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View Full Version : What's up with Raid Boss?



Jnsolberg
04-23-2015, 02:52 PM
Great units in the chests! .... A good thing

Health potions are back!..... A good thing

Crappy equipment in the chests.....not so good

Legendary units that don't even make my army..... A bad thing

What's with the lousy legendary units?

SenorSwamp
04-23-2015, 03:23 PM
Great units in the chests! .... A good thing

Health potions are back!..... A good thing

Crappy equipment in the chests.....not so good

Legendary units that don't even make my army..... A bad thing

What's with the lousy legendary units?

Seriously, 2.5/5 stars has got to be a new record high for them though.

Jnsolberg
04-23-2015, 06:41 PM
Oops, Gree, you forgot the GLTQ of collecting 500 Squirrels. It was there for a little while @ 24 hours before it actually started, but it's not there now. We need to win that for the Squirrel Wrapper prize

Shadows
04-23-2015, 06:45 PM
Guess that since they scaled down the RB health (sooooo much easier to kill higher levels!) they correspondingly scaled down the stats of most of the reward units, too...

Valid or
04-23-2015, 07:16 PM
Guess that since they scaled down the RB health (sooooo much easier to kill higher levels!) they correspondingly scaled down the stats of most of the reward units, too...

Don't know if they scaled back the rb health or we gained huge.

rutty
04-24-2015, 06:02 AM
Currently unable to buy orbs too.

Otherwise, it's a good event with some poor rewards

Jomama1
04-24-2015, 10:31 AM
They kept strength the same - a good thing to allow those to catch up who missed some of the stat inflation.

Crazy Canuck
04-25-2015, 11:58 AM
Boss unit drops for RB have never been increased to new stats standard was same way last RB.

I think it's just gree's way to limit players jumping to help guilds finish RB. A lot better for players not doing RB to just fram health potions.