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View Full Version : Omg, the Indy wins are still messed up



Jnsolberg
04-08-2016, 04:05 PM
IPassButter, wtf?

The same problem as last time. Indy 4/17 says win 3 more battles, but the counter is 0/9
How can you be so incompetent that this is not fixed. We had the same EXACT problem last time. This cost our guild the final guild reward since we had 7 peeps with 300 wins not get credit for them.

You were so fast to fix something that benefitted the players, let's see how fast you can move when you're screwing your players!

Jnsolberg
04-08-2016, 04:51 PM
Now I have 25 wins, buy I'm showing 3/13 on 5/17 Indy.

The counter is starting at zero for every level, just like last time.

Sigh....

Assault and Flattery
04-08-2016, 05:02 PM
The goal counter is correct, the text is incorrect. We're working on fixing it now along with the guild goal chain appearing.

Assault and Flattery
04-08-2016, 05:39 PM
Text has now been corrected, and the heroic guild goal chain is active.

Jnsolberg
04-08-2016, 05:44 PM
Text has now been corrected, and the heroic guild goal chain is active.

I see that, thanks!

dpille
04-09-2016, 02:01 AM
It would clearly have been more consistent with the usual handling to switch the counter, rather than the text, in the middle of the event. Oh, well. *sigh*

Jnsolberg
04-09-2016, 05:52 AM
The wins needed to complete the Indy are a lot more than 300 this time. One of my guildmates has over 300 wins, but he's only 52/69 on 12/17.
It looks like Gree increased the wins total for the heavy hitters, while the medium hitters that could reach the 300 won't get a nice prize this time.

As far as the guild portion goes, level 1/17 needed 20 peeps to complete
2/17 needed 19
3/17 needed 18
4/17 needed 17
5/17 needed 16
6/17 needed 15
7/17 needed 14
8/17 needed 13

At that rate 17/17 will need 4 peeps to finish the Indy