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View Full Version : 25 muns and counting



giz
02-21-2016, 09:58 AM
Still no match up. Come on tree every even it's the same old sh+t you fk the events up we send in tickets you ignore them and tell us they're complete.
Enough with the lack of information show those of us left playing some respect

crazeejay
02-21-2016, 10:58 AM
Been over an hour wait for us now

baddog_to
02-21-2016, 11:07 AM
We waited an hour Sat morning and had to declare again. Last night twice for more than 30 min. Today around noon, we waited 45 min and got bumped out. Just declared again and at 10 min so far. Frontline is the ONLY event our guys getting the slightest bit of enjoyment from in this game any more. What is the point?

giz
02-21-2016, 12:37 PM
It took 45 mins in the end for our match up

WBS
02-21-2016, 03:45 PM
We waited an hour Sat morning and had to declare again. Last night twice for more than 30 min. Today around noon, we waited 45 min and got bumped out. Just declared again and at 10 min so far. Frontline is the ONLY event our guys getting the slightest bit of enjoyment from in this game any more. What is the point?

FL is the only event I like also but it seems Gree found a way to kill that too.

giz
02-21-2016, 04:19 PM
Love the reason for edit ☝������������������

Batchief
02-21-2016, 07:41 PM
Last two match ups took 35 minutes for my faction. Around 3PM and 8pm EST. Not complaining, just adding info. The crashing and getting kicked out of the game is quite frustrating.

rutty
02-22-2016, 03:25 AM
The often shocking performance of various Gree games points to removal/reduction of server cores/RAM, or introduction of new bugs. It's just awful.

We declared last night at 11PM UK time, still no war at midnight - after re-declaring at the 45 minute mark. Ended up going to sleep and missing my deploys. There's no excuse for this - it's bloody awful