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Metsrock9931
05-04-2015, 04:57 PM
Health regeneration would be nice, but will it ever be an attainable reward by us that are not in the top 10, 50, 100! Give us a chance Gree. You raise energy of mobs and power of raid bosses but we stay status quo. Start thinking of the Little Guy! LOL, my health is deteriorating!

Acadian
05-04-2015, 06:14 PM
here here. And the older players use to get energy and health bonuses that us newer ones never had the opportunity to get.

Ninja_122
05-04-2015, 07:16 PM
Yes, it would be nice and great to be able to get health regen for all new players and all low ranking guild. Since all top guilds get all prizes below, no need to make it only for TOP10, should be attainable for at least minimum top200 rank so it gives more incentive to all players. I would like to see Gree come up with something like this for all of us down below to have an incentive to keep playing or something to look forward as a great achievement....Lets hope they listen!

Jnsolberg
05-04-2015, 09:13 PM
Yes, it would be nice and great to be able to get health regen for all new players and all low ranking guild. Since all top guilds get all prizes below, no need to make it only for TOP10, should be attainable for at least minimum top200 rank so it gives more incentive to all players. I would like to see Gree come up with something like this for all of us down below to have an incentive to keep playing or something to look forward as a great achievement....Lets hope they listen!

The health regen bonus is probably the best bonus in all of KA. And it helps the peeps without any more than it helps the peeps who already have some. Please bring this back!
I think we had one as a prize for a building quest that wasn't limited (Dark Castle)
More like that would be great also!

Saint-BEL
05-04-2015, 10:29 PM
Couldnt agree more with jnsolberg.

This is a much needed reward for players in all levels. We need it!

SenorSwamp
05-05-2015, 08:06 AM
Couldnt agree more with jnsolberg.

This is a much needed reward for players in all levels. We need it!

What's great about regen is that it can help all players, but disproportionately favors newer players. In other words, because of the way the math works, someone with no health regen bonuses will find a bigger difference in the actual return than players who already have a lot.

Let's use a 5% bonus as an example. If your regen bonus is currently zero, 5% save you a full 5 minutes off of your energy bar. If, however, you already have a 50% bonus, then you only save 2 min and 30 seconds by getting the bonus. Everyone can experience a gain and give new players a chance to "catch up" some.

Inquiry
05-07-2015, 11:30 AM
Something would be nice to make up for the lost energy I see almost every time I try a quest. I can have enough energy to almost kill two large mobs. I hit one and need 40 more secs to finish up energy for second kill when I watch that energy dwindle in half right before my eyes right about when the time is about to give me enough.

Or I get server lost connection- hit OK. I lose both my kills and the majority of energy is lost as well.

Afraid to use an energy refill because I'm afraid it will be lost in server error or what ever is happening to make energy deplete without hitting anything.

JamieF
05-07-2015, 11:29 PM
Funny part is that GREE (mods) will ignore this post.

Krzymonk
05-09-2015, 06:50 PM
Yes, it would be nice and great to be able to get health regen for all new players and all low ranking guild. Since all top guilds get all prizes below, no need to make it only for TOP10, should be attainable for at least minimum top200 rank so it gives more incentive to all players. I would like to see Gree come up with something like this for all of us down below to have an incentive to keep playing or something to look forward as a great achievement....Lets hope they listen!

If they even give it out they wouldn't even give it to top 10 last time it was either top 1 or 2 and I don't even think it's even give out 5% they only give it to the super spender

Saint-BEL
05-11-2015, 03:44 AM
Would be nice if some of the developers/community managers could have given notice that they passed the info along.

Well you may still post it now, but it is just again a little to late.

In any case, MORE REGEN BONUSES!! :)

kruppe
05-11-2015, 04:18 AM
My suggestion would be to give say .5% regen for each map upon reaching level 5. Most of the old timers have done the whole map level 5 thing so they wouldn't be able to access it and the unit prizes currently are outdated. Gives new players a chance with out being over whelmed.

Jnsolberg
05-11-2015, 04:48 AM
My suggestion would be to give say .5% regen for each map upon reaching level 5. Most of the old timers have done the whole map level 5 thing so they wouldn't be able to access it and the unit prizes currently are outdated. Gives new players a chance with out being over whelmed.

Nice idea, those of us who have finished most of the maps probably already have some health regen, and the newer peeps have probably never worked the maps because they didn't want to level up.
Btw, the level 5 units were outdated 3 years ago, lol. I'm pretty sure Gree dosen't even know about them. They're left over from the Funzio days.

kruppe
05-11-2015, 06:02 PM
I agree. In fact I wonder whether the current people doing the prizes even understand the mechanics at all. Regen is proportional and has disminishing returns. So a 20% decrease for someone with no regen is worth 20 % whereas if you had 80% already it is worth 4% so it can't hurt. So Gree how about a twenty or ten percent prize for the guild prize level 250 or 300. Low enough for new guild to see some benefit.....

mmalkove
05-12-2015, 09:14 AM
Make it so #1

Jnsolberg
05-20-2015, 08:52 AM
I agree. In fact I wonder whether the current people doing the prizes even understand the mechanics at all. Regen is proportional and has disminishing returns. So a 20% decrease for someone with no regen is worth 20 % whereas if you had 80% already it is worth 4% so it can't hurt. So Gree how about a twenty or ten percent prize for the guild prize level 250 or 300. Low enough for new guild to see some benefit.....

Great suggestion!
Gree, please don't forget about this.

Vile Lynn
05-20-2015, 10:09 AM
My suggestion would be to give say .5% regen for each map upon reaching level 5. Most of the old timers have done the whole map level 5 thing so they wouldn't be able to access it and the unit prizes currently are outdated. Gives new players a chance with out being over whelmed.


I agree. In fact I wonder whether the current people doing the prizes even understand the mechanics at all. Regen is proportional and has disminishing returns. So a 20% decrease for someone with no regen is worth 20 % whereas if you had 80% already it is worth 4% so it can't hurt. So Gree how about a twenty or ten percent prize for the guild prize level 250 or 300. Low enough for new guild to see some benefit.....

Love this suggestion!

Saint-BEL
05-21-2015, 02:26 AM
And again GREE finds itself to good to listen to what their customers want.

They know best how to screw their income, can't argue with that i suppose.

Saint-BEL
05-30-2015, 12:02 AM
Ey GREEEEEE, We still want more health regen prizes. Where are they.

And not the temporary bull**** we see passing by all the time, PERMANENT health regen prizes.
They are needed for the players of all levels. Why are you being so ignorant and pigheaded about this.

Jnsolberg
06-02-2015, 12:22 PM
Ey GREEEEEE, We still want more health regen prizes. Where are they.

And not the temporary bull**** we see passing by all the time, PERMANENT health regen prizes.
They are needed for the players of all levels. Why are you being so ignorant and pigheaded about this.

Hey Gree, don't forget about this! If you want KA to have new players moving up and spending gems, they need health regen.

Saint-BEL
06-11-2015, 01:02 AM
Great, top 350 reward is +2% energy regen. (Won't get us very far but better than nothing I suppose)

However what we really needed was HEALTH regen. Please be so kind to get us those. And 2% health would be very very very insufficient.
But hey like i said, 2% is already a small step in the right direction.

Jnsolberg
06-11-2015, 04:06 AM
Great, top 350 reward is +2% energy regen. (Won't get us very far but better than nothing I suppose)

However what we really needed was HEALTH regen. Please be so kind to get us those. And 2% health would be very very very insufficient.
But hey like i said, 2% is already a small step in the right direction.

This is actually pretty worthless. Based on the 3 energy per minute that we all start with, this gives us 1 extra energy every 17 minutes. Not very helpful on an ILTQ that needs, let's say @ 75,000 energy to complete.

Saint-BEL
06-11-2015, 05:48 AM
I was trying to be optimistic for once lol

Fromm
06-11-2015, 01:54 PM
Remove the % sign to make it +2 additional energy per minute and this is a great prize. @Bolt , could you see if that can happen?

Jnsolberg
06-11-2015, 02:21 PM
Remove the % sign to make it +2 additional energy per minute and this is a great prize. @Bolt , could you see if that can happen?

Yes, Please!

garen argon
06-15-2015, 09:31 PM
Funny part is that GREE (mods) will ignore this post. +1

so will the devs...

Saint-BEL
06-20-2015, 01:51 AM
And yet again, let me remind you that more permanent health regen prizes for ALL PLAYERS is an absolute must.

So don't just make it a top 10 prize, everyone has a huge need of these.

War player
06-22-2015, 06:28 AM
let's see... a unit that benefits newer players....reward dimishes for those already with great regen bonuses...

Sounds like something Gree will SELL, not let folks earn.

How much do you think a unit with regen bonus is worth? 1,000 gems? LOL

kruppe
06-24-2015, 05:22 AM
let's see... a unit that benefits newer players....reward dimishes for those already with great regen bonuses...

Sounds like something Gree will SELL, not let folks earn.

How much do you think a unit with regen bonus is worth? 1,000 gems? LOL

Lol much more than that... In this last box event people have spent upwards of 2000 gems to get the 10th box while others have spent that and still not received the prize. So where does that leave us? With the same people who spend the gems and no need for better health regen and the need for balance still desperately needed. I am sure there would have been a bigger uptake with gem purchases if the odds for getting the last item weren't so poor.

Congratulations Gree you've done it again... Get some real games designers/coders or bring back last year's office cleaners because this lot is useless useless useless

Flipcydesae
06-25-2015, 03:37 PM
Thanks GREE For The Health Regen! ��

Ratma2001
06-28-2015, 04:11 PM
arrrrrr Yawn..........................