PDA

View Full Version : Germany Cycle - Dark Conflict iLTQ NPCs & Walkthroughs



TheDanimal
02-17-2015, 03:08 PM
Dark Conflict iLTQ

Triple 24hr Individual LTQ
-Normal
-Prestige
-Master

**Prestige - 20k/day (60k)
**Master - 60k/day (180k) - Expensive

Major Prizes
DAY 1
Individual Normal: Dark Stiletto (S) 13,266/12,745. [NO BOOST]
Individual Prestige: Dark Sergeant (I) 87,827/81,072. +2% Infantry Attack
Individual Master: Dark Obliterator (G) 168,515/161,907. +3% Ground Defense
DAY 2
Individual Normal: Dark Stiletto (S) 13,266/12,745. [NO BOOST]
Individual Prestige: Dark Sergeant (I) 87,827/81,072. +2% Infantry Attack
Individual Master: Dark Obliterator (G) 168,515/161,907. +3% Ground Defense
DAY 3
Individual Normal: Dark Stiletto (S) 13,266/12,745. [NO BOOST]
Individual Prestige: Dark Sergeant (I) 87,827/81,072. +2% Infantry Attack
Individual Master: Dark Obliterator (G) 168,515/161,907. +3% Ground Defense

-------
Wrapper - Prestige: Dark Observer (S) 306,336/306,336. +10% Sea Defense
Wrapper - Master: Dark Starstriker (A) 652,210/626,634. +1% Double Strike


Googledocs Link: https://docs.google.com/spreadsheet/ccc?key=0AhKqs4to7NC7dGE3T3NidnU4MGQyTE9MZjZCMlZDY 0E&usp=sharing

NPC List & Walkthrough Map



Map
Target
Hits
Energy
Total Energy
XP per hit
Total XP
Energy to Prestage
Total Energy after Prestage

I NORM
DAY 1,2,3
I PRES
DAY 1,2,3
I MAST
DAY 1,2,3

















Dictator's Compound
DarkTide Soldier
2
13
26
1
2
13
13

1/10 - 1x




Dictator's Compound
DarkTide Gunner
2
23
46
2
4
23
23

2/10 - 1x




Dictator's Compound
DarkTide Chemist
2
33
66
3
6
33
33

3/10 - 1x




Attack Site
DarkTide Specialist
2
49
98
5
10
49
49

4/10 - 1x




Attack Site
DarkTide Guard
2
72
144
7
14
72
72

5/10 - 1x




Attack Site
DarkTide Experiment
3
70
210
7
21
140
70

6/10 - 1x




Enemy Encampment
DarkTide Jailer
4
78
312
8
32
234
78

7/10 - 1x




Enemy Encampment
DarkTide Pilot
5
91
455
9
45
364
91

8/10 - 1x




Shipyard
DarkTide Paratrooper
5
134
670
14
70
536
134

9/10 - 1x




Shipyard
DarkTide Lookout
5
197
985
21
105
788
197

10/10 - 1x




Communications Outpost
DarkTide Spy
3
17
51
2
6
34
17


1/15 - 1x



Communications Outpost
DarkTide Slayer
4
24
96
2
8
72
24


2/15 - 1x



Communications Outpost
DarkTide Rifleman
5
26
130
3
15
104
26


3/15 - 1x



Trafficker Base
DarkTide Defender
3
30
90
3
9
60
30


4/15 - 2x



Trafficker Base
DarkTide Sniper
3
41
123
4
12
82
41


5/15 - 2x



Trafficker Base
DarkTide Trooper
4
42
168
4
16
126
42


6/15 - 2x



Border Guard Complex
DarkTide Crew
3
51
153
5
15
102
51


7/15 - 3x



Border Guard Complex
DarkTide Recruit
4
52
208
5
20
156
52


8/15 - 3x



Border Guard Complex
DarkTide Grenadier
4
72
288
7
28
216
72


9/15 - 3x



Mountain Pass
DarkTide Technician
4
98
392
11
44
294
98


10/15 - 3x



Mountain Pass
DarkTide Biotech
4
135
540
15
60
405
135


11/15 - 3x



Mountain Pass
DarkTide Zealot
4
185
740
21
84
555
185


12/15 - 3x



Suspicious Village
DarkTide Corpsman
4
253
1012
28
112
759
253


13/15 - 3x



Suspicious Village
DarkTide Captain
5
277
1385
31
155
1108
277


14/15 - 3x



Suspicious Village
DarkTide Leader
5
380
1900
42
210
1520
380


15/15 - 3x



Capital Prefecture
DarkTide Operative
3
25
75
3
9
50
25



1/20 - 1x


Capital Prefecture
DarkTide Runner
4
32
128
3
12
96
32



2/20 - 1x


Capital Prefecture
DarkTide Driver
5
33
165
3
15
132
33



3/20 - 1x


Emerald City Port
DarkTide Cuttroat
5
42
210
4
20
168
42



4/20 - 1x


Emerald City Port
DarkTide Assassin
5
55
275
6
30
220
55



5/20 - 1x


Emerald City Port
DarkTide Hacker
3
60
180
6
18
120
60



6/20 - 2x


Nuclear Arsenal
DarkTide Engineer
3
77
231
8
24
154
77



7/20 - 2x


Nuclear Arsenal
DarkTide Linguist
3
100
300
10
30
200
100



8/20 - 2x


Nuclear Arsenal
DarkTide Envoy
7
111
777
11
77
666
111



9/20 - 1x


Microprocessor Facility
DarkTide Marauder
4
127
508
13
52
381
127



10/20 - 2x


Microprocessor Facility
DarkTide Pirate
3
146
438
15
45
292
146



11/20 - 3x


Microprocessor Facility
DarkTide Knave
5
171
855
17
85
684
171



12/20 - 2x


Space Command Center
DarkTide Disruptor
4
185
740
19
76
555
185



13/20 - 3x


Space Command Center
DarkTide Patrol
6
240
1440
24
144
1200
240



14/20 - 2x


Space Command Center
DarkTide Sergeant
6
312
1872
31
186
1560
312



15/20 - 2x


The Penninsula
DarkTide Commander
6
405
2430
41
246
2025
405



16/20 - 2x


The Penninsula
DarkTide Tracker
7
451
3157
45
315
2706
451



17/20 - 2x


The Penninsula
DarkTide Brigand
6
455
2730
46
276
2275
455



18/20 - 3x


Bay of The Coast
DarkTide Bomber
5
532
2660
53
265
2128
532



19/20 - 4x


Bay of The Coast
DarkTide Mastermind
6
576
3456
58
348
2880
576



20/20 - 4x






Grand Total Energy

Grand Total XP
Grand Total to Prestage
Grand Total Energy after Prestage










32915

3376
26337
6578

TheDanimal
02-17-2015, 03:08 PM
Individual Normal - DAY 1,2,3



Individual Normal
Map
Target
Hits
Energy
Sets
Total Energy
Cumulative Energy
XP per hit
Total XP
Energy to Prestage
Energy after Prestage
INDIVIDUAL NORMAL PRIZES














Cash
XP
Valor
Unit Name
Typ
Att
Def
Boost


1/10 - 1x
Dictator's Compound
DarkTide Soldier
2
13
1
26
26
1
2
13
13

5

Dark Stridsbat
G
246
246



2/10 - 1x
Dictator's Compound
DarkTide Gunner
2
23
1
46
72
2
4
23
23
$1,136
8
11
Crete x1






3/10 - 1x
Dictator's Compound
DarkTide Chemist
2
33
1
66
138
3
6
33
33

11

Dark Corvette
S
1,072
1,115



4/10 - 1x
Attack Site
DarkTide Specialist
2
49
1
98
236
5
10
49
49
$2,453
14
25
Crete x1






5/10 - 1x
Attack Site
DarkTide Guard
2
72
1
144
380
7
14
72
72

17

Dark Eagle
A
2,456
2,267



6/10 - 1x
Attack Site
DarkTide Experiment
3
70
1
210
590
7
21
140
70
$5,331
20
53
Crete x1






7/10 - 1x
Enemy Encampment
DarkTide Jailer
4
78
1
312
902
8
32
234
78

23

Dark Demolitions
I
5,235
5,030



8/10 - 1x
Enemy Encampment
DarkTide Pilot
5
91
1
455
1357
9
45
364
91
$21,601
26
216
Crete x1






9/10 - 1x
Shipyard
DarkTide Paratrooper
5
134
1
670
2027
14
70
536
134

29

Dark Stryker
G
7,170
8,417



10/10 - 1x
Shipyard
DarkTide Lookout
5
197
1
985
3012
21
105
788
197

32

Dark Stiletto
S
13,266
12,745
[NO BOOST]








GT Energy


GT XP
GT Prestage
GT after Prestage
















3,012


309
2,252
760
$30,521
185
269


29,445
29,820

TheDanimal
02-17-2015, 03:09 PM
Individual Prestige - DAY 1,2,3



Individual Prestige
Map
Target
Hits
Energy
Sets
Total Energy
Cumulative Energy
XP per hit
Total XP
Energy to Prestage
Energy after Prestage
INDIVIDUAL PRESTIGE PRIZES














Cash
XP
Valor
Unit Name
Typ
Att
Def
Boost


1/15 - 1x
Communications Outpost
DarkTide Spy
3
17
1
51
51
2
6
34
17

10

Dark Strikepoint
G
404
455



2/15 - 1x
Communications Outpost
DarkTide Slayer
4
24
1
96
147
2
8
72
24
$40,439
13
404
Crete x1






3/15 - 1x
Communications Outpost
DarkTide Rifleman
5
26
1
130
277
3
15
104
26

16

Dark Hunter
S
2,030
1,873



4/15 - 2x
Trafficker Base
DarkTide Defender
3
30
2
180
457
3
18
60
120
$1,957
19
20
Crete x1






5/15 - 2x
Trafficker Base
DarkTide Sniper
3
41
2
246
703
4
24
82
164

22

Dark Skyfire
A
3,489
3,780



6/15 - 2x
Trafficker Base
DarkTide Trooper
4
42
2
336
1,039
4
32
126
210
$3,967
25
40
GENERATOR
TB





7/15 - 3x
Border Guard Complex
DarkTide Crew
3
51
3
459
1,498
5
45
102
357

28

Dark Marksman
I
7,211
6,395



8/15 - 3x
Border Guard Complex
DarkTide Recruit
4
52
3
624
2,122
5
60
156
468
$7,437
31
74
Crete x1






9/15 - 3x
Border Guard Complex
DarkTide Grenadier
4
72
3
864
2,986
7
84
216
648

34

Dark Ballista
G
12,765
12,765



10/15 - 3x
Mountain Pass
DarkTide Technician
4
98
3
1,176
4,162
11
132
294
882
$13,966
37
140
Crete x1






11/15 - 3x
Mountain Pass
DarkTide Biotech
4
135
3
1,620
5,782
15
180
405
1,215

40

Dark Recon Cruiser
S
23,493
24,452



12/15 - 3x
Mountain Pass
DarkTide Zealot
4
185
3
2,220
8,002
21
252
555
1,665
$26,206
43
262
Crete x1






13/15 - 3x
Suspicious Village
DarkTide Corpsman
4
253
3
3,036
11,038
28
336
759
2,277

46

Dark Avenger
A
45,909
44,109



14/15 - 3x
Suspicious Village
DarkTide Captain
5
277
3
4,155
15,193
31
465
1,108
3,047
$97,690
49
977
Crete x1






15/15 - 3x
Suspicious Village
DarkTide Leader
5
380
3
5,700
20,893
42
630
1,520
4,180

52

Dark Sergeant
I
87,827
81,072
+2% Infantry Attack








GT Energy


GT XP
GT Prestage
GT after Prestage
















20,893


2,287
5,593
15,300
$191,662
465
1,917


183,128
174,901

TheDanimal
02-17-2015, 03:09 PM
Individual Master - DAY 1,2,3



Individual Master
Map
Target
Hits
Energy
Sets
Total Energy
Cumulative Energy
XP per hit
Total XP
Energy to Prestage
Energy after Prestage
INDIVIDUAL MASTER PRIZES














Cash
XP
Valor
Unit Name
Typ
Att
Def
Boost


1/20 - 1x
Capital Prefecture
DarkTide Operative
3
25
1
75
75
3
9
50
25

10

Dark Fighter
A
684
657



2/20 - 1x
Capital Prefecture
DarkTide Runner
4
32
1
128
203
3
12
96
32
$2,885
13
29
Crete x1






3/20 - 1x
Capital Prefecture
DarkTide Driver
5
33
1
165
368
3
15
132
33

16

Dark Eliminator
I
2,574
2,376



4/20 - 1x
Emerald City Port
DarkTide Cuttroat
5
42
1
210
578
4
20
168
42
$4,868
19
49
Crete x1






5/20 - 1x
Emerald City Port
DarkTide Assassin
5
55
1
275
853
6
30
220
55

22

Dark Skyguard
G
3,759
4,594



6/20 - 2x
Emerald City Port
DarkTide Hacker
3
60
2
360
1,213
6
36
120
240
$8,234
25
82
Crete x1






7/20 - 2x
Nuclear Arsenal
DarkTide Engineer
3
77
2
462
1,675
8
48
154
308

28

Dark Defense Carrier
S
6,923
7,206



8/20 - 2x
Nuclear Arsenal
DarkTide Linguist
3
100
2
600
2,275
10
60
200
400
$13,944
31
139
Crete x1






9/20 - 1x
Nuclear Arsenal
DarkTide Envoy
7
111
1
777
3,052
11
77
666
111

34

Dark SR-71
A
12,442
11,484



10/20 - 2x
Microprocessor Facility
DarkTide Marauder
4
127
2
1,016
4,068
13
104
381
635
$23,440
37
234
GENERATOR
TB





11/20 - 3x
Microprocessor Facility
DarkTide Pirate
3
146
3
1,314
5,382
15
135
292
1,022

40

Dark Armor Buster
I
20,512
19,708



12/20 - 2x
Microprocessor Facility
DarkTide Knave
5
171
2
1,710
7,092
17
170
684
1,026
$39,488
43
395
Crete x1






13/20 - 3x
Space Command Center
DarkTide Disruptor
4
185
3
2,220
9,312
19
228
555
1,665

46

Dark Heavy Armor
G
31,167
36,588



14/20 - 2x
Space Command Center
DarkTide Patrol
6
240
2
2,880
12,192
24
288
1,200
1,680
$66,594
49
666
Crete x1






15/20 - 2x
Space Command Center
DarkTide Sergeant
6
312
2
3,744
15,936
31
372
1,560
2,184

52

Dark Infiltrator
S
57,133
57,133



16/20 - 2x
The Penninsula
DarkTide Commander
6
405
2
4,860
20,796
41
492
2,025
2,835
$112,333
55
1,123
Crete x1






17/20 - 2x
The Penninsula
DarkTide Tracker
7
451
2
6,314
27,110
45
630
2,706
3,608

58

Dark Oni
A
98,300
94,446



18/20 - 3x
The Penninsula
DarkTide Brigand
6
455
3
8,190
35,300
46
828
2,275
5,915
$328,463
61
3,284
Crete x1






19/20 - 4x
Bay of The Coast
DarkTide Bomber
5
532
4
10,640
45,940
53
1,060
2,128
8,512

64

Dark Spec Ops
I
109,640
123,636



20/20 - 4x
Bay of The Coast
DarkTide Mastermind
6
576
4
13,824
59,764
58
1,392
2,880
10,944

67

Dark Obliterator
G
168,515
161,907
+3% Ground Defense








GT Energy


GT XP
GT Prestage
GT after Prestage
















59,764


6,006
18,492
41,272
$600,249
770
6,001


511,649
519,735

TheDanimal
02-17-2015, 03:10 PM
Special Prizes

DAY 1


SPECIAL PRIZES







Mode
Level
Name
Type
Att
Def
Cmtv Energy


Individual Prestige
6/15 - 2x
GENERATOR
TB


1,039











Individual Master
10/20 - 2x
GENERATOR
TB


4,068



DAY 2 - N10 & M10

LarryJackson
02-17-2015, 03:11 PM
==========================================

LarryJackson
02-17-2015, 03:11 PM
DAY 1: NORMAL WALKTHROUGH


1/10- 1x Dictator's Compound: DarkTide Soldier (2x13/1) {26e|2xp} =26e|2xp
------> Reward: 5 XP & Dark Stridsbat [G] (246/246)


2/10- 1x Dictator's Compound: DarkTide Gunner (2x23/2) {46e|4xp} =46e|4xp
------> Reward: 8 XP; $1,136; 11 Valor & Crete x1


3/10- 1x Dictator's Compound: DarkTide Chemist (2x33/3) {66e|6xp} =66e|6xp
------> Reward: 11 XP & Dark Corvette [S] (1,072/1,115)


4/10- 1x Attack Site: DarkTide Specialist (2x49/5) {98e|10xp} =98e|10xp
------> Reward: 14 XP; $2,453; 25 Valor & Crete x1


5/10- 1x Attack Site: DarkTide Guard (2x72/7) {144e|14xp} =144e|14xp
------> Reward: 17 XP & Dark Eagle [A] (2,456/2,267)


6/10- 1x Attack Site: DarkTide Experiment (3x70/7) {210e|21xp} =210e|21xp
------> Reward: 20 XP; $5,331; 53 Valor & Crete x1


7/10- 1x Enemy Encampment: DarkTide Jailer (4x78/8) {312e|32xp} =312e|32xp
------> Reward: 23 XP & Dark Demolitions [I] (5,235/5,030)


8/10- 1x Enemy Encampment: DarkTide Pilot (5x91/9) {455e|45xp} =455e|45xp
------> Reward: 26 XP; $21,601; 216 Valor & Crete x1


9/10- 1x Shipyard: DarkTide Paratrooper (5x134/14) {670e|70xp} =670e|70xp
------> Reward: 29 XP & Dark Stryker [G] (7,170/8,417)


10/10- 1x Shipyard: DarkTide Lookout (5x197/21) {985e|105xp} =985e|105xp
------> Reward: 32 XP & Dark Stiletto [S] (13,266/12,745) [NO BOOST]


Day 1: Normal- Total Energy: 3,012; Total XP: 494





DAY 1: PRESTIGE WALKTHROUGH


1/15- 1x Communications Outpost: DarkTide Spy(3x17/2) {51e|6xp} =51e|6xp
------> Reward: 10 XP & Dark Strikepoint [G] (404/455)


2/15- 1x Communications Outpost: DarkTide Slayer(4x24/2) {96e|8xp} =96e|8xp
------> Reward: 13 XP; $40,439; 404 Valor & Crete x1


3/15- 1x Communications Outpost: DarkTide Rifleman(5x26/3) {130e|15xp} =130e|15xp
------> Reward: 16 XP & Dark Hunter [S] (2,030/1,873)


4/15- 2x Trafficker Base: DarkTide Defender(3x30/3) {90e|9xp} =180e|18xp
------> Reward: 19 XP; $1,957; 20 Valor & Crete x1


5/15- 2x Trafficker Base: DarkTide Sniper(3x41/4) {123e|12xp} =246e|24xp
------> Reward: 22 XP & Dark Skyfire [A] (3,489/3,780)


6/15- 2x Trafficker Base: DarkTide Trooper(4x42/4) {168e|16xp} =336e|32xp
------> Reward: 25 XP; $3,967; 40 Valor & GENERATOR [TB] (?/?)


7/15- 3x Border Guard Complex: DarkTide Crew(3x51/5) {153e|15xp} =459e|45xp
------> Reward: 28 XP & Dark Marksman [I] (7,211/6,395)


8/15- 3x Border Guard Complex: DarkTide Recruit(4x52/5) {208e|20xp} =624e|60xp
------> Reward: 31 XP; $7,437; 74 Valor & Crete x1


9/15- 3x Border Guard Complex: DarkTide Grenadier(4x72/7) {288e|28xp} =864e|84xp
------> Reward: 34 XP & Dark Ballista [G] (12,765/12,765)


10/15- 3x Mountain Pass: DarkTide Technician(4x98/11) {392e|44xp} =1,176e|132xp
------> Reward: 37 XP; $13,966; 140 Valor & Crete x1


11/15- 3x Mountain Pass: DarkTide Biotech(4x135/15) {540e|60xp} =1,620e|180xp
------> Reward: 40 XP & Dark Recon Cruiser [S] (23,493/24,452)


12/15- 3x Mountain Pass: DarkTide Zealot(4x185/21) {740e|84xp} =2,220e|252xp
------> Reward: 43 XP; $26,206; 262 Valor & Crete x1


13/15- 3x Suspicious Village: DarkTide Corpsman(4x253/28) {1,012e|112xp} =3,036e|336xp
------> Reward: 46 XP & Dark Avenger [A] (45,909/44,109)


14/15- 3x Suspicious Village: DarkTide Captain(5x277/31) {1,385e|155xp} =4,155e|465xp
------> Reward: 49 XP; $97,690; 977 Valor & Crete x1


#ERROR!


Day 1: Prestige- Total Energy: 20,893; Total XP: 2,752





DAY 1: MASTER WALKTHROUGH


1/20- 1x Capital Prefecture: DarkTide Operative(3x25/3) =[75e|9xp]
------> Reward: 10 XP & Dark Fighter [A] (684/657)


2/20- 1x Capital Prefecture: DarkTide Runner(4x32/3) =[128e|12xp]
------> Reward: 13 XP; $2,885; 29 Valor & Crete x1


3/20- 1x Capital Prefecture: DarkTide Driver(5x33/3) =[165e|15xp]
------> Reward: 16 XP & Dark Eliminator [I] (2,574/2,376)


4/20- 1x Emerald City Port: DarkTide Cuttroat(5x42/4) =[210e|20xp]
------> Reward: 19 XP; $4,868; 49 Valor & Crete x1


5/20- 1x Emerald City Port: DarkTide Assassin(5x55/6) =[275e|30xp]
------> Reward: 22 XP & Dark Skyguard [G] (3,759/4,594)


6/20- 2x Emerald City Port: DarkTide Hacker(3x60/6) =[360e|36xp]
------> Reward: 25 XP; $8,234; 82 Valor & Crete x1


7/20- 2x Nuclear Arsenal: DarkTide Engineer(3x77/8) =[462e|48xp]
------> Reward: 28 XP & Dark Defense Carrier [S] (6,923/7,206)


8/20- 2x Nuclear Arsenal: DarkTide Linguist(3x100/10) =[600e|60xp]
------> Reward: 31 XP; $13,944; 139 Valor & Crete x1


9/20- 1x Nuclear Arsenal: DarkTide Envoy(7x111/11) =[777e|77xp]
------> Reward: 34 XP & Dark SR-71 [A] (12,442/11,484)


10/20- 2x Microprocessor Facility: DarkTide Marauder(4x127/13) =[1,016e|104xp]
------> Reward: 37 XP; $23,440; 234 Valor & GENERATOR [TB] (?/?)


11/20- 3x Microprocessor Facility: DarkTide Pirate(3x146/15) =[1,314e|135xp]
------> Reward: 40 XP & Dark Armor Buster [I] (20,512/19,708)


12/20- 2x Microprocessor Facility: DarkTide Knave(5x171/17) =[1,710e|170xp]
------> Reward: 43 XP; $39,488; 395 Valor & Crete x1


13/20- 3x Space Command Center: DarkTide Disruptor(4x185/19) =[2,220e|228xp]
------> Reward: 46 XP & Dark Heavy Armor [G] (31,167/36,588)


14/20- 2x Space Command Center: DarkTide Patrol(6x240/24) =[2,880e|288xp]
------> Reward: 49 XP; $66,594; 666 Valor & Crete x1


15/20- 2x Space Command Center: DarkTide Sergeant(6x312/31) =[3,744e|372xp]
------> Reward: 52 XP & Dark Infiltrator [S] (57,133/57,133)


16/20- 2x The Penninsula: DarkTide Commander(6x405/41) =[4,860e|492xp]
------> Reward: 55 XP; $112,333; 1,123 Valor & Crete x1


17/20- 2x The Penninsula: DarkTide Tracker(7x451/45) =[6,314e|630xp]
------> Reward: 58 XP & Dark Oni [A] (98,300/94,446)


18/20- 3x The Penninsula: DarkTide Brigand(6x455/46) =[8,190e|828xp]
------> Reward: 61 XP; $328,463; 3,284 Valor & Crete x1


19/20- 4x Bay of The Coast: DarkTide Bomber(5x532/53) =[10,640e|1,060xp]
------> Reward: 64 XP & Dark Spec Ops [I] (109,640/123,636)


#ERROR!


Day 1: Master- Total Energy: 59,764; Total XP: 6,776





Day 1- Grand Total Energy: 83,669; Grand Total XP: 10,022

LarryJackson
02-17-2015, 03:12 PM
Reserved for Day 2 Walkthroughs

LarryJackson
02-17-2015, 03:13 PM
Reserved for Day 3 Walkthroughs

LarryJackson
02-17-2015, 03:14 PM
Reserved for Walkthroughs totals

LarryJackson
02-17-2015, 03:15 PM
===========================================
End of reserved spots

Brandon Barber
02-17-2015, 07:21 PM
Yes, im fully aware that this is obvious to most of you...but how in the world does anyone complete masters if it takes 60k+ energy to complete....i may not be aware of all bonuses and buffs as im only a few months old but the math just doesnt add up for me. Can someone inform this forum noob on how this is accomplished without thousands of gold per event.

corey0025
02-17-2015, 07:27 PM
Many who finish have 30+ energy regen....so they can do it free. has been stupid to pay gold for meager rewards recently. So unless you have the higher energy regen it's really not worth it to spend the gold needed to finish.

Skydiver2112
02-17-2015, 07:30 PM
How can you obtain 4 generators when it is a 1 day event x 3 and there is only 1 generator in prestige mode per day and my mini doesn't see masters. Also anyone know what is required for seeing masters such as level or building required and so on?

Thanks

corey0025
02-17-2015, 07:36 PM
If you don't have the unit buildings upgraded appropriately you may not be able to. In the past they have put one in normal on day 2 or 3. They don't always put them in exactly the same place each time. You may be able to get the fourth if they have one in normal. If not, sorry and upgrade your unit buildings. Don't know what the requirements are for unit buildings anymore to be able to complete ltqs.

Brandon Barber
02-17-2015, 07:41 PM
Ahh, yes that much regen would make the math a little more sensical. Next question is how often do they offer units with perm energy regen, i know those guys have spent over 3 yrs gaining that so its on average of 10 per year but im convinced greed is attempting to lvl the playing field a bit with the eq and weird epic boss fail this time around and im absolutely convinced the arjun recyclying error was no error at all but a chance for new players to skip the turtling bull****

Mr llama
02-17-2015, 10:26 PM
Ahh, yes that much regen would make the math a little more sensical. Next question is how often do they offer units with perm energy regen, i know those guys have spent over 3 yrs gaining that so its on average of 10 per year but im convinced greed is attempting to lvl the playing field a bit with the eq and weird epic boss fail this time around and im absolutely convinced the arjun recyclying error was no error at all but a chance for new players to skip the turtling bull****When I was a boy you could get a perm engery regen for 10 dollars in gold, one I even got for free(box event). Those days are far gone you could join a lv 25 team and get 2 but that might cost you

Rob TRK
02-18-2015, 03:28 AM
Lowest cost +1 energy is gained from the T25 division placement. As Lama has said its about being in a high placed faction to get energy boosts for the "lowest costs". What that usually means is sharing the cost with 60 like minded players hitting the minimums to place. Place T10 and you get +3 regen per cycle from FL and WD. Then if you really want more there are normally individual placements that give energy. All comes down to how much you want to spend.

So for +1 try and find a T100 faction that achieves T25 in division during WD.

Shyster7
02-18-2015, 04:56 AM
Many who finish have 30+ energy regen....so they can do it free. has been stupid to pay gold for meager rewards recently. So unless you have the higher energy regen it's really not worth it to spend the gold needed to finish.

How do you get to where you have 30+ energy regen?????

CC1
02-18-2015, 05:50 AM
How do you get to where you have 30+ energy regen?????

Pretty simple really. Spend a ridiculous amount of real money. First to get your stats high enough to join a top faction. Then, to stay there.

Rob TRK
02-18-2015, 06:47 AM
See my post. T100 needs at least 50k as minimum last I saw. T25 somewhere around 125K. T10 lots more. I stress the minimum point. Many will go above the numbers. Next WD have a look at the faction score if you tap the team name and see what the individual scores are. Fair to say that quite a few of the T10 players would rank well playing solo....

Preacher Wolf
02-18-2015, 09:41 AM
There are some top 25 factions with 125 wd mins. But it takes a average of 156-175k for top 25k now that gold is 40% OFF. If you want top 15 for FL for energy regen then your mins will be around 75k per person. Depending on your your health regen and how active you are you could get all energy regens in a cycle for around 2 vaults per cycle if you are active and have a good health regen. If you are not extremely active and don't have great health regen you are looking at probably 3 vaults per cycle. We have players that make wd mins gold free and only have to spend money on gold on FL. So it can be done at a low cost if you are active enough.

tigerlion
02-18-2015, 02:43 PM
Day 2. There is a generator in Normal 8. None on Prestige 6 though.

testpilot
02-18-2015, 07:34 PM
I've gone to P12 and still nothing for generators. Any on masters?

Rambo888
02-18-2015, 07:47 PM
Day 2 --- Master level 10 = generator

yoyo1
02-18-2015, 07:59 PM
Day 2. There is a generator in Normal 8. None on Prestige 6 though.

thank you for sharing

azgrunge
02-18-2015, 08:15 PM
Day 2. There is a generator in Normal 8. None on Prestige 6 though.

Master 10 has it still tho

testpilot
02-19-2015, 12:48 PM
Day 2 --- Master level 10 = generator

Thank you !!!!!

Dborg
02-19-2015, 02:14 PM
Help for day 3 please :)

JROW
02-19-2015, 02:15 PM
Day 3 Gererator on Normal 5

DIABLOPEZ
02-19-2015, 02:17 PM
Prestige 6

Dborg
02-19-2015, 02:19 PM
Day 3 Gererator on Normal 5


Prestige 6

Thanks! !!

Odin No Gold
02-19-2015, 02:47 PM
Master 7 and 10

-Commando-
02-19-2015, 03:43 PM
Day 3 master 7 & 10

Johnw9100
02-19-2015, 06:25 PM
Woo-hoo, most exciting LTQ ever...