View Full Version : Street Assault Test Event

08-14-2018, 09:00 AM
Hello Mobsters,

Today, we will start a test version of the Street Assault event. This test event will run for 24 hours and will help us testing our lastís hypothesis regarding the glitch that was spotted in the last version.

Our team has found a way to optimize the answer time for the server calls triggered by units deployment during the event. We now need to fully verify that this is enough to get rid of the glitch regarding units deployments regeneration.

Please be aware that this is a test event. Rewards wonít include any bonuses and any gold usage in this event is made at your own risks.
Please note as well, that there might be some unusual lag during the test event due to the different events currently taking place. We apologize for the potential inconvenience.

Your Deca team,


08-15-2018, 09:43 AM
Hello Mobsters,

Regarding the SA deploy glitch, we still need to make some additional tweaks/tests so we will need to run another test Street Assault event.
We apologize for the inconvenience due to the guild-lock that will be in place during the duration of the below event

24H Test Street Assault
Start: 8/15/2018 3pm PDT
End: 8/16/2018 2pm PDT

As before, please be aware that this is a test event so rewards wonít include any bonuses and any gold spent will be be at your own risk.

We thank you for your continued patience.


08-15-2018, 10:42 AM
Hi Mobsters,

We are aware there is currently a display issue with the SA deploy items where they don't appear in the Special tab of the inventory and the store.

Please rest assured that all your SA deploy items are all still there, but they are just displaying in the Item tab of your inventory and the Equipment section of the store.
We will be looking into the root cause of this issue but meanwhile you can still deploy and purchase the units in the SA battle as usual.

As mentioned before the SA events in game are test events without bonuses on the rewards.