TheDanimal
12-25-2014, 03:21 PM
Stay Frosty iLTQ
"Vigilant" NPCs
Triple 24hr iLTQ - NO Faction
-Normal
-Prestige
-Master
**So far, Prestige Looks like the way to go. All said & done, net 35% air def boost for all 3 days
##Like many of us, I'm busy with family obligations for Christmas. I will update later when I can.
MERRY CHRISTMAS!!
Major Prizes
DAY 1
Individual Normal: Frosty Predator (A) 15648/15647, [NO BOOST]
Individual Prestige: Frosty Oni Striker (A) 80390/120585, +5% Air Defense
Individual Master: Frosty Fire Support (G) 205313/189520, +10% Ground Attack
DAY 2
Individual Normal: Frosty Predator (A) 15648/15647, [NO BOOST]
Individual Prestige: Frosty Oni Striker (A) 80390/120585, +5% Air Defense
Individual Master: Frosty Fire Support (G) 205313/189520, +10% Ground Attack
DAY 3
Individual Normal: Frosty Predator (A) 15648/15647, [NO BOOST]
Individual Prestige: Frosty Oni Striker (A) 80390/120585, +5% Air Defense
Individual Master: Frosty Fire Support (G) 205313/189520, +10% Ground Attack
-----
Wrapper - Prestige: Frosty A-10 (A) 244257/199846, +20% Air Defense
Wrapper - Master: Frosty Battle Engineer (I) 500572/426414, +15% Infantry Attack
Googledocs Link: https://docs.google.com/spreadsheet/ccc?key=0AhKqs4to7NC7dFpvTlhMeGR5T2FNMW5IaTNPa29hV 1E&usp=sharing
^^^Most up to date
NPC List & Walkthrough Map
Map
Target
Hits
Energy
Total Energy
XP per hit
Total XP
Energy to Prestage
Energy after Prestage
DAY 1,2,3:
I NORMAL
DAY 1,2,3:
I PRES
DAY 1,2,3:
I MAST
DAY 1: INDIVIDUAL NORMAL PRIZES
DAY 1: INDIVIDUAL PRESTIGE PRIZES
DAY 1: INDIVIDUAL MASTER PRIZES
DAY 2: INDIVIDUAL NORMAL PRIZES
Cash
XP
Valor
Unit Name
Typ
Att
Def
Boost
Cash
XP
Valor
Unit Name
Typ
Att
Def
Boost
Cash
XP
Valor
Unit Name
Typ
Att
Def
Boost
Cash
XP
Valor
Unit Name
Typ
Att
Def
Boost
Dictator's Compound
Vigilant Soldier
2
13
26
1
2
13
13
1/10 - 1x
5
Camo Hat
EQ
0
1
Dictator's Compound
Vigilant Gunner
2
23
46
2
4
23
23
2/10 - 1x
1736
8
17
Crete x1
Dictator's Compound
Vigilant Chemist
2
34
68
3
6
34
34
3/10 - 1x
11
Black Steath Boots
EQ
1
1
Attack Site
Vigilant Specialist
2
50
100
5
10
50
50
4/10 - 1x
3762
14
38
Crete x1
Attack Site
Vigilant Guard
2
73
146
7
14
73
73
5/10 - 1x
17
Multiuse Knife
EQ
1
0
Attack Site
Vigilant Experiment
3
72
216
7
21
144
72
6/10 - 1x
8158
20
82
BOMB
SP
Enemy Encampment
Vigilant Jailer
4
79
316
8
32
237
79
7/10 - 1x
23
Frosty Sniper
I
5430
6911
Enemy Encampment
Vigilant Pilot
4
58
232
6
24
174
58
8/10 - 2x
33058
26
331
Crete x1
Enemy Encampment
Vigilant Paratrooper
5
68
340
7
35
272
68
9/10 - 2x
29
Frosty Uparmored Tank
G
8612
10109
Shipyard
Vigilant Lookout
5
101
505
11
55
404
101
10/10 - 2x
32
Frosty Predator
A
15648
15647
No Bonus
Communications Outpost
Vigilant Spy
3
17
51
2
6
34
17
1/15 - 1x
10
Aviator Protection
EQ
1
1
Communications Outpost
Vigilant Slayer
4
24
96
2
8
72
24
2/15 - 1x
60667
13
607
Crete x1
Communications Outpost
Vigilant Rifleman
5
26
130
3
15
104
26
3/15 - 1x
16
Black Tactical Vest
EQ
0
2
Trafficker Base
Vigilant Defender
3
30
90
3
9
60
30
4/15 - 2x
2936
19
29
Crete x1
Trafficker Base
Vigilant Sniper
3
41
123
4
12
82
41
5/15 - 2x
22
ENERGYx1
SP
Trafficker Base
Vigilant Trooper
4
42
168
4
16
126
42
6/15 - 2x
5960
25
60
Crete x1
Border Guard Complex
Vigilant Crew
3
51
153
5
15
102
51
7/15 - 3x
28
SCAR
EQ
2
0
Border Guard Complex
Vigilant Recruit
4
52
208
5
20
156
52
8/15 - 3x
11173
31
112
Crete x1
Border Guard Complex
Vigilant Grenadier
4
72
288
7
28
216
72
9/15 - 3x
34
BOMB
SP
Mountain Pass
Vigilant Technician
4
98
392
11
44
294
98
10/15 - 3x
20958
37
210
Crete x1
Mountain Pass
Vigilant Biotech
4
135
540
15
60
405
135
11/15 - 3x
40
Frosty Combat Ship
S
30828
2626
Mountain Pass
Vigilant Zealot
4
185
740
21
84
555
185
12/15 - 3x
39318
43
393
Crete x1
Suspicious Village
Vigilant Corpsman
4
253
1012
28
112
759
253
13/15 - 3x
46
Frosty Point Man
I
59979
47126
Suspicious Village
Vigilant Captain
5
277
1385
31
155
1108
277
14/15 - 3x
14652
49
1466
Crete x1
Suspicious Village
Vigilant Leader
5
380
1900
42
210
1520
380
15/15 - 3x
52
Frosty Oni Striker
A
80390
120585
+5% Air Defense
Capital Prefecture
Vigilant Operative
3
25
75
3
9
50
25
1/20 - 1x
10
CVC Helmet
EQ
0
2
Capital Prefecture
Vigilant Runner
4
31
124
3
12
93
31
2/20 - 1x
4261
13
43
Crete x1
Capital Prefecture
Vigilant Driver
5
32
160
3
15
128
32
3/20 - 1x
16
BOMB
SP
Emerald City Port
Vigilant Cutthroat
5
41
205
4
20
164
41
4/20 - 1x
7121
19
71
Crete x1
Emerald City Port
Vigilant Assassin
5
53
265
5
25
212
53
5/20 - 1x
22
Brown Stealth Boots
EQ
2
1
Emerald City Port
Vigilant Hacker
3
58
174
6
18
116
58
6/20 - 2x
11965
25
120
Crete x1
Nuclear Arsenal
Vigilant Engineer
3
75
225
8
24
150
75
7/20 - 2x
28
Knife
EQ
2
0
Nuclear Arsenal
Vigilant Linguist
3
97
291
10
30
194
97
8/20 - 2x
20253
31
203
Crete x1
Nuclear Arsenal
Vigilant Envoy
3
126
378
13
39
252
126
9/20 - 2x
34
Radar Watch
EQ
2
2
Microprocessor Facility
Vigilant Marauder
4
123
492
12
48
369
123
10/20 - 2x
34086
37
341
Crete x1
Microprocessor Facility
Vigilant Pirate
3
142
426
14
42
284
142
11/20 - 3x
40
Frosty Armored Truck
G
24949
23029
Microprocessor Facility
Vigilant Knave
5
166
830
17
85
664
166
12/20 - 2x
57550
43
576
Crete x1
Space Command Center
Vigilant Disruptor
4
180
720
18
72
540
180
13/20 - 3x
46
Energy x1
SP
Space Command Center
Vigilant Patrol
6
233
1398
23
138
1165
233
14/20 - 2x
97006
49
970
Crete x1
Space Command Center
Vigilant Sergeant
6
303
1818
30
180
1515
303
15/20 - 2x
52
Green Tactical Vest
EQ
0
4
The Penninsula
Vigilant Commander
6
393
2358
41
246
1965
393
16/20 - 2x
163661
55
1637
Crete x1
The Penninsula
Vigilant Tracker
7
438
3066
46
322
2628
438
17/20 - 2x
58
Frosty Artillery Boat
S
110573
119787
The Penninsula
Vigilant Brigand
6
442
2652
46
276
2210
442
18/20 - 3x
478551
61
4786
Crete x1
Bay of The Coast
Vigilant Bomber
5
517
2585
55
275
2068
517
19/20 - 4x
64
AK-47
EQ
4
0
Bay of The Coast
Vigilant Mastermind
6
559
3354
59
354
2795
559
20/20 - 4x
67
Frosty Fire Support
G
205313
189520
+10% Ground Attack
"Vigilant" NPCs
Triple 24hr iLTQ - NO Faction
-Normal
-Prestige
-Master
**So far, Prestige Looks like the way to go. All said & done, net 35% air def boost for all 3 days
##Like many of us, I'm busy with family obligations for Christmas. I will update later when I can.
MERRY CHRISTMAS!!
Major Prizes
DAY 1
Individual Normal: Frosty Predator (A) 15648/15647, [NO BOOST]
Individual Prestige: Frosty Oni Striker (A) 80390/120585, +5% Air Defense
Individual Master: Frosty Fire Support (G) 205313/189520, +10% Ground Attack
DAY 2
Individual Normal: Frosty Predator (A) 15648/15647, [NO BOOST]
Individual Prestige: Frosty Oni Striker (A) 80390/120585, +5% Air Defense
Individual Master: Frosty Fire Support (G) 205313/189520, +10% Ground Attack
DAY 3
Individual Normal: Frosty Predator (A) 15648/15647, [NO BOOST]
Individual Prestige: Frosty Oni Striker (A) 80390/120585, +5% Air Defense
Individual Master: Frosty Fire Support (G) 205313/189520, +10% Ground Attack
-----
Wrapper - Prestige: Frosty A-10 (A) 244257/199846, +20% Air Defense
Wrapper - Master: Frosty Battle Engineer (I) 500572/426414, +15% Infantry Attack
Googledocs Link: https://docs.google.com/spreadsheet/ccc?key=0AhKqs4to7NC7dFpvTlhMeGR5T2FNMW5IaTNPa29hV 1E&usp=sharing
^^^Most up to date
NPC List & Walkthrough Map
Map
Target
Hits
Energy
Total Energy
XP per hit
Total XP
Energy to Prestage
Energy after Prestage
DAY 1,2,3:
I NORMAL
DAY 1,2,3:
I PRES
DAY 1,2,3:
I MAST
DAY 1: INDIVIDUAL NORMAL PRIZES
DAY 1: INDIVIDUAL PRESTIGE PRIZES
DAY 1: INDIVIDUAL MASTER PRIZES
DAY 2: INDIVIDUAL NORMAL PRIZES
Cash
XP
Valor
Unit Name
Typ
Att
Def
Boost
Cash
XP
Valor
Unit Name
Typ
Att
Def
Boost
Cash
XP
Valor
Unit Name
Typ
Att
Def
Boost
Cash
XP
Valor
Unit Name
Typ
Att
Def
Boost
Dictator's Compound
Vigilant Soldier
2
13
26
1
2
13
13
1/10 - 1x
5
Camo Hat
EQ
0
1
Dictator's Compound
Vigilant Gunner
2
23
46
2
4
23
23
2/10 - 1x
1736
8
17
Crete x1
Dictator's Compound
Vigilant Chemist
2
34
68
3
6
34
34
3/10 - 1x
11
Black Steath Boots
EQ
1
1
Attack Site
Vigilant Specialist
2
50
100
5
10
50
50
4/10 - 1x
3762
14
38
Crete x1
Attack Site
Vigilant Guard
2
73
146
7
14
73
73
5/10 - 1x
17
Multiuse Knife
EQ
1
0
Attack Site
Vigilant Experiment
3
72
216
7
21
144
72
6/10 - 1x
8158
20
82
BOMB
SP
Enemy Encampment
Vigilant Jailer
4
79
316
8
32
237
79
7/10 - 1x
23
Frosty Sniper
I
5430
6911
Enemy Encampment
Vigilant Pilot
4
58
232
6
24
174
58
8/10 - 2x
33058
26
331
Crete x1
Enemy Encampment
Vigilant Paratrooper
5
68
340
7
35
272
68
9/10 - 2x
29
Frosty Uparmored Tank
G
8612
10109
Shipyard
Vigilant Lookout
5
101
505
11
55
404
101
10/10 - 2x
32
Frosty Predator
A
15648
15647
No Bonus
Communications Outpost
Vigilant Spy
3
17
51
2
6
34
17
1/15 - 1x
10
Aviator Protection
EQ
1
1
Communications Outpost
Vigilant Slayer
4
24
96
2
8
72
24
2/15 - 1x
60667
13
607
Crete x1
Communications Outpost
Vigilant Rifleman
5
26
130
3
15
104
26
3/15 - 1x
16
Black Tactical Vest
EQ
0
2
Trafficker Base
Vigilant Defender
3
30
90
3
9
60
30
4/15 - 2x
2936
19
29
Crete x1
Trafficker Base
Vigilant Sniper
3
41
123
4
12
82
41
5/15 - 2x
22
ENERGYx1
SP
Trafficker Base
Vigilant Trooper
4
42
168
4
16
126
42
6/15 - 2x
5960
25
60
Crete x1
Border Guard Complex
Vigilant Crew
3
51
153
5
15
102
51
7/15 - 3x
28
SCAR
EQ
2
0
Border Guard Complex
Vigilant Recruit
4
52
208
5
20
156
52
8/15 - 3x
11173
31
112
Crete x1
Border Guard Complex
Vigilant Grenadier
4
72
288
7
28
216
72
9/15 - 3x
34
BOMB
SP
Mountain Pass
Vigilant Technician
4
98
392
11
44
294
98
10/15 - 3x
20958
37
210
Crete x1
Mountain Pass
Vigilant Biotech
4
135
540
15
60
405
135
11/15 - 3x
40
Frosty Combat Ship
S
30828
2626
Mountain Pass
Vigilant Zealot
4
185
740
21
84
555
185
12/15 - 3x
39318
43
393
Crete x1
Suspicious Village
Vigilant Corpsman
4
253
1012
28
112
759
253
13/15 - 3x
46
Frosty Point Man
I
59979
47126
Suspicious Village
Vigilant Captain
5
277
1385
31
155
1108
277
14/15 - 3x
14652
49
1466
Crete x1
Suspicious Village
Vigilant Leader
5
380
1900
42
210
1520
380
15/15 - 3x
52
Frosty Oni Striker
A
80390
120585
+5% Air Defense
Capital Prefecture
Vigilant Operative
3
25
75
3
9
50
25
1/20 - 1x
10
CVC Helmet
EQ
0
2
Capital Prefecture
Vigilant Runner
4
31
124
3
12
93
31
2/20 - 1x
4261
13
43
Crete x1
Capital Prefecture
Vigilant Driver
5
32
160
3
15
128
32
3/20 - 1x
16
BOMB
SP
Emerald City Port
Vigilant Cutthroat
5
41
205
4
20
164
41
4/20 - 1x
7121
19
71
Crete x1
Emerald City Port
Vigilant Assassin
5
53
265
5
25
212
53
5/20 - 1x
22
Brown Stealth Boots
EQ
2
1
Emerald City Port
Vigilant Hacker
3
58
174
6
18
116
58
6/20 - 2x
11965
25
120
Crete x1
Nuclear Arsenal
Vigilant Engineer
3
75
225
8
24
150
75
7/20 - 2x
28
Knife
EQ
2
0
Nuclear Arsenal
Vigilant Linguist
3
97
291
10
30
194
97
8/20 - 2x
20253
31
203
Crete x1
Nuclear Arsenal
Vigilant Envoy
3
126
378
13
39
252
126
9/20 - 2x
34
Radar Watch
EQ
2
2
Microprocessor Facility
Vigilant Marauder
4
123
492
12
48
369
123
10/20 - 2x
34086
37
341
Crete x1
Microprocessor Facility
Vigilant Pirate
3
142
426
14
42
284
142
11/20 - 3x
40
Frosty Armored Truck
G
24949
23029
Microprocessor Facility
Vigilant Knave
5
166
830
17
85
664
166
12/20 - 2x
57550
43
576
Crete x1
Space Command Center
Vigilant Disruptor
4
180
720
18
72
540
180
13/20 - 3x
46
Energy x1
SP
Space Command Center
Vigilant Patrol
6
233
1398
23
138
1165
233
14/20 - 2x
97006
49
970
Crete x1
Space Command Center
Vigilant Sergeant
6
303
1818
30
180
1515
303
15/20 - 2x
52
Green Tactical Vest
EQ
0
4
The Penninsula
Vigilant Commander
6
393
2358
41
246
1965
393
16/20 - 2x
163661
55
1637
Crete x1
The Penninsula
Vigilant Tracker
7
438
3066
46
322
2628
438
17/20 - 2x
58
Frosty Artillery Boat
S
110573
119787
The Penninsula
Vigilant Brigand
6
442
2652
46
276
2210
442
18/20 - 3x
478551
61
4786
Crete x1
Bay of The Coast
Vigilant Bomber
5
517
2585
55
275
2068
517
19/20 - 4x
64
AK-47
EQ
4
0
Bay of The Coast
Vigilant Mastermind
6
559
3354
59
354
2795
559
20/20 - 4x
67
Frosty Fire Support
G
205313
189520
+10% Ground Attack