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View Full Version : Okay, this is very strange!!!



DEWIN NUTTIN
12-18-2015, 07:39 PM
I have a couple of accounts that I've been using to test a theory. :confused:
My theory is that accounts can increase DEFENSE, but not OFFENSE.
So far, so bad.

BOTH accounts have had tremendous growth of their DEFENSE. :rolleyes:

Meanwhile, BOTH accounts have barely moved their ATTACK. :rolleyes:

You might want to test that theory yourself, mate!!!!:o

levelhead
12-19-2015, 02:07 AM
I noticed a similar thing. I had to reboot my tablet and thought I lost all my accounts. But it gave me an extra one lol. But my newbie getting loads of defensive but offence is going up slow. Maybe it's what GREE want. Newbies to get loads of defensive stats.

WBS
12-19-2015, 05:03 AM
My attack stays barely move anymore compared to my defense. It is very lopsided.

J-manKometh96
12-19-2015, 06:55 PM
Dusted off that level 5 account I had to create when I upgrade my phone 6 weeks ago, and pushed it to level 14. So far, stats are pretty even.

thescondo
12-19-2015, 07:14 PM
I have a couple of accounts that I've been using to test a theory. :confused:
My theory is that accounts can increase DEFENSE, but not OFFENSE.
So far, so bad.

BOTH accounts have had tremendous growth of their DEFENSE. :rolleyes:

Meanwhile, BOTH accounts have barely moved their ATTACK. :rolleyes:

You might want to test that theory yourself, mate!!!!:o


Brilliant observation. This makes sense. I look at all my boost %s. The
total AMT of my attack and defense by percentage points is almost the same. But if I look at by actual stats defense is almost 4 times higher.

You have really stumbled on to something.

Question is. Why they do this?

DEWIN NUTTIN
12-19-2015, 09:44 PM
Brilliant observation. This makes sense. I look at all my boost %s. The
total AMT of my attack and defense by percentage points is almost the same. But if I look at by actual stats defense is almost 4 times higher.

You have really stumbled on to something.

Question is. Why they do this?


It could be several things, maybe a combination of them all.

Increase defense stats, decrease attacks stats, people will DEW whatever THEGREE mandates, because the ability to raid is limited.

It might be what I've thought for years, stats are fake and what you see ain't what you get.

Bored hands will stop tapping. Gotta keep 'em engaged, gotta keep 'em tapping.

If tappers realize there never was a social aspect, those tappers are inclined to quit, stop spending, stop tapping.

When tappers no longer care, the game soon ceases to exist.

The heavily invested, long time tappers were whining about little pipsqueaks attacking them and "stealing" their FAKE loot. This is one way to satisfy the old school tappers.

THEGREE might have lost all control, and no one will ever know.

I bet others have ideas, too.

WBS
12-20-2015, 05:44 AM
I have thought for at least a year that something was strange. My attack barely budges. Who knows with free in sure it's broke and working as intended. And the only two things that can be broke and working as intended us Gree and politics.

Agent Orange
12-20-2015, 05:50 AM
Could it be an attempt to try and 'keep' tappers tapping? Yeah I know considering how screwed up everything else is this seems rather pointless but could it be that they are trying to skew things so that weaker players don't quit because they are getting farmed into oblivion?

The other unrelated thing, skill points. They do not appear to have fixed the glitch I discovered with point allocations a couple of years ago. Had wondered when they let us reset our skill points if they fixed it but doesn't look like it based on the acoounts I experimented with. Seems that some folks attacking the test accounts set up a specific way keep getting interesting results.

levelhead
12-20-2015, 01:54 PM
I might have stumbled across something. It's the first time I have recycled any units ever. And on my main account i noticed that I had lower stat units attached when I had higher units free. For instances unit 30 mill attack 25 mill defence available not attached and 10 mill attack 15 mill defence attached. So that could be why stats are messed up.

DEWIN NUTTIN
12-20-2015, 02:41 PM
I might have stumbled across something. It's the first time I have recycled any units ever. And on my main account i noticed that I had lower stat units attached when I had higher units free. For instances unit 30 mill attack 25 mill defence available not attached and 10 mill attack 15 mill defence attached. So that could be why stats are messed up.


That makes sense.
A tapper has no idea just which units are played.
SUMTING VEWWY WONG FO SHO.

DEWIN NUTTIN
12-21-2015, 09:16 PM
My research has unveiled the truth behind the CURRENT stat situation.

When your DEFENSIVE stats increase by 3%, for example, that's TRUE.

However, when your ATTACK stats increase by 4%, for example, that's false.

DEFENSE stats increase are REDUCED by moving the decimal point TWO places to the left.

Thus, rather than using .04 for 4%, .0004 is used, increasing stats by much less than they should be.

I think this is being done in an attempt to control stat inflation.

YMMV....

fatbodychris
12-22-2015, 10:11 AM
Brilliant observation. This makes sense. I look at all my boost %s. The
total AMT of my attack and defense by percentage points is almost the same. But if I look at by actual stats defense is almost 4 times higher.

You have really stumbled on to something.

Question is. Why they do this?


Could it be because of the gold defense buildings. There's 5 I believe. Two gauss cannons, whatever the newest ones are called, and the old gold factory one. The bonuses add up to 80%, 80%, 20%, 30%, and 20% respectively. Those bonuses are added across the board for all units in your army. Yes granted, there are the other gold buildings that do: air, ground etc etc but those bonuses are only add led to the attack of that unit. I checked and didn't see a spot for "alliance defense" only alliance attack. Maybe everyone just had higher alliance defense thanks to those buildings??? Not to mention the other alliance defense units you get through out the game.

DEWIN NUTTIN
12-23-2015, 12:19 PM
Could it be because of the gold defense buildings. There's 5 I believe. Two gauss cannons, whatever the newest ones are called, and the old gold factory one. The bonuses add up to 80%, 80%, 20%, 30%, and 20% respectively. Those bonuses are added across the board for all units in your army. Yes granted, there are the other gold buildings that do: air, ground etc etc but those bonuses are only add led to the attack of that unit. I checked and didn't see a spot for "alliance defense" only alliance attack. Maybe everyone just had higher alliance defense thanks to those buildings??? Not to mention the other alliance defense units you get through out the game.


Yes, those gold defense buildings play a part.
But, I've tested characters with ALL defense buildings, and characters without any defense buildings.
The difference is a greater delta between attack and defense stats.
That makes sense.

Overall, all characters attack doesn't grow at the massive rate defense grows.

I now believe this was done to limit attacking, driving the majority of lemmings, err tappers to DEW THEGREE mandated social events, while discouraging rogue or single tappers.

More money from the herd animals, than the smaller pack or lone wolf animals. ;)

fatbodychris
12-24-2015, 11:22 AM
Yes, those gold defense buildings play a part.
But, I've tested characters with ALL defense buildings, and characters without any defense buildings.
The difference is a greater delta between attack and defense stats.
That makes sense.

Overall, all characters attack doesn't grow at the massive rate defense grows.

I now believe this was done to limit attacking, driving the majority of lemmings, err tappers to DEW THEGREE mandated social events, while discouraging rogue or single tappers.

More money from the herd animals, than the smaller pack or lone wolf animals. ;)

Do you have proof like screen shots you can post? Maybe showing bonuses and stat difference.

thescondo
12-24-2015, 12:35 PM
Do you have proof like screen shots you can post? Maybe showing bonuses and stat difference.

I have all boost building at 20% except for the original that top off at 10%

Here are the total of all my boosts:

DEWIN NUTTIN
12-24-2015, 03:46 PM
Do you have proof like screen shots you can post? Maybe showing bonuses and stat difference.


the AUTHORITAYS. don't allow such info to be posted

thescondo
12-24-2015, 06:58 PM
the AUTHORITAYS. don't allow such info to be posted

Every time I try to post my stats I get logged out. I will try again

thescondo
12-24-2015, 07:10 PM
Air A 48,164%
Air D 48,654%
Int A 41,735%
Int D 44,950%
Gro A 40,330%
Gro D 50,037%
Sea A 49,548%
Sea D 47,973%
Alli A 727%
Alli D 411%

Evens out? No?

So here are my stats
Attack 893T
Defense 3.21Q

Ozymandias
12-25-2015, 10:59 AM
Air A 48,164%
Air D 48,654%
Int A 41,735%
Int D 44,950%
Gro A 40,330%
Gro D 50,037%
Sea A 49,548%
Sea D 47,973%
Alli A 727%
Alli D 411%

Evens out? No?

So here are my stats
Attack 893T
Defense 3.21Q

Those aren't your real boosts... You need to look at the boosts page.

thescondo
12-26-2015, 02:38 AM
Those aren't your real boosts... You need to look at the boosts page.

You mean I have to go through the entire list of thousands of boosts?!?! Oh boy which I could print it out.

WBS
12-26-2015, 05:08 AM
If those aren't real boosts then why do we even bother looking at them?

DEWIN NUTTIN
12-26-2015, 05:30 AM
If those aren't real boosts then why do we even bother looking at them?


That, mate, is a question I answered (to my satisfaction) three years ago.

Have you ever seen a street "con" dealer hustling the masses in a large urban city?

Have you ever seen a "street magician" ply his trade?

Have you heard about an old "con" know as the "pigeon drop"?

Stats have always been "quirky and unpredictable" at best.

Over the years, I've come to consider them unreliable.

Finally, there are "things" on those "bases", in those "armies", and in those fabulous "factions" that would cause a baby to "poop" and a witch to cackle.

fatbodychris
12-26-2015, 10:09 AM
If those aren't real boosts then why do we even bother looking at them?

Ozy is correct. I went through my boost and noticed the numbers didn't add up correct. I have one account which shows "alliance defense increase" at 66%. Which seems very odd because of maxed composite defense building ( 20% ) and two maxed gauss cannons at ( 80% ) each. That alone should give me 180%. It's hard to say if the bonus is being applied correctly or does gree just lump that 80% into each ground defense, air defense, etc.

And there's no way I'll sit down and figure each stat out correctly. At least not today I won't.

WBS
12-26-2015, 02:56 PM
Ozy is correct. I went through my boost and noticed the numbers didn't add up correct. I have one account which shows "alliance defense increase" at 66%. Which seems very odd because of maxed composite defense building ( 20% ) and two maxed gauss cannons at ( 80% ) each. That alone should give me 180%. It's hard to say if the bonus is being applied correctly or does gree just lump that 80% into each ground defense, air defense, etc.

And there's no way I'll sit down and figure each stat out correctly. At least not today I won't.


I wasn't saying anyone was wrong. Stats have been screwed up for a long time and I only have a guide line to what my stats are. Basically my stats mean very little. When Gree started the huge inflation the only players that stays mean much to are the heavy gold users, a little guy like me they mean very little and that is how Gree screwed the game up.

Ozymandias
12-26-2015, 09:52 PM
Air A 48,164%
Air D 48,654%
Int A 41,735%
Int D 44,950%
Gro A 40,330%
Gro D 50,037%
Sea A 49,548%
Sea D 47,973%
Alli A 727%
Alli D 411%

Evens out? No?

So here are my stats
Attack 893T
Defense 3.21Q

This misses off your unit defence number, which is what the gold buildings effect, not alliance defence. The gold buildings, plus the fact that most bonuses these days are defence, is the main reason stats are lopsided atm.

My comment on stats being wrong was more due to not seeing how bonuses can be in the 10s of thousands, given how many bonus units that would need, unless perhaps you multiply building bonuses by unit bonuses???

Rolinz
12-26-2015, 10:17 PM
GREE at one time posted that fixed all of the unit's boost/bonuses to stack or add up or in case of a reduction, be a diminishing reduction.

But as recently as the re-issuing of old units, they posted it does not stack up. So they could have some bonuses add up and some do not. We do not have a list of all of the units GREE ever used.

We may never know the real answer because no one from GREE will ever gives any of us a straight answer or give a proper explanation because even they themselves do not know what has been coded into the games over the past 3 plus years!

Even if someone does have the time and patience to go thru each of their unit and put it on a spreadsheet to do the calculations, it will never match with whatever GREE uses to calculate anything in this game.

In the end, we are stuck with the GREE MATH where 1 + 1 = 2 but sometimes 3 and maybe 4.

As far as GREE is concerned, it is "working as intended" to keep people buying "GREEdy" gold with real money.

F the Monkeys!

fatbodychris
12-27-2015, 10:39 AM
GREE at one time posted that fixed all of the unit's boost/bonuses to stack or add up or in case of a reduction, be a diminishing reduction.

But as recently as the re-issuing of old units, they posted it does not stack up. So they could have some bonuses add up and some do not. We do not have a list of all of the units GREE ever used.

We may never know the real answer because no one from GREE will ever gives any of us a straight answer or give a proper explanation because even they themselves do not know what has been coded into the games over the past 3 plus years!

Even if someone does have the time and patience to go thru each of their unit and put it on a spreadsheet to do the calculations, it will never match with whatever GREE uses to calculate anything in this game.

In the end, we are stuck with the GREE MATH where 1 + 1 = 2 but sometimes 3 and maybe 4.

As far as GREE is concerned, it is "working as intended" to keep people buying "GREEdy" gold with real money.

F the Monkeys!

I always the diminished returns on bonuses only applied to health regen and building reduction time so you could never reach true 100% and have buildings instantly upgraded or your health bar instantly / always full.

Rolinz
12-27-2015, 01:39 PM
I always the diminished returns on bonuses only applied to health regen and building reduction time so you could never reach true 100% and have buildings instantly upgraded or your health bar instantly / always full.

We can speculate but GREEdy will never give us a straight answer so we will never really now.

The game has had so many "display glitches" all that you can do is use the stats/bonuses as a guideline and not as absolutes.