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View Full Version : The return of the 3 day war!



Rhaegal
01-01-2015, 10:45 AM
I couldn't help but notice that this new guild war is a 3 day war and there was no mid week fusion war.

First I wanna say, I was wrong about not liking the mid week fusion war. At first I felt weird not being able to participate much but after a few I got used to it and the steady stream of fusion boost armors was very welcome!

Next, I always liked the idea of 2 day wars. Please let us go back to 2 day wars even if war schedule changes.

Also, I will say once I adjusted to the war every weekend schedule I really liked it.

Mike WDragon
01-01-2015, 02:48 PM
Agree. 2 day wars are much more manageable. Please consider bringing them back

Ju Nation
01-01-2015, 03:53 PM
2 days wars rules!!!

midweek blitz, even better! lol

what about some amulet/rings blitz too? :cool:

geo81
01-02-2015, 03:11 AM
I always loved and argued that mid week blitzs were great, never understood why anyone would not like more stuff to do. Also, really love the two day epic wars and raids. Loved that system fur sure

Kangaroeland
01-02-2015, 06:59 AM
I always loved and argued that mid week blitzs were great, never understood why anyone would not like more stuff to do. Also, really love the two day epic wars and raids. Loved that system fur sure

Completely agree

Rhaegal
01-02-2015, 12:11 PM
For me at first I felt like I was letting down my guild if I didn't have time to put in 100% effort so the war schedule was overwhelming. Once I relaxed and just did what I could when I could, everything fell into place and I enjoyed things a lot more.

Street Shark
01-03-2015, 11:33 AM
3 days is too long…the wars are over in 24 hours anyways. I liked the 2 days

zelfgal
01-04-2015, 03:41 AM
i agree is too tiring the 3day war...i hope next raid wont be a 3day one cause this would be way more tiring...imagine going t10 in a 3day war ---> HELL

The 2days war and raids are much better GREE!!!!!!

Kangaroeland
01-04-2015, 12:53 PM
Yeah this is horrible. 2 day war and midweek blitzes again please

UP Tide
01-04-2015, 02:20 PM
3 days is too long…the wars are over in 24 hours anyways. I liked the 2 days

I agree with you.

Regretz
01-04-2015, 05:59 PM
Look at the way this war is going... WAR Inc and DK feeding Gree's pockets for an armor they wont actually use... with the amount they r spending (10s of thousands of dollars) on this single war I wouldnt be surprised if 3 day wars r back again for the $$$.

On the funny side of things, 1 of those guilds is gonna have 1 hell of an expensive #2 finish just for the normal version of that epic. I mean... all they ever do is strip wars, they never use the epics lmao... but still im interested to see who comes out on top.

GO DK!!!

St Marco
01-04-2015, 10:44 PM
These three day events are just to long and drag the wars way to long, sure you'll get more points but it'll also take up to much of a persons time. The two day wars last all weekend and I honestly think that's as long as it should be due to the fact that the Blitz wars are only 24 hours.

Scabs
01-05-2015, 07:10 AM
I agree with everyone in that 3 day wars are just too long. Please bring back the midweek blitz and 2 day wars/raids.

Kaylaena
01-05-2015, 10:41 AM
I've been playing this game religiously since the beginning. Two day wars are like baby bears porridge, just right. I ran with the three day ordeal this weekend; it just feels too clunky and drawn out. Since I lack the ability to not be an all or nothing player I'm taking an extended break from the game. May-haps for the best :)

NaturlBornKiller
01-05-2015, 12:22 PM
Pro 2 day wars during the weekend!!!

Sekta72
01-05-2015, 12:42 PM
Agree, I like 2 day wars for both GW and Raids. Too much of a grind now for a 3 day war. Plus i've grown to like mid-week fusion blitz wars. You dont need to go crazy in Blitz but it does break up the week in KnD land from farming EB, Arena and now Heroic Mode.

Bring back 2 Day Wars please.

Royil
01-06-2015, 03:09 AM
I like 3 day raid!

nasstor
01-06-2015, 05:01 AM
I liked 2-day events much more. Hopefully GREE can decide soon which it gonna be.

Lord P
01-06-2015, 07:48 AM
Think I fought one war on day 3 using free energy.... it was during lunchtime at my job.

Aleks92
01-06-2015, 09:36 AM
I feel that the 3 day war is just to much, it causes to much sleep loss for those who are serious about pushes.

Brad Wallis
01-06-2015, 09:39 AM
The 3 day war was terrible. Bring back 2 day wars and a boost war.


I couldn't help but notice that this new guild war is a 3 day war and there was no mid week fusion war.

First I wanna say, I was wrong about not liking the mid week fusion war. At first I felt weird not being able to participate much but after a few I got used to it and the steady stream of fusion boost armors was very welcome!

Next, I always liked the idea of 2 day wars. Please let us go back to 2 day wars even if war schedule changes.

Also, I will say once I adjusted to the war every weekend schedule I really liked it.

Sparky1022
01-06-2015, 10:33 AM
Yeah, I'm not much of a fan of the 3 day wars.

I always liked getting those fusion boost from the blitz wars. But I can understand wanting to introduce more armors into the game

roookey1
01-06-2015, 10:58 AM
Agreed, the 3 day events are a 'nightmare' in the sense of the word - they turn into stress and then K&D doesn't feel like a game anymore, since if you're halfway serious about trying to achieve a certain position, you have to keep a great deal of attention to it almost constantly over 72 hours...

BATTLE POINTS CALCULATION issue:

On a sidenote, I would really like to see a change about gradually increasing point deduction for repeated 'downbeating' of individual players. I am the GM of a 30+ player guild. Unless most players in a guild are jobless or students fed by their parents, people have work and family to attend to and can't stay in the game for 48 or 72 hours. So there will always be players who are offline and can't 'defend' themselves, yet some other players seem to have endless supplies of money (gems) and time, and will then beat endlessly on 1 single player who is obviously absent or defenseless, so in effect, the whold guild will be punished, lose and can't do anything about it (in terms of battling, unless they 'overbid' the opponent to buy a win). EXTREMELY frustrating and annoying for all the other players in a guild, and not really helping team spirit (although of course everyone knows it could happen to him as a 'victim' as well).

This is something that has to be urgently fixed as this behavior of the game during war events feels like a glitch of the software, allowing individual players to overtake whole guilds only by themselves. We repeatedly had battles during this war when 25+ of us were actively fighting and made a great deal of points, then against a guild with 5 active players, one of them overturns all of our points by identifying an inactive or weak player in our guild and hitting him by 50 or more times (so it happened for a couple of times that we made something like 25k points, the other guild made 28k or so where 26k were only done by a single gemmer with only 2 or 3 of the other guild participating at all). This is insane!

I acknowledge that Gree offers a 'play to win' game that in fact isn't free and where wins can be bought. Strange enough. But it doesn't have to be as ridiculous and unfair as it is now, where individual players throwing in enough cash can completely neutralize the efforts of a whole guild!

Adisty
01-06-2015, 12:20 PM
I acknowledge that Gree offers a 'play to win' game that in fact isn't free and where wins can be bought.

Actually, Gree offers "Free to play, pay to win" games. Not trying to be a d***, I feel your pain. That happens to us as well (One member of the opposing guild outscores our entire guild). It would be nice to have a seperation of F2P and gemmers in a GW once in awhile. But, that probably won't happen because the gemmers wouldn't need to spend as much to stay ahead of the F2P players :(

MisterT
01-06-2015, 12:29 PM
BATTLE POINTS CALCULATION issue:

On a sidenote, I would really like to see a change about gradually increasing point deduction for repeated 'downbeating' of individual players. I am the GM of a 30+ player guild. Unless most players in a guild are jobless or students fed by their parents, people have work and family to attend to and can't stay in the game for 48 or 72 hours. So there will always be players who are offline and can't 'defend' themselves, yet some other players seem to have endless supplies of money (gems) and time, and will then beat endlessly on 1 single player who is obviously absent or defenseless, so in effect, the whold guild will be punished, lose and can't do anything about it (in terms of battling, unless they 'overbid' the opponent to buy a win). EXTREMELY frustrating and annoying for all the other players in a guild, and not really helping team spirit (although of course everyone knows it could happen to him as a 'victim' as well).

This is something that has to be urgently fixed as this behavior of the game during war events feels like a glitch of the software, allowing individual players to overtake whole guilds only by themselves. We repeatedly had battles during this war when 25+ of us were actively fighting and made a great deal of points, then against a guild with 5 active players, one of them overturns all of our points by identifying an inactive or weak player in our guild and hitting him by 50 or more times (so it happened for a couple of times that we made something like 25k points, the other guild made 28k or so where 26k were only done by a single gemmer with only 2 or 3 of the other guild participating at all). This is insane!

I acknowledge that Gree offers a 'play to win' game that in fact isn't free and where wins can be bought. Strange enough. But it doesn't have to be as ridiculous and unfair as it is now, where individual players throwing in enough cash can completely neutralize the efforts of a whole guild!


No point deduction. If someone spends a lot of gems to beat a GM or whatever then (s)he should get good point for it. If i beat a GM and get 600 points per energy for it and i spend 150 gems on it, then i should keep getting 600 points per energy. Point deduction will lead to less gems spend, less gems spend means less money for Gree. Less money means pulling the plug at some point.

Scabs
01-06-2015, 02:36 PM
If you have 25 members actively fighting and can only manage 25k in points in a war, then you deserve to lose.

roookey1
01-06-2015, 03:17 PM
Point deduction will lead to less gems spend, less gems spend means less money for Gree..

it's so heart-warming to read your big concerns about the income of Gree in every of your posts! :D I hope you have these kinds of concerns for other corporations as well, our damaged world economy needs more customers like you not thinking about their own interests but the interests of Corp.Inc.! ;-)

Anyhow, I am absolutely certain that you are wrong with your current concerns. Gemmers won't care, as they are ready to buy their win. If it costs them a bit more, the dedicated ones will spend it anyway.

We get pocketed by individual gemmers who make even many more points than they need to win, it seems, they get some se*ual feelings or some ego kick from beating down on their opponents. I posted a pic of some offensive stuff we experienced before. My idea would just involve that these kind of vampires would at least have to switch their victims once they don't give enough blood anymore, but they would certainly find other ones.

ColombianThreatMachine
01-06-2015, 06:26 PM
3 day wars are exhausting and are garbage. Gree no body wants to play your game for 3 days straight, people do it because they are forced to.

squee
01-07-2015, 05:08 AM
Another vote for two day wars. Three day wars are just too long.

MisterT
01-07-2015, 01:55 PM
it's so heart-warming to read your big concerns about the income of Gree in every of your posts! :D I hope you have these kinds of concerns for other corporations as well, our damaged world economy needs more customers like you not thinking about their own interests but the interests of Corp.Inc.! ;-)

Anyhow, I am absolutely certain that you are wrong with your current concerns. Gemmers won't care, as they are ready to buy their win. If it costs them a bit more, the dedicated ones will spend it anyway.

We get pocketed by individual gemmers who make even many more points than they need to win, it seems, they get some se*ual feelings or some ego kick from beating down on their opponents. I posted a pic of some offensive stuff we experienced before. My idea would just involve that these kind of vampires would at least have to switch their victims once they don't give enough blood anymore, but they would certainly find other ones.


There has been a time when you got less points after 4 hits on same person, that has been changed back to original point system because top guilds did complain.

roookey1
01-07-2015, 07:03 PM
There has been a time when you got less points after 4 hits on same person, that has been changed back to original point system because top guilds did complain.

interesting- thanks, I didn't know that!

I remember that the points were calculated differently until a couple of months ago, but not in which way --- that it was changed from what I would consider a fairer way to assign points to something that invites to 'overkill' and actively supports purchasing 'wins' (?) in wars is kinda shocking (from a customer's perspective and of one who really enjoys playing, but I'm not sure anymore if the term 'play' still applies for this part of the app?)

I know firsthand that people are quitting the game out of frustration and feelings of futility because of that. I feel with them, as with the current system, our efforts can be neutralized by 1-2 individuals of the other guild within just 20 minutes.

Mos20
01-08-2015, 03:54 AM
Another vote for 2 day wars. I was liking the war/raid weekly rotation with the fusion wars mid week. A whole lot better in my opinion anyway.

roookey1
01-08-2015, 07:45 PM
http://i52.photobucket.com/albums/g24/seap_2001/KnD/120k-fun-sm_zpsb87fe3a8.png

this is why I guess many players after some time of being active, are lesser and lesser participating in wars - it's totally pointless half of the time.

Admittedly, the obvious difference is not always that crazy, but how do we even get assigned to such guilds?!? They are in the top 20 range, we were lower than 600 by then. They have 15 times as many points as we have. A predictable slay-fest. Can Gree please add a banner : "just go or strip if you feel funny, but you will lose this!" banner on top if such guilds get assigned to an obvious non- or casually-gemming guild, IT WOULD SAVE US SO MUCH TIME and keep our motivation up for the battles where we face equal opponents.

I have started to make stats - about half of the guilds we were recently facing have less of our activity, but have at least 1-2 gemmers who are neutralizing 10-25 people's efforts. Really, I can't blame anyone who doesn't participate in this masochistic ritual. Unfortunately, I have to say, I can't excuse myself as a GM. As a regular player, I'd just let it pass. Whether Gree indeed makes most money in the long run by following this strategy, I'll let smarter people than myself conclude.... ;-)

Rhaegal
01-08-2015, 09:05 PM
Roookey1 I feel you're pain really I do BUt

This game is free to play, pay to win.

That's not going to change.

Ant venom
01-09-2015, 12:53 PM
Agreed and Rookeye1 why are u always complaining about gems and just quit the game if u think the game doesn't meet ur expectations.

roookey1
01-09-2015, 06:45 PM
I'm not interested in this 'killer argument' often brought up by the diehard fanboys on this forum. In another thread you said you want to become CEO of Gree - just go, send them your application quoting your comments on this forum.

Just the members of 'my' guild alone spend enough money a month to pay the salary of a software developer. I myself also am a paying customer and in return, want the players in my guild (many of which are also paying customers) happy and to enjoy the game together as a team as long as possible. That's why I am posting here if that is oh-so hard to understand. Because what happens is that sooner or later, many players (regardless of the guild, the same effect can easily be observed in the friends list or when re-encountering guilds one already fought against) pull out of the game, and I'd bet 101 gems that they do it for pretty much the same reasons many people, including me, are complaining about here. Yep, some people just leave and move on, others voice their opinions and frustrations and hope for a change to the better.

Rhaegal
01-10-2015, 09:51 AM
Roookey, very rarely have players been able to effect change on this game. When they have, it's been because gree figured out a way to make more $$$ from the change. So if you have an hope to change the game, the first thing you have to ask is: will this make more $$$ and if the answer is no, look for another idea.

It's very short sighted of gree but that's how it is.

Ant venom
01-10-2015, 05:46 PM
http://i52.photobucket.com/albums/g24/seap_2001/KnD/120k-fun-sm_zpsb87fe3a8.png

this is why I guess many players after some time of being active, are lesser and lesser participating in wars - it's totally pointless half of the time.

Admittedly, the obvious difference is not always that crazy, but how do we even get assigned to such guilds?!? They are in the top 20 range, we were lower than 600 by then. They have 15 times as many points as we have. A predictable slay-fest. Can Gree please add a banner : "just go or strip if you feel funny, but you will lose this!" banner on top if such guilds get assigned to an obvious non- or casually-gemming guild, IT WOULD SAVE US SO MUCH TIME and keep our motivation up for the battles where we face equal opponents.

I have started to make stats - about half of the guilds we were recently facing have less of our activity, but have at least 1-2 gemmers who are neutralizing 10-25 people's efforts. Really, I can't blame anyone who doesn't participate in this masochistic ritual. Unfortunately, I have to say, I can't excuse myself as a GM. As a regular player, I'd just let it pass. Whether Gree indeed makes most money in the long run by following this strategy, I'll let smarter people than myself conclude.... ;-)

I figured that you post the same image of wars and complain about the sane thing, why don't you just quit the game instead wasting up forum space with your spam talking about how alliances are cheating and gems are cheating.

roookey1
01-10-2015, 06:28 PM
@Ant
I never posted this image before. I also never said that gems are cheating, only that they can turn a war into some odd experience that pisses many people who don't want to 'gem'/buy wins in wars (!) off as they feel engaging themselves for a win is pretty pointless.

And if my critical comments are 'spam', then yours --basically recommending posters to swallow their frustrations or leave-- are at least as repetitive and foreseeable as mine may be. If they are. ;-) Obviously in this forum, certain individuals have issues with players (often enough, not less excited and addicted to the game as them) who ask for certain improvements or adjustments. Being a 'fan' (and even more, a paying customer) doesn't necessarily mean one has to feel fantastic about everything or otherwise to shut up and go. There are shades of gray, ya know. :rolleyes:

roookey1
01-10-2015, 06:41 PM
@Rhaegal
You are right... but I get that anyway. ;) Basically, my line of argument in this forum is that I'm convinced certain little adjustments to the game would keep more players excited about it in the long run and increase + stabilize the customer base. Also and especially the paying ones! I know few players who stay in the game for 4+ weeks who never 'gem' and try to buy armors sooner or later. But they get quickly frustrated about Gree trying to squeeze out money in too obvious ways, in parts making the game feel unfair (like guild swapping, overkilling in wars, misleading chest advertising, epic fusion turning our valuable goodies into garbage). At some point, many of them leave.
Now, I am aware my comments won't change much, but just as deleting the game is currently no option for me (rather I'd turn into someone who restricts himself to not buy gems anymore), quietly accepting things that make playing one of my favorite games feel annoying and odd is also not my thing. :rolleyes: Thanks for your feedback, and btw, I like your contributions here that are often balanced and insightful.

Rhaegal
01-10-2015, 10:44 PM
and you're right. Small changes would make the game much more fair and balanced. But most of those changes seem to be counter productive to grees bottom line so they won't change them.

This game is more or less designed to have a constant turn over of players. For people to play, get sucked in, play hard for 2-3 months. Peak around he 6 month point and then decline until they leave the game. Very little of this game is designed with long term player retention in mind. It's a very short sighted business model, that's why gree is releasing things like heroic mode and amulets/rings trying to slowly shift the game model and increase player retention. Really they have no choice if they want to keep the game, and it's revenue flow, alive because the number of new players is no longer greater than the number of players they are losing.

The only way to combat this game fatigue, for the player, is to spend every increasing amounts of $$$ reaching for higher levels of prizes. Those that stick around to play the longest either have a ton of $$$. Or accept the limitations that the game places on them by not spending $$$.

I hope gree continues to make small but noticeable changes to the game to increase player retention because I enjoy the game. But I don't expect it to change overnight nor do I ever expect it to become a 100% skill to win game. In other words it may become fairer but it will never be fair because skill doesn't make people spend $$$.

NaturlBornKiller
01-18-2015, 09:17 AM
Still would like the two days war back, hopefully it will be changed back soon

raeython
01-20-2015, 06:33 AM
I agree that the 3 day war is hard to keep at, but enjoyed it just the same. What I really like are those short mid-week fusion war events to keep us fighting.

southpaw29
01-20-2015, 02:42 PM
As long as DK, Danger, BBT, and all the other "gemmer" guilds continue to line GREE's pocket, we may never see another 2 day Epic War or Raid again. Look at the past Epic War.....ridiculous spending for a shiny war epic armor or war epic+. I hope I am wrong because like all of you I totally agree when it comes to the length of wars/raids that 2 days is long enough. I guess we will see if GREE listens to the masses or the 500-1000 heavy gem buyers and spenders....history would dictate the latter. Remember it is because of those guilds complaing that they couldn't get their mercenaries back when GREE decided to change things up and was going to go back to back wars without being able to change from guild to guild. But after all the complaints that they received they decided to cancel the epic war and give 2 days to get everyone back then gave us a blitz. I love the fact all those heavy hitters had to wait on the sidelines while The Immortals took #1 and some lesser known guild received T10/T25 rewards in the raid lol.

dust92
01-21-2015, 04:01 AM
I still have no idea if The Immortals is from an alliance or not .... very curious

Lord P
01-21-2015, 06:07 AM
I didn't see any of the heavy gemmers on ios celebrating the return of 3 day events. Raids and wars on our end have pretty much been decided by the end of day 2 regardless.