View Full Version : Better Hero Equipment please
Hockeydoc
04-26-2016, 03:56 PM
GREE,
Please hire someone who has some marketing sense. You offered hero equipment that added to stats during EB, each time with enough of an increase to tempt players like me to spend $15 or $30, US, each war cycle. Or, there was the option of crafting to create a strong item (not that I'm in favor of crafting making a return). Or one could get a nice item from opening chests.
Now, the items for sale have the same stats, or worse, than what many players currently have. And the items from other sources, well, to put it mildly, they suck. Thus, the incentive to spend money goes away.
I like EB. It's the only event I spend money on, except for the past three cycles. Please offer something worthwhile and players will spend a few bucks. If not, I'll continue to spend my $15 or $30 on other goodies.
Sweet {T} aka Trillian @ GoV
Jnsolberg
04-26-2016, 05:27 PM
GREE,
Please hire someone who has some marketing sense. You offered hero equipment that added to stats during EB, each time with enough of an increase to tempt players like me to spend $15 or $30, US, each war cycle. Or, there was the option of crafting to create a strong item (not that I'm in favor of crafting making a return). Or one could get a nice item from opening chests.
Now, the items for sale have the same stats, or worse, than what many players currently have. And the items from other sources, well, to put it mildly, they suck. Thus, the incentive to spend money goes away.
I like EB. It's the only event I spend money on, except for the past three cycles. Please offer something worthwhile and players will spend a few bucks. If not, I'll continue to spend my $15 or $30 on other goodies.
Sweet {T} aka Trillian @ GoV
And now we have a large increase in EB health. More than double on level 11
Ps. The health seems to even out with the last few times by boss 36. Looks like Gree just wants to make EB harder for the lower level players. I haven't heard what the EB health does after level 60 yet.
sdunn00
04-26-2016, 05:38 PM
Well....what do we all expect? We get %EB increase bonuses which are then rendered useless. Why bother giving the bonus unit at all? Thanks again Gree for reminding me not to think I might do better & get farther than normal. Rather, I am once again reminded that you simply give out bonuses thinking to keep us happy for a short time all the while planning ridiculous increases in boss health. We aren't stupid....stop treating us like we are :mad:
Jomama1
04-26-2016, 06:06 PM
The health increase greatly exceeded the value of bonuses. We gem for top ten to get a 4% eb bonus that is dwarfed by a 100% increase in health. We all must be idiots.
And doubling the price of gem hits at the same time???
After gemming to finish 150 last few cycles, I was actually planning to buy some more equipment and see how far I could get into legendary. Now there will be no sale and I will not spend a single gem. A common sentiment in our guild. Is this how you make money????
Metsrock9931
04-26-2016, 06:06 PM
And now we have a large increase in EB health. More than double on level 11
Gree are you flipping kidding us. We have to spend mountains of gems to complete normal mode due to your insanely increase of epic health. Instead of you reducing the health to give us a flipping chance you offer epic boss boosts. Just when we think that you are the right path of listening to us, you flipping increase the epic health double on level 11 and who knows how much of a flipping increase you have done on all the other levels. I used to spend on legendary before the insane boost of health, that has stopped, I have completed normal the last two times using quite a bit of gems to finish it. Now if this is indeed double health then I will not use one flipping gem on this event, very flipping sad that it is only 3 cycles for you to flip it up.
Replace flip and flipping with a word that all of us can relate to related to these changes yet again!!!!!!!
Hockeydoc
04-26-2016, 06:13 PM
And the mega hit is now double from 5 to 10 gems. Looks like quite a few will be letting this one slide in favor of more relaxing entertainment. Lol
Sweet {T} aka Trillian @ GoV
Metsrock9931
04-26-2016, 07:23 PM
Gree you should really reward your customers that have worked hard in boosting their stats by allowing them to have an easier chance. My one account has great stats and as a very hard time completing normal mode, many gems have to be used on level 130-150 boss. Forget about new players, they absolutely have no chance with even buying the equipment you offer. Again I reiterate as many others have said, stop alienating the customer base with unachievable events! Get a clue!
Amelio
04-26-2016, 08:58 PM
And GEM HITS Went from 5 to 10 with double the boss health
I'm only doing bosses for guild.. I am NOT doing Indy... Could care less now
Jnsolberg
04-27-2016, 12:52 AM
The health seems to level off at previous levels once you get to @ Boss 36. And stays approximately the same as before, at least to level 60.
I don't have enough time as usual, so I'll just be killing for the guild. Forget about Legendary, 150 kills is way too time consuming
70 = 28354 Which is @ 5000 more than the last few times
101 = 40,060, which is @ 7000 more than the last few times
The red Baron
04-27-2016, 09:00 AM
GREE which language aee you speaking ? We claim that the boss health is much too high and you increase it.
You even increase it more as good players win with new EB bonus attack.
I have about 14% more attack and it seems high level bosses have about 20% more health.
We wan to have fun, for pain we spend no money.
Jomama1
04-27-2016, 01:10 PM
The pointlessness of this game is made really obvious when we work our buts off and gem for EB bonuses only to see you raise the already insanely high boss strength by amounts that exceed the value of the bonuses we earned. We worked hard to lose ground. Even more of a slap on the face when you double the cost of gem hits. Really stupid.
War player
04-27-2016, 02:21 PM
EB health is 19.2% more for bosses 120 and up.
I think.
Jnsolberg
04-27-2016, 02:39 PM
The pointlessness of this game is made really obvious when we work our buts off and gem for EB bonuses only to see you raise the already insanely high boss strength by amounts that exceed the value of the bonuses we earned. We worked hard to lose ground. Even more of a slap on the face when you double the cost of gem hits. Really stupid.
EB health is 19.2% more for bosses 120 and up.
I think.
Time to relax for a few days, lol
sdunn00
04-27-2016, 04:04 PM
Not going to deal with the ridulous & unreasonable increase in boss health. An hour into day 2 & I'm done with my daily quota for the guild....time to go walk away & enjoy the rest if the day & evening KA free :)
Metsrock9931
04-27-2016, 08:26 PM
See Gree, you have gone off the deep end.
Customers happy spend more, customers pissed off spend nothing. At least that is what Confucius says. Do you know who that is?
Could you share with us what your compliment to complaints ratio is on epic boss and iltq? Would presume it is .5 to 99.5 based on 100 participants. If you are not sure, the .5 would be compliments and 99.5 complaints. .5 is credit for someone that doesn't understand.
Jnsolberg
04-28-2016, 05:40 AM
IPassButter:
I have a question for you. How many peeps completed Legendary EB last time? It must have been a lot for you to feel the need for increasing the EB health by @ 19%.
The thing is, I haven't heard that anyone finished it.
Unfortunately, I'm pretty sure you'll never answer this, but maybe you can think about it and talk to whoever decides these things.
War player
04-28-2016, 07:22 AM
See Gree, you have gone off the deep end.
Customers happy spend more, customers pissed off spend nothing. At least that is what Confucius says. Do you know who that is?
Could you share with us what your compliment to complaints ratio is on epic boss and iltq? Would presume it is .5 to 99.5 based on 100 participants. If you are not sure, the .5 would be compliments and 99.5 complaints. .5 is credit for someone that doesn't understand.
You see, this is where you are wrong. Spending on this game is at crazy level for a lot of folks. By jacking up everything, these folks will spend more money. Just think how long GREE has been making things more expensive. You think their revenue is going down? Nope. It's going up.
The only way to stop this is for folks to stop spending as much money, but that's just not happening and it's not going to happen anytime soon. Many folks are addicted to this game, and GREE knows it and are milking it.
And doing a great job at it.
Metsrock9931
04-28-2016, 10:15 AM
You see, this is where you are wrong. Spending on this game is at crazy level for a lot of folks. By jacking up everything, these folks will spend more money. Just think how long GREE has been making things more expensive. You think their revenue is going down? Nope. It's going up.
The only way to stop this is for folks to stop spending as much money, but that's just not happening and it's not going to happen anytime soon. Many folks are addicted to this game, and GREE knows it and are milking it.
And doing a great job at it.
You are correct on some points, but they probably made more with the way the latest iltq was because more people were closer to completing the quest and gem spending was within range. Common business practices is when affordable prices are available, people spend more, high demand low cost. They are not making nearly their potential as their business model is absolutely opposite. Low demand means higher prices, which is exactly where they are at. Too many customers left, remember when you nearly had to have a million points to come in top 175, now you only need about 400,000 to meet this and that is close to top 150. They have no demand for the game due to their inability of treating customers well along with many programming issues. This has caused them to raise all levels to cause spending due to low demand. This game will continue to see more leave and less new members will stay, causing even a lower revenue stream. Only way for this to survive would be for them to start treating customers with respect, fix the programming errors and build the new player base. They have had plenty opportunities to make changes for the better, but unfortunately they have not listened with their undivided attention to understand what all of us have said that would help them. It is truly sad.
Vclone
04-29-2016, 08:12 PM
We all must be idiots.
We are. Anyone who has given this company money to complete an event or gem for rank in war is an idiot. We support Gree and their bad development, poor programming, and sub-par customer service by buying gems. I have done it, and I feel stupid for it.
Ryosaeba
04-29-2016, 09:34 PM
All the $30, $15 equipments have been under 2k atk/def since forever. I bought that 1.6k atk crystal thing months ago and they are still selling similar things right now with double the boss health. Still waiting for the $30, $15 to reach 2k stats before I will consider buying.
Amelio
04-30-2016, 08:23 AM
GREE,
Please hire someone who has some marketing sense. You offered hero equipment that added to stats during EB, each time with enough of an increase to tempt players like me to spend $15 or $30, US, each war cycle. Or, there was the option of crafting to create a strong item (not that I'm in favor of crafting making a return). Or one could get a nice item from opening chests.
Now, the items for sale have the same stats, or worse, than what many players currently have. And the items from other sources, well, to put it mildly, they suck. Thus, the incentive to spend money goes away.
I like EB. It's the only event I spend money on, except for the past three cycles. Please offer something worthwhile and players will spend a few bucks. If not, I'll continue to spend my $15 or $30 on other goodies.
Sweet {T} aka Trillian @ GoV
Obviously won't happen...
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