights, I'd have to cash in about $20k per fight/raid just to break even.
So for now I've found the following principles to make sense... I was hoping others could put any sensible information they've come across into this thread.
1 Buy Fodder. I try to keep between 30-40% of my total attack force as (high)mortality fodder
-- I buy Rangers (high)(2/2)($2k) ... I lose one in about 70% of all fights/attacks
2 Buy low/very low units
-- I buy Chinook helicopters (low)(7/8)($45k)
-- I buy Frigates (very low)(5/8)($34k)
3 Spend Valor
-- I spend it on Combat Boats (low)(9/10)(75 valor)
4 Buy transports - enough said
5 Don't make your alliance very large. At least 20, but make sure they're well equipped.
6 Have a large enough 'attack' force that you're not using your transports and engineers in your attack. Those are only for defense. Note that the system will use transports before light gunners in an attack, even though they both have 1 attack and the gunners are a fraction of the cost.
my opinion on some units (I'd like to hear yours)
A-10 Warthogs seem to be a risky investment. They're only $17k (7/5), but they're medium, and seem to die fairly quickly. Seeing as how my average fight return should be $3k, I'd need about 6 fights won to break even. More like 10, since I'll lose rangers along the way.
Bradleys are a terrible investment, since they have the same attack as the A-10, same chance of dying (if not greater by my experience) and cost more than twice as much ($34k)
Medics don't seem worth it to me (0/10)($16k)(high) because they are high. But I don't have any.
Armored Observation Vehicles (4/6)($17k)(low) seemed like a good deal but I lost so many. Frigates seem like a much better deal, with 5 attack and only twice the amount of $, I haven't lost any.
Jeeps and humvees seem like a horrible investment. Their attack values can be matched by Rangers and Fighter Jets, which are much cheaper. And you wouldn't use either one for defense.
I'm willing to admit faults in any of these, since I have not kept the numbers of losses. But this might be good insight for those trying to build their first attack force.
I'm very concerned (as I wrote above) that a higher cost offense would lead to bankruptcy because the returns would be VERY low compared to your potential loss.
Meaning that while your Rangers (high) will die more often than your Bradleys (medium)... Your Avangers (low) seem to pretty much always die faster than your Combat Boats (low).
Also, it seems that since you are pretty much assured to lose a unit, there must be a point where these units become financially illogical investments. Like a "medium" $300,000 unit. If I lose a medium unit every 15 fights, I'd have to cash in about $20k per fight/raid just to break even.
So for now I've found the following principles to make sense... I was hoping others could put any sensible information they've come across into this thread.
1 Buy Fodder. I try to keep between 30-40% of my total attack force as (high)mortality fodder
-- I buy Rangers (high)(2/2)($2k) ... I lose one in about 70% of all fights/attacks
2 Buy low/very low units
-- I buy Chinook helicopters (low)(7/8)($45k)
-- I buy Frigates (very low)(5/8)($34k)
3 Spend Valor
-- I spend it on Combat Boats (low)(9/10)(75 valor)
4 Buy transports - enough said
5 Don't make your alliance very large. At least 20, but make sure they're well equipped.
6 Have a large enough 'attack' force that you're not using your transports and engineers in your attack. Those are only for defense. Note that the system will use transports before light gunners in an attack, even though they both have 1 attack and the gunners are a fraction of the cost.
my opinion on some units (I'd like to hear yours)
A-10 Warthogs seem to be a risky investment. They're only $17k (7/5), but they're medium, and seem to die fairly quickly. Seeing as how my average fight return should be $3k, I'd need about 6 fights won to break even. More like 10, since I'll lose rangers along the way.
Bradleys are a terrible investment, since they have the same attack as the A-10, same chance of dying (if not greater by my experience) and cost more than twice as much ($34k)
Medics don't seem worth it to me (0/10)($16k)(high) because they are high. But I don't have any.
Armored Observation Vehicles (4/6)($17k)(low) seemed like a good deal but I lost so many. Frigates seem like a much better deal, with 5 attack and only twice the amount of $, I haven't lost any.
Jeeps and humvees seem like a horrible investment. Their attack values can be matched by Rangers and Fighter Jets, which are much cheaper. And you wouldn't use either one for defense.
I'm willing to admit faults in any of these, since I have not kept the numbers of losses. But this might be good insight for those trying to build their first attack force.
I'm very concerned (as I wrote above) that a higher cost offense would lead to bankruptcy because the returns would be VERY low compared to your potential loss.