PDA

View Full Version : What does this mean: 18.400401aa



Tinker
07-08-2016, 08:24 AM
Alliance attack: 18.400401aa
Alliance Defense: 27.509195aa

In practical terms it means he is about to hand me my a$$.
Are the letters code for a gazillion or something?

Rolinz
07-08-2016, 09:38 AM
i guess someone did not proofread their homework before turning in their work to the teacher!

Or just plain old bad "programming"?

Jg48
07-08-2016, 11:16 AM
It's called gree logic. Only works in gree land.

The general public has no clue about gree logic.

Thanks for playing

Vile Lynn
07-08-2016, 11:48 AM
I guess you guys missed the Announcement Sticky (http://forums.gree.net/showthread.php?121627-Announcement-Display-Change-for-Power) posted yesterday...


President Hightower;1560610']Hello Modern Warriors,

We wanted to let you know that there will be a small change that some players with very high power numbers may see in the newest release. This change relates to the way the game displays these very large power numbers. For example if your power was:

1,546,188,877,314,237

the game would not be able to display this number accurately.

For players at such a high power level, their power would now be displayed as:

1.54618887aa

Rest assured that you will not lose any power during this update and that it is only to minimize the display of very large numbers.

Furthermore, this system will allow the game to continue to grow. For example if your attack was displayed as:

1.54618887bb

and you attacked a player with a defense of:

1.54618887aa

you would win the battle as your attack is 1000x that of your opponent's defense.

FYI :)

WBS
07-09-2016, 06:22 AM
I guess you guys missed the Announcement Sticky (http://forums.gree.net/showthread.php?121627-Announcement-Display-Change-for-Power) posted yesterday...



FYI :)


Didn't miss the sticky, we missed the logic in it. It would have been much better to do 1.78Q,
Or 1.89T.

Rolinz
07-09-2016, 11:22 AM
So with the least amount of explanation from GREE:

aa = Quadrillion

bb = Quintillion

cc = Sextillion

dd = Septillion

ee = Octillion

ff = Nonillion

gg = Decillion

and so on?

If that is so, why could they not even say that?

I guess GREE will be getting ready to start introducing units with 1B attacks and defenses.

Anyone showing "bb" yet in their stats?

Agent Orange
07-09-2016, 04:16 PM
I guess this means that gree programmers have no mathmatical skills since HT's post makes no sense without an explanation into how the suffixs work.

Rolinz what you posted makes sense, how flipping difficult would it have been to have posted a road map as well....

HellRaizer
07-09-2016, 04:26 PM
I guess this means that gree programmers have no mathmatical skills since HT's post makes no sense without an explanation into how the suffixs work.

Rolinz what you posted makes sense, how flipping difficult would it have been to have posted a road map as well....

I'm a little curious what impact this will have on the game. I assume the all calculations will need to be done server side. Even simple stat display, as when the 64-bit limit is breached and they are using the aa.. gg and so on and I can't imagine this happening client side.. Can't say I've ever had to work on an app that goes beyond a BigInt.. But if it is all server side, then roll on some more lag....

Agent Orange
07-11-2016, 08:48 PM
I'm a little curious what impact this will have on the game. I assume the all calculations will need to be done server side. Even simple stat display, as when the 64-bit limit is breached and they are using the aa.. gg and so on and I can't imagine this happening client side.. Can't say I've ever had to work on an app that goes beyond a BigInt.. But if it is all server side, then roll on some more lag....

That is a very good question. I notice on IOS the game now crawls even on the latest iPads and the big screen version is no better so I deleted MW from it and returned it to dev. It so flipping big that I might as well use a Macbook.

Android seems faster when the loading and linking and Bluestacks flies compared to the other systems though switching accounts is screwed up and requires a restart of Bluestacks and a log back in. Plus a few other annoying features.

Naughty Toon
07-11-2016, 10:15 PM
Remember a year or so ago when people were getting locked out for having 2.147B of various things? It was the infamous 32 bit integer debocal. I believe this is their answer to the post 64 bit programming issue quickly nearing because they can't get ahold of stat inflation. Basically gree programmers ran out of fingers and toes

DEWIN NUTTIN
07-12-2016, 10:11 AM
IT means the END is nearer.
objects in mirror are closer than they appear. LOL

mikebarth1955
07-13-2016, 03:45 PM
During the first ever Faction World Domination thing, my faction placed around the top 100 and I won a great prize -- the A2 Stiletto. I still have it in my inventory -- A1600 D1100. And this one time Gree gave everybody a loyalty bonus unit, the Daylight Chaser: A53 D47. And I still have two -- count 'em -- TWO of the PT-91 Twardy unit. The limit was one, but I got the second one because I was beta testing LTQs at the time. And I still have both of those badddaaaaassssss units: A2,100 D1,100.
You can buy a Baywatch Hornet Pilot for 200M. Casualty rate is medium, but if is fake money anyway, and you get an immediate benefit: A985,900,000 D657,200,000.
This inflation is ludicrous. We are all going to have to get engineering degrees to be able to even count the points.
Any more, I don't even look at any of the units, I play for concrete or propaganda (which don't do anything).
This has gotten ridiculous, but I don't predict the demise of Modern War. I have been screwing around with this stuff for 4+ years, and the only two constants are (1) Gree will continue to screw things up for players, and (2) people will threaten to leave forever.
Damn, it is a fun game, though, even with all the warts. But I miss the olden days when I didn't need a slide rule and a supercomputer to figure out my points.

Brown Out
07-13-2016, 06:34 PM
http://forums.gree.net/showthread.php?121627-Announcement-Display-Change-for-Power