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View Full Version : What does 10% health increase do ?



Monteverdi
12-19-2015, 06:07 AM
The 10% health increase (unit received for collecting 10 gems in the current lockbox event) does not seem to be working ? Should't it increase your health to 110 when attacking raid boss ? Or does it somethng else ?

Jnsolberg
12-19-2015, 08:01 AM
The 10% health increase (unit received for collecting 10 gems in the current lockbox event) does not seem to be working ? Should't it increase your health to 110 when attacking raid boss ? Or does it somethng else ?

When you're full, the first hit will take -15 health away, after that a hit takes 25 health away. After 4 hits you will still have 10 left. Either take the 5th hit right away, or exit and wait a shortened amount of time for hits 5 and 6.
That's all it does. If you set a timer for exactly when you're at 100, then the boost does nothing.

If you refill in war, hit 4 times, you can wait a shorter amount of time for the 5th hit, or refill again and get no benefit.

This is a nice boost, but will not help a lot, just a little under the right circumstances.

But, if you can get up to +25, then you can get 5 war hits on a refill. Hopefully we will have the opportunity to win more.

But what we really need and want is more -Health regen!