TheDanimal
10-23-2014, 05:09 PM
Dusk Strike iLTQ is live!
NPCs are "Twighlight"
"Force" NPCs also released - these are for the next LTQ
Warning everyone now - If I see a "Twighlight Edward" NPC, I'm quitting the game without notice :p
Team Danimal dammit!
Individual ONLY
-Beginner (5)
-Normal (10)
-Prestige --*Accessible after completing Normal Mode (15)
-Master (20)
Major Prizes
Individual Beginner: Green Flash (A) 4496/5495 [NO BOOST]
Individual Normal: Sundown Decimator (G) 15584/14385, +10% Ground Attack
Individual Prestige: Sundown Anti-Sub Ship (S) 88233/95585, +15 % Sea Defense
Individual Master: Sundown Operator (I) 289509/209645, +20% Infantry Attack
Speed (1d5h): Sundown MH-53 (A) 359391/389340, +15% Air Defense
Special Prizes
Handsets: N3, N7, P3, P7, M3, M7, M11, M15
Energy: N9(x2), M17(x4)
Stamina: P5(x3)
**RATING - RED - dont do it. master is a waste - 110k Energy.
*Prestige unit - 15% sea def, is the only one worth going for
**Rating the high end of this LTQ Red for sure. Master is a waste. The only alluring prize is the Speed event - 15% Air Defense, but even that turns ugly at 110k energy.
**Prizes overall aren't great. Units aren't great. Waiting to see what the final prize is for prestige, but I'm not hopeful it will be anything more than a mediocre attack boost.
**The iLTQs seem like they are becoming filler events. Prizes seem like leftovers. If you are picking and choosing which events to partake in, you may as well skip the iLTQs (individual only) and only to the fLTQs (individual and faction).
**For some random special prizes and handsets (collect 3 = +1 Energy Regen [temp]), do Normal and Prestige. Stay away from Master
***Attack and Defense stats are becoming less and less important as of late. Defense means almost nothing anymore now that attackers with much lower stats can successfully attack, and the attack/defense disparity is out of control. So that leaves me with a question - why chase ANY boost unit with an attack or defense boost (assuming you are somewhat established in the game)? Especially if you are gold conscious, I would recommend skipping any LTQ or event that offers you attack or defense boosts. Only go for the special boosts.
Googledocs Link: https://docs.google.com/spreadsheet/...Gc&usp=sharing (https://docs.google.com/spreadsheet/ccc?key=0AhKqs4to7NC7dHBHRGpOUWI0R0FUTzh0bl9ia1ZfW Gc&usp=sharing)
^^^Most up to date and more comprehensive intel
Powerbang's LTQ Gold Calculator:
http://www.powerbang.info/LTQ/index.php (https://www.google.com/url?q=http://www.powerbang.info/LTQ/index.php&usd=2&usg=ALhdy2-nM3nzq_osAsJ3vbXoLDwxq_OCiQ)
NPC List and Walkthrough Map
Map
Target
Hits
Energy
Total Energy
XP per hit
Total XP
I BEG
I NORM
I PRES
I MAST
Enemy Outpost
Twilight Bomber
3
12
36
1
3
1/5 - 1x
Enemy Outpost
Twilight Combatant
3
19
57
2
6
2/5 - 1x
Offshore Drilling Rig
Twilight Fanatic
3
28
84
3
9
3/5 - 2x
Offshore Drilling Rig
Twilight Liaison
3
31
93
3
9
4/5 - 5x
Dictator's Compound
Twilight Captain
4
67
268
7
28
5/5 - 5x
Attack Site
Twilight Sniper
3
30
90
3
9
1/10 - 1x
Attack Site
Twilight Specialist
4
31
124
3
12
2/10 - 1x
Attack Site
Twilight Driver
5
35
175
4
20
3/10 - 1x
Enemy Encampment
Twilight Engineer
3
40
120
4
12
4/10 - 2x
Enemy Encampment
Twilight Enforcer
4
42
168
4
16
5/10 - 2x
Enemy Encampment
Twilight Assailant
4
58
232
6
24
6/10 - 2x
Communications Outpost
Twilight Attacker
3
72
216
7
21
7/10 - 3x
Communications Outpost
Twilight Grenadier
5
89
445
10
50
8/10 - 2x
Communications Outpost
Twilight Tech
5
83
415
8
40
9/10 - 3x
Communications Outpost
Twilight Officer
4
144
576
15
60
10/10 - 3x
Trafficer Base
Twilight Comm
3
50
150
5
15
1/15 - 1x
Trafficer Base
Twilight Tactician
3
92
276
10
30
2/15 - 1x
Trafficer Base
Twilight Linguist
4
91
364
10
40
3/15 - 1x
Border Guard Complex
Twilight Elite
3
80
240
8
24
4/15 - 2x
Border Guard Complex
Twilight Trooper
3
105
315
12
36
5/15 - 2x
Border Guard Complex
Twilight Doctor
4
103
412
11
44
6/15 - 2x
Mountain Pass
Twilight Scout
4
136
544
15
60
7/15 - 2x
Mountain Pass
Twilight Leader
3
159
477
17
51
8/15 - 3x
Mountain Pass
Twilight Scientist
5
188
940
21
105
9/15 - 2x
Suspicious Village
Twilight Biologist
4
206
824
23
92
10/15 - 3x
Suspicious Village
Twilight Recon
5
214
1070
23
115
11/15 - 3x
Suspicious Village
Twilight Planner
5
217
1085
24
120
12/15 - 4x
Boneyard
Twilight Biotech
5
226
1130
25
125
13/15 - 5x
Boneyard
Twilight Assassin
5
247
1235
28
140
14/15 - 6x
Boneyard
Twilight Director
6
271
1626
30
180
15/15 - 6x
Marketplace
Twilight Pilot
3
33
99
3
9
1/20 - 2x
Marketplace
Twilight Liberator
4
35
140
4
16
2/20 - 2x
Marketplace
Twilight Activist
4
45
180
5
20
3/20 - 2x
Drop Site
Twilight Soldier
3
51
153
5
15
4/20 - 3x
Drop Site
Twilight Infantry
5
59
295
6
30
5/20 - 2x
Drop Site
Twilight Guard
5
76
380
8
40
6/20 - 2x
Emir Island
Twilight Defender
4
81
324
8
32
7/20 - 3x
Emir Island
Twilight Mechanic
7
89
623
9
63
8/20 - 2x
Emir Island
Twilight Worker
5
106
530
11
55
9/20 - 3x
Oil Refinery Plant
Twilight Surveillance
5
137
685
15
75
10/20 - 3x
Oil Refinery Plant
Twilight Diver
4
164
656
17
68
11/20 - 4x
Oil Refinery Plant
Twilight Spy
6
187
1122
20
120
12/20 - 3x
High Mountain Village
Twilight Veteran
5
216
1080
24
120
13/20 - 4x
High Mountain Village
Twilight Sentry
4
230
920
25
100
14/20 - 6x
High Mountain Village
Twilight Medic
5
236
1180
26
130
15/20 - 6x
Train Station
Twilight Gunner
6
253
1518
27
162
16/20 - 6x
Train Station
Twilight Response
6
278
1668
30
180
17/20 - 7x
Train Station
Twilight Warrior
6
249
1494
27
162
18/20 - 10x
Historic District
Twilight Agent
6
266
1596
28
168
19/20 - 12x
Historic District
Twilight Mastermind
6
273
1638
28
168
20/20 - 15x
Grand Total Energy
Grand Total XP
28430
3061
NPCs are "Twighlight"
"Force" NPCs also released - these are for the next LTQ
Warning everyone now - If I see a "Twighlight Edward" NPC, I'm quitting the game without notice :p
Team Danimal dammit!
Individual ONLY
-Beginner (5)
-Normal (10)
-Prestige --*Accessible after completing Normal Mode (15)
-Master (20)
Major Prizes
Individual Beginner: Green Flash (A) 4496/5495 [NO BOOST]
Individual Normal: Sundown Decimator (G) 15584/14385, +10% Ground Attack
Individual Prestige: Sundown Anti-Sub Ship (S) 88233/95585, +15 % Sea Defense
Individual Master: Sundown Operator (I) 289509/209645, +20% Infantry Attack
Speed (1d5h): Sundown MH-53 (A) 359391/389340, +15% Air Defense
Special Prizes
Handsets: N3, N7, P3, P7, M3, M7, M11, M15
Energy: N9(x2), M17(x4)
Stamina: P5(x3)
**RATING - RED - dont do it. master is a waste - 110k Energy.
*Prestige unit - 15% sea def, is the only one worth going for
**Rating the high end of this LTQ Red for sure. Master is a waste. The only alluring prize is the Speed event - 15% Air Defense, but even that turns ugly at 110k energy.
**Prizes overall aren't great. Units aren't great. Waiting to see what the final prize is for prestige, but I'm not hopeful it will be anything more than a mediocre attack boost.
**The iLTQs seem like they are becoming filler events. Prizes seem like leftovers. If you are picking and choosing which events to partake in, you may as well skip the iLTQs (individual only) and only to the fLTQs (individual and faction).
**For some random special prizes and handsets (collect 3 = +1 Energy Regen [temp]), do Normal and Prestige. Stay away from Master
***Attack and Defense stats are becoming less and less important as of late. Defense means almost nothing anymore now that attackers with much lower stats can successfully attack, and the attack/defense disparity is out of control. So that leaves me with a question - why chase ANY boost unit with an attack or defense boost (assuming you are somewhat established in the game)? Especially if you are gold conscious, I would recommend skipping any LTQ or event that offers you attack or defense boosts. Only go for the special boosts.
Googledocs Link: https://docs.google.com/spreadsheet/...Gc&usp=sharing (https://docs.google.com/spreadsheet/ccc?key=0AhKqs4to7NC7dHBHRGpOUWI0R0FUTzh0bl9ia1ZfW Gc&usp=sharing)
^^^Most up to date and more comprehensive intel
Powerbang's LTQ Gold Calculator:
http://www.powerbang.info/LTQ/index.php (https://www.google.com/url?q=http://www.powerbang.info/LTQ/index.php&usd=2&usg=ALhdy2-nM3nzq_osAsJ3vbXoLDwxq_OCiQ)
NPC List and Walkthrough Map
Map
Target
Hits
Energy
Total Energy
XP per hit
Total XP
I BEG
I NORM
I PRES
I MAST
Enemy Outpost
Twilight Bomber
3
12
36
1
3
1/5 - 1x
Enemy Outpost
Twilight Combatant
3
19
57
2
6
2/5 - 1x
Offshore Drilling Rig
Twilight Fanatic
3
28
84
3
9
3/5 - 2x
Offshore Drilling Rig
Twilight Liaison
3
31
93
3
9
4/5 - 5x
Dictator's Compound
Twilight Captain
4
67
268
7
28
5/5 - 5x
Attack Site
Twilight Sniper
3
30
90
3
9
1/10 - 1x
Attack Site
Twilight Specialist
4
31
124
3
12
2/10 - 1x
Attack Site
Twilight Driver
5
35
175
4
20
3/10 - 1x
Enemy Encampment
Twilight Engineer
3
40
120
4
12
4/10 - 2x
Enemy Encampment
Twilight Enforcer
4
42
168
4
16
5/10 - 2x
Enemy Encampment
Twilight Assailant
4
58
232
6
24
6/10 - 2x
Communications Outpost
Twilight Attacker
3
72
216
7
21
7/10 - 3x
Communications Outpost
Twilight Grenadier
5
89
445
10
50
8/10 - 2x
Communications Outpost
Twilight Tech
5
83
415
8
40
9/10 - 3x
Communications Outpost
Twilight Officer
4
144
576
15
60
10/10 - 3x
Trafficer Base
Twilight Comm
3
50
150
5
15
1/15 - 1x
Trafficer Base
Twilight Tactician
3
92
276
10
30
2/15 - 1x
Trafficer Base
Twilight Linguist
4
91
364
10
40
3/15 - 1x
Border Guard Complex
Twilight Elite
3
80
240
8
24
4/15 - 2x
Border Guard Complex
Twilight Trooper
3
105
315
12
36
5/15 - 2x
Border Guard Complex
Twilight Doctor
4
103
412
11
44
6/15 - 2x
Mountain Pass
Twilight Scout
4
136
544
15
60
7/15 - 2x
Mountain Pass
Twilight Leader
3
159
477
17
51
8/15 - 3x
Mountain Pass
Twilight Scientist
5
188
940
21
105
9/15 - 2x
Suspicious Village
Twilight Biologist
4
206
824
23
92
10/15 - 3x
Suspicious Village
Twilight Recon
5
214
1070
23
115
11/15 - 3x
Suspicious Village
Twilight Planner
5
217
1085
24
120
12/15 - 4x
Boneyard
Twilight Biotech
5
226
1130
25
125
13/15 - 5x
Boneyard
Twilight Assassin
5
247
1235
28
140
14/15 - 6x
Boneyard
Twilight Director
6
271
1626
30
180
15/15 - 6x
Marketplace
Twilight Pilot
3
33
99
3
9
1/20 - 2x
Marketplace
Twilight Liberator
4
35
140
4
16
2/20 - 2x
Marketplace
Twilight Activist
4
45
180
5
20
3/20 - 2x
Drop Site
Twilight Soldier
3
51
153
5
15
4/20 - 3x
Drop Site
Twilight Infantry
5
59
295
6
30
5/20 - 2x
Drop Site
Twilight Guard
5
76
380
8
40
6/20 - 2x
Emir Island
Twilight Defender
4
81
324
8
32
7/20 - 3x
Emir Island
Twilight Mechanic
7
89
623
9
63
8/20 - 2x
Emir Island
Twilight Worker
5
106
530
11
55
9/20 - 3x
Oil Refinery Plant
Twilight Surveillance
5
137
685
15
75
10/20 - 3x
Oil Refinery Plant
Twilight Diver
4
164
656
17
68
11/20 - 4x
Oil Refinery Plant
Twilight Spy
6
187
1122
20
120
12/20 - 3x
High Mountain Village
Twilight Veteran
5
216
1080
24
120
13/20 - 4x
High Mountain Village
Twilight Sentry
4
230
920
25
100
14/20 - 6x
High Mountain Village
Twilight Medic
5
236
1180
26
130
15/20 - 6x
Train Station
Twilight Gunner
6
253
1518
27
162
16/20 - 6x
Train Station
Twilight Response
6
278
1668
30
180
17/20 - 7x
Train Station
Twilight Warrior
6
249
1494
27
162
18/20 - 10x
Historic District
Twilight Agent
6
266
1596
28
168
19/20 - 12x
Historic District
Twilight Mastermind
6
273
1638
28
168
20/20 - 15x
Grand Total Energy
Grand Total XP
28430
3061