View Full Version : Indy quest ended an hour before the war ended
Duke of Earl
10-29-2016, 02:26 PM
Having Indy end an hour early is not a very customer friendly way of doing business.
Was this intentional? If so, then why?
If it wasn't intentional, how will you compensate those who missed out on prizes?
Frostpocket
10-29-2016, 02:39 PM
Yeah, they offer gems as a goodwill and token gesture for funding their profits, then end the Indy an hour earlier than war. Thanks for that Gree ; Classy!!!
dpille
10-29-2016, 06:34 PM
They made up for it via the "Day 2" guild war quests. Duh.
Jnsolberg
10-29-2016, 07:56 PM
It also looks like the Indy quest was based on 3 days, not one day. 900 kills is a lot for 24 hours.
Personally I like the 24 hour wars. Not as time consuming as a 3 day war, but please make the goals reasonable.
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