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sxespanky
10-10-2014, 06:01 AM
Boss Tactics - supposedly, they changed up raids a bit. i saw a post saying they revamped it. i HOPE that means they made each level relevant. the other thing that will be different here is 3X special damage. when the boss comes through, i'll attack each level, and post my formula to see what level is best points as always. if you guys would kindly give me your damage for a few levels as well, more data is always appreciated.

data needed =
Boss Lvl & Damage

Hopeless82
10-10-2014, 09:12 AM
They're supposed to launch the option of auto-special-attacks for this Raid too, so that will definitely boost the average damage of hardcore grinders (I don't believe there's anybody insane enough to tap the special attack button for more than 12hrs straight).

Cheers.

Hopeless82
10-10-2014, 11:19 AM
Eh? No option for auto-special attacks? What happened?

On the bright side, I approve of the auto-scouting system. It helps my weaker Commanders a lot since they will always have a Lvl-1 to beat on.

Natch.

semajrok
10-10-2014, 11:21 AM
Element Att Def Dmg Dealt (Crit) Raid Boss Dmg (Crit)
1st Knight Earth/Air 2152 2344 588 (1764) 21 (31)
2nd Knight Fire/Earth 2239 2217 611 (1833) 22 (33)
Main Knight Earth/Air 2252 2444 615 (1845) 20 (30)

Sent
10-10-2014, 11:27 AM
Eh? No option for auto-special attacks? What happened?

I was about to ask this. :(

sxespanky
10-10-2014, 11:52 AM
ok, this update blows. heres why:

special now costs 2 gems
no AUTO SPECIAL!!!! seriously?
the levels of each boss is still badly put together i believe, im still testing that now. but you should WANT to try and take down a lvl 2-3 or bigger, not ignore them because lvl one points are where its at!


things that was nicely added:
redone the special meter graghics
300% special damage (to make us feel better for not having auto im sure) (its still boring fights)
Auto summon levels. this is a godsend. but, how about select how many of each? we would love to always have more than just one. maybe add a cog to each portrait to make this feature really sparkle.


my impression on this raid update? they basicly polished a turd. please polish a gem.

WatermelonSeed
10-10-2014, 12:08 PM
They're supposed to launch the option of auto-special-attacks for this Raid too...

Where on earth did you get that information?

sxespanky
10-10-2014, 12:13 PM
Where on earth did you get that information?

Raid Boss Revamped!
- Added new Raid Boss Special Attack Button!
- Improved Raid Boss Levels
- Added auto-scout option for Guild Leaders!
Dark Price Chest Prize Revamped!
- Better rewards with each opening!
Epic Boss Revamped!
- Improved Epic Boss Rewards
- Improved Epic Boss interface
- Miscellaneous Bug Fixes
Performance and Optimization Improvements
- Better memory management

i guess we were assuming the special attack button was that.

Sent
10-10-2014, 12:23 PM
my impression on this raid update? they basicly polished a turd. please polish a gem.

LOL

Anyways, gemming for special attack doesn't even seem worth it unless you're trying to take down a level 1 by yourself. Although, I think it's smarter for 2+ people to attack a level one, so I still find gemming for it pointless.

>Spend 10 gems for 5 special attacks, equaling 12210 points on a Level 3 (for me).
>Spend 10 gems for 4 energy, equaling 160,000-200,000 points on a Level 3 (for me).

Even if special attack cost 1 gem, it wouldn't be worth it. lol

B Legit
10-10-2014, 12:36 PM
LOL

Anyways, gemming for special attack doesn't even seem worth it unless you're trying to take down a level 1 by yourself. Although, I think it's smarter for 2+ people to attack a level one, so I still find gemming for it pointless.

>Spend 10 gems for 5 special attacks, equaling 12210 points on a Level 3 (for me).
>Spend 10 gems for 4 energy, equaling 160,000-200,000 points on a Level 3 (for me).

Even if special attack cost 1 gem, it wouldn't be worth it. lol

Yeah it's definitely not worth it unless you have plenty of gems to blow and want to score points faster. But that's about what we should've expected, it makes sense. The biggest complaint about raids is it's long and boring. So here you can score more points per hit, thus reaching you desired amount of points faster, but it's gonna cost ya a bunch of gems.

sxespanky
10-10-2014, 12:49 PM
>Spend 10 gems for 5 special attacks, equaling 12210 points on a Level 3 (for me).
>Spend 10 gems for 4 energy, equaling 160,000-200,000 points on a Level 3 (for me).
Even if special attack cost 1 gem, it wouldn't be worth it. lol

its obviously a horrible deal any way you spin it, they couldn't just NOT put it in though, they wouldn't seem like needy people [i tried to find the home alone gif of the crook grabbing out of santas bucket with tape gloves that says "5 finger discount" but couldn't]

they should just not have gem to special, add auto special. they NEED to update point totals for each level to make them scale with proper point distribution.

i know i'm complaining a lot here, but man they either don't listen or could not care less what makes the game run smoother. this is simple additions and Much needed tweaks!!

hey BLigit, hows the DD guys that moved over to you last week doing? tell them we miss them!!!

Rookeye
10-11-2014, 05:13 AM
Anyone else notice the Battle History is now (pardon me) shot to hell?

Originally, it would show the total attacks your guild made on ALL bosses. Now it just seems to show YOUR attacks, and it's not even cumulative, but changes every time you leave the screen. Boo!

The bosses are beeYOOtiful this go round though. Pretty! ;)

Marco_
10-13-2014, 04:05 PM
Boss Tactics - supposedly, they changed up raids a bit. i saw a post saying they revamped it. i HOPE that means they made each level relevant. the other thing that will be different here is 3X special damage. when the boss comes through, i'll attack each level, and post my formula to see what level is best points as always. if you guys would kindly give me your damage for a few levels as well, more data is always appreciated.

data needed =
Boss Lvl & Damage
Scouted 1 each of lvls2-5 after I got to the milestones I wanted:
GM running War+, Druid (commander), Araknos+ (yeah, I'm behind on crafting boss+ armors...) , relevant element bonusses at 8%:
lvl1: 56835 damage
lvl2: 38667
lvl3: 29865
lvl4: 23701
lvl5: 22175

sxespanky
10-14-2014, 02:10 AM
Scouted 1 each of lvls2-5 after I got to the milestones I wanted:
GM running War+, Druid (commander), Araknos+ (yeah, I'm behind on crafting boss+ armors...) , relevant element bonusses at 8%:
lvl1: 56835 damage
lvl2: 38667
lvl3: 29865
lvl4: 23701
lvl5: 22175

Wow... you would not believe the work im putting into this... ill post the excell sheet when im done, i think youll all be EXTREMLY pleased with my work...

sxespanky
10-14-2014, 02:54 AM
Whatcha guys think? This is Marcos Data, Thanks buddy. its also customizable, so you can enter YOUR data in it, and find out how much energy you may need to fight a boss all by yourself!!

ill post this somewhere for you people to D/L later.
much love.

http://i.imgur.com/TIVkLNw.png

Also - as you can see here, Lvl 4 boss is worthless and needs a revamp completely. even if you have just enough energy to down him,. youll get more points killing and hurting a lvl 3!

B Legit
10-14-2014, 09:51 AM
Whatcha guys think? This is Marcos Data, Thanks buddy. its also customizable, so you can enter YOUR data in it, and find out how much energy you may need to fight a boss all by yourself!!

ill post this somewhere for you people to D/L later.
much love.

http://i.imgur.com/TIVkLNw.png

Also - as you can see here, Lvl 4 boss is worthless and needs a revamp completely. even if you have just enough energy to down him,. youll get more points killing and hurting a lvl 3!


Sxe Nice chart. I have done similar. One thing I will say is that Marco only hit each level once, making his totals slightly inaccurate. It'd be best to hit each level at least 20 times to get a solid average damage done. But based off of what I have seen and calcs I have done (I tested the very first RB so if def/attck ratio's have scewed it may be slightly different). 2's & 4's are useless. 1's are great for smashing with a partner for individual Pts. and 3's and 5's are great for guild pts.

Btw an easier way to do it is this. Record you avg attack value for each level. Take that and multiply it by (1+Bonus/Health) to get your actual guild pts done. Ex. say you do 20k damage to a level 5. Well your actual damage (for the guilds total) is 50k, when taking the bonus into consideration. :D

Scabs
10-14-2014, 01:51 PM
My calculation would just take my average points per level and divide the boss health by that health. This would give me the number of times I would need to attack the boss in order to drop him. Then add the total boss health + kill bonus and divide it by the number of times it would take to drop him. Here are my numbers from this Raid:

Level 1: I was dropping level 1s in 1 shot this raid, with an average of 71k points + 10k bonus - 81k points per attack
Level 2: Averaged 56k points per attack (13 attacks needed to drop). 900,000/13 = 69k points per attack
Level 3: 47k points per attack (71 attacks to drop). 6,750,000/71 = 95k points per attack
Level 4: did not check
Level 5: 36k points per attack (223 attacks to drop). 20,000,000/223 = 90k points per attack

Level 3s appear to be the best option, but that's only if you can manage to kill them and get the bonus. Level 1s are the safest bet and not really that far off from points from the Level 3s and 5s. They also allow you to rack up more personal points for rewards.

sxespanky
10-14-2014, 11:30 PM
Level 1: I was dropping level 1s in 1 shot this raid, with an average of 71k points + 10k bonus - 81k points per attack

Level 3s appear to be the best option, but that's only if you can manage to kill them and get the bonus. Level 1s are the safest bet and not really that far off from points from the Level 3s and 5s. They also allow you to rack up more personal points for rewards.

your point system is all screwed up. sorry. first lvl one had 70k, so im not sure where your pulling 71, and second, lvl 2 gets more points than 1, and lvl 3 gets more points than 2. lvl 4 is a waiste of space, while lvl 5 was good if you can do decent damage, and get the entire guild on him. you adding additional bonus points to your format is rubish, because you dont get that per attack, only after a kill. your method is rubish.

Adisty
10-15-2014, 05:40 AM
lvl one had 70k, so im not sure where your pulling 71...

You get the points for how much damage you inflict, not how much HP the boss has, so if your final attack does 1k over the boss's HP, then you get those extra points.

On a side note, anyone know if the bonus points for a kill goes toward your personal milestone reward or just total points for the guild?

Smiley80
10-15-2014, 09:43 AM
i get the same results as scabs

Scabs
10-15-2014, 10:04 AM
your point system is all screwed up. sorry. first lvl one had 70k, so im not sure where your pulling 71, and second, lvl 2 gets more points than 1, and lvl 3 gets more points than 2. lvl 4 is a waiste of space, while lvl 5 was good if you can do decent damage, and get the entire guild on him. you adding additional bonus points to your format is rubish, because you dont get that per attack, only after a kill. your method is rubish.

I would save my final special (2500 attack points) for my last attack on level 1s and would end up with at least 71k (a lot of times over 72k). My method calculates how many points I'd score for the guild per attack on each level IF the boss was defeated and the kill bonus received. It's not rocket science.

Scabs
10-15-2014, 10:08 AM
You get the points for how much damage you inflict, not how much HP the boss has, so if your final attack does 1k over the boss's HP, then you get those extra points.

On a side note, anyone know if the bonus points for a kill goes toward your personal milestone reward or just total points for the guild?

Bonus points just go to the guild. The only points you get are for the actual damage you did to the boss.