View Full Version : Hong Kong Cycle - Future of War iLTQ NPCs & Walkthroughs
TheDanimal
11-23-2014, 08:57 AM
Future of War iLTQ begins 11.23
3 24hr iLTQs - No Faction
**If you can use a break from the LTQs - take one now and skip this one.
**Temp Special Prize (20% raid valor) isn't even worth it.
**If this Triple 24hr LTQ follows the trend of the others, it will be around 150k for master.. All modes more expensive
**20% Infantry Defense is tempting, but not worth 150k
**Do prestige if anything... lower energy requirements and you will accumulate 15% sea defense
Major Prizes
DAY 1
Individual Normal: Prime APC (G) 14984/12259, [NO BOOST]
Individual Prestige: Prime Exo Sub (S) 97310/79620, +5% Sea Defense
Individual Master: Prime Interceptor (A) 215051/143368, +10% Air Attack
DAY 2
Individual Normal: Prime APC (G) 14984/12259, [NO BOOST]
Individual Prestige: Prime Exo Sub (S) 97310/79620, +5% Sea Defense
Individual Master: Prime Interceptor (A) 215051/143368, +10% Air Attack
DAY 3
Individual Normal: Prime APC (G) 14984/12259, [NO BOOST]
Individual Prestige: Prime Exo Sub (S) 97310/79620, +5% Sea Defense
Individual Master: Prime Interceptor (A) 215051/143368, +10% Air Attack
----
Wrapper - Prestige: Prime Heavy Armor (G) 239467/195928, +15% Ground Attack
Wrapper - Master: Prime Infiltrator (I) 508934/399876, +20% Infantry Defense
Special Prize Locations
Prime AI Drones: IN6, IP6, IM10
Energy: IN7, IM15
Stamina: IP11
Googledocs Link: https://docs.google.com/spreadsheet/ccc?key=0AqSmJg4sgsKzdDhpeWloLS1VMHFicDZQX3MxNWtuV UE&usp=sharing
^^^Most up to date and more comprehensive info
NPC List and Walkthrough Map
Map
Target
Hits
Energy
Total Energy
XP per hit
Total XP
Energy to Prestage
Total Energy after Prestage
DAY 1,2,3:
I NORMAL
DAY 1,2,3:
I PRES
DAY 1,2,3:
I MAST
Dictator's Compound
Advance Worker
2
13
26
1
2
13
13
1/10 - 1x
Dictator's Compound
Advance Foreman
2
23
46
2
4
23
23
2/10 - 1x
Dictator's Compound
Advance Officer
2
33
66
3
6
33
33
3/10 - 1x
Attack Site
Advance Dictator
2
49
98
5
10
49
49
4/10 - 1x
Attack Site
Advance Attacker
2
72
144
7
14
72
72
5/10 - 1x
Attack Site
Advance Fanatic
3
70
210
7
21
140
70
6/10 - 1x
Enemy Encampment
Advance Enemy
4
78
312
8
32
234
78
7/10 - 1x
Enemy Encampment
Advance Combatant
5
91
455
9
45
364
91
8/10 - 1x
Enemy Encampment
Advance Lookout
6
134
804
13
78
670
134
9/10 - 1x
Enemy Encampment
Advance Captain
5
197
985
20
100
788
197
10/10 - 1x
Communications Outpost
Advance Hostage
3
17
51
2
6
34
17
1/15 - 1x
Communications Outpost
Advance Guard
4
23
92
2
8
69
23
2/15 - 1x
Communications Outpost
Advance Civilian
5
26
130
3
15
104
26
3/15 - 1x
Trafficker Base
Advance Intelligence
3
29
87
3
9
58
29
4/15 - 2x
Trafficker Base
Advance SpecOps
3
40
120
4
12
80
40
5/15 - 2x
Trafficker Base
Advance Comms
4
41
164
4
16
123
41
6/15 - 2x
Border Guard Complex
Advance Lieutenant
3
50
150
5
15
100
50
7/15 - 3x
Border Guard Complex
Advance Scientist
4
51
204
5
20
153
51
8/15 - 3x
Border Guard Complex
Advance Thugs
4
70
280
7
28
210
70
9/15 - 3x
Mountain Pass
Advance Warlord
4
96
384
10
40
288
96
10/15 - 3x
Mountain Pass
Advance Elite Guard
4
132
528
13
52
396
132
11/15 - 3x
Mountain Pass
Advance Gunner
4
181
724
14
56
543
181
12/15 - 3x
Suspicious Village
Advance Sniper
4
248
992
25
100
744
248
13/15 - 3x
Suspicious Village
Advance Bodyguard
5
272
1360
27
135
1088
272
14
Suspicious Village
Advance Commander
5
372
1860
37
185
1488
372
15
Capital Prefecture
Advance Laborer
3
26
78
3
9
52
26
1/20 - 1x
Capital Prefecture
Advance Director
4
27
108
3
12
81
27
2/20 - 1x
Capital Prefecture
Advance Engineer
5
28
140
3
15
112
28
3/20 - 1x
Emerald City Port
Advance XO
5
37
185
4
20
148
37
4/20 - 1x
Emerald City Port
Advance Wrangler
5
46
230
5
25
184
46
5/20 - 1x
Emerald City Port
Advance Overlord
3
53
159
5
15
106
53
6/20 - 2x
Nuclear Arsenal
Advance Scout
3
69
207
7
21
138
69
7/20 - 2x
Nuclear Arsenal
Advance Marksman
3
90
270
9
27
180
90
8/20 - 2x
Nuclear Arsenal
Advance Fighter
7
101
707
10
70
606
101
9/20 - 1x
Microprocessor Facility
Advance Chemist
4
115
460
12
48
345
115
10/20 - 2x
Microprocessor Facility
Advance Sentry
3
134
402
13
39
268
134
11/20 - 3x
Microprocessor Facility
Advance Madman
5
158
790
16
80
632
158
12
Space Command Center
Advance Trooper
4
172
688
17
68
516
172
13
Space Command Center
Advance Veteran
6
225
1350
23
138
1125
225
14
Space Command Center
Advance Commando
6
294
1764
29
174
1470
294
15
The Penninsula
Advance Pirate
6
384
2304
38
228
1920
384
16
The Penninsula
Advance Hijacker
7
430
3010
43
301
2580
430
17
The Penninsula
Advance Mercenary
6
437
2622
44
264
2185
437
14
Bay of The Coast
Advance Guerilla
5
514
2570
51
255
2056
514
19
Bay of The Coast
Advance General
6
560
3360
56
336
2800
560
20
Grand Total Energy
Grand Total XP
Grand Total to Prestage
Grand Total Energy after Prestage
31676
3154
25368
6308
TheDanimal
11-23-2014, 08:57 AM
Individual Normal - DAYS 1,2,3
Individual Normal
Map
Target
Hits
Energy
Sets
Total Energy
XP per hit
Total XP
Energy to Prestage
Energy after Prestage
1/10 - 1x
Dictator's Compound
Advance Worker
2
13
1
26
1
2
13
13
2/10 - 1x
Dictator's Compound
Advance Foreman
2
23
1
46
2
4
23
23
3/10 - 1x
Dictator's Compound
Advance Officer
2
33
1
66
3
6
33
33
4/10 - 1x
Attack Site
Advance Dictator
2
49
1
98
5
10
49
49
5/10 - 1x
Attack Site
Advance Attacker
2
72
1
144
7
14
72
72
6/10 - 1x
Attack Site
Advance Fanatic
3
70
1
210
7
21
140
70
7/10 - 1x
Enemy Encampment
Advance Enemy
4
78
1
312
8
32
234
78
8/10 - 1x
Enemy Encampment
Advance Combatant
5
91
1
455
9
45
364
91
9/10 - 1x
Enemy Encampment
Advance Lookout
6
134
1
804
13
78
670
134
10/10 - 1x
Enemy Encampment
Advance Captain
5
197
1
985
20
100
788
197
GT Energy
GT XP
GT Prestage
GT after Prestage
3,146
312
2,386
760
TheDanimal
11-23-2014, 08:58 AM
Individual Prestige - DAYS 1,2,3
Individual Prestige
Map
Target
Hits
Energy
Sets
Total Energy
XP per hit
Total XP
Energy to Prestage
Energy after Prestage
1/15 - 1x
Communications Outpost
Advance Hostage
3
17
1
51
2
6
34
17
2/15 - 1x
Communications Outpost
Advance Guard
4
23
1
92
2
8
69
23
3/15 - 1x
Communications Outpost
Advance Civilian
5
26
1
130
3
15
104
26
4/15 - 2x
Trafficker Base
Advance Intelligence
3
29
2
174
3
18
58
116
5/15 - 2x
Trafficker Base
Advance SpecOps
3
40
2
240
4
24
80
160
6/15 - 2x
Trafficker Base
Advance Comms
4
41
2
328
4
32
123
205
7/15 - 3x
Border Guard Complex
Advance Lieutenant
3
50
3
450
5
45
100
350
8/15 - 3x
Border Guard Complex
Advance Scientist
4
51
3
612
5
60
153
459
9/15 - 3x
Border Guard Complex
Advance Thugs
4
70
3
840
7
84
210
630
10/15 - 3x
Mountain Pass
Advance Warlord
4
96
3
1,152
10
120
288
864
11/15 - 3x
Mountain Pass
Advance Elite Guard
4
132
3
1,584
13
156
396
1,188
12/15 - 3x
Mountain Pass
Advance Gunner
4
181
3
2,172
14
168
543
1,629
13/15 - 3x
Suspicious Village
Advance Sniper
4
248
3
2,976
25
300
744
2,232
14/15 - 3x
Suspicious Village
Advance Bodyguard
5
272
3
4,080
27
405
1,088
2,992
15/15 - 3x
Suspicious Village
Advance Commander
5
372
3
5,580
37
555
1,488
4,092
GT Energy
GT XP
GT Prestage
GT after Prestage
20,461
1,996
5,478
14,983
TheDanimal
11-23-2014, 08:58 AM
Individual Master - DAYS 1,2,3
Individual Master
Map
Target
Hits
Energy
Sets
Total Energy
XP per hit
Total XP
Energy to Prestage
Energy after Prestage
1/20 - 1x
Capital Prefecture
Advance Laborer
3
26
1
78
3
9
52
26
2/20 - 1x
Capital Prefecture
Advance Director
4
27
1
108
3
12
81
27
3/20 - 1x
Capital Prefecture
Advance Engineer
5
28
1
140
3
15
112
28
4/20 - 1x
Emerald City Port
Advance XO
5
37
1
185
4
20
148
37
5/20 - 1x
Emerald City Port
Advance Wrangler
5
46
1
230
5
25
184
46
6/20 - 2x
Emerald City Port
Advance Overlord
3
53
2
318
5
30
106
212
7/20 - 2x
Nuclear Arsenal
Advance Scout
3
69
2
414
7
42
138
276
8/20 - 2x
Nuclear Arsenal
Advance Marksman
3
90
2
540
9
54
180
360
9/20 - 1x
Nuclear Arsenal
Advance Fighter
7
101
1
707
10
70
606
101
10/20 - 2x
Microprocessor Facility
Advance Chemist
4
115
2
920
12
96
345
575
11/20 - 3x
Microprocessor Facility
Advance Sentry
3
134
3
1,206
13
117
268
938
12/20 - 2x
Microprocessor Facility
Advance Madman
5
158
2
1,580
16
160
632
948
13/20 - 3x
Space Command Center
Advance Trooper
4
172
3
2,064
17
204
516
1,548
14
Space Command Center
Advance Veteran
6
225
0
1,350
23
138
1,125
225
15/20 - 2x
Space Command Center
Advance Commando
6
294
2
3,528
29
348
1,470
2,058
16/20 - 2x
The Penninsula
Advance Pirate
6
384
2
4,608
38
456
1,920
2,688
17
The Penninsula
Advance Hijacker
7
430
0
3,010
43
301
2,580
430
14
The Penninsula
Advance Mercenary
6
437
0
2,622
44
264
2,185
437
19
Bay of The Coast
Advance Guerilla
5
514
0
2,570
51
255
2,056
514
20
Bay of The Coast
Advance General
6
560
0
3,360
56
336
2,800
560
GT Energy
GT XP
GT Prestage
GT after Prestage
29,538
2,952
17,504
12,034
INCOMPLETE - NEED ALL LEVELS IN ORANGE
TheDanimal
11-23-2014, 08:58 AM
reserved......
LarryJackson
11-23-2014, 09:00 AM
DAY 1: NORMAL WALKTHROUGH
1/10- 1x Dictator's Compound: Advance Worker (2x13/1) {26e|2xp} =26e|2xp
------> Reward: 5 XP & Prime Runner [G] (268/268)
2/10- 1x Dictator's Compound: Advance Foreman (2x23/2) {46e|4xp} =46e|4xp
------> Reward: 8 XP; $1,511; 15 Valor & Crete x2
3/10- 1x Dictator's Compound: Advance Officer (2x33/3) {66e|6xp} =66e|6xp
------> Reward: 11 XP & Prime Survivalist [I] (1,144/1,143)
4/10- 1x Attack Site: Advance Dictator (2x49/5) {98e|10xp} =98e|10xp
------> Reward: 14 XP; $3,275; 33 Valor & Crete x2
5/10- 1x Attack Site: Advance Attacker (2x72/7) {144e|14xp} =144e|14xp
------> Reward: 17 XP & Prime Frigate [S] (2,577/2,378)
6/10- 1x Attack Site: Advance Fanatic (3x70/7) {210e|21xp} =210e|21xp
------> Reward: 20 XP; $7,107; 71 Valor & DRONE
7/10- 1x Enemy Encampment: Advance Enemy (4x78/8) {312e|32xp} =312e|32xp
------> Reward: 23 XP & ENERGYx1
8/10- 1x Enemy Encampment: Advance Combatant (5x91/9) {455e|45xp} =455e|45xp
------> Reward: 26 XP; $28,795; 288 Valor & Crete x2
9/10- 1x Enemy Encampment: Advance Lookout (6x134/13) {804e|78xp} =804e|78xp
------> Reward: 29 XP & Prime Firefly [A] (8,000/8,327)
10/10- 1x Enemy Encampment: Advance Captain (5x197/20) {985e|100xp} =985e|100xp
------> Reward: 32 XP & Prime APC [G] (14,984/12,259) NO BOOST
Day 1: Normal- Total Energy: 3,146; Total XP: 497
LarryJackson
11-23-2014, 09:00 AM
DAY 1: PRESTIGE WALKTHROUGH
1/15- 1x Communications Outpost: Advance Hostage(3x17/2) {51e|6xp} =51e|6xp
------> Reward: 10 XP & Prime Overwatch [I] (417/530)
2/15- 1x Communications Outpost: Advance Guard(4x23/2) {92e|8xp} =92e|8xp
------> Reward: 13 XP; $52,849; 528 Valor & Crete x2
3/15- 1x Communications Outpost: Advance Civilian(5x26/3) {130e|15xp} =130e|15xp
------> Reward: 16 XP & Prime Hunter [S] (2,246/1,764)
4/15- 2x Trafficker Base: Advance Intelligence(3x29/3) {87e|9xp} =174e|18xp
------> Reward: 19 XP; $2,581; 26 Valor & Crete x2
5/15- 2x Trafficker Base: Advance SpecOps(3x40/4) {120e|12xp} =240e|24xp
------> Reward: 22 XP & Prime Blackhawk [A] (3,834/3,684)
6/15- 2x Trafficker Base: Advance Comms(4x41/4) {164e|16xp} =328e|32xp
------> Reward: 25 XP; $5,180; 52 Valor & DRONE
7/15- 3x Border Guard Complex: Advance Lieutenant(3x50/5) {150e|15xp} =450e|45xp
------> Reward: 28 XP & Prime Disruptor [G] (6,494/7,624)
8/15- 3x Border Guard Complex: Advance Scientist(4x51/5) {204e|20xp} =612e|60xp
------> Reward: 31 XP; $9,733; 97 Valor & Crete x2
9/15- 3x Border Guard Complex: Advance Thugs(4x70/7) {280e|28xp} =840e|84xp
------> Reward: 34 XP & Prime Chameleon [I] (13,785/12,724)
10/15- 3x Mountain Pass: Advance Warlord(4x96/10) {384e|40xp} =1,152e|120xp
------> Reward: 37 XP; $18,262; 183 Valor & Crete x2
11/15- 3x Mountain Pass: Advance Elite Guard(4x132/13) {528e|52xp} =1,584e|156xp
------> Reward: 40 XP & STAMINAx1
12/15- 3x Mountain Pass: Advance Gunner(4x181/14) {724e|56xp} =2,172e|168xp
------> Reward: 43 XP; $34,256; 343 Valor & Crete x2
13/15- 3x Suspicious Village: Advance Sniper(4x248/25) {992e|100xp} =2,976e|300xp
------> Reward: 46 XP & Prime Fighter Jet [A] (49,433/45,631)
14/15- 3x Suspicious Village: Advance Bodyguard(5x272/27) {1,360e|135xp} =4,080e|405xp
------> Reward: 49 XP; $128,827; 1,288 Valor & Crete x2
15/15- 3x Suspicious Village: Advance Commander(5x372/37) {1,860e|185xp} =5,580e|555xp
------> Reward: 52 XP & Prime Exo Sub [S] (97,310/79,620) +5% Sea Defense
Day 1: Prestige- Total Energy: 20,461; Total XP: 2,461
LarryJackson
11-23-2014, 09:02 AM
DAY 1: MASTER WALKTHROUGH
1/20- 1x Capital Prefecture: Advance Laborer(3x26/3) =[78e|9xp]
------> Reward: 10 XP & Prime Devastator [G] (682/768)
2/20- 1x Capital Prefecture: Advance Director(4x27/3) =[108e|12xp]
------> Reward: 13 XP; $3,376; 34 Valor & Crete x2
3/20- 1x Capital Prefecture: Advance Engineer(5x28/3) =[140e|15xp]
------> Reward: 16 XP & Prime Commando [I] (2,138/2,614)
4/20- 1x Emerald City Port: Advance XO(5x37/4) =[185e|20xp]
------> Reward: 19 XP; $5,722; 57 Valor & Crete x2
5/20- 1x Emerald City Port: Advance Wrangler(5x46/5) =[230e|25xp]
------> Reward: 22 XP & Prime Growler [A] (3,866/4,188)
6/20- 2x Emerald City Port: Advance Overlord(3x53/5) =[318e|30xp]
------> Reward: 25 XP; $9,785; 98 Valor & Crete x2
7/20- 2x Nuclear Arsenal: Advance Scout(3x69/7) =[414e|42xp]
------> Reward: 28 XP & Prime Battlehawk [A] (6,887/6,886)
8/20- 2x Nuclear Arsenal: Advance Marksman(3x90/9) =[540e|54xp]
------> Reward: 31 XP; $16,652; 167 Valor & Crete x2
9/20- 1x Nuclear Arsenal: Advance Fighter(7x101/10) =[707e|70xp]
------> Reward: 34 XP & Prime Mobile Artillery [G] (12,190/11,250)
10/20- 2x Microprocessor Facility: Advance Chemist(4x115/12) =[920e|96xp]
------> Reward: 37 XP; $28,497; 285 Valor & DRONE
11/20- 3x Microprocessor Facility: Advance Sentry(3x134/13) =[1,206e|117xp]
------> Reward: 40 XP & Prime Fire Support [I] (22,060/18,050)
12/20- 2x Microprocessor Facility: Advance Madman(5x158/16) =[1,580e|160xp]
------> Reward: 43 XP; $48,754; 488 Valor & Crete x2
13/20- 3x Space Command Center: Advance Trooper(4x172/17) =[2,064e|204xp]
------> Reward: 46 XP & Prime Destroyer [S] (39,800/28,820)
14/20- 2x Space Command Center: Advance Veteran(6x225/23) =[2,700e|276xp]
------> Reward: 49 XP & Crete x2
15/20- 2x Space Command Center: Advance Commando(6x294/29) =[3,528e|348xp]
------> Reward: 52 XP & STAMINAx1
16/20- 2x The Penninsula: Advance Pirate(6x384/38) =[4,608e|456xp]
------> Reward: 55 XP; $142,371; 1,424 Valor & Crete x2
17/20- 2x The Penninsula: Advance Hijacker(7x430/43) =[6,020e|602xp]
------> Reward: 58 XP & Prime Shooter [I] (100,196/100,196)
18/20- 3x The Penninsula: Advance Mercenary(6x437/44) =[7,866e|792xp]
------> Reward: 61 XP & PRIME PRIZE? (?/?)
19/20- 4x Bay of The Coast: Advance Guerilla(5x514/51) =[10,280e|1,020xp]
------> Reward: 64 XP & PRIME PRIZE? (?/?)
20/20- 4x Bay of The Coast: Advance General(6x560/56) =[13,440e|1,344xp]
------> Reward: 67 XP & Prime Interceptor [A] (215,051/143,368) +10% Air Attack
Day 1: Master- Total Energy: 56,932; Total XP: 6,462
LarryJackson
11-23-2014, 09:02 AM
TOTALS
Mode
Energy
XP
Valor
Attack
Defense
Bonus
Day 1: Normal
3,146
497
407
26,973
24,375
NO BOOST
Day 1: Prestige
20,461
2,461
2,517
173,519
151,577
+5% Sea Defense
Day 1: Master
56,932
6,462
2,553
402,870
316,140
+10% Air Attack
DAY 1: TOTAL
80,539
9,420
5,477
603,362
492,092
Day 2: Normal
3,146
497
407
26,973
24,375
NO BOOST
Day 2: Prestige
20,461
2,461
2,517
173,519
151,577
+5% Sea Defense
Day 2: Master
56,932
6,462
2,553
402,870
316,140
+10% Air Attack
DAY 2: TOTAL
80,539
9,420
5,477
603,362
492,092
Day 3: Normal
3,146
497
407
26,973
24,375
NO BOOST
Day 3: Prestige
20,461
2,461
2,517
173,519
151,577
+5% Sea Defense
Day 3: Master
56,932
6,462
2,553
402,870
316,140
+10% Air Attack
DAY 3: TOTAL
80,539
9,420
5,477
603,362
492,092
SUB TOTAL
241,617
28,260
16,431
1,810,086
1,476,276
Prestige Wrapper
Prime Heavy Armor [G]
239,467
195,928
+15% Ground Attack
Master Wrapper
Prime Infiltrator [I]
508,934
399,876
+20% Infantry Defense
GRAND TOTAL
241,617
28,260
16,431
2,558,487
2,072,080
LarryJackson
11-23-2014, 09:03 AM
SPECIAL PRIZE LOCATIONS
Prime AI Drones:
IN 6/10, IP 6/10, IM 10/20
Energy:
IN 7/10
Stamina:
IP 11/15
===========================================
Normal 6/10 DRONE
Normal 7/10 ENERGY COUPON x1
testpilot
11-23-2014, 12:51 PM
Prestige
2/15 1 kill 2x Crete, $52849, 13xp, 528 valor
3/15 1 kill- Prime Hunter (s) 2246/1764 16xp
4/15 2 kills - 2x Crete, 19xp, 26 valor, $2581
5/15 2 kills - Prime Blackhawk (a) 3838/3684 22xp
6/15 2 kills - Drone, $5180, 52 valor, 25 xp
7/15 2 kils -Prime Disrupter(g) 6494/7624 28 xp
psyconaz
11-23-2014, 02:32 PM
Drone
Normal 6/10
Prestige 6/15
Master 6/20
Energy
Normal 7/10 x 1 refill
Z-Infierno
11-23-2014, 02:52 PM
11/15 3 Kills - x1 Stamina 40 Xp
12/15 3 Kills - 34256 Cash - 343 valour - X2 Concrete - 43 Xp
13/15 3 Kills - Prime Fighter Jet 49433/45631 46 Xp
LarryJackson
11-23-2014, 03:46 PM
SPECIAL PRIZE LOCATIONS
Prime AI Drones:
IN 6/10, IP 6/10, IM 10/20
Energy:
IN 7/10
Stamina:
IP 11/15
My walkthroughs are up on middle of 1st page
Prestige final prize 5% sea defense boost
LarryJackson
11-23-2014, 04:11 PM
Prestige final prize 5% sea defense boost
Do you have Name and Stats?
Spetsnaz
11-23-2014, 04:22 PM
**NEED CORRECTIONS**
Prestige 12/15
Advance Gunner
*The required energy for each hit is 181 and not 141 as listed above.
WinkadInk
11-23-2014, 05:11 PM
Who ever said gree doesn't give us breaks! I'll skip it
Genen
11-23-2014, 05:40 PM
IM: 15/20 2 sets; Advance Commando 6x294, Prize:52 Xp, 1 STAMINA
psyconaz
11-23-2014, 05:43 PM
No energy refill in prestige and master??? This is really cheap from gree again
Genen
11-23-2014, 05:58 PM
IM: 16/20 2 sets; Advanced Pirate 6x384x42xp; Pirize: $142.371; 55Xp; 1424 valor; 2 Creetes
Pidgeot
11-23-2014, 06:46 PM
Looks like Im skipping. Will get the energy from each day but thats it.
-Commando-
11-23-2014, 07:09 PM
Cool. I have 3 days off to get my shopping done.
Prestige final prize. . Prime Exo Sub 97.31k/79.62k
LarryJackson
11-23-2014, 08:06 PM
Sheet & walkthroughs are updated on 1st page.
Day 2 & 3 usually the same as Day 1.
Sometimes they move or delete a Special Prize ie Drone
Genen
11-23-2014, 08:15 PM
IM: 17/20 2 sets; Advance Hijacker 6x430x48xp, Prize:58 Xp, Prime Shooter (I) 100,196/100,196
LarryJackson
11-23-2014, 09:56 PM
IM: 17/20 2 sets; Advance Hijacker 6x430x48xp, Prize:58 Xp, Prime Shooter (I) 100,196/100,196
Thanks Genen!
Anyone have Master 14/20 kills & prize?
Annihilator2
11-24-2014, 01:16 AM
No energy refill in prestige and master??? This is really cheap from gree again
Maybe, energy packs will be on second day in prestige and on third day in master... Let's see tomorrow.
RAMNUTS
11-24-2014, 03:09 AM
What are experience points and is it a good thing to level up in rank verses leveling up with levels? Should I try and climb the rank ladder and stay low on my level? Also, is there a spreadsheet or page available that has a list of all buildings, old and new? Thx for the help! You guys/gals rock! Also, I did notice my cash after syncing and it does give me more. Thanks again!
Rob TRK
11-24-2014, 06:47 AM
Ram - in general the current game mechanics mean stay low in rank compared to stats, reducing XP gain where you can. It takes a lot of raid/ attacks to get to worthwhile valour units. There was a page with the buildings and upgrade costs, use the search function in forum.
Johnw9100
11-24-2014, 01:46 PM
Can someone please confirm Day 2 Normal has same drone/energy refill?
umuckurlife
11-24-2014, 01:51 PM
Confirmed. drone at 6. energy at 7.
TheDanimal
11-24-2014, 04:19 PM
What are experience points and is it a good thing to level up in rank verses leveling up with levels? Should I try and climb the rank ladder and stay low on my level? Also, is there a spreadsheet or page available that has a list of all buildings, old and new? Thx for the help! You guys/gals rock! Also, I did notice my cash after syncing and it does give me more. Thanks again!
Most actions in the game generate experience points, or XP. Some actions give you more XP than others - attacking a person, for example, will give you more XP than raiding a building. The targets in the later stages of an LTQ will give you more XP than the earlier stages.
While XP is important initially to level up and unlock buildings and such, it is something people generally avoid later in the game. As you progress, leveling up is not seen as a good thing. Low level/high stat accounts are sought after in factions because they are harder to get world domination points against. Juxtaposed, a high level/low stat account is not desirable in a faction because you become a "pony" - all the opponents ride you for points during war.
Rank is both good and bad. Rank opens more units for you to purchase (although those units are outdated and worthless right now). Rank also allows you to get more battle points (BP) from fighting so you can rank up faster. The downside is that if you are very high rank, you become a magnet for everyone else to hit.
Hope that answers your questions
pick_sax
11-24-2014, 04:25 PM
as usual. nice work gents.
OLIVIER VFF
11-24-2014, 11:44 PM
Thanks guys.
Nice job Danimal & Larry.
RAMNUTS
11-25-2014, 12:49 AM
Ram - in general the current game mechanics mean stay low in rank compared to stats, reducing XP gain where you can. It takes a lot of raid/ attacks to get to worthwhile valour units. There was a page with the buildings and upgrade costs, use the search function in forum.
Most actions in the game generate experience points, or XP. Some actions give you more XP than others - attacking a person, for example, will give you more XP than raiding a building. The targets in the later stages of an LTQ will give you more XP than the earlier stages.
While XP is important initially to level up and unlock buildings and such, it is something people generally avoid later in the game. As you progress, leveling up is not seen as a good thing. Low level/high stat accounts are sought after in factions because they are harder to get world domination points against. Juxtaposed, a high level/low stat account is not desirable in a faction because you become a "pony" - all the opponents ride you for points during war.
Rank is both good and bad. Rank opens more units for you to purchase (although those units are outdated and worthless right now). Rank also allows you to get more battle points (BP) from fighting so you can rank up faster. The downside is that if you are very high rank, you become a magnet for everyone else to hit.
Hope that answers your questions
Thanks for the help Danimal and Rob! This helps me figure out what I'm trying to do... I think. Much praise for the work you and larry put out for us with the post here!
Dal7691
11-25-2014, 09:27 AM
Thanks for all your work guys noticed on some maps NPC's beginning with "Threatening" could be the new targets for tomorrows FLTQ/LTQ
RAMNUTS
11-25-2014, 12:41 PM
I guess threatening npc are okay to prestage wince I didn't play this ltq?
OLIVIER VFF
11-26-2014, 01:52 AM
I guess threatening npc are okay to prestage wince I didn't play this ltq?
yes, these are new NPC's for next FLTQ
RAMNUTS
11-26-2014, 07:33 AM
Thanks oliver!
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