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Thief
11-24-2014, 04:05 PM
Boss Tier's (How much Health Specific Bosses Have)
*NOTE Numbers are from Previous Boss (updates will be provided as they come in but 2.25 Billion seems to be the magic number)

Lvl 5-25
Boss 50 has approximately: ** Health// (Previous: *300,000 Health)
Boss 60 has approximately: ** Health// (Previous: ** Health)
Boss 70 has approximately: ** Health // (Previous ** Health)
Boss 80 has approximately: ** Health// (Previous *500,000 Health)
Boss 90 has approximately: ** Health// (Previous *725,000 Health)
Boss 100 has approximately: ** Million Health// (Previous 22 Million Health)
Boss 110 has approximately: ** Million Health// (Previous *3.8 Million Health)
Boss 120 has approximately: ** Million Health// (Previous 80 Million Health)
Boss 130 has approximately: ** Million Health// (Previous 100 Million Health)
Boss 140 has approximately: ** Million Health// (Previous ** Million Health)
Boss 150 has approximately: ** Million Health// (Previous ** Million Health)

Lvl 26-50
Boss 50 has approximately: ** Health// (Previous: *2.8 Million Health)
Boss 60 has approximately: ** Health// (Previous: *4.2 Million Health)
Boss 70 has approximately: ** Million // (Previous ** Health)
Boss 80 has approximately: ** Million Health// (Previous *6 Million Health)
Boss 90 has approximately: ** Million Health// (Previous *10 Million Health)
Boss 100 has approximately: ** Million Health// (Previous *20 Million Health)
Boss 110 has approximately: ** Million Health// (Previous *32 Million Health)
Boss 120 has approximately: ** Million Health// (Previous *36 Million Health)
Boss 130 has approximately: ** Million Health// (Previous *42 Million Health)
Boss 140 has approximately: ** Million Health// (Previous *60 Million Health)
Boss 150 has approximately: ** Million Health// (Previous *90 Million Health)

Lvl 51-75
Boss 50 has approximately: ** Million Health// (Previous: 80 Million Health)
Boss 60 has approximately: ** Million Health// (Previous: 110 Million Health)
Boss 70 has approximately: ** Million // (Previous ** Million Health)
Boss 80 has approximately: ** Million Health// (Previous ** Million Health)
Boss 90 has approximately: ** Million Health// (Previous ** Million Health)
Boss 100 has approximately: ** Million Health// (Previous ** Million Health)
Boss 110 has approximately: ** Million Health// (Previous ** Million Health)
Boss 120 has approximately: ** Million Health// (Previous ** Million Health)
Boss 130 has approximately: ** Million Health// (Previous ** Million Health)
Boss 140 has approximately: ** Million Health// (Previous ** Million Health)
Boss 150 has approximately: ** Million Health// (Previous ** Million Health)

Lvl 76-100
Boss 50 has approximately: ** Health// (Previous: ** Million Health)
Boss 60 has approximately: ** Health// (Previous: ** Million Health)
Boss 70 has approximately: ** Million // (Previous ** Million Health)
Boss 80 has approximately: ** Million Health// (Previous *120 Million Health)
Boss 90 has approximately: ** Million Health// (Previous 570 Million Health)
Boss 100 has approximately: ** Million Health// (Previous ** Million Health)
Boss 110 has approximately: ** Million Health// (Previous ** Million Health)
Boss 120 has approximately: ** Million Health// (Previous ** Million Health)
Boss 130 has approximately: ** Million Health// (Previous ** Million Health)
Boss 140 has approximately: ** Million Health// (Previous ** Million Health)
Boss 150 has approximately: ** Million Health// (Previous ** Million Health)

Lvl 101-150
Boss 50 has approximately: ** Million Health// (Previous: ** Million Health)
Boss 60 has approximately: ** Million Health// (Previous: ** Million Health)
Boss 70 has approximately: ** Million // (Previous 900 Million Health)
Boss 80 has approximately: ** Billion Health// (Previous 1.1 Billion Health)
Boss 90 has approximately: ** Billion Health// (Previous 1.4 Billion Health)
Boss 100 has approximately: ** Billion Health// (Previous 1.8 Billion Health)
Boss 110 has approximately: ** Billion Health// (Previous 1.9 Billion Health)
Boss 120 has approximately: * Billion Health// (Previous 2 Billion Health)
Boss 130 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 140 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 150 has approximately: ** Billion Health// (Previous 2.25 Billion Health)

Lvl 151-200
Boss 50 has approximately: ** Health// (Previous: *180 Million Health)
Boss 60 has approximately: ** Billion Health// (Previous: 1 Billion Health)
Boss 70 has approximately: ** Billion // (Previous 1.3 Billion Health)
Boss 80 has approximately: ** Billion Health// (Previous 1.8 Billion Health)
Boss 90 has approximately: ** Billion Health// (Previous ** Billion Health)
Boss 100 has approximately: ** Billion Health// (Previous ** Billion Health)
Boss 110 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 120 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 130 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 140 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 150 has approximately: ** Billion Health// (Previous 2.25 Billion Health)

Lvl 201-250
Boss 50 has approximately: ** Billion Health// (Previous: 1.7 Billion Health)
Boss 60 has approximately: ** Billion Health// (Previous: 1.8 Billion Health)
Boss 70 has approximately: ** Billion // (Previous 2.25 Billion Health)
Boss 80 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 90 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 100 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 110 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 120 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 130 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 140 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 150 has approximately: ** Billion Health// (Previous 2.25 Billion Health)


Lvl 251-299
Boss 50 has approximately: ** Million Health// (Previous: ** Million Health)
Boss 60 has approximately: ** Million Health// (Previous: ** Billion Health)
Boss 70 has approximately: ** Million // (Previous ** Billion Health)
Boss 80 has approximately: ** Billion Health// (Previous ** Billion Health)
Boss 90 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 100 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 110 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 120 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 130 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 140 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 150 has approximately: ** Billion Health// (Previous 2.25 Billion Health)

Lvl 300
Boss 50 has approximately: ** Billion Health// (Previous: 2.25 Billion Health)
Boss 60 has approximately: ** Billion Health// (Previous: 2.25 Billion Health)
Boss 70 has approximately: ** Billion // (Previous 2.25 Billion Health)
Boss 80 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 90 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 100 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 110 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 120 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 130 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 140 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Boss 150 has approximately: ** Billion Health// (Previous 2.25 Billion Health)
Free Hit = 67% of your Attack
Cash Attack is 100%+ of your Attack with all Modifiers.
Gold Attack is 4x the Damage of a Cash Attack.
Previous with * is more than 1 boss info old.

Health Regen Calculator can be used: Credit to sledge 187
https://docs.google.com/file/d/0BwaWAEK284RlQ1k5RUFwWmVua0E/edit?usp=sharing
*Note you must Download in order to Enter in your Values.

Cash Hits Cost:
1-25= 400 + (100* boss lvl)
25-50= 800 + (200* boss lvl)
51-75= 1200 + (300*boss lvl)
76-100= 2000+ (500* boss lvl)
101-150= 4000+ (1000 * boss lvl)
151-250= 6000+ (1500 * boss lvl)
*Each Boss pays you 2x the Cash hit cost when you defeat

For XP Gained Each lvl is: 1+ (1*lvl)
Every Prize also gives XP (Prize # *5XP)

Note if you lvl up while in the process of battling a boss then you will get full health in the process. If you can, try to time your lvl up when you would need to use a medpack and you can save yourself 20 gold.

New Update: If you trigger a boss with less than 2 hours remaining you are still given the opportunity to defeat him in those 2 hours even if the event itself finishes before that 2 hours. (please dont' rely on this as there were reports of not getting the final reward last time)


Level = XXX
Free Hit = XXX Damage
Cash Hit= XXX Damage
Gold Hit = XXX Damage


Boss #) Rare, Uncommon, Common? / Name Of Unit and Stats/ # of Hits (F, C, MH) / MP (# used) / Total Gold Spent

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TOTALS:
# of Commons:
# of Uncommon:
# of Rare:
# of Super RARE:
# of Epic:
# of LEGENDARY:

Thief
11-24-2014, 04:06 PM
Temp Prize: 10% Health Regen Bonus (Collect Plundered Bearer Bonds @ Boss 1, 10, 50)

Common; Bandit Puma 297/377 (A);
Common; Bandit Supercarrier 342/371 (S);
Common; Bandit Grizzly 334/309 (G);

Uncommon; Bandit Raider 670/852 (I);
Uncommon; Bandit Assault Craft 684/742 (G);
Uncommon; Bandit Hornet 725/725 (A);

Rare; Bandit Frigate 1408/1720 (S);
Rare; Bandit Gunner 1610/1610 (I);
Rare; Bandit Destroyer 1821/1489 (S);

Faction Day 1: Shun's Predator 36,493/39,535 +5% Raid Payout Defeat 300 Times.
Faction Day 2: Shun's Predator 36,493/39,535 +5% Raid Payout Defeat 350 Times.
Faction Day 3: Shun's Predator 36,493/39,535 +5% Raid Payout Defeat 400 Times.
Faction Day 4: Shun's Predator 36,493/39,535 +5% Raid Payout Defeat 450 Times.

Wrapper Prize 1: Shun's Fast Boat 334,516/273,694 (S) +15% Sea Attack; (Defeat Shun Zhu 100 times and Complete all 4 Faction Days)

Wrapper Prize 2: Shun's UR-416 APC 501,225/426,970 (G) +20% Ground Defense; (Defeat Shun Zhu 150 times and Complete all 4 Faction Days)

Thief
11-24-2014, 04:06 PM
Reserved for Personal Loot


6th Tier lvl 201-250
El Chupacabra : C: 15, U: 22, R: 34, SR: 42, E: 24, L: 13: 0G + 30/30(Individual); 5/5(Faction) + 2 Wrappers
Ludovic Wolf: C: 15, U: 24, R: 34, SR: 50, E: 16, L: 11: 0G + 30/30(Individual); 5/5(Faction) + 2 Wrappers
Eliza Bones: C: 16, U: 21, R: 35, SR: 43, E: 20, L: 15: 0G + 30/30(Individual); 5/5(Faction) + 2 Wrappers
Dark Krahang: C: 12, U: 24, R: 35, SR: 44, E: 22, L: 13: 0G + 30/30(Individual); 5/5(Faction) + 2 Wrappers

5th Tier lvl 151-200
Exterminating Lucia Strike: C: 12, U: 22, R: 35, SR: 52, E: 17, L: 12: 0G + 30/30(Individual); 5/5(Faction) + 2 Wrappers
Desert Lion: C: 15, U: 22, R: 33, SR: 50, E: 22, L: 8: 0G + 30/30(Individual); 5/5(Faction) + 2 Wrapper Prizes
El Libertador: C: 13, U: 21, R: 39, SR: 40, E: 22, L: 15: 0G + 30/30(Individual); 5/5(Faction) + 2 Wrapper Prizes
Captain Garuda: C: 14, U: 26, R: 35, SR: 42, E: 20, L: 13: 0G + 30/30(Individual); 2/2(Faction) + 2 Wrapper Prizes
Black Death Brigade: C: 16, U: 31, R: 37, SR: 14, E: 1, L: 1: 0G + 20/20(Individual); 2/2(Faction) + Ultimate Prize
Commander Khanl: C: 15, U: 19, R: 39, SR: 16, E: 9, L: 2: 0G + 20/20(Individual); 5/5(Faction) + Ultimate Prize
Axis of Evil: C: 33, U: 90, R: 30, SR: 10, E: 4, L: 0: 0G + 80/80(Individual); + Ultimate Prize
General Michelle: C: 14, U: 21, R: 32, SR: 25, E: 8, L: 0: 400G + 20/20(Individual); 5/5(Faction) + Ultimate Prize
General Frost: C: 11, U: 24, R: 35, SR: 27, E: 4, L: 0: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize

4th Tier lvl 101-150
Liam Von Block: C: 27, U: 39, R: 39, SR: 51, E: 30, L: 4: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
Carlita Sandetto: C: 16, U: 29, R: 27, SR: 18, E: 9, L: 1: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
Maria Rivera: C: 13, U: 21, R: 39, SR: 22, E: 5, L: 0: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
Angel Ortega: C: 14, U: 23, R: 29, SR: 25, E: 8, L: 1: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
Claude Frollo: Common: 23, Uncommon:20 , RARE: 7 Cash Hit=100% 0G + 10/10 Prize
Pran Khushal Sikand: Common: 28, Uncommon:12 , RARE: 10 Cash Hit=100% 0G + 10/10 Prize
Pamela Acoby: Common: 21, Uncommon:16 , RARE: 13 Cash Hit=100% 0G + 10/10 Prize
Dunny Flick: Common: 20, Uncommon:15 , RARE: 15 Cash Hit=100% 0G + 10/10 Prize
Rogue General: Common: 27, Uncommon:17 , RARE: 6 Cash Hit=99% 0G + 10/10 Prize
Kayaode Kwado: Common: 23, Uncommon: 17 , RARE:10 Cash Hit=109% 0G + 10/10 Prize

3rd Tier lvl 76-100
Kingpin Dias: Common: 19, Uncommon: 15 , RARE:16 Cash Hit=108% 0G + 10/10 Prize
Eire Carrick: Common: 26, Uncommon: 16 , RARE:8 Cash Hit=101% 0G + 10/10 Prize
Emperor Xhao: Common: 18, Uncommon: 13 , RARE:6 Cash Hit=114% 0G + Event Unit
Lieutenant Isis: Common: 24, Uncommon: 11, RARE:2 Cash Hit=91% 140G + Event Unit
Oil Tycoon Riggs: Common: 14, Uncommon: 8, RARE:1 Cash Hit=77%

3rd Tier lvl 51-75
Artic Driller: Common:15, Uncommon: 12, RARE:8 Cash Hit=92% 140G + Event Unit
Colonel Iron: Common:16, Uncommon: 8, RARE:4 Cash Hit=94%
Brazilian Warlord: Common:17, Uncommon: 4, RARE:4 Cash Hit=92%
Evil Game Designer: Common:19, Uncommon: 5, RARE:1 Cash Hit=85% +Event Unit
General Schwartz: Common:11, Uncommon: 5, RARE:2 Cash Hit=95%
Colonel Steele: Common:16, Uncommon: 5, RARE:2 Cash Hit=97%
Warlord Shimbe: Common:14, Uncommon: 5, RARE:2 Cash Hit=93%
Congo Warlord: Common:17, Uncommon: 4, RARE:1 Cash Hit=92%
New World Milita: Common:14, Uncommon: 4, RARE:2 Cash Hit=86%
Iron First Brigade: Common:15, Uncommon: 5, RARE:2 Cash Hit=104%
Desert Rat: Common:14, Uncommon: 3, RARE:3
Illuminati Hit Squad: Common:14, Uncommon: 5, RARE:1
Hard Case Williams: Common:14, Uncommon: 2, RARE:3
Transoil Hit Squad: Common:14, Uncommon: 2, RARE:0

2nd Tier lvl 51-75
Death Brigade: Common:10, Uncommon: 1, RARE:7
General Shenk: Common:10, Uncommon: 5, RARE:1
Warlord Shamba: Common:10?, Uncommon: 3, RARE:5

Spetsnaz
11-24-2014, 04:13 PM
Thanks for doing this.

[Temp] -10% Health Regen Time
Plundered Bearer Bond - 1st Shun Zhu boss
Plundered Bearer Bond - 10th Shun Zhu boss
Plundered Bearer Bond - 50th Shun Zhu boss

fdsdg
11-24-2014, 05:02 PM
Lvl 50 drops the last bearer bond

fdsdg
11-24-2014, 05:03 PM
I'm lvl 204 free hit is 1.38b. Lvl 52 boss started taking 2 free hits

VicStreet
11-25-2014, 05:27 AM
Do you do that every boss you kill, your attack strength decreases? I'm the boss 30 and my shot free decreased from 2.1B to 1.9b.

Ozymandias
11-25-2014, 05:44 AM
I think that's how much spare "attack strength" you have left after killing the boss.. so it goes down as boss health goes up

CC1
11-25-2014, 07:51 AM
Does anyone know what the boss 100 prize is? I haven't gotten any splash screens

fdsdg
11-25-2014, 03:25 PM
90 bosses - Shuns AMX Tank 62991/54615
95 bosses - shuns infiltrator 75405/69605

fdsdg
11-25-2014, 05:12 PM
100 bosses - shuns brawler 199440/156703/+15 inf atk

CC1
11-26-2014, 07:35 AM
100 bosses - shuns brawler 199440/156703/+15 inf atk

Thanks bud. And thanks Thief and everyone else.

Am I reading the OP right that boss health doesn't increase once you get over 100? If that's the case I have the first chance ever to do 150. But, if it does increase, I need to ration my kills for my team for day 3 & 4.

swaggerfagger
11-26-2014, 01:56 PM
Thanks bud. And thanks Thief and everyone else.

Am I reading the OP right that boss health doesn't increase once you get over 100? If that's the case I have the first chance ever to do 150. But, if it does increase, I need to ration my kills for my team for day 3 & 4.

from what I believe, it caps out at approximately 2.25B at higher levels so once you hit that you should be able to get 150 pretty easily. Otherwise, it should rise all the way to 150.

Ozymandias
11-26-2014, 01:58 PM
Tier 100 to 150, level 80 boss, 1.1bn

YankeePhil
11-26-2014, 02:30 PM
from what I believe, it caps out at approximately 2.25B at higher levels so once you hit that you should be able to get 150 pretty easily. Otherwise, it should rise all the way to 150.

It actually caps out at 2.147b or 2^31, someone posted why awhile ago but no matter your level max health is 2.147b or 2,147,483,648 to be exact

BobEponge
11-26-2014, 02:44 PM
level 101-150
boss 89: 1,5b

Ozymandias
11-27-2014, 12:05 AM
Level 101-150
Level 95+ 2.1bn